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Majesco bringing more Tetris to DS and Wii

Between the release of Tetris on iPhone and announcement of a PSP mini Tetris game from EA, and these two upcoming releases from Majesco, it's suddenly a wonderful time to like Tetris. Which is just a different way of saying it's a wonderful time to be anyone on the planet Earth.
Sony introduces Minis: bite-sized downloads for PSN

PSP finally joining the Tetris Club
The PlayStation Portable has been on the market in some form or another for nearly five years now -- the fact that there isn't a Tetris game available on the platform is mind-boggling. Seriously, our grandmother has Tetris on her portable defibrillator. How is it not on our half-decade-old handheld gaming device?
Electronic Arts apparently asked themselves this question, then immediately sprung into action to port the popular puzzler to PSP. At least, that seems to be the case, as evidenced by a recent Unterhaltungssoftware Selbstkontrolle (that name is too beautiful to truncate!) listing for an EA-developed PSP version of Tetris. We've contacted EA to see if Lumines' tyrannical reign over the handheld's puzzle genre really is drawing to a close.
[Via Siliconera]
Electronic Arts apparently asked themselves this question, then immediately sprung into action to port the popular puzzler to PSP. At least, that seems to be the case, as evidenced by a recent Unterhaltungssoftware Selbstkontrolle (that name is too beautiful to truncate!) listing for an EA-developed PSP version of Tetris. We've contacted EA to see if Lumines' tyrannical reign over the handheld's puzzle genre really is drawing to a close.
[Via Siliconera]
iPhone It In: Drop7
Bonus: Joystiq is giving away Drop7 download codes! Details at the end of the review:

You know what, I'm just gonna say it: I love Drop7. I've been evangelizing the game since I downloaded the free "Lite" version two weeks ago -- and subsequently bought the full version for $2.99 -- trying desperately to explain the game's "Tetris meets Sudoku" concept to anyone who'll listen.
Forget about your Super Monkey Balls and Metal Gear Solid Touches -- Drop7 feels built from the ground up with the iPhone (at least sort of) in mind, and easily warrants the same praise that games like Rolando and Word Fu have earned. It's easy to jump into a game and play for as little (or as long) as you'd like, just the way I like my phone-based gaming.
Oh, and before you jump all over me for not playing the game earlier, I'm quite aware that the game came out all the way back in late January, which is like ten thousand internet years. It doesn't matter though, because Drop7 is timeless.

Forget about your Super Monkey Balls and Metal Gear Solid Touches -- Drop7 feels built from the ground up with the iPhone (at least sort of) in mind, and easily warrants the same praise that games like Rolando and Word Fu have earned. It's easy to jump into a game and play for as little (or as long) as you'd like, just the way I like my phone-based gaming.
Oh, and before you jump all over me for not playing the game earlier, I'm quite aware that the game came out all the way back in late January, which is like ten thousand internet years. It doesn't matter though, because Drop7 is timeless.
Gallery: Drop7
Architect's Journal ranks top 10 gaming worlds
Before you start furiously clicking through the source link to see where on the list of Architect's Journal's "Top 10" gaming worlds Second Life falls, we're just going to tell you upfront that it's number seven. That's three full spots ahead of the (apparently) FAT-inspired Super Mario World! Outrageous, we know, we know.
The list is rounded out by some rather ... interesting choices -- from Jet Set Willy's house to Halo's ring world, and everything in between, which are all discussed in highfalutin terms that we simply can't wrap our heads around. "Gemutlich?" "Miminalism" (note: not "minimalism")? We're sticking with the video games, thank you very much.
[Via Kotaku]
The list is rounded out by some rather ... interesting choices -- from Jet Set Willy's house to Halo's ring world, and everything in between, which are all discussed in highfalutin terms that we simply can't wrap our heads around. "Gemutlich?" "Miminalism" (note: not "minimalism")? We're sticking with the video games, thank you very much.
[Via Kotaku]
Interview: Alexei Pajitnov, creator of Tetris

Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy.
You can listen to the full audio of the interview below, and head beyond the break for probably the world's shortest documentary, entitled "The Tetris Effect." Seriously, it's only three minutes long. How you can sum up the impact of a game that's still fun to play and appears on every major and minor platform around is beyond us. Maybe one of you readers will feel inspired to do an in-depth Ken Burns style documentary on it someday.
He's one of the sweetest people we've met in the industry, and despite having invented one of the most prolific games in the world, he's very humble and down to earth. Give it a listen and try to imagine a world without Tetris.
Gallery: Tetris at 25
Bring a friend to the latest Tetris Party tournament
Tetris Online is gearing up for a Tetris Party ... party. It's announced the second in its series of tournaments, this time featuring the WiiWare puzzler's co-op mode. Between February 1 and 15, registered teams of two will be able to compete to get the highest score and fastest time to 150 lines. The top 100 teams will receive 1200 Wii Points, just enough to get that copy of Tetris Party they clearly already have.
These tournaments finally justify all that time and effort most of us have put into Tetris. Extreme line-clearing skill always seemed like the kind of thing that should help people get ahead in life, but until these tournaments, it just hasn't.
These tournaments finally justify all that time and effort most of us have put into Tetris. Extreme line-clearing skill always seemed like the kind of thing that should help people get ahead in life, but until these tournaments, it just hasn't.
Gallery: Tetris Party
DS Daily: Old reliable
For us, there are a few select games that never leave the immediate vicinity of our DS. Tetris DS and Space Invaders Extreme can be immediate sources of instant bliss, so we're never without them when out and about in the real world, where the danger of not being able to game can be very real and present. What about you all? What are those few games that get constant rotation in the cartridge slot of your DS? What game (or games) do you constantly come back to for amusement?
In small doses: Tetris is a PTSD 'vaccine,' prevents flashbacks, study finds
Believe it or not, the image above is not some ten-year-old's 5th grade collage. It's real science, by the fine chaps in the department of psychiatry at the University of Oxford. The study sat individuals in front of a 12-minute clip of "traumatic scenes of injury and death" (we're not talking Mario falling into a pit here), gave them a 30-minute break, and then split them into two groups. One group was asked to sit in silence. The other played Tetris for ten minutes.
The study found that those who played Tetris had significantly fewer flashbacks of the gruesome video in the days that followed, according to mandatory diaries kept by the participants. The results suggest that Tetris acts as a "cognitive vaccine" against the effects of Post-Traumatic Stress Disorder (PTSD), which correlates with contemporary treatments that call for the use of visual "distractions" to treat reoccurring mental trauma. But much like Heroin before it, Tetris may end up being the cure that needs to be cured. In other words: Use only as directed.
[Via guardian.co.uk]
The study found that those who played Tetris had significantly fewer flashbacks of the gruesome video in the days that followed, according to mandatory diaries kept by the participants. The results suggest that Tetris acts as a "cognitive vaccine" against the effects of Post-Traumatic Stress Disorder (PTSD), which correlates with contemporary treatments that call for the use of visual "distractions" to treat reoccurring mental trauma. But much like Heroin before it, Tetris may end up being the cure that needs to be cured. In other words: Use only as directed.
[Via guardian.co.uk]
Playing Tetris helps with trauma, study says
We've always been big fans of Tetris, to tell the truth, and now it would seem the game has real health benefits. According to a study done in the UK, the game can help those with post-traumatic stress disorder. The study exposed volunteers to disturbing imagery and, for some, allowed them to play the game after. For those that played the game, stress levels reduced and they suffered from fewer flashbacks of the disturbing imagery.
So, make more time in your busy life to play some games. It's good for you!
[Via /.]
So, make more time in your busy life to play some games. It's good for you!
Gallery: Tetris Party
[Via /.]
Tetris theme gets retrofitted with lyrics
A lot of girls love Tetris.
See, that right there is why we're bloggers and not songwriters: An idea that we can only drum up seven syllables on is enough for YouTube's brentalfloss to write a complete set of lyrics to the soundtrack permanently etched in all our psyches: "Korobeiniki."
Be forewarned: This isn't for kids nor the workplace, and some may find it a touch offensive. But we're almost certain he's got his tongue planted firmly in his cheek. Almost. ... His tongue's in his cheek, right?
See, that right there is why we're bloggers and not songwriters: An idea that we can only drum up seven syllables on is enough for YouTube's brentalfloss to write a complete set of lyrics to the soundtrack permanently etched in all our psyches: "Korobeiniki."
Be forewarned: This isn't for kids nor the workplace, and some may find it a touch offensive. But we're almost certain he's got his tongue planted firmly in his cheek. Almost. ... His tongue's in his cheek, right?
EA releases Tetris for Android, Bejeweled and Monopoly to follow
Electronic Arts has answered the call for more games on Google's Android mobile device platform – i.e. the T-Mobile G1 – with a version of Tetris now available for download from the EA Mobile site. The game is selling for $7.99. It will be followed next month by Bejeweled and Monopoly: Here & Now Edition.
In an official release, EA Mobile America and Asia publishing veep Adam Sussman calls Android an "exciting new platform" and says that the division has "more games in development" beyond the three revealed today. Looking at its catalog of iPhone / iPod Touch games, it's probably safe to expect some variation of Spore and Scrabble to be in the bunch.
In an official release, EA Mobile America and Asia publishing veep Adam Sussman calls Android an "exciting new platform" and says that the division has "more games in development" beyond the three revealed today. Looking at its catalog of iPhone / iPod Touch games, it's probably safe to expect some variation of Spore and Scrabble to be in the bunch.
Wii Fanboy Review: Tetris Party

Gallery: Tetris Party
Retail and download releases for the week of October 20th
It's a pretty big week for releases. On top of plenty of games available at retail, there's a couple of imports available on the Virtual Console, as well as one awaited WiiWare release (can you guess what it is?). Head past the break and start thinking about cracking open that piggy bank.
Gallery: Tetris Party
Tetris Party gets physical
Tetris Party is out soon, which means we get to dust off our Balance Boards and play Tetris the way Tetris was always supposed to be played: by leaning and squatting. Tetris Party producer and cool hat-wearer Tony Tran has generously demoed the Balance Board mode, which looks straightforward enough: you lean to steer your tetrominoes across the screen, and squat to rotate them. The playing field is drastically reduced to allow for the imprecision of balance-based controls.
It looks quite fun, though this video did miss one thing: footage of Tony playing this mother on level 20. We suspect our own knees, weakened by a lack of exercise due to a life spent blogging, would struggle to get beyond level 5 with all that squatting.
It looks quite fun, though this video did miss one thing: footage of Tony playing this mother on level 20. We suspect our own knees, weakened by a lack of exercise due to a life spent blogging, would struggle to get beyond level 5 with all that squatting.





















