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Posts tagged the-creative-assembly

Sounds of Alien: Isolation dev diary features terrifying vegetables

We're going to have garden-themed nightmares thanks to this sound design-focused Alien: Isolation dev diary, which reveals that stomping on ripe vegetables sounds suspiciously similar to an alien sinking its teeth into people. And here we were just getting over our fear of asparagus. [Image:...

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Challenges and comparisons: The monsters that hunt Alien Isolation

The Creative Assembly has been forced to make a number of changes in order to realize the vision for Alien: Isolation. After successful pitches to both Sega and 20th Century Fox, the developer turned to recruitment, ensuring it added new members to its team that were capable of crafting the exact...

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Overheard@GDC 2014: What being hunted in Alien Isolation sounds like

The Creative Assembly is clear that its new game, Alien: Isolation, is a survival horror game directly inspired by Ridley Scott's 1979 classic film, Alien. That means there are no big, James Cameron-developed pulse rifles. No gruff marines. Just you, Amanda Ripley, attempting to survive. In...

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In space, no one can hear your screens of Alien: Isolation

The Alien: Isolation environmental artists are clearly having a lot of fun evoking the 1979 vibe of the Ridley Scott film. Check out that curved brown piping on the wall, the clunky radios, the inset screens with their blocky displays. Also, as June reminds us, in 1979 pants hadn't been invented...

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Alien: Isolation unveiled as survival horror with roots in 1979 film [update]

Sega officially unveiled The Creative Assembly's Alien game as Isolation, a first-person survival horror for PS4, Xbox One, PS3, Xbox 360, and PC that's due for release in the second half of 2014. The long-speculated game has been in development at the British studio for just over three years,...

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Bringing 1979's hide and seek horror to 2014 with Alien: Isolation

Sega and The Creative Assembly christened Alien: Isolation, very deliberately. As shown to me last month, the first-person survival horror is intrinsically tied to the 1979 film that spawned the Alien franchise. That bond patently includes the look and feel of Ridley Scott's classic, but also a...

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Former rivals Creative Assembly, Relic find 'kinship' on the battleground

Previously competitors in a niche genre space, The Creative Assembly and the formerly THQ-owned studio Relic Entertainment are now under the same umbrella at Sega. This has fostered a "kinship," The Creative Assembly's studio communications manager, Al Bickham, says – a kinship largely fueled...

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Total War: Rome 2 is a 'completely reworked vision' from The Creative Assembly

Rome: Total War is one of those games that a certain, very dedicated audience loves, while the rest of the gaming world is left outside admiring the craft but not quite understanding the dedication. The first Rome: Total War was critically acclaimed and spawned a line of expansions and updates,...

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Try not to lose the Battle of Teutoberg Forest again in Total War: Rome 2

The Battle of the Teutoberg Forest is an epic historical Roman defeat against Germanic tribes, in which about 20,000 Romans died, including suicidal officers tormented by their failure and soldiers who had their remains desecrated by the barbarians. And now you can play it as a game!...

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Total War: Arena's ongoing quest to reshape competitive strategy

Creative Assembly has a good thing going with its Total War franchise. For seven games now, it's been remarkable successful at combining real-time tactics and turn-based strategy, making money and consistently expanding its studio. Their next game, Rome 2: Total War, a sequel to the most beloved...

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