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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Tale of Tales' The Graveyard begins life on a new platform, Android]]></title><link>http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/</guid><comments>http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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Some games are so different, deep and beautiful that they just <em>won't die</em> -- Tale of Tales' <a href="http://www.joystiq.com/tag/the-graveyard/"><em>The Graveyard</em></a> is one of those games, as it has just been ported to Android, available for download right now through the <a href="https://market.android.com/developer?pub=Tale+of+Tales">Android Market</a>. It's nigh impossible to think about the finite nature of human existence too much -- it's been pondered for millions of years and no one's yet come up with a better answer than "42" -- and now you can guide an old European woman through such questions in a gorgeous graveyard whenever you'd like.<br />
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<em>The Graveyard </em>comes in two flavors, the <a href="https://market.android.com/details?id=com.taleoftales.TheGraveyardTrial#?t=W251bGwsMSwxLDIxMiwiY29tLnRhbGVvZnRhbGVzLlRoZUdyYXZleWFyZFRyaWFsIl0.">free trial</a> version, or the <a href="https://market.android.com/details?id=com.taleoftales.TheGraveyard#?t=W251bGwsMSwxLDIxMiwiY29tLnRhbGVvZnRhbGVzLlRoZUdyYXZleWFyZCJd">full game</a> for $1.99. There's only one difference between the two types: You can't die in the trial, while every time you play the full game, there's a distinct possibility you will die. Much like life, which makes the trial more like the great-great grandmother to <a href="http://www.joystiq.com/game/limbo"><em>Limbo</em></a>. Literally.<p><a href="http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/" rel="bookmark">Continue reading <em>Tale of Tales' The Graveyard begins life on a new platform, Android</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/">Tale of Tales' The Graveyard begins life on a new platform, Android</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Nov 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20105085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/12/tale-of-tales-the-graveyard-begins-life-on-a-new-platform-andr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>ios</category><category>iphone</category><category>mobile</category><category>pc</category><category>take-care-you-dont-step-on-her</category><category>tale-of-tales</category><category>the-graveyard</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 12 Nov 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Tale of Tales' The Graveyard now on iPhone]]></title><link>http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/</guid><comments>http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/graveyard3810.jpg" /></center>Apple's platform has lately become the premiere place to find <a href="http://www.joystiq.com/tale-of-tales">Tale of Tales</a>' unique brand of art games. Just recently, the studio released its meditation on morality, <em>Veritas,</em> to the App Store, and it's following that up today with a port of its debut game, <em><a href="http://www.joystiq.com/tag/the-graveyard">The Graveyard</a>, </em>for $1.99. If you're unfamiliar with the two-year old title, it's a small black-and-white piece in which you control an old lady walking through a graveyard. The only difference between the full game and the free version that will also be released soon is that, in the full version, the little old lady can die.<br />
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We can't tell you how many times we've been waiting for a bus or elevator and thought, "Boy, we wish we could meditate on our inevitable death, like, on the go." Thank <em>goodness</em> technology has finally made that possible.<br />
<br />
<strong>The Graveyard ($1.99):</strong> <a target="itunes_store" href="http://itunes.apple.com/us/app/the-graveyard/id359598371?mt=8&amp;uo=6"><img width="61" height="15" border="0" alt="The Graveyard" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/">Tale of Tales' The Graveyard now on iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Mar 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19388158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/08/tale-of-tales-the-graveyard-now-on-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>indie</category><category>iPod</category><category>tale-of-tales</category><category>the-graveyard</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 08 Mar 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[IndieCade: International Festival Finalists #21-26]]></title><link>http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/</guid><comments>http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="327" id="viddler_a8ba6f28"><param name="movie" value="http://www.viddler.com/simple/a8ba6f28/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/a8ba6f28/" width="490" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a8ba6f28" ></embed></object></center><br /><em>All week, Joystiq will be revealing the 25 finalists for the <a href="http://www.joystiq.com/2008/09/17/indiecade-2008-festival-set-for-oct-10-17-in-bellevue-wa/">IndieCade: International Festival of Independent Games</a>, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.<br /><br /></em><strong>The Graveyard </strong>(<a href="http://www.tale-of-tales.com ">website</a>)<br /><br />The casual gamer might get bogged down by the protagonist's walking speed, but the cheerful and macabre song at the end more than makes up for it. And should you buy the full game -- <a href="http://blog.wired.com/games/2008/03/the-graveyards.html ">there's a twist</a>.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-graveyeard/">The Graveyeard</a></strong></p><a href="http://www.joystiq.com/photos/the-graveyeard/#1059022"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/tot-thegraveyard-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-graveyeard/#1059021"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/tot-thegraveyard-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-graveyeard/#1059020"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/tot-thegraveyard-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-graveyeard/#1059018"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/tot-thegraveyard-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-graveyeard/#1059017"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/art_thumbnail.jpg" alt="" title="" /></a></div><br /><br />
<div style="text-align: right;"><span style="font-style: italic;">Psst ... there's more after the break.</span></div><p><a href="http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/" rel="bookmark">Continue reading <em>IndieCade: International Festival Finalists #21-26</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/">IndieCade: International Festival Finalists #21-26</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Sep 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1325696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/26/indiecade-international-festival-finalists-21-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cactus-arcade</category><category>graveyard</category><category>indiecade</category><category>indiecade-2008</category><category>joystiqfeatures</category><category>Mac</category><category>night-journey</category><category>PC</category><category>rider-spoke</category><category>ruckblende</category><category>the-graveyard</category><category>the-night-journey</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 26 Sep 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: IndieCade games galore]]></title><link>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</guid><comments>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/indiecade.jpg" /><br /></div>
One of the things we made sure to do at <a href="http://www.joystiq.com/tag/e3-2008/">E3</a> this year was to spend a significant amount of time with the IndieCade folks. Then we sat on that info long enough for some of these games to get picked up, have a successful release, come out with sequels, spawn movies, novels, comic books, become part of the general pop culture bloodstream, and then fade into nostalgia, and for that we apologize. Actually, I'll apologize, I did it.<br /><br />But in all seriousness, a lot of the more fun and innovative stuff we saw at E3 wasn't actually being churned out by big studios and publishers, but being worked on by small groups with tiny budgets and just a love of gaming. Read on to find out all about the IndieCade games that we saw on display, and why you'll want to be playing them now.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/e3-indiecade-2008/">E3: IndieCade 2008</a></strong></p><a href="http://www.joystiq.com/photos/e3-indiecade-2008/#934997"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0466_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/#934996"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0469_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/#934995"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0463_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/#934994"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0461_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/e3-indiecade-2008/#934993"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsc_0449_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark">Continue reading <em>Joystiq hands-on: IndieCade games galore</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/">Joystiq hands-on: IndieCade games galore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Block-H</category><category>Dark-Room-Sex-Game</category><category>Darkgame</category><category>Democracy-2</category><category>E3</category><category>E32008</category><category>Gravitation</category><category>ibb-and-orb</category><category>independent</category><category>IndieCade</category><category>Jojos-Fashion-Show</category><category>joystiqfeatures</category><category>PC</category><category>pie</category><category>Prototype161</category><category>Rider-Spoke</category><category>The-Graveyard</category><category>The-Misadventures-of-P.B.-Winterbottom</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 13 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Check out indie art game 'The Graveyard']]></title><link>http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/</guid><comments>http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://www.tale-of-tales.com/TheGraveyard/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/thegraveyardisartsyawesomegeriatric.jpg" /></a><br /></div>
We're of the sound opinion that not enough games let you control feeble old women on the verge of death. Thankfully, <a href="http://www.tale-of-tales.com/TheGraveyard/">here comes <em>The Graveyard</em></a>, an art game by <a href="http://www.joystiq.com/2008/02/20/joystiq-live-at-the-igf-and-gdca-awards-2008/">IGF-winning</a> developer Tale of Tales, which places players in the role of an elderly woman visiting a cemetery.<br /><br />The game is incredibly short and simple, but gorgeously rendered, and features a somber, original song as an interlude to the "gameplay." The free version is only a trial, and you can pay a measly five dollars USD for the full game. The only difference? In the full game the old woman may die. <br /><br />[Via <a href="http://tigsource.com/articles/2008/03/30/the-graveyard">TIGSource</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/">Check out indie art game 'The Graveyard'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Apr 2008 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tale-of-tales.com/TheGraveyard/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1158880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>indie</category><category>Mac</category><category>PC</category><category>tale-of-tales</category><category>the-graveyard</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Fri, 04 Apr 2008 14:20:00 EST</pubDate></item></channel></rss>
