<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[PSN Tuesday: Persona sale, Dead or Alive 5 Plus, The Walking Dead]]></title><link>http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/</guid><comments>http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/persona-4-the-golden.jpg" /></a></div>This week's PlayStation Store update is notable for its substantial subtractions, particularly to the price of the Persona series. The three PSP games are each discounted by $10 or more, while the massive <em>Persona 4 Golden</em> for PlayStation Vita is marked down from its regular $40 to $30.<br /><br />If you prefer portable pugilism to Persona's one-two punch of high-school time management and dungeon crawling, Tecmo Koei is offering a Plus-sized Vita version of <em><a href="http://joystiq.com/game/dead-or-alive-5">Dead or Alive 5</a> </em>for $40.<br /><br />Meanwhile, the PlayStation 3 gets <strike>a new <em>Atelier Totori</em> game</strike> a Darksiders series bundle and <em>The Walking Dead: Survival Instinct - </em>a licensed FPS that has yet to be widely reviewed.<br /><br /><em>Correction: The Atelier Totori game, The Adventurer of Arland, is for PlayStation Vita and available in a bundle with DLC for $40.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/">PSN Tuesday: Persona sale, Dead or Alive 5 Plus, The Walking Dead</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Mar 2013 22:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20510959/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/19/psn-tuesday-persona-sale-dead-or-alive-5-plus-the-walking-dea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-or-alive-5-plus</category><category>persona-4-golden</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>sony</category><category>the-walking-dead-survival-instinct</category><category>vita</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 19 Mar 2013 22:55:00 EST</pubDate></item><item><title><![CDATA[Go behind the scenes of The Walking Dead: Survival Instinct]]></title><link>http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/</guid><comments>http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/4142thewalkingdeadsurvivalinstinctscreen6.jpg.jpg" /></a><iframe frameborder="0" height="357" id="viddler-bec3e54b" mozallowfullscreen="true" src="http://www.viddler.com/embed/bec3e54b/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=94601692&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />This behind-the-scenes video for <em><a href="http://www.joystiq.com/game/the-walking-dead-survival-instinct">The Walking Dead: Survival Instinct</a> </em>shows Norman Reedus and Michael Rooker discussing their experiences as voice actors for the game.  The game will launch March 19 for Wii U, PS3, Xbox 360 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/">Go behind the scenes of The Walking Dead: Survival Instinct</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Mar 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20506704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/16/go-behind-the-scenes-of-the-walking-dead-survival-instinct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>michael-rooker</category><category>microsoft</category><category>nintendo</category><category>Norman-Reedus</category><category>pc</category><category>playstation</category><category>ps3</category><category>Terminal-Reality</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>trailer</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 16 Mar 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead: Survival Instinct skips Wii U in Australia]]></title><link>http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/</guid><comments>http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/11/the-walking-dead-survival-instinct-skips-wii-u-in-australia/"><img alt="The Walking Dead Survival Instinct not coming to Wii U in Australia" data-src-height="307" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/4142thewalkingdeadsurvivalinstinctscreen6.jpg.jpg" /></a></div><a href="http://www.joystiq.com/game/the-walking-dead-survival-instinct"><em>The Walking Dead: Survival Instinct</em></a> isn't coming to the Wii U in Australia, Activision tells Australian Nintendo website <a href="http://www.vooks.net/confirmed-the-walking-dead-survival-instinct-isnt-coming-to-wii-u-in-australia/">Vooks</a>.<br /><br />"As with every game release, publishers decide which platforms to release based on customer demand," Activision says. "Unfortunately it wasn't there for the Wii U SKU on <em>The Walking Dead</em>."<br /><br /><em>Survival Instinct</em> for Wii U was previously listed on <a href="http://webcache.googleusercontent.com/search?q=cache:Xvd4CDT12qUJ:https://ebgames.com.au/wiiu/any/any/MA/1+&amp;cd=2&amp;hl=en&amp;ct=clnk&amp;gl=au&amp;client=firefox-a">Australia's EB Games website</a>, but the listing quietly disappeared, and Activision stopped mentioning the Wii U version in its Australian press releases. <em>Survival Instinct</em> is scheduled to hit <a href="http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/">Wii U in North America</a> on March 26 and in Europe on March 29, and it comes to PC, PS3 and Xbox 360 on March 19 in North America.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/">The Walking Dead: Survival Instinct skips Wii U in Australia</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Feb 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20457139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/12/the-walking-dead-survival-instinct-skips-wii-u-in-australia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>australia</category><category>nintendo</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>wii-u</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 12 Feb 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead: Survival Instinct trots out a new trailer, pre-order offers]]></title><link>http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/</guid><comments>http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/#comments</comments><description><![CDATA[<center> <img alt="The Walking Dead Survival Instinct  preorder details" class="hidden" data-src-height="474" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/walkingdead.jpg" /><iframe frameborder="0" height="318" id="viddler-a2e8381b" mozallowfullscreen="true" src="http://www.viddler.com/embed/a2e8381b/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=52236871&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></center><br />You can now pre-order that other <em>Walking Dead</em> game if you want to. To help guide your decision to do so, Activision released the above trailer for <em>The Walking Dead: Survival Instinct</em>.<br /><br />Now, as for where to pre-order, that decision is complicated, like all decisions faced in a zombie-filled world, except with "various retail-exclusive offers" instead of "compromising your morals to survive." <a href="http://www.gamestop.com/xbox-360/games/the-walking-dead-survival-instinct/103285">GameStop</a> offers a "Herd Mode" DLC pack, and <a href="http://www.amazon.com/The-Walking-Dead-Survival-Xbox-360/dp/B008J16ARY/ref=sr_1_1?ie=UTF8&amp;qid=1360273357&amp;sr=8-1&amp;keywords=walking+dead+survival+instinct">Amazon</a> offers a "Walker Execution Pack" of melee weapons - again, underpinning this game's status as a standard video game versus the unique emotional experience you may think of from the brand.<br /><br />Both of these pre-order offers are exclusive to the Xbox 360 and PS3 versions. Oh, and by the way, GameStop is also throwing in an ear. Whether that's meant to entice you or warn you away, we don't know.<p><a href="http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/" rel="bookmark">Continue reading <em>The Walking Dead: Survival Instinct trots out a new trailer, pre-order offers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/">The Walking Dead: Survival Instinct trots out a new trailer, pre-order offers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2013 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20453145/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/07/the-walking-dead-survival-instinct-trots-out-a-new-trailer-pre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>gamestop</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 07 Feb 2013 22:15:00 EST</pubDate></item><item><title><![CDATA[Walking Dead FPS shambling onto Wii U, gnaws on Europe March 29 [update: NA Mar. 26]]]></title><link>http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/</guid><comments>http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/walking-dead-fps.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/Oh7L0Ghpt14?wmode=opaque" width="530"></iframe></div><strong>Update</strong>: Activision tells us the North American release date is March 26.<br /><br />First-person shooter <a href="http://www.joystiq.com/tag/the-walking-dead-survival-instinct"><em>The Walking Dead: Survival Instinct</em></a> is creeping onto Wii U as well as PS3, Xbox 360, and PC when it's released in Europe on March 29. Speaking to <a href="http://www.digitalspy.co.uk/gaming/news/a449647/the-walking-dead-survival-instinct-coming-to-wii-u-out-march.html">Digital Spy</a>, producer Glenn Gamble confirmed the game is headed onto Nintendo's new platform, along with the European release date. A North American arrival remains limited to a '2013' window. We've reached out to publisher Activision for more details.<br /><br />Gamble said developer Terminal Reality wanted to "augment" the game on Wii U rather than alter it. That augmentation comes via "more streamlined" inventory management on the GamePad.<br /><br />"We didn't want to change the game," said Gamble, "because the game had already been established, so we tried to say 'What can we augment with the Wii U version?' That's where it's basically a more elegant inventory management system. With the Wii U you have access to your backpack at all times, so you can tag what weapons you want, you can drop stuff. It's a lot more streamlined."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/">Walking Dead FPS shambling onto Wii U, gnaws on Europe March 29 [update: NA Mar. 26]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jan 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20424950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/10/walking-dead-fps-shambling-onto-wii-u-gnaws-on-europe-march-29/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>europe</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>release-date</category><category>terminal-reality</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 10 Jan 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead TV show's Norman Reedus is Daryl in the FPS]]></title><link>http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/</guid><comments>http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/"><img alt="The Walking Dead TV show's Norman Reedus is Daryl in the FPS" data-src-height="347" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/82297428290a2baf100dz.jpg" /></a></div>Terminal Reality's<em> <a href="http://www.joystiq.com/game/the-walking-dead-survival-instinct">The Walking Dead: Survival Instinct</a></em> is a first-person shooter based on AMC's television series, which is of course based on The Walking Dead comic series from Robert Kirkman. It's the first new-media extrapolation to be based on <em>something based on</em> The Walking Dead, rather than on the graphic novel itself, which is probably a smart move when a game directly from the comic has already proven <a href="http://www.joystiq.com/game/the-walking-dead">extremely successful</a>.<br /><br />All that said, <em>Survival Instinct </em>integrates AMC's TV show directly, grabbing Norman Reedus, the actor who plays Daryl Dixon, to voice the main protagonist.<br /><br />"Norman is super-cool, generous, and a real joy to work with," writes Terminal Reality Creative Director <a href="http://blog.us.playstation.com/2012/11/29/terminal-realitys-the-walking-dead-norman-reedus-is-daryl-dixon/#utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29">Drew Haworth</a>. "And man, does that guy deliver! He gets the scene, the line, and what you're going for instantly and then doubles down on it, effortlessly 'Darylizing' lines for maximum punch. He's the kind of actor that really makes writers look good."<br /><br />From our own experience with the TV show, we have to agree with that last statement. No one on <em>The Walking Dead</em> nails "looking dramatically at another cast member, in silence, for five whole minutes" quite like Reedus.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/">The Walking Dead TV show's Norman Reedus is Daryl in the FPS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Dec 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20392511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/02/the-walking-dead-tv-shows-norman-reedus-is-daryl-in-the-fps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>AMC</category><category>daryl-dixon</category><category>microsoft</category><category>Norman-Reedus</category><category>pc</category><category>playstation</category><category>ps3</category><category>television</category><category>Terminal-Reality</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>tv</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 02 Dec 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Transformers: Fall of Cybertron multiplayer rolls out at San Diego Comic-Con 2012]]></title><link>http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/</guid><comments>http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/transformers-foc---grimlock-fire-breathing8_530x298.jpg" /></a></div>Activision has a whole mess of stuff planned for this year's San Diego Comic-Con, starting with the first taste of multiplayer in <em><a href="http://www.joystiq.com/game/transformers-fall-of-cybertron">Transformers: Fall of Cybertron</a>.</em><br /><br />High Moon Studios will announce a new Marvel game (likely <a href="http://www.joystiq.com/2012/07/07/teaser-site-reveals-high-moon-developed-hit-monkey/"><em>Hit Monkey</em></a>) during a panel on Saturday, and Activision will also show off new footage of both <a href="http://www.joystiq.com/game/007-legends"><em>007 Legends</em></a> and the recently announced FPS tie-in for <a href="http://www.joystiq.com/game/the-walking-dead-fps"><em>The Walking Dead</em></a>. For Activision's full San Diego Comic-Con 2012 schedule, hit up the source link below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/">Transformers: Fall of Cybertron multiplayer rolls out at San Diego Comic-Con 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2012 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20276227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/11/transformers-war-for-cybertron-multiplayer-san-diego-comic-con-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>007-legends</category><category>activision</category><category>amazing-spider-man</category><category>comic-con-2012</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>san-diego-comic-con-2012</category><category>sdcc-2012</category><category>the-walking-dead</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>transformers-fall-of-cybertron</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 11 Jul 2012 23:30:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead FPS has zombies sniff, sound you out]]></title><link>http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/</guid><comments>http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-d1be017f" mozallowfullscreen="true" src="http://www.viddler.com/embed/d1be017f/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=47635348&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/"><img alt="The Walking Dead FPS first details, video" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/walking-dead-fps.jpg" style="display: none;" /></a></div><a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/"><br />Terminal Reality</a> is the latest company to take advantage of the franchise opportunities in The Walking Dead, hired by Activision to create a first-person-shooter for PS3, Xbox 360 and PC due out next year. Rather than drawing from the source material of Robert Kirkman's graphic novels, Activision wants Terminal Reality to create a game from the AMC television series based on the comic, separating it from Telltale Games' episodic, action point-and-click installment of <a href="http://www.joystiq.com/game/the-walking-dead"><em>The Walking Dead</em></a>.<br /><br />"When Activision approached us to help them make <em>The Walking Dead</em> game based off the AMC's TV series, the whole team went crazy," Terminal Reality creative lead Angel Gonzalez writes on the <a href="http://blog.us.playstation.com/2012/07/09/the-walking-dead-video-game-stealth-and-scent/#utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29">PlayStation Blog</a>. "We are all fans of the show and couldn't wait to get our hands on it. Immediately the team knew that an FPS game based on <em>The Walking Dead</em> was something we wanted to help bring the fans." We assume he means fans of the television series only, since fans of the comic aren't necessarily the same people who enjoy the TV show.<br /><br /><a href="http://www.joystiq.com/game/the-walking-dead-fps"><em>The Walking Dead</em> FPS</a> will focus on the zombies as "walkers," as they're called in the show, and will require players to be specifically aware of the sounds they produce, whether when firing weapons or traveling through an area.<br /><br />"In the game, you'll need to carefully sneak into and out of some dangerous situations and you may meet a few Walkers along the way," Gonzalez says. "If you show up with guns blazing, you'll quickly find yourself dealing with a much larger crowd and you could easily become overwhelmed."<br /><br />Walkers will also track humans by their scent. The longer a player stands still, the larger his scent radius becomes, eventually traveling outside of buildings and down streets to lure in masses of the undead. Just like McDonald's does.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/">The Walking Dead FPS has zombies sniff, sound you out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jul 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20274468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fps-has-zombies-sniff-sound-you-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Terminal-Reality</category><category>the-walking-dead</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>xbox</category><category>zombies</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 09 Jul 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead FPS's Comic-Con swag is all ears]]></title><link>http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/</guid><comments>http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/"><img alt="The Walking Dead's San Diego ComicCon 2012 swag is all ears" height="353" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/walkingdeadearklace530px.jpg" width="530" /></a></div>Like, <em>literally</em>. As in, "Here's a necklace of zombie ears," which might be a bit less disgusting if it weren't <em>a necklace of human ears</em>. San Diego Comic-Con attendees can snag the gruesome jewelry by rushing over to Activision's booth and (ugh) pre-ordering the <a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/">upcoming Terminal Reality-developed <em>Walking Dead</em> FPS</a>.<br /><br />Only the first 100 on-site pre-orders get the "extremely limited edition version of Daryl's 'walker ears' necklace," so, uh, don't rush if you don't want the super creepy necklace. We're kinda leaning toward that option, actually.<br /><br /><em>The Walking Dead</em> first-person shooter is getting its first big showing at SDCC 2012, but it won't be playable. Take a look at the 2013 title in a new trailer below the break.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-walking-dead-box-art/">The Walking Dead: Video Game (Box Art)</a></strong></p><a href="http://www.joystiq.com/photos/the-walking-dead-box-art/#5141666"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/fobtwd360_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-walking-dead-box-art/#5141667"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/fobtwdpc_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-walking-dead-box-art/#5141668"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/fobtwdps3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-walking-dead-box-art/#5141669"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/the-walkingdeadlogo_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/" rel="bookmark">Continue reading <em>The Walking Dead FPS's Comic-Con swag is all ears</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/">The Walking Dead FPS's Comic-Con swag is all ears</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jul 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20274073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/09/the-walking-dead-fpss-comic-con-swag-is-all-ears/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2012</category><category>sdcc-2012</category><category>terminal-reality</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 09 Jul 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[The Walking Dead becoming an FPS from Terminal Reality]]></title><link>http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/</guid><comments>http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/"><img alt="Walking Dead games" height="272" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/walkingdead76.jpg" width="530" /></a></center>It turns out the mythology of <em>The Walking Dead</em> is enough to support more than one game. Activision announced its own game based on the franchise (the TV show, specifically), which will be a first-person shooter developed by Terminal Reality. It's due next year for PS3, Xbox 360, and PC.<br /><br />Players take the role of Daryl Dixon, traveling with his brother Merle toward Atlanta, attempting not to get zombitten on the way. An <a href="http://www.ign.com/articles/2012/07/06/activision-reveals-walking-dead-first-person-shooter">IGN post</a> about the game suggests players will have the option of using stealth to avoid the zombies, and will have to manage scarce resources. In addition, other characters will appear, and you'll have the choice to have them travel with you or not. Our tip: if they're zombies, don't invite them along.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/">The Walking Dead becoming an FPS from Terminal Reality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2012 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20273100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/06/the-walking-dead-becoming-an-fps-from-terminal-reality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>terminal-reality</category><category>the-walking-dead</category><category>the-walking-dead-fps</category><category>the-walking-dead-survival-instinct</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 Jul 2012 13:25:00 EST</pubDate></item></channel></rss>