Posts tagged third-person-action 
Interview: Sucker Punch's Nate Fox on inFamous and inSpiration
If you've been spending a lot of time enjoying the electro-shockery featured in inFamous, you've got the guy pictured above -- and the other 50-odd members of Sucker Punch Productions -- to thank. His name is Nate Fox, game director for inFamous and a writer/designer who has a decade of tenure with ...
Metareview: inFamous (PS3)
We're not going to say inFamous' quality is a big surprise (this is Sucker Punch after all) but it's nice to see someone getting the superhero genre so right. Everyone (including us) has been piling the love on it, and we've taken the liberty of providing with just a slice of the love fest below: ...
Amazon UK reveals inFamous PS3 bundle
Images of a supposed 80GB PS3 + inFamous bundle have been circulating the video game blogosphere for the past few weeks. Sony has been hesitant to comment on the package, but a recent online retail listing cleared up the confusion -- the bundle is real, and coming to Amazon UK on May 29. Those ...
Joystiq Review: inFamous
Okay, right at the top, let's get this out of the way -- electricity control is a terrible superpower. Sure, it's flashy, and makes for a great video game mechanic, but any crime fighter who could easily be bested by Dry Rubber Shoes Man simply shouldn't be tasked with the vigilant protection of a ...
Sony teases 'electrifying' inFamous, Uncharted 2 news
Sony has released a most unusual teaser clip (above) via its YouTube PlayStation channel, which indicates some sort of announcement regarding two PS3-exclusives, inFamous and Uncharted 2: Among Thieves, will be made on Monday, April 27. The publisher recently held preview events for both titles, ...
GDC09: inFamous hands-on
Like Naughty Dog before it, Sucker Punch is attempting to transform its success as a cartoonish platformer developer into a mature, (dare we say) realism-based game designer. The leap from Sly Cooper into the open-world inFamous is a giant one, but Sucker Punch's inaugural PS3 effort is shaping up ...
inFamous' Karma system revealed
Finally, almost two years after the game was unveiled at GDC 2007, Sony has revealed details about inFamous' Karma system -- a key part of the game which we've often intimated could either make or break it. Thankfully, it's looking pretty decent, as you can see from the two videos we have ...
Sony's Steinberg says 2009 lineup is 'relentless, AAA-quality'
Speaking with David Radd at GameDaily, VP of Product Marketing at SCEA, Scott Steinberg, wants you to know that, if you were under the impression Sony had "punched itself out," you're mistaken! Citing Killzone 2 as the beginning of, "a great lineup [that is] relentless and AAA-quality," Steinberg ...
inFamous launching worldwide in June, demo on the way [update]
You're currently looking at the box art for Sucker Punch's upcoming PS3 exclusive, inFamous. The cover, along with the release date (well -- month, at least), was revealed on the PlayStation Blog today. You'll be stepping into the electrified shoes of Cole McGrath at some point in June. We're not ...
New inFamous trailer heavy on story, light on gameplay
In this, the latest trailer for body-surfing, open-world action game inFamous, we get a glimpse at more of the story, though a straight up plot remains inFamous-ly absent. What do we know? There's a little girl who's scared, maybe of you, maybe of everything else. There's an explosion and some kick ...
Featured Stories
More unfinished business: Cavanagh's vectorized tongues and the RPG that doesn't exist
Posted on May 20th 2013 11:30AM
