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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Tilt to Live studio's next game Outwitters launches on July 5]]></title><link>http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/</guid><comments>http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/"><img alt="Tilt to Live studio's next game 'Outwitters' arrives this Thursday" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/outwitter530px.jpg" style="margin:4px" width="530" /></a></div>One Man Left Studios, which you may know from the addictive iOS darling <a href="http://www.joystiq.com/game/tilt-to-live"><em>Tilt to Live</em></a>, is at it again with a new game. <em>Outwitters</em> is not a game about Twitter, it's an asynchronous, turn-based multiplayer strategy game for iOS reminiscent of Robot Entertainment's <a href="http://www.joystiq.com/game/hero-academy"><em>Hero Academy</em></a>.<br /><br />There are three different races available in total, each with their own classes and combat specializations to learn in <em>Outwitters</em>. Upon installing the universal app, you'll have access to the Scallywags, but if you want to play with the robotic Feedback or the aptly named Adorables, you'll need to purchase them from within the app. <em>Outwitters</em> has the traditional one-on-one option, but fans of larger conflicts can take advantage of an included two-on-two mode as well.<br /><br /><em>Outwitters</em> will be available for download on the App Store come July 5.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/outwitters-ios/">Outwitters (iOS)</a></strong></p><a href="http://www.joystiq.com/photos/outwitters-ios/#5130463"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ipadscreen01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outwitters-ios/#5130464"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ipadscreen02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outwitters-ios/#5130465"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ipadscreen03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outwitters-ios/#5130466"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ipadscreen04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outwitters-ios/#5130467"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ipadscreen05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/">Tilt to Live studio's next game Outwitters launches on July 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20270347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/02/tilt-to-live-studios-next-game-outwitters-launches-july-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>one-man-left</category><category>one-man-left-studios</category><category>outwitters</category><category>tilt-to-live</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 02 Jul 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Tilt to Live adds local 'Viva la Co-op' mode]]></title><link>http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/</guid><comments>http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/ttcoop.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
As <a href="http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/">teased in January</a>, Joystiq favorite <a href="http://www.joystiq.com/game/tilt-to-live"><em>Tilt to Live</em></a> has just added co-op play, which normally would be enough prompting for us to swear off work and spend the day exploding bombs and killing stupid dots together. Unfortunately, the news comes with a couple of caveats.<br />
<br />
For one, co-op can only be played locally via Wi-Fi or Bluetooth. Additionally, it's only available in the game's "Viva La Turret" mode, with one player free flying and the other controlling the turret. (Also of note: finishing touches are still being put on the iPad version of the update.)<br />
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Of course, it's a freebie for anyone who's ponied up the buck for the <a href="http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/">Viva La Turret DLC</a>, so we're not grousing too much. See what you're in for in the (very funny) co-op trailer after the break.<br />
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... So, umm, anyone wanna come over to our house and play? Mom made pizza rolls.<p><a href="http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/" rel="bookmark">Continue reading <em>Tilt to Live adds local 'Viva la Co-op' mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/">Tilt to Live adds local 'Viva la Co-op' mode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Feb 2011 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19859075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/25/tilt-to-live-adds-local-viva-la-co-op-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>ipad</category><category>iphone</category><category>ipod-touch</category><category>mobile</category><category>one-man-left</category><category>tilt-to-live</category><category>tilt-to-live-hd</category><category>update</category><category>viva-la-coop</category><category>viva-la-turret</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 25 Feb 2011 11:50:00 EST</pubDate></item><item><title><![CDATA[Tilt to Live HD add-on introduces a case of turrets]]></title><link>http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/</guid><comments>http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/01/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/tilt.to.live.hd.viva.la.turret.021011-530px.jpg" alt="" /></a></div>
One Man Left has deployed an upgrade for the iPad version of its fantastic top-down shooter, <em><a href="http://www.joystiq.com/game/tilt-to-live">Tilt To Live</a></em>. The "Viva la Turret" mode is available as an in-app purchase and centers around the strategic use of a powerful new weapon: the Perferator turret. This bad boy provides 360 degrees of defense against the game's relentless red dots, but only lasts for a limited time and needs a short period to respawn between uses.<br />
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Those who already own <em>Tilt to Live HD</em> can get the Viva la Turret add-on for $1. One Man Left has decided to include the mode for new buyers, but has bumped up the game's price from $4 to $5 as a result. We'd say the shmup could be $15 and we'd still buy it in an instant, but we don't want to give anybody ideas.<p><a href="http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/" rel="bookmark">Continue reading <em>Tilt to Live HD add-on introduces a case of turrets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/">Tilt to Live HD add-on introduces a case of turrets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Feb 2011 05:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19824088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/02/tilt-to-live-hd-add-on-introduces-a-case-of-turrets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>dlc</category><category>in-app-purchases</category><category>mobile</category><category>one-man-left</category><category>tilt-to-live</category><category>tilt-to-live-hd</category><category>viva-la-turret</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 02 Feb 2011 05:15:00 EST</pubDate></item><item><title><![CDATA[Tilt to Live developer teases addition of multiplayer]]></title><link>http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/</guid><comments>http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamtilttolivemp530.jpg" /></a></div>
We've been working for months now to unravel the slimy tendrils of <em><a href="http://www.joystiq.com/game/tilt-to-live">Tilt to Live</a></em> from around our easily enraptured brain meats -- but if <a href="http://twitter.com/#!/OneManLeft/statuses/30336188632014848">a recent tweet</a> from developer One Man Left is any indication, all our toils might just have been for naught. The tweet in question teases, "A taste of things to come for <em>Tilt to Live</em>'s next update," and links an image of a multiplayer loading screen, as seen above. <br />
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We're nervous about the possibility of incorporating a second player to the mix -- not because we think it'll ruin the game itself, per se, but it might diminish our competitive edge. Right now, our idea of "multiplayer" in <em>Tilt to Live</em> is picking one of our dear, dear friends that's higher on the leaderboards than us, and working our thumbs to the thumb-bones as we fiendishly attempt to overtake them.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/">Tilt to Live developer teases addition of multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Jan 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19816904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/26/tilt-to-live-developer-teases-addition-of-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>iphone</category><category>mobile</category><category>multiplayer</category><category>one-man-left</category><category>tilt-to-live</category><category>tilt-to-live-hd</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 26 Jan 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Modder changes iPhone tilt controls to joystick controls]]></title><link>http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/</guid><comments>http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamiphonetilt530.jpg" /></a></div>
We've seen modders and peripheral manufacturers alike try to make gaming on the iPhone's glossy, contextless touch screen a bit more tangible, but we've never seen anything quite like this. Shane Wighton of <a href="http://mechanicallyinclined.net/blog/?cat=47">Mechanically Inclined</a> has managed to turn an ordinary Arduino, a webcam, some motors and a metal frame into a ... well, we're not sure if there's a name for it yet, because "Remote Gyroscopic Movement Controller Suspension System" seems just a tad wordy.<br />
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The device allows you to tilt your iPhone with precision using a remote controller, which would hypothetically not only change your strategy when you're desperately grasping for that high score in <a href="http://www.joystiq.com/game/tilt-to-live"><em>Tilt to Live</em></a>, but also change the title of the game entirely. Again, we'd need to workshop a new title, as <em>Remote Gyroscopic Movement etc. to Live</em> doesn't exactly drip right off the tongue. Wighton hopes to program the machine to play the game by itself, which we think we can all agree is terrifying. Until then, check out a video of this clever, verbose mod after the jump.<br type="_moz" /><p><a href="http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/" rel="bookmark">Continue reading <em>Modder changes iPhone tilt controls to joystick controls</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/">Modder changes iPhone tilt controls to joystick controls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Jan 2011 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19795274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/11/modder-changes-iphone-tilt-controls-to-joystick-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gyroscope</category><category>hack</category><category>iphone</category><category>mobile</category><category>mod</category><category>tilt-to-live</category><category>tilt-to-live-hd</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 11 Jan 2011 01:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Ben's picks of 2010]]></title><link>http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/</guid><comments>http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/"><img width="530" height="350" vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/1vs100xbox530.jpg" /></a></div>
<a href="http://www.joystiq.com/game/1-vs-100"><em><strong>1 vs. 100</strong></em></a> <br />
Remember when Microsoft confirmed that there would be no more <em>1 vs. 100</em> and your heart broke in half? I remember <a href="http://www.joystiq.com/2010/07/15/the-mob-loses-microsoft-cancels-1-vs-100/">that day</a>. It was the first time I'd ever experienced anything akin to an MMO shutting down -- I was an active player in a weekly live game with thousands of other people, and it was closing. Like no other game I've played before, <em>1 vs. 100</em> brought together all of my friends -- gaming and non-gaming alike -- for a weekly shared experience. Couple that unique experience with my love for trivia (I <em>totally dominated</em> history and video game-themed nights), and <em>1 vs. 100</em> was a clear choice for one of my favorite games in 2010. It's a real shame there's no way to play it anymore.<p><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/" rel="bookmark">Continue reading <em>Best of the Rest: Ben's picks of 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/">Best of the Rest: Ben's picks of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19780468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/02/best-of-the-rest-bens-picks-of-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1-vs-100</category><category>best-of-the-rest-2010</category><category>blur</category><category>halo-reach</category><category>just-cause-2</category><category>microsoft</category><category>mobile</category><category>playstation</category><category>ps3</category><category>splinter-cell-conviction</category><category>tilt-to-live</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 02 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Ludwig's picks of 2010]]></title><link>http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/</guid><comments>http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/#comments</comments><description><![CDATA[<div style="text-align: center; "><img vspace="0" hspace="0" border="1" width="530" height="330" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/21171vq100623012_530x330.jpg" /></div>
<em><strong><a href="http://joystiq.com/game/vanquish">Vanquish</a></strong></em><br />
Shinji Mikami is still playing the game of Telephone he started in 2005. With <em>Resident Evil 4</em>, he revitalized Capcom's stagnant survival-horror franchise by turning it into a strictly paced shooter, where standing your ground (you couldn't move and shoot at the same time, remember?) was the only way to advance. The idea made it all the way across the ocean -- mostly intact -- and eventually found its way into Epic's <em>Gears of War</em>.<br />
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The Mikami-led team at Platinum Games, in turn, heard all the bits about military meatheads and enemies that can be demolished without remorse, but the part about lumbering man-tanks got garbled. Instead, we get a protagonist that can slide across the battlefield in the blink of an eye.<br />
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At its nuclear-powered core, <em>Vanquish</em> still honors <em>Resident Evil 4</em>'s balance of risk and reward. It's an exceptionally hectic shooter where rocketing in and out of critical engagements is key -- but if your suit overheats, you're slow again. And then you're dead.<br />
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Even <em>Gears of War</em>'s train level comes back a little warped. Now there are two trains, and one of them is upside-down.<p><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/" rel="bookmark">Continue reading <em>Best of the Rest: Ludwig's picks of 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/">Best of the Rest: Ludwig's picks of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 Jan 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19783185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/01/best-of-the-rest-ludwigs-picks-of-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bayonetta</category><category>best-of-the-rest-2010</category><category>blur</category><category>castlevania-lords-of-shadow</category><category>donkey-kong-country-returns</category><category>final-fantasy-xiii</category><category>halo-reach</category><category>iphone</category><category>lara-croft-and-the-guardian-of-light</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pac-man-championship-edition-dx</category><category>playstation</category><category>ps3</category><category>tilt-to-live</category><category>vanquish</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Sat, 01 Jan 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Best of the Rest: Justin's Picks for 2010]]></title><link>http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/</guid><comments>http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/"><img hspace="0" border="1" vspace="0" width="530" height="331" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/metro2033.jpg" /></a></div>
<div style="text-align: left;"><em><strong><a href="http://joystiq.com/game/metro-2033">Metro 2033</a></strong></em></div>
I'm just going to tell myself that my esteemed Joystiq colleagues didn't play this moody, flawed FPS, because I hate the idea that I'm the only one with whom it resonated. With a single trek through a post-apocalyptic Russian underground, Ukrainian developer 4A became one of the developers I'd follow anywhere. It's got problems, specifically with a pretty lackluster combat system, but there's also nothing else like it.<p><a href="http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/" rel="bookmark">Continue reading <em>Best of the Rest: Justin's Picks for 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/">Best of the Rest: Justin's Picks for 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Dec 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19780658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/30/best-of-the-rest-justins-picks-for-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-of-the-rest-2010</category><category>enslaved-odyssey-to-the-west</category><category>last-night-on-earth</category><category>metro-2033</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>tilt-to-live</category><category>world-of-warcraft-cataclysm</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 30 Dec 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[iPhone It In: Tilt to Live]]></title><link>http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/</guid><comments>http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/iphoneitinheaderimg580px012810.jpg" /></div>
It's actually a little sad, but I'm writing about <em>Tilt to Live</em> in the hopes that I won't have to play <em>Tilt to Live</em> any more. In some strange, superstitious way, I'm hoping that the act of writing about it will somehow purge from my soul the need to incessantly pick up my phone and start tilting away. That's the level of obsession we're talking about here.<br />
<br />
In short, it's disturbing, and I wouldn't wish the addiction on my very worst enemy (watch your back, <a href="http://www.imdb.com/name/nm0000445/">Hedaya</a>!). OK, now that you've been sufficiently warned, I feel like I can proceed with a clean conscience.<p><a href="http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/" rel="bookmark">Continue reading <em>iPhone It In: Tilt to Live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/">iPhone It In: Tilt to Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Apr 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19435988/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/12/iphone-it-in-tilt-to-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>iPod</category><category>one-man-left</category><category>tilt-to-live</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 12 Apr 2010 22:00:00 EST</pubDate></item></channel></rss>