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Posts tagged tim-schafer

'Critical Path' trailer is loaded with games industry talent

A trailer for Critical Path, a "transmedia project exploring the art, philosophy, politics and psychology of video games" recently surfaced. The trailer, created by a Los Angeles-based studio named Artifact, shows dozens of game designers talking about their craft and the place games take in the...

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Rise of the Fund-it Pundits

You're reading Reaction Time, a new weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro. In 1998, Tim Schafer asked the world to buy his...

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Schafer: 'It's not that stressful to get a whole bunch of money all of a sudden'

You might be surprised to hear it, but Double Fine head Tim Schafer isn't feeling too much pressure after receiving over $3 million from fans for his upcoming adventure game. "I don't know if I could describe it ... it's kind of relaxing," he told a crowd of attendees at a New York...

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Double Fine made this bizarre and hilarious prototype for a Kinect adventure game

Double Fine's Tim Schafer was the guest of honor last evening at New York University's Game Center, joining Zynga New York's creative director (and NYU professor) Frank Lantz for an "Inside the Gamer's Studio" conversation. Schafer, however, brought more than just good conversation. He showed off...

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Double Fine Adventure Kickstarter concludes with $3,335,265 amassed

"It's been an amazing experience," Tim Schafer said as the last bit of funding rolled in for Double Fine Adventure. "So much love." And so much money! The Kickstarter project, which aimed to collect a mere $400,000 for a new, classically designed adventure game from Schafer's San Francisco-based...

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Double Fine remembers 'Amnesia Fortnight' in GDC postmortem

In a GDC panel called "Creative Panic: How Agility Turned Terror Into Triumph," project leads from Double Fine's quartet of "Amnesia Fortnight" projects each outlined the process and inspiration behind their games -- with the exception of Costume Quest's Tasha Harris, who didn't share her insights...

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The Schafer stigma: How his successful Kickstarter went to your head

I first heard about Kickstarter at San Diego Comic-Con 2010 in an early morning panel about black writers and artists in the graphic-novel industry, titled "Nappy Hour." I was there to secure a seat in the following panel -- which was a Dark Horse feature and may have included an appearance by the...

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Double Fine Kickstarter adds new rewards, Schafer and Gilbert talk it out

Double Fine's fundraiser for its point-and-click adventure title exploded on day one and has currently raised almost $2.1 million, and there are still 18 days left. To celebrate, reward its backers and entice even more, Double Fine has revamped its rewards for denomination-specific donations as...

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Double Fine's adventure coming to PC, Mac, Linux, iOS and Android devices [Update]

Double Fine has just announced that its upcoming Kickstarter-funded adventure project will be DRM-free on the PC, Mac, and Linux when the project finally launches. A closed beta for Kickstarter supporters will be available on Steam. "We got a little bit more money than we thought we'd get," Double...

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Double Fine Kickstarter passes $1 million in under 24 hours, breaking yet another record

Double Fine will be able to fund at least two and a half adventure games and/or put an awful lot of money into creating an incredibly extravagant one, as the developer's Kickstarter project has just topped $1 million dollars. After being announced late last evening, the project's page already...

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