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Posts tagged todd-howard

Todd Howard on Skyrim's worthwhile glitches, MMOs and when big is big enough

November 11 is fast approaching and that means that Bethesda Game Director/Executive Producer Todd Howard and company are putting the finishing touches on The Elder Scrolls V: Skyrim. But with a game this massive, is there really such a thing as "finished"? How do you know? "I guess we just...

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Skyrim DLC to have more of an 'expansion pack feel'

They say you can't have too much of a good thing, but Bethesda certainly put that to the test with its seemingly unending releases of downloadable content for Fallout 3. Project lead Todd Howard said that the developer has learned its lesson, and those who play the studio's next game, Elder...

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Well, at least we won't run out of dragons in Skyrim

As if the concept of defeating just several dragons in Bethesda's forthcoming Elder Scrolls V: Skyrim wasn't enough to get your dragon-murdering blood going, maybe this little bit of info from producer Todd Howard will: "There is an unlimited number of dragons" in the forthcoming game, he told...

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Developers celebrate Super Mario Bros.' 25th anniversary

In case the red consoles didn't sufficiently alert you, 2010 is the 25th anniversary of the release of Super Mario Bros. for Famicom and NES. To commemorate the occasion, Famitsu spoke to a group of prominent developers about the impact Shigeru Miyamoto's masterpiece had on them and the industry. ...

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Bethesda's new game is for current platforms, 'pretty far along'

After two years of silence, Bethesda is very used to deflecting questions about its next, still unannounced game. But executive producer Todd Howard finally shared some info about the forthcoming project at this year's QuakeCon, telling Eurogamer that it's "pretty far along." Around 90 people are...

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Irrational Interviews launches with Levine, Todd Howard

Usually, these miniposts are for smaller stories, but this time we're just trying to hurry to the good bit: Irrational's launched a new audio show called Irrational Interviews. In the first episode, Ken Levine and Shawn Elliott talk with Bethesda's Todd Howard. So, uhh ... what are you waiting for?...

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Bethesda clarifies MMO claims, Elder Scrolls V statements

Rather than let the statements made at QuakeCon 2009 by Elder Scrolls executive producer Todd Howard rest as they are, Bethesda's Pete Hines has clarified a few things on the company's blog. First and foremost, he wants to make sure that people know that another Elder Scrolls game will eventually...

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Elder Scrolls V not in the works, there's a 'chance' for Elder Scrolls MMO

Bethesda's Todd Howard delivered a heart-crushing blow to fans of Oblivion (and the Elder Scrolls series as a whole) during a recent speech at QuakeCon 2009. When pressed about the company's next big project, Howard told the audience not to expect "Elder Scrolls V" any time soon. Amidst wails of...

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QuakeCon 2009 detailed, first public demos of Rage and Brink

Nothing more clearly shows the new relationship forged by Zenimax Media between id Software and Bethesda Softworks than this year's QuakeCon lineup. Littered with little extras like an hour-long presentation by Bethesda's Todd Howard and the first public demonstration of Splash Damage's Brink,...

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Bethesda has designed iPhone versions of Fallout 3

So, there's good news and bad news for those of you who'd like to carry the apocalpyse in your pocket. Bethesda wants to bring the Fallout series to smaller screens ... they just haven't figured out how to pull it off yet. "I think that the world of Fallout is unique enough that it could work on...

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