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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Ubisoft opens up new studio in Kiev</title><link>http://www.joystiq.com/2008/04/30/ubisoft-opens-up-new-studio-in-kiev/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/30/ubisoft-opens-up-new-studio-in-kiev/</guid><comments>http://www.joystiq.com/2008/04/30/ubisoft-opens-up-new-studio-in-kiev/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/ubisoft-opening-new-studio-in-ukraine/?biz=1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/kiev_ubi_flag.jpg" /></a><br /></div>
Ubisoft has expanded <a href="http://www.joystiq.com/2006/10/25/ubisoft-expands-to-mexico/">its</a> <a href="http://www.joystiq.com/2008/04/21/ubisoft-looking-at-new-kids-opens-casablanca-campus/">reach</a> <a href="http://www.joystiq.com/2008/04/16/ubisoft-buys-gameloft-india-studio/">once</a> <a href="http://www.joystiq.com/2008/02/12/ubisoft-looks-to-singapore-for-latest-studio/">more</a>, this time establishing another Eastern European studio in Kiev, Ukraine. According to a GameDaily report, the studio is currently working with Ubisoft Bucharest on the PC version of the <a href="http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/">previously announced</a> <em>Tom Clancy's HAWX</em>.<br /><br />Wasting little time, Ubisoft has staffed up the studio with a "core team of 12 developers," led by <em>Blazing Angels: Secret Missions of WWII </em>dev Vitalii Blazheiev. The studio is expected to eventually employ 50 people over the next 12 months, with more than 800 working for the company's numerous Eastern European studios by 2009. Clearly Ubisoft has found something special in the region that it can't ignore. <a href="http://en.wikipedia.org/wiki/Germkn%C3%B6del">Germkn&ouml;del</a> perhaps?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamedaily.com/articles/news/ubisoft-opening-new-studio-in-ukraine/?biz=1>Read</a> | <a href="http://www.joystiq.com/2008/04/30/ubisoft-opens-up-new-studio-in-kiev/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1181813/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/30/ubisoft-opens-up-new-studio-in-kiev/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>europe</category><category>hawx</category><category>kiev</category><category>studio</category><category>tom clancy</category><category>TomClancy</category><category>ubisoft</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-04-30T10:00:00+00:00</dc:date></item><item><title>Ubisoft reveals Tom Clancy's H.A.W.X.</title><link>http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/</guid><comments>http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><div style="text-align: center;"><a href="http://uk.xbox360.ign.com/articles/863/863558p1.html"><img width="490" vspace="4" hspace="0" height="276" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/tom-clancys-hawx-490px.jpg" alt="" /></a><br /></div>
Hilariously Arbitrary Waggle X-ercise! No, Ubisoft already <a href="http://www.joystiq.com/tag/ravingrabbids">did that one</a>. Umm, how about Hillbilly Awareness Warrants Xenophobia? Harrowing Antagonistic Waffle Xtreme? Hygienically Attached Wailing Xylophone? Hobos Are Watching Xena? Please, somebody just tell us what Tom Clancy has to do with the Heinous Acronym We X-amined. <br /><br />Why, thank you, <a href="http://uk.xbox360.ign.com/articles/863/863558p1.html">IGN</a>! It seems the first thing Ubisoft is doing with the <a href="http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/">wholly-purchased Tom Clancy</a> is to put the man inside a high-tech jet and send him into <em>High-Altitude Warfare ... X</em>! Developed by the company's Bucharest studio, <em>Tom Clancy's H.A.W.X. </em>places couch pilots in over 50 different planes equipped with an "Enhanced Reality System (ERS)," an optional means of alerting you to incoming missiles, tactical position and the activities of your AI squadron.<br /><br />If you're wary of having robots for wingmen, you'll be pleased to note the game offers a 4-player co-op campaign and a 16-player Versus mode. Ubisoft hawks its airborne wares on Xbox 360, PlayStation 3 and PC this Fall.<br /><br />[Thanks, netgem21]<br /><br />
<div style="text-align: center;"> <embed width="433" height="360" src="http://videomedia.ign.com/ev/ev.swf" all="" flashvars="object_ID=966360&amp;downloadURL=http://xbox360movies.ign.com/xbox360/video/article/864/864037/hawx_040208_trailer_flvlowwide.flv&amp;allownetworking=" type="application/x-shockwave-flash"></embed> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://uk.xbox360.ign.com/articles/863/863558p1.html>Read</a> | <a href="http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1156679/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/03/ubisoft-reveals-tom-clancys-h-a-w-x/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>HAWX</category><category>Tom-Clancy</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-04-03T08:00:00+00:00</dc:date></item><item><title>Ubisoft shares boosted by 'Tom Clancy' purchase</title><link>http://www.joystiq.com/2008/03/25/ubisoft-shares-boosted-by-tom-clancy-purchase/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/25/ubisoft-shares-boosted-by-tom-clancy-purchase/</guid><comments>http://www.joystiq.com/2008/03/25/ubisoft-shares-boosted-by-tom-clancy-purchase/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.bloomberg.com/apps/news?pid=20601213&amp;sid=ap5w75Pn_J7Y&amp;refer=home"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/ubisoftclancycash.jpg" /></a></div>
Ubisoft's shares in Paris rose 12 percent this week, to 54.98 euros, after news that the publishing giant had <a href="http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/">bought the rights</a> to Tom Clancy's brand name. According to <a href="http://www.bloomberg.com/apps/news?pid=20601213&amp;sid=ap5w75Pn_J7Y&amp;refer=home">Bloomberg</a>, shares had previously fallen 29 percent this year.<br /><br />The article also notes that Tom Clancy-based titles were responsible for 30 percent of Ubisoft's profit in the fiscal year ending March 2007. As part of the deal, Ubisoft has the rights to use Clancy's name and intellectual property for video games and related merchandising. After the reported <a href="http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/">Clancy MMO</a>, here's hoping for a Tom Clancy party game where Jack Ryan takes on the Raving Rabbids.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bloomberg.com/apps/news?pid=20601213&amp;sid=ap5w75Pn_J7Y&amp;refer=home>Read</a> | <a href="http://www.joystiq.com/2008/03/25/ubisoft-shares-boosted-by-tom-clancy-purchase/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1148688/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/25/ubisoft-shares-boosted-by-tom-clancy-purchase/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-03-25T16:58:00+00:00</dc:date></item><item><title>Ubisoft buys up Tom Clancy rights, announces Clancy MMO</title><link>http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/</guid><comments>http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="290" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/ubisoftclancycash.jpg" /><br /></div>
Publisher Ubisoft sealed a mega-deal today for the rights to the Tom Clancy brand name to "use in video games and ancillary products including related books, movies and merchandising products." No price tag was affixed publicly to the deal, but <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/03/20/splinter-sell-quick-reactions-to-the-ubisoft-tom-clancy-deal.aspx">Newsweek</a> spoke with Wedbush Morgan analyst Michael Pachter who guesses it was somewhere around $100 million.<br /><br /><a href="http://www.gamedaily.com/articles/news/ubisoft-locks-up-all-tom-clancy-rights/?biz=">GameDaily</a> reports that in a follow up conference call to the announcement, Ubisoft CEO Yves Guillemot stated the company is looking to make a Tom Clancy MMO. Guillemot also guessed the MMO would cost around $50 million to make. Yes, but will it have the prerequisite elves and dwarves in there to become a <a href="http://www.wowinsider.com/">phenomenon</a>?<br /><br /><a href="http://www.gamedaily.com/articles/news/ubisoft-locks-up-all-tom-clancy-rights/?biz=">Read</a> -- Ubisoft Locks Up All Tom Clancy Rights, Plans for MMO<br /><a href="http://blog.newsweek.com/blogs/levelup/archive/2008/03/20/splinter-sell-quick-reactions-to-the-ubisoft-tom-clancy-deal.aspx">Read</a> -- Newsweek talks to Pachter<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1145305/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/20/ubisoft-buys-up-tom-clancy-rights-announces-clancy-mmo/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>clancy</category><category>rights</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-03-20T17:15:00+00:00</dc:date></item><item><title>Rainbow Six dev: 'We will never go back to Vegas'</title><link>http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/</guid><comments>http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=92317"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/rsvegasmarch21ithink.jpg" /></a></div>
Don't expect a <em>Tom Clancy's Rainbow Six: Vegas 3</em> anytime soon. Speaking to <a href="http://www.eurogamer.net/article.php?article_id=92317">Eurogamer</a>, designer Philippe Therien said, "We will never go back to Vegas - at least, not in the foreseeable future." So much for the "rescue four hooker witnesses from a back alley full of out-of-town drunkards" mission we've been dying to play.<br /><br />Therien also noted that, although the single location worked well for the story of the previous two games, he's not sure if they'll return to that format for the next <em>Rainbow Six</em> installment. (Make no mistake, no one expects this to be the last <em>Rainbow Six</em> title.) The glamorous, <a href="http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/">time-paradoxical</a> <em>Rainbow Six: Vegas 2</em> is due out <a href="http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/">March 21</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=92317>Read</a> | <a href="http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1110233/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/08/rainbow-six-dev-we-will-never-go-back-to-vegas/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>rainbow-six</category><category>rainbow-six-vegas</category><category>rainbow-six-vegas-2</category><category>rainbowsix</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-02-08T15:10:00+00:00</dc:date></item><item><title>Rainbow Six Vegas 2 cashes in March 21</title><link>http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/</guid><comments>http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=92057"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/rsvegasmarch21ithink.jpg"  alt="" /></a><br /></div>
<a href="http://www.eurogamer.net/article.php?article_id=92057">Eurogamer reports</a> that <em>Tom Clancy's Rainbow Six Vegas 2</em> will be shooting up casinos and terrorists before you know it, as Ubisoft has confirmed a March 21st release date for the game.<br /><br /><em>Vegas 2</em> will feature numerous improvements over the first Nevada-centric <em><a href="http://www.joystiq.com/tag/rainbowsix">Rainbow Six</a> </em>game, including an improved reward system, online co-op, sprinting, and destructible cover. We're assuming March 21 is a worldwide release for the game, although we will confirm with <a href="http://www.joystiq.com/tag/ubisoft">Ubisoft</a> whether that date pertains to North America as well as Europe.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/02/05/rainbow-six-vegas-2-set-for-a-march-21st-release/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=92057>Read</a> | <a href="http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1107398/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/05/rainbow-six-vegas-2-cashes-in-march-21/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>rainbow-six</category><category>rainbow-six-vegas-2</category><category>rainbowsix</category><category>rainbowsixvegas</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Scott Jon Siegel</dc:creator><dc:date>2008-02-05T16:55:00+00:00</dc:date></item><item><title>Rainbow Six Vegas 2 to feature 'more Vegas'</title><link>http://www.joystiq.com/2007/12/20/rainbow-six-vegas-2-to-feature-more-vegas/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/20/rainbow-six-vegas-2-to-feature-more-vegas/</guid><comments>http://www.joystiq.com/2007/12/20/rainbow-six-vegas-2-to-feature-more-vegas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.gamesindustry.biz/content_page.php?aid=31726"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/r6v2-talk2hand.jpg"  alt="r6v2" /></a></div>
"Talk to the hand!" has been the sentiment of <a href="http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/" target="_blank">the</a> <a href="http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/" target="_blank">two</a> <em>Rainbow Six Vegas 2</em> teaser trailers  released thus far, and while Ubisoft still isn't ready to <em>show us</em> the game, the publisher is ready to talk. A smattering of gameplay details was disclosed today, confirming what the game title already reveals: we're in for more <em>Rainbow Six Vegas</em>. More weapons, more armor, mo' better AI, more multiplayer and, of course, "more Vegas."<br /><br />As the Tom Clancy franchises continue along the 'EA Sports trajectory,' <em><a href="http://www.joystiq.com/tag/rainbow-six-vegas-2/">Vegas 2</a></em> will see its most ambitious seasonal tweaks in the form of <strike>improved</strike> "vastly improved" co-op play (a jump-in/jump-out campaign) and single-player expansion of the first game's multiplayer progression system (offline experience points). Anyone else convinced that the Ubisoft Montreal devs could code this game in their sleep?<br /><br /><em>Rainbow Six Vegas 2</em> is being developed for Xbox 360, PlayStation 3 and Games for Windows, and is currently scheduled for a March 2008 release.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/content_page.php?aid=31726>Read</a> | <a href="http://www.joystiq.com/2007/12/20/rainbow-six-vegas-2-to-feature-more-vegas/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1067811/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/20/rainbow-six-vegas-2-to-feature-more-vegas/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>games-for-windows</category><category>gamesforwindows</category><category>r6v2</category><category>rainbow-six</category><category>rainbow-six-vegas-2</category><category>rainbowsix</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><category>ubisoft-montreal</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-12-20T15:25:00+00:00</dc:date></item><item><title>New Rainbow Six Vegas 2 teaser now glam-free, time paradoxical</title><link>http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/</guid><comments>http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=29095"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=29095" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>Perhaps to replace its <a href="http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/">last embarrassing trailer</a>, Ubisoft has unveiled a <a href="http://www.gametrailers.com/player/29095.html">new teaser</a> for <em>Tom Clancy's Rainbow Six Vegas 2</em>. This teaser offers even less of the game than <em>Duke Nukem Forever's</em> <a href="http://www.joystiq.com/2007/12/19/duke-nukem-forever-teaser-perpetuates-cycle-of-non-delivery/">recent sighting</a>, opting instead to show a few seconds of operatives hopping out of a helicopter.<br /><br />There is one pesky problem, and that is with time itself: if you notice the first shot of the helicopter it displays 6:52:12 and the chopper isn't close to the building. When the camera cuts back to the helicopter next to the building, time is again 6:52:12. There are two (and <em>only</em> two) logical conclusions: either we are to assume two helicopters, with shots from two separate buildings, or <em>Vegas 2</em> has a time travel component. Hopefully Ubisoft will come clean on its temporal experiments sometime in the near-distant past-future.<br /><br />[Via <a href="http://www.megatonik.com/2007/12/20/new-rainbow-six-vegas-2-teaser-still-disappointing/">Megatonik</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/29095.html>Read</a> | <a href="http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1067624/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/20/new-rainbow-six-vegas-2-teaser-now-glam-free-time-paradoxical/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>r6v2</category><category>rainbow-six</category><category>rainbow-six-vegas</category><category>rainbow-six-vegas-2</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-12-20T09:59:00+00:00</dc:date></item><item><title>Rainbow Six Vegas 2 teaser has glam, forgets gameplay footage</title><link>http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/</guid><comments>http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.gametrailers.com/player/usermovies/144079.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/rainbow-six-vegas-2-logo-49.jpg" /></a></div>
If you're wondering what <span style="font-style: italic;">Tom Clancy's Rainbow Six Vegas 2</span> will look like in-game, close your eyes and wish really hard for a new trailer. However, if you want to see what operatives do when not scaling walls or killing people (hint: it involves bountiful, big-breasted, brunette bimbos bumped briskly by brazen bodies), boy do we have a teaser for you.<br /><br />The original video was posted and later pulled by GameTrailers, only to be re-uploaded to the site via a user -- if the video is pulled again, you can also find a copy at <a href="http://www.dailymotion.com/video/x3pxya_trailer-de-rainbow-six-vegas-2_videogames">DailyMotion</a> (via <a href="http://www.megatonik.com/2007/12/10/rainbow-six-vegas-2-trailer-is-here-to-disappoint/">Megatonik</a>). Other facts: <span style="font-style: italic;"></span> it's still in Las Vegas and that's the logo above. Did you want to know anything else? Don't be so greedy!<br /><br /><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="409">	<param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=144079"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?umid=144079" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="409"></embed> </object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gametrailers.com/player/usermovies/144079.html>Read</a> | <a href="http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1059472/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/11/rainbow-six-vegas-2-teaser-has-glam-forgets-gameplay-footage-v/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>rainbow-six</category><category>rainbow-six-vegas</category><category>rainbow-six-vegas-2</category><category>rainbowsix</category><category>tom-clancy</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-12-11T03:30:00+00:00</dc:date></item><item><title>Haze delayed until 2008, brings Rainbow Six Vegas 2 with it</title><link>http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/</guid><comments>http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=16324"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/haze-ps3-exclusivity.jpg" /></a><br /></div>
After last week's report of <em><a href="http://www.joystiq.com/tag/Haze/">Haze</a></em> being <a href="http://www.joystiq.com/2007/11/13/haze-on-track-for-december-release/">on track</a> for a December release, we're now prompted to point out the rather abrupt appearance of a detour in-between the metaphorical train and its final stop at the PlayStation 3. It seems the designers at Free Radical didn't receive nearly enough coal to reach the <a href="http://www.joystiq.com/2007/08/31/ps3-version-of-haze-is-currently-the-only-one-in-development/">lead platform</a> in time for Christmas, and now hope that you'll <em>conduct</em> your purchase of their first-person shooter in the first quarter of 2008.<br /><br />Thankfully devoid of increasingly insufferable train puns, a <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16324">Gamasutra</a> article details the delay mentioned within Ubisoft's favorable first-half financial results. Sales for <em>le publisher</em> rose by 52% to $372.86 million, with profits jumping up 12% to $44.8 million. You might consider the money already spent on <em>Tom Clancy's Rainbow Six Vegas 2</em>, expected to arrive in the same quarter as <em>Haze</em>. Not much is known about the sequel, save that it'll (probably) feature soldier-types shooting up evil, one-armed bandits. <br /><br />Fellow Tom Clancy property, <a href="http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/"><em>Splinter Cell: Conviction</em></a> continues to be wishy-washy about a potential release date, as it's also been pushed back to Ubisoft's fiscal year 2008-2009. <br /> <em> </em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamasutra.com/php-bin/news_index.php?story=16324>Read</a> | <a href="http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1044697/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/20/haze-delayed-until-2008-brings-rainbow-six-vegas-2-with-it/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Delays</category><category>Haze</category><category>Rainbow-Six-Vegas-2</category><category>RainbowSix</category><category>Splinter-Cell</category><category>SplinterCell</category><category>Tom-Clancy</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-11-20T14:30:00+00:00</dc:date></item><item><title>Air Combat: new Tom Clancy franchise takes to the skies</title><link>http://www.joystiq.com/2007/09/25/air-combat-new-tom-clancy-franchise-takes-to-the-skies/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/25/air-combat-new-tom-clancy-franchise-takes-to-the-skies/</guid><comments>http://www.joystiq.com/2007/09/25/air-combat-new-tom-clancy-franchise-takes-to-the-skies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.totalvideogames.com/news/Clancy_Strikes_From_Above_In_New_Ubisoft_Brand_12168_7047_0.htm"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/topgun.gif" alt="" /></a><br /></div>
With Ubisoft's <em><a href="http://www.joystiq.com/tag/EndWar/">EndWar</a> </em>still months from release, the company has once again pulled at <em>Tom Clancy</em>'s supple teat, announcing <em>Tom Clancy's Air Combat</em>, the latest game to be counted among the longstanding military action brand's ranks. Promising to take it all skyward, <em>Air Combat</em> is being handled by Ubisoft's Bucharest studio, the folks behind <em>Blazing Angels</em> as well as, of all things, <em>Chessmaster XI. </em>The aerial combat is expected to ship in 2008 for unspecified consoles and PC.<br /><br />We don't know much about the game at this point, though Ubisoft's managing director hints at the game's online focus, stating that the company is confident that <em>Air Combat</em> will be "an instant online multiplayer hit." Like other <em>Tom Clancy</em> games, <em>Air Combat</em> will be set in the near future, as players will fly a variety of jet fighters, complete with hi-tech piloting assistance to help players shoot down bad guys. In addition, as players get better at the game, Ubisoft notes that they'll be able to shed the assistance, no doubt offering more challenge for seasoned flyboys. <em>I feel the need, the need for speed!</em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.totalvideogames.com/news/Clancy_Strikes_From_Above_In_New_Ubisoft_Brand_12168_7047_0.htm>Read</a> | <a href="http://www.joystiq.com/2007/09/25/air-combat-new-tom-clancy-franchise-takes-to-the-skies/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/997826/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/25/air-combat-new-tom-clancy-franchise-takes-to-the-skies/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>aircombat</category><category>Bucharest</category><category>combat</category><category>flying</category><category>milking</category><category>tomclancy</category><category>Ubisoft</category><dc:creator>Jason Dobson</dc:creator><dc:date>2007-09-25T16:57:00+00:00</dc:date></item><item><title>GRAW developer: PS3 not harder to code for than 360</title><link>http://www.joystiq.com/2007/08/17/graw-developer-ps3-not-harder-to-code-for-than-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/17/graw-developer-ps3-not-harder-to-code-for-than-360/</guid><comments>http://www.joystiq.com/2007/08/17/graw-developer-ps3-not-harder-to-code-for-than-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=27782"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/01/graw2lonely.jpg" /></a>Despite the steady hiss of internet pundits that suggests otherwise, Ubisoft's <em><a href="http://www.joystiq.com/tag/graw">Ghost Recon Advanced Warfighter</a> </em>development team doesn't believe that it's harder to code games for the PlayStation 3 compared to the Xbox 360. Yann Le Tensorer, who co-created the graphics engine powering <em>GRAW</em> and the upcoming <em><a href="http://www.joystiq.com/tag/Beowulf/">Beowulf</a></em>, re-ckons that any uphill development battles are to blame on the learning curve associated with newer hardware. "It's wrong to say it's harder to code on the PlayStation 3, it's just something that needs to be learnt," he told <a href="http://www.gamesindustry.biz/content_page.php?aid=27782">GamesIndustry.Biz</a>. He goes on to stun the less observant by pointing out that "it's just a different console." <br /><br />Le Tensorer isn't the first to comment on the hardware's perceived difficulty. In June, Team Ninja's Yosuke Hayashi engaged in less subtle commentary by simply telling complaining PS3 developers to <a href="http://www.joystiq.com/2007/06/14/team-ninja-designer-tells-complaining-ps3-devs-to-get-out/">"get out of the ring."</a> The <em>GRAW</em> developer goes on to state, "Developers might says [sic] it's harder because it just takes time to understand the technology, we're still early in the lifecycle." <br /><br />In other words, it is tougher to program for the system, but only while you're still learning the technological ropes. It seems a fair explanation for the publisher's poorly received <em>Splinter Cell: Double Agent </em>port and EA's lack of frames in <a href="http://www.joystiq.com/2007/08/14/ea-tech-support-explains-ps3-madden-frame-rate-issues/"><em>Madden NFL 08</em></a> -- at least from a developer's point of view. Consumers may feel otherwise as they await the PS3 arrival of <em>Ghost Recon Advanced Warfighter 2</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/content_page.php?aid=27782>Read</a> | <a href="http://www.joystiq.com/2007/08/17/graw-developer-ps3-not-harder-to-code-for-than-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/968137/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/17/graw-developer-ps3-not-harder-to-code-for-than-360/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>GhostRecon</category><category>GRAW</category><category>GRAW2</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-08-17T17:15:00+00:00</dc:date></item><item><title>Bill Gates on the future of computer interaction</title><link>http://www.joystiq.com/2007/06/03/bill-gates-on-the-future-of-computer-interaction/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/03/bill-gates-on-the-future-of-computer-interaction/</guid><comments>http://www.joystiq.com/2007/06/03/bill-gates-on-the-future-of-computer-interaction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://allthingsd.com/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/06/bill-gates-steve-jobs-at-d.jpg" /></a>In a very rare joint interview with Apple co-founder Steve Jobs on stage at last week's D 2007, Microsoft founder Bill Gates told hosts Walter Mossberg and Kara Swisher, both of the Wallstreet Journal, of his vision for the future of interaction with technology, and therefore gaming, and inadvertently used the Nintendo Wii as a stepping stone.<br /><br />"Imagine a game machine where you can just pick up a bat and swing it or the tennis racket," said Gates, to which Mossberg noted that one exists, referencing <em>Wii Sports.</em><br /><br />"No, no, that's not it," said Gates, "you can't pick up your tennis racket and swing it, ['Oh, I see what you mean,' said Mossberg] you can't sit there with your friends and do those natural things. That's a 3D positional device, this is video recognition, this is a camera seeing what's going on ... the camera will be ubiquitous."<br /><br /><center><embed width="425" height="360" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" swliveconnect="true" type="application/x-shockwave-flash" seamlesstabbing="false" name="flashObj" base="http://admin.brightcove.com" flashvars="videoId=958522225&amp;playerId=452319854&amp;viewerSecureGatewayURL=https://services.brightcove.com/services/amfgateway&amp;servicesURL=http://services.brightcove.com/services&amp;cdnURL=http://admin.brightcove.com&amp;domain=embed&amp;autoStart=false&amp;" bgcolor="#FFFFFF" src="http://services.brightcove.com/services/viewer/federated_f8/452319854"></embed> </center>
<div align="left">Gates laid out his vision in four words: touch, ink, speech, vision. Was this a subtle jab at Nintendo? We don't think so, though Gates' quick response to Mossberg's statement gives the impression that he was prepared for the comment. Simply, Gates feels that long down the line, it will be better (though he admits there are privacy concerns) to use video recognition for the same functions, and his words apply to all technology and not just games. (It should be noted, however, that Gates' opinion of the Wii and its controller <a href="http://www.joystiq.com/search/?q=bill%20gates%20nintendo">have undulated</a> over time.)<br /> <br /> Speech as an input is something we're starting to see more often (e.g. <em><a href="http://www.joystiq.com/tag/tomclancy">Tom Clancy's</a> <a href="http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/">EndWar</a></em>), and touch has been prevalent with <a href="http://www.joystiq.com/2007/05/31/the-video-with-most-gaming-possibilities-microsoft-surface/">Microsoft Surface</a>, <a href="http://www.joystiq.com/2006/04/05/warcraft-iii-on-a-multi-touch-tabletop-screen/">university research</a> and the "money-printing" Nintendo DS (though that might fall under his "ink" category, given the use of a stylus). Video recognition is also something that has worked with mixed results, though games like the upcoming <a href="http://www.joystiq.com/2007/05/31/the-video-with-most-gaming-possibilities-microsoft-surface/"><em>Eye of Judgment</em></a> show a clever use of the technology.<br /> <br /> But, returning to Gates example, is swinging an actual tennis racket for a virtual environment the best choice? Later in the interview, from Steve Jobs, talking about the post-PC market: "They don't want to drive with a joystick, they like the steering wheel. And so, you have to ... as Bill was saying, in some cases you have to augment what exists there and in some cases you can replace things." Perhaps in this case, the use of a small, plastic wand as a replacement for a racket is more ideal in an indoor environment. It certainly lowers the risk of breaking anything -- <a href="http://www.joystiq.com/search/?q=wii%20injuries">or maybe not</a>.<br /> <br /> [Via <a href="http://www.engadget.com/2007/05/30/steve-jobs-and-bill-gates-historic-discussion-live-from-d-2007/">Engadget</a>]<br /> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://allthingsd.com/>Read</a> | <a href="http://www.joystiq.com/2007/06/03/bill-gates-on-the-future-of-computer-interaction/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/908197/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/06/03/bill-gates-on-the-future-of-computer-interaction/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>apple</category><category>bill gates</category><category>BillGates</category><category>business</category><category>end war</category><category>EndWar</category><category>engadget</category><category>eye of judgment</category><category>EyeOfJudgment</category><category>microsoft</category><category>moss berg</category><category>MossBerg</category><category>nintendo</category><category>steve jobs</category><category>SteveJobs</category><category>technology</category><category>tom clancy</category><category>TomClancy</category><category>wall street journal</category><category>WallStreetJournal</category><category>walt mossberg</category><category>WaltMossberg</category><category>wii mote</category><category>wii remote</category><category>WiiMote</category><category>WiiRemote</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-06-03T12:30:00+00:00</dc:date></item><item><title>Über Ubisoft Ubidays video roundup</title><link>http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/</guid><comments>http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><center><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11726%26ordinal%3D1180004167439%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object></center><br />Ubisoft's <a href="http://www.joystiq.com/tag/ubidays">Ubidays</a> event in Paris spawned almost as many video trailers as it did announcements. Thanks to the wonders of embeddable streaming video, we're able to put them all in a single post for your viewing pleasure and/or displeasure, depending on the game. <br /><br /><strong>Naruto: Rise of a Ninja (Xbox 360)<br /><br /></strong>Loosely based on the 837,212 episodes of popular anime, Naruto, this cel-shaded action game seems to strongly encourage you to leap through trees, punch older men and generally behave like a ninja who's under the constant scrutiny of kids. No sudden decapitations like that <a href="http://www.joystiq.com/tag/ninjagaiden">other guy</a>.<br /><br /><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11724%26ordinal%3D1180004439381%26adPlay%3Dfalse"></embed></object></center><strong>Haze (PS3)<br /><br /></strong><a href="http://www.joystiq.com/2007/05/23/haze-coming-2007-for-ps3-may-only-be-timed-exclusive/">Leading</a> on the PlayStation 3 platform, <em>Haze</em> is set to feature everything you could possibly desire from a first-person shooter -- big guns, tough guys and, uh, tough guys with big guns. <br /><br /><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11723%26ordinal%3D1180004791149%26adPlay%3Dfalse"></embed></object></center><strong>Rayman: Raving Rabbids 2 (Wii, DS)<br /><br /></strong><a href="http://www.joystiq.com/2007/05/23/raving-rabbids-2-ravaging-nintendo-systems-exclusively/">DAAAAAAAAAAAAHHHH</a>!!!<br /><br /><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11725%26ordinal%3D1180004934245%26adPlay%3Dfalse"></embed></object></center><strong>Tom Clancy's Endwar (PC, Xbox 360, PS3)</strong><br /><br />The fully <a href="http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/">voice-controlled</a> armadas enable you to destroy your opponents with elegance <em>and</em> eloquence. <br />"Attack the enemy base."<br />"Okay, sir, I'll cut off my face."<br />"NO! Attack the enemy base!"<br />"I'll enter a footrace."<br />"I'm switching to the control pad."<br /><br /><center><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11746%26ordinal%3D1180005024043%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object></center><strong>Brothers in Arms 3: <span style="text-decoration: line-through;">Highway to Hell</span> Hell's Highway (PC, Xbox 360, PS3)</strong><br /><br />In war, you may think you're living easy and living free, but it's a season ticket on a one-way ride. War doesn't need reason, doesn't need <a href="http://www.seeklyrics.com/lyrics/Ac-Dc/Highway-To-Hell.html">rhyme</a>. There's nothing you'd rather do than going down to that party time. Your friends are going to be there too.<br /><br /><center><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11751%26ordinal%3D1180005135756%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object></center><strong>Splinter Cell: Conviction (Xbox 360)</strong><br /><br />We've never seen Sam Fisher <a href="http://www.joystiq.com/2007/05/23/a-splinter-cell-conviction-trailer-and-apology-to-sam/">like this</a>. In <em>Conviction</em>, he infiltrates crowds, hurls people over counters and blows up hot dog stands... which we can only presume contain nefarious <em>terrorist hot dogs.</em><br /><br /><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="high" name="quality" />
<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D11722%26ordinal%3D1180005199822%26adPlay%3Dfalse"></embed></object></center><strong>Assassin's Creed (PC, Xbox 360, PS3)<br /><br /></strong>This superb trailer for the medieval assassin sim makes us ponder the use of a modern soundtrack in the final game. If it could create a similar anachronistic atmosphere as the one presented in the above video, it would be most effective indeed.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/902573/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/05/24/uber-ubisoft-ubidays-video-roundup/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Assassin's Creed</category><category>Assassin'sCreed</category><category>Brothers in Arms</category><category>BrothersInArms</category><category>Conviction</category><category>Endwar</category><category>Haze</category><category>Naruto</category><category>Raving Rabbids</category><category>RavingRabbids</category><category>Rayman</category><category>Rayman Raving Rabbids</category><category>RaymanRavingRabbids</category><category>Splinter Cell</category><category>Splinter Cell Conviction</category><category>SplinterCell</category><category>SplinterCellConviction</category><category>Tom Clancy</category><category>TomClancy</category><category>Ubidays</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-05-24T08:00:00+00:00</dc:date></item><item><title>Tom Clancy's EndWar to be fully voice-controlled</title><link>http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/</guid><comments>http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><center><a href="http://www.eurogamer.net/article.php?article_id=76743"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/ubi-endwar-headset.jpg" alt="endwar" /></a></center><em>EndWar's</em> controls <em>truly are</em> <a href="http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/" target="_blank">nothing like the controls for <span class="text_article_body"><em>Battle for Middle-earth</em></span></a>. The <a target="_blank" href="http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/"><em>Tom Clancy</em>-branded RTS</a> will be playable using only voice commands directed through a headset, Ubisoft confirmed today during its 'Ubidays' event in Paris. While the option to use a gamepad will still be available, the voice-controlled default setting might solve the difficulties of navigating a console RTS without a mouse n' keyboard -- or, it might not. Of course, being the "end war," why not risk it all with a novel control scheme?<br /><br />Further impressions will likely arrive tomorrow, as <em>EndWar</em> is expected to be featured on the Ubidays show floor.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=76743>Read</a> | <a href="http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/901738/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/05/22/tom-clancys-endwar-to-be-fully-voice-controlled/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>endwar</category><category>tomclancy</category><category>ubidays</category><category>ubisoft</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-05-22T16:45:00+00:00</dc:date></item><item><title>EndWar controls to be nothing like Battle for Middle-earth II</title><link>http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/</guid><comments>http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="www.computerandvideogames.com/article.php?id=163060"><span class="text_article_body"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/endwar_tomclancy_425px.jpg" alt="" /></span></a><br /><span class="text_article_body"></span></div>
<span class="text_article_body"><a href="http://egm.1up.com/">EGM</a> has secured some hot new details on the fourth pillar of the vast <a href="http://www.joystiq.com/tag/TomClancy/">Tom Clancy</a> empire, the RTS <em>EndWar. </em>The game is being headed up by </span><span class="text_article_body">Michael de Plater, a familiar name to fans of the <a href="http://www.joystiq.com/search/?q=Total%20War">Total War</a></span> series, who said he's taking a different approach to the console RTS. In fact, EGM quotes him as saying <span class="text_article_body"> "[<em><a href="http://www.joystiq.com/2006/07/06/metareview-lotr-the-battle-for-middle-earth-ii-xbox-360/">The Battle for Middle-earth II</a></em>] was a test case for exactly what we didn't want to do." Oh, snap!</span><br /><span class="text_article_body"><br />Reporting from the EGM info, <a href="http://www.computerandvideogames.com/article.php?id=163060">CVG says</a> the game will pit the U.S. Joint Strike Force, Russian Spetsnaz and </span><span class="text_article_body">European Enforcers against each other on fully-destructible battlefields, with fights limited to 12 squads at a time.</span><span class="text_article_body"> With all of the questions that it does answer, EGM leaves the most important one on the table: Has no one realized that if this is, in fact, the "end war," it'll leave Tom Clancy slinging curly fries at <a href="http://www.arbys.com/">Arby's</a>? Hopefully we'll find the answer in next month's issue of the mag.<br /></span><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.computerandvideogames.com/article.php?id=163060>Read</a> | <a href="http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/885492/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/30/endwar-controls-to-be-nothing-like-battle-for-middle-earth-ii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>battleformiddleearthii</category><category>cvg</category><category>egm</category><category>endwar</category><category>tomclancy</category><category>ubisoft</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-04-30T13:21:00+00:00</dc:date></item><item><title>Ubisoft fourth quarter sales pushed up by warfighters, turtles</title><link>http://www.joystiq.com/2007/04/27/ubisoft-fourth-quarter-sales-pushed-up-by-warfighters-turtles/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/27/ubisoft-fourth-quarter-sales-pushed-up-by-warfighters-turtles/</guid><comments>http://www.joystiq.com/2007/04/27/ubisoft-fourth-quarter-sales-pushed-up-by-warfighters-turtles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=13689"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/splinter-shell-and-tmnt.jpg" /></a><br /></div>
Leading to the obvious conclusion: Ubisoft needs to somehow combine the gritty realism of the <em><a href="http://www.joystiq.com/tag/tomclancy">Tom Clancy</a> </em>franchise with the anthropomorphic antics of the <a href="http://www.joystiq.com/tag/tmnt"><em>Teenage Mutant Ninja Turtles</em></a>. Politically charged yet irresistibly adorable properties like <em>Tom Clancy's Splinter Shell</em> and <em>Tom Clancy</em>'s <em>The War on Terrapins</em> are sure to tap into hitherto <em>untapped</em> fountains of marketability and financial prosperity. Not that Ubisoft is currently in dire need of money, mind you. Gamasutra's detailing of L'Ubi's most recent <a href="http://www.gamasutra.com/php-bin/news_index.php?story=13689">financial report</a> suggests that the publisher is already exceeding analyst expectations by exchanging <a href="http://www.joystiq.com/2007/03/22/tmnt-the-new-king-kong-of-easy-achievement-points/">one type of green</a> for another.<br /><br />The company's fourth quarter sales saw an increase of 37% to $267.5 million, largely instigated by the one million unit success of <em>Tom Clancy's Ghost Recon: Advanced Warfighter 2</em> on Xbox 360, as well as the <em>TMNT</em> film-based game which dragged in 1.1 million units in its eight platform-wide net. Sales for the full 2006/2007 fiscal year stand at $923.4 million following a jump of 24.4%, with earlier titles such as <em>Red Steel</em>, <em>Rayman: Raving Rabbids</em>, <em>Tom Clancy's Rainbow Six: Vegas</em> and <em>Petz </em>being key contributors.<br /><br />Ubisoft expects profitability to increase further in the coming year by supporting new-gen consoles and expanding their presence in "the casual market on the Wii and Nintendo DS systems." Oh! We've yet to add casual games into our bubbling cauldron of cross-franchise success! So, that'll be <em>Tom Clancy's <a href="http://en.wikipedia.org/wiki/Krang">Krang</a> Age</em>, then?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamasutra.com/php-bin/news_index.php?story=13689>Read</a> | <a href="http://www.joystiq.com/2007/04/27/ubisoft-fourth-quarter-sales-pushed-up-by-warfighters-turtles/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/883698/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/27/ubisoft-fourth-quarter-sales-pushed-up-by-warfighters-turtles/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Ghost Recon</category><category>GhostRecon</category><category>GRAW</category><category>Petz</category><category>Rainbow Six</category><category>RainbowSix</category><category>Rayman Raving Rabbids</category><category>RaymanRavingRabbids</category><category>Red Steel</category><category>RedSteel</category><category>TMNT</category><category>Tom Clancy</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-04-27T16:04:00+00:00</dc:date></item><item><title>Ubisoft announces Tom Clancy's EndWar, 'a strategy game like no other'</title><link>http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/</guid><comments>http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZzZW5kZXJfdXJsPWluZGV4LnBocCUzRnAlM0Q1OSUyNmFydF9pZCUzRCZjb21faWQ9NDY3JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&amp;PHPSESSID=1db182e81e003ea1176b0fc7d950be1e"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/endwar_tomclancy_425px.jpg" alt="" /></a><br /></div>
Ubisoft has just announced <a href="http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZzZW5kZXJfdXJsPWluZGV4LnBocCUzRnAlM0Q1OSUyNmFydF9pZCUzRCZjb21faWQ9NDY3JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&amp;PHPSESSID=1db182e81e003ea1176b0fc7d950be1e"><em>EndWar</em></a>, the latest addition to their blockbuster <a href="http://www.joystiq.com/search/?q=tom+clancy">Tom Clancy</a> series. The first Tom Clancy game built from the ground up for next-gen systems (sorry, <a href="http://www.joystiq.com/search/?q=splinter+cell">Sam</a>), <em>EndWar</em> is a "revolutionary war strategy game ... like no other." Now, that means it's a "revolutionary" war strategy game, not a <a href="http://en.wikipedia.org/wiki/United_States_Revolutionary_War">Revolutionary War</a> strategy game which, obviously, wouldn't have any of the high-tech doodads we've come to expect from this brand.<br /><br /><em>EndWar</em> is being developed by Ubisoft Shanghai who share development duties on the <em>Ghost Recon</em>, <em>Rainbow Six</em>, and <em>Splinter Cell</em> properties. We don't know much about the game except that it's due on next-generation consoles (we don't think they mean you, Wii) in fiscal year 2007/2008 and that we'll be able to "lead [our] own armies against hundreds of others online in real global locations on the massive battlefields of World War III." See, we told you it wasn't the Revolutionary War.<br /><br />[Thanks for the <a href="http://www.joystiq.com/tips">tips</a>, everyone!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ubisoftgroup.com/index.php?p=59&amp;art_id=60&amp;vars=c2VuZGVyPUFMTCZzZW5kZXJfdXJsPWluZGV4LnBocCUzRnAlM0Q1OSUyNmFydF9pZCUzRCZjb21faWQ9NDY3JmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D&amp;PHPSESSID=1db182e81e003ea1176b0fc7d950be1e>Read</a> | <a href="http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/881344/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/24/ubisoft-announces-tom-clancys-endwar-a-strategy-game-like-no/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>EndWar</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Christopher Grant</dc:creator><dc:date>2007-04-24T13:50:00+00:00</dc:date></item><item><title>Ubisoft viral site hints at new Tom Clancy game</title><link>http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/</guid><comments>http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://jsf28555833-80604722.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/tom_clancy_viral_425.jpg" /></a><br /></div>
Nowadays, "viral" is more or less the term used to describe any website that is overly cryptic, edgy or, thanks to an abundance of Flash, somewhat annoying. Enter the recently erected, cryptic, edgy and somewhat annoying Ubisoft website, <a href="http://jsf28555833-80604722.com/">jsf28555833-80604722.com</a>. <br /><br />Upon visiting the page, you'll be faced with all manner of military gibberish, false newscaster mutterings and a man who appears to be in a permanent state of discomfort. The Tom Clancy logo at the bottom provides the biggest clue, seeming to suggest that marketing for a new terrorist foiling sim is already in stealth swing. <em>Splinter Cell</em> and <em>Rainbow Six</em> are fair targets, but a glance at the infamous (and quite reliable) <a href="http://www.joystiq.com/2006/03/13/ubisoft-denies-leaked-release-schedule/">leaked list</a> of Ubisoft games shows one of the few remaining titles to be <em>Tom Clancy's Firehawk</em> for PS3 and Xbox 360. <br /><br />Further intrepid internet investigation (read: Google search) highlights the website's initial letters "jsf" -- <a href="http://www.fas.org/man/dod-101/sys/ac/jsf.htm"><em>Joint Strike Fighter</em></a>. Is Tom Clancy taking to the skies?<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=75095">Eurogamer</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://jsf28555833-80604722.com/>Read</a> | <a href="http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/871521/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/10/ubisoft-viral-site-hints-at-new-tom-clancy-game/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Firehawk</category><category>Ghost Recon</category><category>GhostRecon</category><category>Rainbow Six</category><category>RainbowSix</category><category>Splinter Cell</category><category>SplinterCell</category><category>Tom Clancy</category><category>TomClancy</category><category>Ubisoft</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-04-10T22:25:00+00:00</dc:date></item><item><title>OXM bribes readers with free GRAW Chapter 2</title><link>http://www.joystiq.com/2007/03/01/oxm-bribes-readers-with-free-graw-chapter-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/01/oxm-bribes-readers-with-free-graw-chapter-2/</guid><comments>http://www.joystiq.com/2007/03/01/oxm-bribes-readers-with-free-graw-chapter-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=3562"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/03/grawch-2-screenshot.jpg" /></a><br />
<div align="left">Speaking to Godfree from Gamertag Radio, Official Xbox Magazine writer Ryan McCaffrey revealed that the April issue will include <a href="http://www.xbox.com/en-US/live/marketplace/tomclancyghostreconadvancedwarfighter/contentdownload-maps.htm">Chapter 2</a> of <em>Ghost Recon Advanced Warfighter</em> for free (the revelation is found 61 minutes into the interview). Chapter 2 was initially released on Xbox Live in June for 1,200 MS points but has since been halved to 600 MS points, or $7.50 in US dollars.<br /></div>
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<br />Early in the interview, which starts about 36 minutes into the podcast, McCaffrey laments the struggle of getting good content on the included disc to justify its existence, especially with Xbox Live Marketplace being an efficient and convenient means to obtain demos for free. Still, with a purported subscriber base of 425,000, they don't seem to be doing too bad. McCaffrey cited an issue from early last year where their disc included a free 6-week trial of <em>Final Fantasy XI</em>, and noted that they will try to have similar goodies whenever an MMO is slated for Xbox 360.<br /><br />Around the 39 minute mark, McCaffrey also revealed <em>OXM Universe</em>, "a persistent game" found on the disc. The point of the game is to build a probe and spaceship and interact with other OXM subscribers online (presumably online via the computer, though an Xbox Live title would be an interesting test of convergence).<br /><br />Also available on the OXM disc will be the <em>GRAW2 </em>demo as well as an "exclusive review" of the full game. The April issue of OXM will hit newsstands soon for $10 (or $2.50, if you exclude the standard price of <em>GRAW</em> <em>Ch. 2</em>)<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamertagradio.com/vbportal/forums/showthread.php?t=3562>Read</a> | <a href="http://www.joystiq.com/2007/03/01/oxm-bribes-readers-with-free-graw-chapter-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/843751/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/03/01/oxm-bribes-readers-with-free-graw-chapter-2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ghost recon</category><category>GhostRecon</category><category>graw</category><category>tom clancy</category><category>TomClancy</category><category>xblm</category><category>xbox live</category><category>XboxLive</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-03-01T17:15:00+00:00</dc:date></item></channel></rss>