Posts tagged touchscreen 
Touchscreen controls coming to Tekken Tag Tournament 2: Wii U Edition
One of many Wii U port inevitabilities will be coming to the new console's version of Tekken Tag Tournament 2: Touchscreen controls. Specifically, the WiiPad's screen can be used to map out custom shortcuts to specific abilities, which can then be tapped in succession to perform combos. Series ...
Vita firmware 1.80 adds optional touch controls for PSP games
Vita firmware 1.80 adds button controls to the main menu (finally!), and, in an ironic twist, also adds touchscreen controls to PlayStation Portable games. You can voluntarily play games with the touchscreen that were designed for buttons! Of course, more choice is always preferable to less, so ...
Microsoft announces Surface tablet at Los Angeles event
The Microsoft Big Announcement Speculation Game can finally come to an end, as the company announced a new tablet device called Microsoft Surface this afternoon during a Los Angeles press event. Microsoft calls it the "companion hardware innovation" for Windows 8, an OS that was designed to work on ...
Mobile Super Meat Boy may look something like this, may not
Above is the first proper look at the prototype, "probably going to change a lot" vision of Super Meat Boy on iOS. No, this isn't an April Fools' joke, unless Team Meat have decided to reveal sensible, already-announced information as part of its months-long ruse to get everyone excited for mobile ...
OnLive and Rockstar release touch-controlled version of LA Noire
Way back in December, when OnLive first announced it would release a set of tablet apps for its cloud gaming service, we heard that Rockstar Games was also working on touch controls for LA Noire, making the console and PC game behave more like a native touchscreen app. And tonight, OnLive says ...
Mutant Blobs Attack! dev on finding the right balance with Vita
Ryan MacLean is the CEO of Toronto-based DrinkBox Studios, which is composed of developers who know how to make games for a console launch. Working at Pseudo Interactive, MacLean's team released Cel Damage in time for the original Xbox launch, and Full Auto 2: Battlelines within a month of the ...
Super Meat Boy's super boys explain what it means to go mobile
Yesterday Edmund McMillen and Tommy Refenes of Team Meat dropped a gigantic, raw bomb on Twitter (gross), announcing their plans to strip down Super Meat Boy and rebuild it completely for mobile touch devices. They were vague on details apart from an intent to create a brand new game in the Super ...
FIFA 12 Vita walkthrough is more of a run-, pass- and shoot-through
FIFA 12 producer Matt Prior filmed a walkthrough of the game on Vita, and between the PR catchphrases about how easy its new controls will be, he offers insight into how players will most likely respond to the touchscreen handling. Prior says that most players begin with traditional ...
PS Vita menu is touch-only
It's entirely possible there's a menu option hidden somewhere in the PS Vita's settings to enable navigation with buttons and analog sticks, but I have yet to find it. In the above video, I demonstrate both the touch-only nature of the Vita interface, and the really nice-looking lock screen. ...
First FIFA Soccer trailer shows you how to kick with your fingers
The first trailer for PlayStation Vita's FIFA Soccer shows off the fancy fingerwork required for you to pretend that you're doing even fancier footwork. In typical Vita fashion, FIFA Soccer takes advantage of the device's tactile options -- players can tap the screen to pass, bonk the rear ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
