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Tony Hawk: Ride videos are in-game and out-of-game
We debated which of the two video assets Activision recently sent us for Tony Hawk: Ride should go a the top of the post, and which should be relegated to the unfavorable, post-jump real estate. The in-game trailer is pretty slick, and features that super catchy We Are Scientists jam. (You know the one, you hip guy, you.) However, the gameplay demonstration actually shows the peripheral being used to go on a "sick run," apparently part of a long-standing feud between Activision and Robomodo.
We decided to put the "sick run" at the top of the post, if only because we want you to know that this is exactly how we looked the first time we played the game at E3. Only we didn't crash quite so much, and also, when we finished playing, Tony Hawk himself came up and gave us a high-five with one of his giant hands. Check out the video above, then click past the jump to check out its neglected (but catchy!) brother.
We decided to put the "sick run" at the top of the post, if only because we want you to know that this is exactly how we looked the first time we played the game at E3. Only we didn't crash quite so much, and also, when we finished playing, Tony Hawk himself came up and gave us a high-five with one of his giant hands. Check out the video above, then click past the jump to check out its neglected (but catchy!) brother.
Bayonetta might need a backpack for all those guns
It's also just plain nice to see a trailer for this game that focuses on how the gameplay works, rather than on its hyper-sexualized main character. Also: she fires a bazooka at a demon wearing a tuba. If that's your kind of thing.
Gallery: Bayonetta
Alice 2 'teaser' not officially sanctioned
On Monday, we brought you an awfully official-looking teaser trailer for a follow-up to American McGee's Alice, which was announced in February. Now, via his blog, McGee is debunking the cool stop-motion clip, saying, "I wanted to clear up any confusion ... it was unofficial, and does not represent any of the final art direction or story elements in Alice 2." It's worth noting that when we attempted to verify the clip's authenticity on Monday, we tracked the site (the now-missing www.returnofalice.com) back to American McGee, so the confusion is pretty understandable.
The "fan" that created the video, Troy Morgan, is an accomplished artist who has worked with the developer in the past. Morgan says he created the ad on spec as an ad pitch to EA, though it appears not to have been picked up. It's a pity, because the clip was just starting to get us excited for a return to (evil) Wonderland.
The "fan" that created the video, Troy Morgan, is an accomplished artist who has worked with the developer in the past. Morgan says he created the ad on spec as an ad pitch to EA, though it appears not to have been picked up. It's a pity, because the clip was just starting to get us excited for a return to (evil) Wonderland.
New Darksiders trailer unleashes Mayhem, sore throats
You might become entranced by the grandiose visuals featured in the latest trailer for Darksiders, which we've posted above -- however, don't let your sense of sight get you too distracted from the video's sounds. It might be too soon to say, but it looks like Darksiders could be the most gravelly-voiced video game in the history of the industry. Seriously, even the woman briefly featured in the above trailer makes Solid Snake sound like Dakota Fanning.
Check out the trailer, but keep in mind that it comes to us from the mysterious land of Europe, explaining the release date of "08/01/2010" which appears at the end of the video. See, they do dates backwards in that continent. Just like they do democracy.
Check out the trailer, but keep in mind that it comes to us from the mysterious land of Europe, explaining the release date of "08/01/2010" which appears at the end of the video. See, they do dates backwards in that continent. Just like they do democracy.
Scratch: The Ultimate DJ deck ain't no half-steppin'
"These aren't some made up tricks," scoffs our friendly narrator. "They're authentic scratches heard every night in the hottest clubs in the world." But authenticity -- the act of keeping it real -- doesn't end there for Scratch: The Ultimate DJ's Numark-designed peripheral, the Scratch Deck. Check these street credentials:
Update: So what's up with the game? "The game is coming along quite nicely under the direction of the Commotion Interactive team, and we will be releasing some new assets in a few weeks," a Scratch spokesperson tells Joystiq. And adds, "As of now, the release date is still spring 2010."
- "the first legitimate DJ controller for video gamers" (oh snap!)
- "Numark have been at the forefront of turntable production since the 1970s" (before you were even born, son!)
- "utilizes technology that locks your scratches in the sweet spot of any sample" (bust that scientifical)
- "build skills that will transfer over to any DJ setup" (who said anything about mad skillz?)
- "you need beats" (just sayin')
- "Dr. Dre, Just Blaze and Pete Rock" ( ... just sayin')
Update: So what's up with the game? "The game is coming along quite nicely under the direction of the Commotion Interactive team, and we will be releasing some new assets in a few weeks," a Scratch spokesperson tells Joystiq. And adds, "As of now, the release date is still spring 2010."
Bayonetta's first dev diary explains protagonist's origins
Platinum Games' Hideki Kamiya and Yusuke Hashimoto may not be taking the story super seriously in upcoming third-person action game Bayonetta, but that doesn't mean no effort was exerted in creating the title character's backstory.
As it turns out, she came from the future to kill someone's mother so that ... okay, yeah, we're just making that up. Everyone knows that you couldn't bring back all those fancy guns through time! Duh! It's really that her family was attacked when she was a baby and even though the attacker came after her, she lived and ... alright, it's not that either. Rather than trust ourselves to relay it, we'll just let the developers explain Bayonetta themselves in the video after the break.
As it turns out, she came from the future to kill someone's mother so that ... okay, yeah, we're just making that up. Everyone knows that you couldn't bring back all those fancy guns through time! Duh! It's really that her family was attacked when she was a baby and even though the attacker came after her, she lived and ... alright, it's not that either. Rather than trust ourselves to relay it, we'll just let the developers explain Bayonetta themselves in the video after the break.
Gallery: Bayonetta
Latest Ballad of Gay Tony trailer showcases Luis Lopez's many exploits
In case it weren't already glaringly obvious to you, the second Grand Theft Auto IV expansion will be taking itself quite a bit less seriously than the first digital release. Thankfully, the wait is nearly over and we can find out for ourselves tomorrow just how much Rockstar Games has twisted its latest opus.
Gallery: GTA IV: The Ballad of Gay Tony
Latest BioShock 2 trailer stomps around 'Siren Alley'
Even if you don't watch the video above, you should take one thing from it: The "worldwide embargo" gets lifted this Thursday and a flood of information on the game is sure to follow. If you're really trying to remain spoiler-free on BioShock 2, now may be a good time to go dark.
Gallery: BioShock 2
DirectX 11-powered Dirt 2 heading to PCs in early December
New Saboteur trailer displays intolerable blimp cruelty
Listen, Mr. Saboteur. We appreciate what you're going for here. Liberating France from Nazis is about as noble as goals get -- but your methods are questionable. Did you know that fewer than 100 zeppelins exist in the world today, placing them near the top of National Geographic's "Top 10 Most Endangered Means of Transportation" list? Well, it's true, and every time you buffet a blimp with a ballistic missile, that number dwindles even more.
Oh, don't try and deny it. We caught your latest act of blimp violence on camera, and placed it in the latest trailer for your self-titled video game, The Saboteur. We're fine with the street racing and the Nazi shooting -- but let's try to keep the rigid airship exploding to a minimum, okay?
Oh, don't try and deny it. We caught your latest act of blimp violence on camera, and placed it in the latest trailer for your self-titled video game, The Saboteur. We're fine with the street racing and the Nazi shooting -- but let's try to keep the rigid airship exploding to a minimum, okay?
Here comes the trailer for Abbey Road from The Beatles: Rock Band (do do do)
The trailer above offers a medley sampling of the whole album, should you not be acquainted with it. But then, we must ask, what planet are you from where "Abbey Road" is an unfamiliar album?
First Assassin's Creed: Lineage episode debuts Oct. 27
What we really want to know is: How did Giovanni manage to keep his whites so white? With all of that blood flying around, it must have been one helluva laundry day for the 15th century assassin.
Jordan Mechner pitched Sands of Time film with game-derived trailer
Prince of Persia series creator Jordan Mechner came up with a pretty ingenious way of making sure that the upcoming film adaptation of his beloved action-platforming franchise wouldn't diverge wildly from the source material. After the jump you'll find a trailer which Mechner himself cut together in order to pitch the film to Jerry Bruckheimer and Disney -- a trailer composed exclusively of clips from his well-received game, Prince of Persia: The Sands of Time.
On his personal blog, Mechner pointed out a number of elements sparsely used in the aforementioned trailer: Time travel, sand monsters, clairvoyant visions -- basically any supernatural plot devices which were apparently cut from the pitch he presented to the studio. Without these aspects, we wonder exactly what the film will focus on. Had they been stripped from the game, it would have been approximately four minutes long.
[Via Big Download]
On his personal blog, Mechner pointed out a number of elements sparsely used in the aforementioned trailer: Time travel, sand monsters, clairvoyant visions -- basically any supernatural plot devices which were apparently cut from the pitch he presented to the studio. Without these aspects, we wonder exactly what the film will focus on. Had they been stripped from the game, it would have been approximately four minutes long.
[Via Big Download]
Interstellar Marines devs open 'The Vault' to 'The Public'
It promises more, with three still-locked gates with timers on them (two for a bit under a week, one for just under two weeks) on the periphery of the "experience." Here's hoping one of those three will reveal a projected release date for the nearly four-year-old, still-in-development game from Zero Point Software. We'd really like to try our hand at some landshark wranglin'.
Gallery: Interstellar Marines
Marvel Ultimate Alliance 2's first DLC character is another Spider-Man
Known for his stint in the super-violent Spider-Man mini-series "Maximum Carnage" and, um, that SNES game we played so long ago, Carnage will assuredly lend an over-the-top je ne sais quoi to MUA2's proceedings. We're not exactly sure what happens when you pair him with Spider-Man and Venom on screen, but we worry they might get eaten by Carnage, which could be really awkward.

















