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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mercenary Kings on display at IGDA Demo Night, PAX East, this gallery]]></title><link>http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/</guid><comments>http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/"><img alt="Mercenary Kings on display at IGDA Demo Night, PAX East, this gallery" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/merckings.jpg" /></a></center><em>Mercenary Kings</em>, the run-and-gun-and-craft action game by Wizorb developer Tribute Games, is well on its way to reality following its Kickstarter drive. The developer shared three new in-progress screenshots today, and announced plans to show the game on January 22 at the <a href="http://www.igda.org/montreal/DemoNight_2013">IGDA DemoNight</a> in Montreal.<br /><br />More fans will get to see what are most assuredly spectacular animations at PAX East, where the game will be playable in a Tribute Games booth.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mercenary-kings/">Mercenary Kings</a></strong></p><a href="http://www.joystiq.com/photos/mercenary-kings/#5583766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/sshotbattletank_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mercenary-kings/#5583767"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/sshotcampmultiplayer_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mercenary-kings/#5583768"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/sshotpikemanvengeance_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/">Mercenary Kings on display at IGDA Demo Night, PAX East, this gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jan 2013 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20433527/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/18/mercenary-kings-on-display-at-igda-demo-night-pax-east-this-ga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>igda-demonight</category><category>mercenary-kings</category><category>mobile</category><category>ouya</category><category>pax-east-2013</category><category>pc</category><category>tribute-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 18 Jan 2013 19:45:00 EST</pubDate></item><item><title><![CDATA[Tribute Games' Mercenary Kings adds Ouya to its plan]]></title><link>http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/</guid><comments>http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/"><img src="http://tributegames.com/blog/wp-content/uploads/2012/09/metal_woof_test.gif" width="530" /></a></center>With seven days left, <a href="http://joystiq.com/game/mercenary-kings"><em>Mercenary Kings</em></a> has surpassed its $75,000 goal on Kickstarter, meaning that at the very least, a PC version is incoming. In addition, an Ouya version of the crafting-enhanced run-and-gun, with animations by Paul Robertson, is also on the way.<br /><br />"Since we'll be needing some extra time to port the game code, the Ouya version will be released at a later date than the PC version," developer Tribute Games noted on the Kickstarter page. If the Ouya supports codes, Tribute will hand out a free Ouya version of the game along with the Steam key to which each over-$15 backer is entitled. Tribute believes codes will be supported, "even though this is not 100 percent confirmed."<br /><br />In case you somehow managed to get to the end of the post after staring at the Metal Wolf animation above, please resume staring at it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/">Tribute Games' Mercenary Kings adds Ouya to its plan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20316983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/05/tribute-games-mercenary-kings-adds-ouya-to-its-plan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>kickstarter</category><category>mercenary-kings</category><category>mobile</category><category>ouya</category><category>pc</category><category>tribute-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 05 Sep 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Scott Pilgrim devs Kickstarting 'Mercenary Kings']]></title><link>http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/</guid><comments>http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/#comments</comments><description><![CDATA[<center> <iframe frameborder="0" height="398" src="http://www.kickstarter.com/projects/322438897/mercenary-kings/widget/video.html" width="530"></iframe><img alt="Mercenary Kings Kickstarter" data-src-height="330" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/mercenarykings814.jpg" style="margin: 4px; display: none" /></center><br />Mercenary Kings is a side-scrolling run-and-gun with weapon crafting elements. Developer Tribute Games (made up of the team from <em>Scott Pilgrim vs. The World</em> and <em>Wizorb</em>) now requires some help crafting the actual game, for which it's launched a Kickstarter drive.<br /><br />The Kickstarter goal is $75,000, but Tribute is hoping to raise $200,000 or more, at which point it'll be able to include more content, including four-player online co-op, additional missions, weapons, character customizations, and more things to have more of.<br /><br />Rewards include copies of the game (and Tribute's previous game, Wizorb), beta access, t-shirts, hoodies designed by <em>Scott Pilgrim</em> creator Bryan Lee O'Malley, and more extravagant goals like being drawn into the game as a hostage by animator Paul Robertson.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/">Scott Pilgrim devs Kickstarting 'Mercenary Kings'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20300889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/14/scott-pilgrim-devs-kickstarting-mercenary-kings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kickstarter</category><category>mercenary-kings</category><category>pc</category><category>tribute-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 14 Aug 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Wizorb paddles over to iOS]]></title><link>http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/</guid><comments>http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/"><img alt="Wizorb paddles over to iOS" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/wizorbiphone.jpg" style="margin: 4px; " /></a></div>You're running out of excuses for not owning <a href="http://joystiq.com/game/wizorb"><em>Wizorb</em></a>. At this point, the magical block-breaker is available on nearly every platform there is, including Xbox Live Indie Games, PS Minis, PC, Mac, and Linux. Now, on top of everything else, <em>Wizorb</em> is available on iOS, developer Tribute Games has <a href="https://twitter.com/TributeGames/status/231402418636718080">tweeted</a>.<br /><br />If you've got a hankering for some portable <em>Wizorb</em> goodness, you can grab it <a href="http://itunes.apple.com/us/app/wizorb/id541954089">from the App Store</a> for $2.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/">Wizorb paddles over to iOS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Aug 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20292865/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/03/wizorb-paddles-over-to-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>tribute-games</category><category>wizorb</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 03 Aug 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Wizorb breaks through as a PS Mini July 24]]></title><link>http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/</guid><comments>http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/"><img alt="Wizorb breaks through as a PS Mini July 24" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/wiz719.jpg" style="margin:4px" /></a></center><a href="http://joystiq.com/game/wizorb"><em>Wizorb</em></a> is officially spreading to <em>up to</em> three more platforms next week in North America. Beatshapers has ported Tribute Games' RPG-style <em>Breakout</em> game to PlayStation Minis, allowing users to play it on PS3 and PSP, and, as Beatshapers says, "eventually on your PS Vita" - because of the vagaries of the Vita's PSP backward compatibility, it's difficult to tell if it will run on Vita, or if not, <em>when</em>.<br /><br />By breaking bricks and defeating monsters, you can help save the kingdom of Gorudo - both by, you know, defeating the monsters, and by collecting money to rebuild the destroyed homes and businesses in its towns. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/">Wizorb breaks through as a PS Mini July 24</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20281856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/19/wizorb-breaks-through-as-a-ps-mini-july-24/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beatshapers</category><category>playstation</category><category>ps3</category><category>psn</category><category>psp</category><category>release-date</category><category>sony</category><category>tribute-games</category><category>wizorb</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Jul 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Wizorb dev's Mercenary Kings adds crafting to run-and-gun]]></title><link>http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/</guid><comments>http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/#comments</comments><description><![CDATA[<center> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/jopRHhEnlVI" width="530"></iframe><img alt="Mercenary Kings" height="339" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/mercs.jpg" style="margin: 4px; display: none" width="606" /></center><br /><a href="http://joystiq.com/game/wizorb"><em>Wizorb</em></a> developer Tribute Games (comprising a lot of people who worked on the<em> Scott Pilgrim </em>game) just revealed its new project, the <em>Metal Slug</em>-esque <em>Mercenary Kings</em>, a run-and-gun side-scroller with animations by Paul Robertson.<br /><br />Adding depth to the blastin' are a mission system and the ability to craft new weapons from materials taken off of defeated enemies. "The game is currently in an early prototype stage, so a lot might still change," said Tribute co-founder Jonathan Lavigne in a blog post. The trailer gives Mercenary Kings a "2013" release date, which puts a lot of time between us and giant puppy robots.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/">Wizorb dev's Mercenary Kings adds crafting to run-and-gun</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20256730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/12/wizorb-devs-mercenary-kings-adds-crafting-to-run-and-gun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2013</category><category>mercenary-kings</category><category>paul-robertson</category><category>tribute-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 12 Jun 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[WizOrb coming to PlayStation Minis this June]]></title><link>http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/</guid><comments>http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbheader.png" style="margin: 4px; width: 530px; height: 300px; display:none;" /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-bf34e34e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/bf34e34e/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=68644661&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-bf34e34e"><video id="viddlerVideo-bf34e34e" src="//www.viddler.com/file/bf34e34e/html5mobile?openURL=68644661" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/bf34e34e/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/bf34e34e/" height="318" id="viddlerOuter-bf34e34e" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/bf34e34e/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=68644661&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-bf34e34e"><video controls="controls" height="298" id="viddlerVideo-bf34e34e" poster="//www.viddler.com/thumbnail/bf34e34e/" src="//www.viddler.com/file/bf34e34e/html5mobile?openURL=68644661" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Generally, having a magical wizard in your pocket would either be incredibly uncomfortable for one (or both) of you, or prohibitively expensive. Wizard upkeep costs an arm and a leg as it is, and with the money you'd spend on the reagents needed to concoct a shrinking potion, you could buy an entire <em>mage</em>. It's a pain, and usually not worth it.<br /><br />There's is, however, a more humane, cost effective solution on the horizon. <a href="http://www.joystiq.com/game/wizorb"><em>WizOrb</em></a>, the pixelated, chiptuned indie block-breaking/RPG hybrid from Beatshapers and Tribute Games will smash through geometrically perfect arrangements of blocks and onto your friendly neighborhood PS3, PSP and/or Vita next month, when it launches as a $3.99 PlayStation Mini.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/">WizOrb (PlayStation Minis launch)</a></strong></p><a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/#5048520"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbscreen01_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/#5048521"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbscreen02_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/#5048522"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbscreen03_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/#5048523"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbscreen04_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wizorb-playstation-minis-launch/#5048524"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/wizorbscreen05_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/">WizOrb coming to PlayStation Minis this June</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/26/wizorb-coming-to-playstation-minis-this-june/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beatshapers</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>sony</category><category>tribute-games</category><category>vita</category><category>wizorb</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 26 May 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Friends 'til the End flies out of 'What Would Molydeux?' 2012]]></title><link>http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/</guid><comments>http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/friendstiltheendlogo.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 300px; " /><iframe allowfullscreen="" frameborder="0" height="389" src="http://www.youtube.com/embed/W3UCpBfVLT0" width="530"></iframe></center><br />This past weekend game developers all around the globe got together and tried to create games based on the amazing tweets of the Peter Molyneux parody persona, <a href="http://twitter.com/#!/petermolydeux">@PeterMolydeux</a>. One of our favorites is <em>Friends 'til the End</em>, a game inspired by this <a href="https://twitter.com/#!/petermolydeux/status/87883625764360192">tweet</a>:<br /><br />"You play as a small boy with a remote control helicoptor that is alive and your friend, then you discover a nuclear missle [sic] inside it."<br /><br />In <em>Friends 'til the End,</em> players must simultaneously navigate a small boy and a toy helicopter through treacherous environments. We don't want to spoil what happens when you fail in the game -- check out the video above to see for yourself.<br /><br />The event, dubbed "What Would Molydeux?" concluded yesterday. <em>Friends 'til the End</em> is designed by the folks at Tribute Games, whom you may recall from <em><a href="http://www.joystiq.com/game/wizorb">WizOrb</a>. </em>We really want to play it, so excuse us while <a href="http://www.whatwouldmolydeux.com/display.php?GameID=246">we go do that</a> right now!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/">Friends 'til the End flies out of 'What Would Molydeux?' 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Apr 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20206694/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/02/friends-til-the-end-flies-out-of-molyjam-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>molyjam</category><category>molyjam-2012</category><category>peter-molydeux</category><category>peter-molyneux</category><category>tribute-games</category><category>wizorb</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 02 Apr 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Wizorb works its magic on Steam]]></title><link>http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/</guid><comments>http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/wizorb530pxdph.jpg" vspace="4" /></a></div><a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/">Tribute Games</a>, an indies studio made up of former Ubisoft and Eidos veterans, delighted everyone with its first release, <a href="http://www.joystiq.com/game/wizorb"><em>Wizorb</em></a>. It's been available on Xbox Live Indie Games and PC for a while now, but today you can download Wizorb on Steam.<br /><br />Both Windows and Mac gamers can pick up <em>Wizorb</em> for 10% off until March 21 -- from then on, it'll be priced regularly at $2.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/">Wizorb works its magic on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20193523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/14/wizorb-works-its-magic-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>pc</category><category>steam</category><category>tribute-games</category><category>wizorb</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Wizorb smashing into PC on Nov.7, more ports to follow]]></title><link>http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/</guid><comments>http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/jKCnCOd7jXA?rel=0" width="530"></iframe><br />
	<a href="http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/wizorb_530x298.jpg" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em><a href="http://www.joystiq.com/game/wizorb"><br />
Wizorb</a></em>, the first title from superstar indie team <a href="http://www.joystiq.com/tag/tribute-games/">Tribute Games</a>, is sliding onto PC Nov. 7 through GamersGate, supporting gamepad, keyboard and mouse controls. Jonathan Lavigne announced the PC release date on his <a href="http://pixeltao.ca/2011/10/27/wizorb-coming-to-pc-november-7th/">blog</a>, writing that it's possible to play the entire game with only the mouse. "As you might expect, using the mouse feels more natural than an analog stick for controlling the paddle," Lavigne wrote. "It also makes Wizorb rely even more on reflexes which feels great and makes the game a tad easier."<br />
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Tribute is also working on Mac and Linux ports for <em>Wizorb</em>, which released on XBLIG Sept. 29.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/">Wizorb smashing into PC on Nov.7, more ports to follow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Oct 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20094077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/30/wizorb-smashing-into-pc-on-nov-7-more-ports-to-follow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pc</category><category>Tribute</category><category>tribute-games</category><category>wizorb</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 30 Oct 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Former Eidos and Ubi employees pay Tribute to indie games with new studio]]></title><link>http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/</guid><comments>http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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	<a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/tribute-1315678027_530x158.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 529px; height: 158px;" /></a></div>
A new indie contender has entered the fray, this one begun by former Ubisoft and Eidos employees Jonathan Lavigne, Justin Cyr and Jean Fran&ccedil;ois Major, lovingly named Tribute Games. Lavigne announced Tribute on his personal blog, <a href="http://pixeltao.ca/2011/09/08/tribute-games-inc/">Pixeltao</a>: "We chose the name Tribute Games because when we make games, we want to pay tribute to all the cool games from our childhood. We're passionate indies aiming at making entertaining games with a focus on pixel art and classic game design (sometimes with a modern twist)."<br />
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The Tribute boys have been working on the below indie <a href="http://pixeltao.ca/2010/07/31/wizorb/"><em>Wizorb</em></a>, a fantasy breakout game headed to XBLIG later this month, with a PC version to follow.<p><a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/" rel="bookmark">Continue reading <em>Former Eidos and Ubi employees pay Tribute to indie games with new studio</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/">Former Eidos and Ubi employees pay Tribute to indie games with new studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Sep 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20039540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/10/former-eidos-and-ubi-employess-pay-tribute-to-indie-games-with-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jean-francois-major</category><category>jonathan-lavigne</category><category>justin-cyr</category><category>microsoft</category><category>pc</category><category>pixeltao</category><category>tribute</category><category>tribute-games</category><category>wizorb</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 10 Sep 2011 15:30:00 EST</pubDate></item></channel></rss>