Posts tagged tropes-vs-women-in-video-games 
Anita Sarkeesian dissects the hoaxes, campaigns against her
Anita Sarkeesian is in a special position. Not only does she publicly and academically dissect video games from a feminist perspective, but she is able to transfer that magnifying glass onto herself, since her work has made her a well-known figure within the industry. In a talk at XOXO in Port...
Tropes vs Women further examines misogynist decoration in games
In the second part of Anita Sarkeesian's examination of women as decoration in games, the Feminist Frequency founder examines games in which female characters exist purely as sexual objects to advance the plot. Brief scenes of sexual assault in Metro 2033 and BioShock, for example, offer no dis...
New 'Tropes vs. Women' discusses the dark side of decoration
Feminist Frequency founder Anita Sarkeesian has launched the first video in her "Women as Background Decoration" series, dissecting how women are portrayed as non-playable sex objects in video games and the real-world effects these images have on players. Women as Background Decoration is the ...
Damsel in Distress: Part 3 of Tropes series discusses 'dude in distress'
The third installment of Anita Sarkeesian's Damsel in Distress video series explores the "dude in distress" mechanic, the use of ironic sexism in retro-inspired games and wraps up with a look at games that subvert the damsel in distress idea. Sarkeesian notes that games featuring female hero...
Tropes vs. Women in Video Games digs into the damsel in distress idea
Damsel in Distress: Part 2 of Anita Sarkeesian's Tropes vs. Women in Video Games series discusses three "trope cocktails" that she says developers use to spice up the bland "save the girl" plotline: the woman in the rerigerator, the disposable woman and the mercy killing. Sarkeesian introduc...
'Tropes vs. Women' series launches with Damsels in Distress
The first episode of Anita Sarkeesian's Tropes vs. Women in Video Games series examines the oft-used "damsel in distress" story element with examples from games, and traced back through art, literature, movies, and even Popeye. Over the course of twelve videos, Sarkeesian will turn a critical eye ...
