Posts tagged turbo 
'Turbo' movie trumps Natal, Sphere and Wii MotionPlus
We talked about the trailer for Turbo back in April, and now director Jarrett Conaway has put the entire short film up on the web for maximum watchability. While it's a short film, it manages to make a movie about video games look like ... a movie about video games (and not some overblown Bay-gasm)...
'Turbo' trailer looks better than most 'real' video game movies
It probably isn't destined to become the Citizen Kane of video game movies, but the trailer for Turbo has more going for it than most "real" video game movies we've seen -- yes, Legend of Chun Li, we're talking to you. Turbo is actually a 20-minute short film cooked up by some USC graduate student...
Rapid fire mod creates a Wiimote of mass destruction [update]
AcidMods posted this amazing video demonstrating a hack that allows rapid fire of either the Wiimote's A or B button. They're selling the required parts in their shop for $10, and promise a tutorial soon. According to the forum post announcing the mod, "out of all our kits this is [by far the] simp...
Controllers modded specifically for Gears, Halo, etc [Update]
Update 1: It seems that HGcontrollers is not the only company around modding controllers for online shooters. Their products are different from each other, so check 'em both out. Controllers with turbo buttons have existed for many years, going all the way back to the NES, and controller mods for th...
Turbografx-16 primer: required reading for Wii Fanboy fanboys
Of the systems whose games are currently available on the Virtual Console, the Turbografx-16 is the most obscure. It didn't seem that obscure to us, since we had one and played it frequently, but we recognize that most people went with the Genesis or SNES in the 16-bit console wars. That's fine, w...
Virtually Overlooked: J.J. & Jeff
Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative. Hudson's J.J. & Jeff isn't particularly obscure. But it happens to be one of our favorite Turbografx-16 games, and we really like ...
Hudson Entertainment president talks about TG16 and Virtual Console
As you may have guessed, we're big Turbografx-16 fans here, so Brandon Sheffield's interview with Hudson USA president John Greiner, who was with the company through that system's lifetime, was an especially good read for us. The interview is long and detailed, and covers a lot of Hudson's lesser-kn...
Hudson celebrates the 20th anniversary of the PC Engine
2007 is the twentieth anniversary of the PC Engine (the Japanese Turbografx-16) and Hudson, who co-created the console with NEC, is honoring the little console and its little HuCards in two ways this year: By releasing lots of awesome games on the Virtual Console, and By featuring a multipart ...
Virtually Overlooked: Ninja Spirit
Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative. This is the second time we've ended up following a theme from week to week in these features-- in this case, we wanted to talk abo...
For the authentic Virtual Console experience: old Sears catalogs
Now for a reminder of what gaming looked like when the Virtual Console was a collection of actual consoles: these scans of old Sears Roebuck catalogs almost have us printing them out, circling the TurboDuo, and sending the page to our parents just in case they still need any Christmas shopping ideas...
