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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gunstringer's 'Wavy Tube Man Chronicles' coming to Windows 8]]></title><link>http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/</guid><comments>http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/"><img alt="Gunstringer's 'Wavy Tube Man Chronicles' coming to Windows 8" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/wavytubeman.jpg" /></a></center>"The Wavy Tube Man Chronicles," the bizarre full-motion-video episode originally released as downloadable content for <a href="http://joystiq.com/game/the-gunstringer"><em>The Gunstringer</em></a>, has been uncoupled for standalone release on Windows 8 PCs and tablets.<br /><br />The Chronicles, which feature both a "Troma Team" credit and an acting role by Troma Studios co-founder Lloyd Kaufman (as "Doc Lloyd"), stars Wiley Wiggins as "Future Buddy." He joins your fight to protect a relatively Old West-ish town from Wavy Tube Man Jr., who has traveled back in time to prevent the death of his father, Wavy Tube Man.<br /><br />The Windows 8 version will be released "soon" for $1.49, a price low enough that we can just buy it again and confirm we didn't imagine the existence of this thing the first time around.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/">The Wavy Tube Man Chronicles</a></strong></p><a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/#5428389"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/en-us-wtmcscreenshot11366x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/#5428390"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/en-us-wtmcscreenshot21366x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/#5428391"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/en-us-wtmcscreenshot31366x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/#5428392"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/en-us-wtmcscreenshot41366x768_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-wavy-tube-man-chronicles/#5428393"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/en-us-wtmcscreenshot51366x768_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/" rel="bookmark">Continue reading <em>Gunstringer's 'Wavy Tube Man Chronicles' coming to Windows 8</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/">Gunstringer's 'Wavy Tube Man Chronicles' coming to Windows 8</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Nov 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20377684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/12/gunstringers-wavy-tube-man-chronicles-coming-to-windows-8/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>the-gunstringer</category><category>the-wavy-tube-man-chronicles</category><category>twisted-pixel-games</category><category>windows-8</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 Nov 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Pixel on The Gunstringer's Kinect aiming (and shooting!) mechanics]]></title><link>http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/</guid><comments>http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/"><img alt="The Gunstringer" width="530" height="300" vspace="0" hspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/backgroundenemies_530x300.jpg" /></a></div>
Curious how Twisted Pixel's Kinect-powered undead cowboy marionette sim <a href="http://www.joystiq.com/game/the-gunstringer">The Gunstringer</a> works? Well, narratively, isn't it obvious? It's a western about undead puppets. As for the you-are-the-controller part, Twisted Pixel designer <a href="http://twistedpixelgames.com/wordpress/2011/02/09/designing-for-kinect/">Dan Teasdale offers up a lengthy explanation</a> on the studio's dev blog.<br />
<br />
"From the start of development on <em>The Gunstringer</em>, we've focused on getting across the feel of puppeteering as well as the feel of being an awesome kickass undead cowboy," Teasdale says. "It's really only something we could do with the Kinect sensor for two big reasons: pure analog actions and full skeletal data."<br />
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Teasdale goes into some specifics on what he means by "pure analog actions" and, mostly, he means <em>not waggle</em>. "Gesture libraries and waggle are the designer's way to fit a square binary peg into a round analog hole," he says. In contrast, there's Kinect. Instead of the usual analog null points, <em>The Gunstringer</em> will actually use your body's position (see: skeletal data) to determine a null point. "'Your hand is stationary next to your hip' is incredibly more useful than 'this dot of information isn't moving,'" Teasdale relates. <br />
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But seriously, how does the game control? Instead of the "move left, move left, no move right, okay stop" input you'd find with an analog stick, <em>The Gunstringer</em> lets you move the marionette "anywhere along the screen just by moving your hand to that location." That's movement, but what about shooting dudes? "Since we know how your entire arm from your hand to your shoulder is moving, we can accurately extrapolate what you're aiming at with your hands, and place the reticle exactly where you're pointing," he says. And the "fire action involves literally firing your six shooter as if you just felt recoil in your arm."<br />
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Alright, even with all this detail we're still having a hard time picturing how it all comes together - it sounds a lot like <em>Rez</em> or <em>Child of Eden</em> ... but with undead cowboy marionettes. Luckily we'll all have a chance to try it out, together, at PAX East next month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/">Twisted Pixel on The Gunstringer's Kinect aiming (and shooting!) mechanics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Feb 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19838299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/10/twisted-pixel-on-the-gunstringers-kinect-aiming-and-shooting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-teasdale</category><category>Kinect</category><category>microsoft</category><category>the-gunstringer</category><category>Twisted-Pixel-Games</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 10 Feb 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Pixel reveals 'The Gunstringer' for Kinect, coming in 2011]]></title><link>http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/</guid><comments>http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/playbutton-gunstringer-530.jpg" /></a></div>
Twisted Pixel has unveiled <em>The Gunstringer,</em> the studio's fifth game -- but its first to star a marionette bent on revenge. The announcement trailer (after the break) depicts a western setting with a cartoon flair, blending 2D and 3D elements. In terms of how the game actually plays, the trailer depicts gesture-based actions, with each of the game's scenarios featuring a live audience reacting in the background. TP hasn't announced whether <em>The Gunstringer</em> will be a retail game or one of the first <a href="http://www.joystiq.com/2010/09/16/kinect-comes-to-xbla-microsoft-game-studios-reveals-five-japane/">Western-developed</a> XBLA games for Kinect.<br />
<br />
If you weren't lucky enough to make an appearance at <a href="http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/">Twisted Pixel's video shoot</a> for the game last week, there'll be another chance to fraternize with the Texas-based devs at March's PAX East in Boston, where both <em><a href="http://www.joystiq.com/game/ms-splosion-man">Ms. Splosion Man</a></em> and <em>The Gunstringer</em> will be <a href="http://www.joystiq.com/2011/01/12/ms-splosion-man-and-unannounced-twisted-pixel-title-playable-a/">playable</a>.<br />
<br />
<strong>Update:</strong> <em>The Gunstringer's</em> <a href="http://www.thegunstringer.com/">official website</a> has opened and lead designer Dan Teasdale added some details on the forthcoming Kinect title, writing in a post, "As you may have already gathered, <em>The Gunstringer</em> is unlike any Kinect game you may have played previously. There are no minigames, forced gestures, or end of level photos of you in your underwear here. You can play it sitting down, which is great if you just want to play and relax rather than burn crazy calories. Most importantly, you can aim and move with precision not seen in any of the Kinect launch titles, and with a speed and feel that's just not possible with a traditional controller."<br />
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Teasdale additionally says, "From the start of this project, we've focused on getting across the feel of marionetting a puppet's movement through a 3D world, then mixing that with the fun and mayhem of targeting-focused shooters like Rez. One minute you'll be navigating the Gunstringer over tricky ravines or towards secret paths, the next you'll be ducking behind cover to take out a half-dozen clockwork alligators with your six shooter."<p><a href="http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/" rel="bookmark">Continue reading <em>Twisted Pixel reveals 'The Gunstringer' for Kinect, coming in 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/">Twisted Pixel reveals 'The Gunstringer' for Kinect, coming in 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Feb 2011 12:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19822849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/01/twisted-pixel-reveals-the-gunstringer-for-kinect-coming-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-teasdale</category><category>kinect</category><category>microsoft</category><category>release-date</category><category>the-gunstringer</category><category>twisted-pixel</category><category>Twisted-Pixel-Games</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 01 Feb 2011 12:18:00 EST</pubDate></item><item><title><![CDATA[Twisted Pixel shooting video in Austin for unannounced game]]></title><link>http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/</guid><comments>http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/twipix.jpg" /></a></center>Austin, Texas residents: <em>Splosion Man/Comic Jumper</em> developer Twisted Pixel needs you to help promote an unknown game! The developer posted a Craigslist ad seeking extras for a "video shoot for Twisted Pixel's newest video game!" this Saturday, January 29. <br />
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While it's awesome enough that some people who didn't have anything to do this weekend will get to hang out with Twisted Pixel in the Paramount Theater, this event holds some wider significance: "The game hasn't been announced quite yet so we need to be light on the details until then," the ad reads. Presumably, people attending this shoot will find out what they're promoting, which means the <em>world</em> will know soon after, even before <a href="http://www.joystiq.com/2011/01/12/ms-splosion-man-and-unannounced-twisted-pixel-title-playable-a/">PAX East</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/">Twisted Pixel shooting video in Austin for unannounced game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Jan 2011 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19815923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/26/twisted-pixel-shooting-video-in-austin-for-unannounced-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>austin</category><category>twisted-pixel</category><category>twisted-pixel-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 26 Jan 2011 09:35:00 EST</pubDate></item><item><title><![CDATA[Twisted Pixel CEO: We won't pursue legal action over Capcom's MaXplosion]]></title><link>http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/</guid><comments>http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/maxplosion.jpg" alt="" /></a></div>
Twisted Pixel CEO Michael Wilford says his comparatively tiny team won't be suing mega-publisher Capcom for its <a href="http://www.joystiq.com/2011/01/11/capcom-mobile-rips-off-splosion-man-for-maxplosion/">blatant attempt</a> to rip off the studio's <em><a href="http://www.joystiq.com/game/splosion-man">Splosion Man</a></em> with iOS clone <em>MaXplosion</em> (pictured). "We're definitely not going to pursue legal action," Wilford told Joystiq. "While I think the similarities are pretty nauseating, we're too small to take on a company like Capcom. That, and we owe them one for inventing <em>Mega Man</em>, so we'll let them slide."<br />
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"We just need to keep our heads down making the next thing so that Capcom has something to steal next year," he chided, while adding that he hopes Capcom is "not counting on the fact that indies can't fight back." "We'll just have to make our own mobile game," he challenged. "We'll let you know when we have something on the mobile front to talk about, but now we have added incentive!"<br />
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Wilford also <a href="http://twitter.com/mrwilford/status/24994771051220993">tweeted</a> that the "best part" is that Twisted Pixel had originally pitched <em>Splosion Man</em> to Capcom, but the publisher passed on it. Speaking of Twitter, he said "the amount of support we've seen in the last 12 hours on Twitter and over email has been awesome, and I think that's better than [winning] a stupid lawsuit or anything like that." <br />
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A Capcom Mobile representative told us that a statement from the company on the matter would hopefully be released later today. Wildford's full response is posted after the break.<p><a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/" rel="bookmark">Continue reading <em>Twisted Pixel CEO: We won't pursue legal action over Capcom's MaXplosion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/">Twisted Pixel CEO: We won't pursue legal action over Capcom's MaXplosion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Jan 2011 13:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19798464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom-fight-club</category><category>capcom-mobile</category><category>ios</category><category>iphone</category><category>legal</category><category>maxplosion</category><category>michael-wilford</category><category>mobile</category><category>splosion-man</category><category>twisted-pixel</category><category>Twisted-Pixel-Games</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 12 Jan 2011 13:39:00 EST</pubDate></item><item><title><![CDATA[Ms. Splosion Man makes her debut, sploding 'fall of 2011']]></title><link>http://www.joystiq.com/2010/12/03/ms-splosion-man/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/03/ms-splosion-man/</guid><comments>http://www.joystiq.com/2010/12/03/ms-splosion-man/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/#continued"><img width="530" vspace="4" hspace="4" height="472" border="0" align="middle" alt="Ms. Splosion Man" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/ms-splosion-man-logo-530.jpg" /></a></div>
You know, in retrospect, that was quite a tell. Just last week, Splosion Man <a href="http://www.joystiq.com/2010/12/01/splosion-man-splodes-to-top-of-xbla-sales-chart/">'sploded to the top of the Xbox Live Arcade charts</a> thanks to a hefty 75% Black Friday discount; this week, developer Twisted Pixel introduces us to <a href="http://www.joystiq.com/game/Ms-Splosion-Man/">Ms. Splosion Man</a>, the titular leading lady in its next digitally delivered opus, coming "fall of 2011." Notably absent from the press release: a platform. <em>Splosion Man</em> was, of course, an Xbox Live Arcade-exclusive and part of Microsoft's 2009 Summer of Arcade.<br />
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While the press release doesn't share much in the way of information, we had the opportunity to speak with Twisted Pixel CCO Josh Bear, who told us, "We could have churned out new levels [for <em>Splosion Man</em>], but we wouldn't have had the time to add in new gameplay puzzles or cool new character stuff. But we didn't just want to do <em>Splosion Man 2</em>, it had to be something a ittle more interesting. That is why we decided to do <em>MSM</em>."<br />
<br />
Check out the teaser trailer and cheeky press release just after the break, and then read <a href="http://www.joystiq.com/2010/12/03/twisted-pixels-josh-bear-on-giving-ms-splosion-man-more-than-j/">our interview</a> to learn about the game's <em>Ms. Pac-Man</em> homage ("everything was just more polished and better all around"), what former <em>Rock Band 3</em> senior designer Dan Teasdale is up to <a href="http://www.joystiq.com/2010/07/02/rock-band-senior-designer-dan-teasdale-leaves-harmonix-for-twist/">since leaving Harmonix</a> (turns out he's serving as the studio's janitor) and how Splosion Man and Ms. Splosion Man are different ("Splosion Man has a penis, Ms. Splosion Man" ... we'll leave the rest to Mr. Bear).<p><a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/" rel="bookmark">Continue reading <em>Ms. Splosion Man makes her debut, sploding 'fall of 2011'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/">Ms. Splosion Man makes her debut, sploding 'fall of 2011'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Dec 2010 01:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19740756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/03/ms-splosion-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ms-Splosion-Man</category><category>Twisted-Pixel</category><category>Twisted-Pixel-Games</category><category>XBLA</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 03 Dec 2010 01:22:00 EST</pubDate></item><item><title><![CDATA[Comic Jumper soundtrack now available as a free download]]></title><link>http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/</guid><comments>http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/comicjumper530pxheadphones-1288742115.jpg" /></a></div>
Here's the problem with <a href="http://www.joystiq.com/game/comic-jumper"><em>Comic Jumper</em></a>: when you turn the game off, its awesome soundtrack remains silently imprisoned within the plastic and silicon of your console. If only there were some way to kind of take those tunes out of the game, so your ears could envelope themselves in those sultry sounds at your own leisure. <br />
<br />
Twisted Pixel has rectified the situation by offering music and sound bites from the game, free of charge, via <a href="http://www.twistedpixelgames.com/games.htm">the official site</a>. Now you can jam to these tunes whenever you want, whether it's during that jerk Johnson's retirement speech (we just <em>know</em> he stole our chicken salad sandwich from the break room fridge last week) or our personal favorite: while enjoying a nice, candle-lit bubble bath. Those days don't unwind themselves, people.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/">Comic Jumper soundtrack now available as a free download</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Nov 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19700279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/03/comic-jumper-soundtrack-now-available-as-a-free-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-jumper</category><category>game-feast</category><category>microsoft</category><category>music</category><category>soundtrack</category><category>twisted-pixel</category><category>Twisted-Pixel-Games</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 03 Nov 2010 07:00:00 EST</pubDate></item><item><title><![CDATA[Video: Watch Splosion Man's 'Donuts, Go Nuts!' song performed live at PAX]]></title><link>http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/</guid><comments>http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/#continued"><img width="530" vspace="4" hspace="4" height="233" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/splosion-man-donut-song-still.jpg" alt="" /></a></div>
Not at PAX? Want to live vicariously through the power of the internet? We can think of no better solution to your dilemma than to recommend you watch our video of Matt "Chainsaw" Chaney's ukelele performance of "Donuts, Go Nuts!" from the Twisted Pixel booth this afternoon. And look on the bright side: You can go flip on your Xbox and play <a href="http://www.joystiq.com/game/Splosion-Man/"><em>Splosion Man</em></a> (again!) while all these suckers at PAX are left napping on beanbag chairs.<p><a href="http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/" rel="bookmark">Continue reading <em>Video: Watch Splosion Man's 'Donuts, Go Nuts!' song performed live at PAX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/">Video: Watch Splosion Man's 'Donuts, Go Nuts!' song performed live at PAX</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Sep 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19621541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/04/video-watch-splosion-mans-donuts-go-nuts-song-performed-li/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Matt-Chaney</category><category>PAX-2010</category><category>Splosion-Man</category><category>Twisted-Pixel-Games</category><category>XBLA</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sat, 04 Sep 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Comic Jumper packs in free 'Splosion Man DLC (plus: new trailers!)]]></title><link>http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/</guid><comments>http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="530" height="318" id="viddler_2c03297"><param name="movie" value="http://www.viddler.com/simple/2c03297/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/2c03297/" width="530" height="318" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_2c03297"></embed></object></center>You know, we thought we couldn't <strike>want</strike> <em>need</em> Twisted Pixel's <a href="http://www.joystiq.com/tag/comic-jumper"><em>Comic Jumper</em></a> any more than we already do, but the announcement that two new levels for <a href="http://www.joystiq.com/tag/splosion-man"><em>'Splosion Man</em></a> will be included with the game offers <em>almost</em> too much value for us to handle. And that's not even taking into account the two new trailers developer Twisted Pixel has sent along with the news.<br />
<br />
You can check out an overview of the game above and find the <em>good</em> gameplay stuff just beyond the break.<p><a href="http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/" rel="bookmark">Continue reading <em>Comic Jumper packs in free 'Splosion Man DLC (plus: new trailers!)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/">Comic Jumper packs in free 'Splosion Man DLC (plus: new trailers!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jun 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19511907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/10/comic-jumper-packs-in-free-splosion-man-dlc-plus-new-trailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beat-Em-Up</category><category>Comic-Jumper</category><category>E3-2010</category><category>Microsoft-Game-Studios</category><category>Platformer</category><category>Twisted-Pixel</category><category>Twisted-Pixel-Games</category><category>XBLA</category><category>Xbox-Live-Arcade</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 10 Jun 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Comic Jumper's second, totally barbaric comic style revealed]]></title><link>http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/</guid><comments>http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961153"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamcomicjumpnanoc580.jpg" alt="" /></a></div>
<div style="text-align: center;"><small> </small><em><small>Click to Barbarian-size</small></em></div>
Curious about the variety of artistic and thematic comic book styles you'll experience once you get your hot little hands on Twisted Pixel's action-platformer, <a href="http://www.joystiq.com/tag/comic-jumper"><em>Comic Jumper</em></a><em>?</em> The game's second overworld was recently revealed <a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots">in screenshots</a> and <a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/">concept art</a>, and ... well, we sure hope the estate of Robert E. Howard never sees this particular stage, as it clearly parodies his beefy, Cimmerian brainchild. Heck, the comic's named <em>Nanoc: The Obliviator</em> -- flip it around, and you get <em>Conan</em>. (Actually, you get <em>Rotaivilbo Eht: Conan</em>, but ... well, two of those words aren't words.)<br />
<br />
Check out both galleries below to get a sense of what the world of <em>Nanoc</em> is going to look like, then check out Twisted Pixel's in-depth preview on <a href="http://twistedpixelgames.com/CJ-comic2-reveal.htm">the game's official website</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/">Comic Jumper: Nanoc the Obliviator (screenshots)</a></strong></p><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961147"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/cj-screen2-15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961148"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/cj-screen2-14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961149"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/cj-screen2-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961150"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/cj-screen2-5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-screenshots/#2961151"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/cj-screen2-13_thumbnail.jpg" alt="" title="" /></a></div><br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/">Comic Jumper: Nanoc the Obliviator (concept art)</a></strong></p><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/#2961071"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/comic-jumper-nanoc-concept-12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/#2961080"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/comic-jumper-nanoc-concept-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/#2961081"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/comic-jumper-nanoc-concept-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/#2961053"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/comic-jumper-nanoc-concept-29_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/comic-jumper-nanoc-the-obliviator-concept-art/#2961054"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/comic-jumper-nanoc-concept-28_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/">Comic Jumper's second, totally barbaric comic style revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 May 2010 10:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twistedpixelgames.com/CJ-comic2-reveal.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19468595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/07/comic-jumpers-second-totally-barbaric-comic-style-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic</category><category>comic-jumper</category><category>conan</category><category>conan-the-barbarian</category><category>Microsoft</category><category>microsoft-game-studios</category><category>nanoc-the-obliviator</category><category>twisted-pixel</category><category>Twisted-Pixel-Games</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 07 May 2010 10:05:00 EST</pubDate></item><item><title><![CDATA[Interview: Twisted Pixel's Mike Wilford talks Comic Jumper]]></title><link>http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/</guid><comments>http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/#comments</comments><description><![CDATA[<div style="text-align: center;"><em><img width="580" vspace="0" hspace="0" height="250" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/comic-jumper-logo-580.jpg" alt="Comic Jumper" /><br />
</em></div>
<em>After a grinning Peter Molyneux told Joystiq that </em><a href="http://www.joystiq.com/tag/Comic-Jumper/">Comic Jumper</a><em> reminded him of a game he would have made twenty years ago (that's a compliment!), we stopped by developer Twisted Pixel's humble South by Southwest booth where CEO Mike Wilford told us about the encounter. "He gave us such a compliment, it was amazing!" Wilford said. After seeing what all the buzz was about, <a href="http://www.joystiq.com/2010/03/15/comic-jumper-first-video/">courtesy of a ten-minute demo</a>, we rapped all about </em>Comic Jumper's<em> roots, how Twisted Pixel has changed after the success of '</em>Splosion Man<em>, the return of 2D mascots (Hello, Sonic! Hello, Rocket Knight!), and where they find inspiration. Read on!</em><br />
<br />
<br />
<strong>Joystiq: What kind of games are you harkening back to with <em>Comic Jumper</em>? It looks like there's a little bit of everything in there. <br />
</strong> <br />
Mike Wilford: Definitely <em>Contra</em>, <em>Gunstar Heroes</em>, and a common theme across all of our games is that they're character-driven. We try to put a lot of personality and humor into the characters, so <em>Earthworm Jim</em> is a huge influence for us. Back in the day, there seemed to be a whole lot of mascot-type characters in games, like Mario, Sonic, all those things, and not many devs seem to be doing that anymore. We're trying to bring that back a little bit with our games. <b><br />
</b><p><a href="http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/" rel="bookmark">Continue reading <em>Interview: Twisted Pixel's Mike Wilford talks Comic Jumper</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/">Interview: Twisted Pixel's Mike Wilford talks Comic Jumper</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Apr 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19421947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/07/interview-twisted-pixels-mike-wilford-talks-comic-jumper/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Comic-Jumper</category><category>michael-wilford</category><category>Microsoft</category><category>sxsw</category><category>sxsw-2010</category><category>Twisted-pixel</category><category>Twisted-pixel-Games</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 07 Apr 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Reminder: 'Splosion Man is $5 this week]]></title><link>http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/</guid><comments>http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://majornelson.com/archive/2010/02/01/deal-of-the-week-splosion-man.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/splosionmantitle02012010.jpg" alt="" /></a></div>
We told you <a href="http://www.joystiq.com/2010/01/26/splosion-man-splores-5-price-point-next-week/">last week</a>, but with <a href="http://www.joystiq.com/tag/mass-effect-2"><em>a certain something</em></a> likely taking up every ounce of delicious brain juice you've got right now, we felt it prudent to put out a reminder. '<a href="http://www.joystiq.com/tag/splosion-man"><em>Splosion Man</em></a>, Twisted Pixel's game of splodey splendor, is <a href="http://majornelson.com/archive/2010/02/01/deal-of-the-week-splosion-man.aspx">50 percent off this week</a> on Xbox Live, bringing it down to a very reasonable 400<img src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> price tag. If you haven't bothered to check it out yet -- it <em>is </em><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-splosion-man/">one of 2009's best games</a>, y'know -- then there's really no excuse now. <br />
<br />
Shortcut: <a href="http://marketplace.xbox.com/en-US/games/offers/00000001-0000-4000-8000-00005841098f?cid=SLink">Add Splosion Man to your download queue</a> [Xbox.com]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/">Reminder: 'Splosion Man is $5 this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/01/deal-of-the-week-splosion-man.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19339967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/01/reminder-splosion-man-is-5-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deal-of-the-week</category><category>splosion-man</category><category>Twisted-Pixel-Games</category><category>xbla</category><category>xbox-live</category><category>xbox-live-arcade</category><category>xbox-live-deal-of-the-week</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 01 Feb 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[The Maw developer's 'Splosion Man is real, real weird]]></title><link>http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/</guid><comments>http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/#comments</comments><description><![CDATA[<div align="center"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/splosion.man.040209-580px.jpg" /><br />
<div align="left">Two days, two games starring heroes who explode, neither of them jokes. We caught <a href="http://www.joystiq.com/tag/explodemon"><em>Explodemon!</em></a> but managed to miss <em><a href="http://www.joystiq.com/tag/the-maw">The Maw</a> </em>creator Twisted Pixel's intentionally cheeky announcement of a game called <em>'Splosion Man </em>amid the <a href="http://www.joystiq.com/tag/april-fools-09">April Fools mess</a>. We surely didn't miss the follow-up confirmation that -- bizarre as it sounds -- the game is real.<br /><br />Planned for Xbox Live Arcade, the game is "a 2.5D action/platformer based around the simple concept of 'splosions and the ridiculousness that ensues," according to its developer. Born of an experiment conducted <a href="http://www.youtube.com/watch?v=cWXe4CKKf9o">too close to the sun</a>, the titular Man will run through levels destroying everything in his wake, including the scientists trying to capture him. They're reduced to "<a href="http://www.imdb.com/title/tt0716909/">chunks of ham and ribeyes</a>, the smell of their destruction terrifying, but also a little succulent."<br /><br />From the sound of things, the game will be heavily focused on racking up points based on destruction, but will also feature large-scale boss battles and story sequences integrated into gameplay. Twisted Pixel is planning four-player co-op (yes, there are three other 'splody guys) via local and Live play. Given the dev's <a href="http://xbox.joystiq.com/2009/02/04/world-at-war-and-the-maw-sit-atop-xbox-live-charts/">success</a> with <em>The Maw</em>, consider our interest sparked.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splosion-man/">'Splosion Man</a></strong></p><a href="http://www.joystiq.com/photos/splosion-man/#1536849"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/splosion-man---screen-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splosion-man/#1536850"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/splosion-man---screen-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splosion-man/#1536851"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/splosion-man---screen-05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splosion-man/#1468646"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/sman1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splosion-man/#1468647"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/sman4_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/">The Maw developer's 'Splosion Man is real, real weird</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Apr 2009 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1506438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/02/the-maw-developers-splosion-man-is-real-real-weird/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>splosion-man</category><category>the-maw</category><category>twisted-pixel</category><category>twisted-pixel-games</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 02 Apr 2009 18:50:00 EST</pubDate></item><item><title><![CDATA[The Maw takes on Brute Force expansion this Wed.]]></title><link>http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/</guid><comments>http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_ff4392da"><param name="wmode" value="transparent" /><param name="movie" value="http://www.viddler.com/simple/ff4392da/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/ff4392da/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_ff4392da" wmode="transparent"></embed></object></center>Twisted Pixel Games just announced that <a href="http://www.joystiq.com/tag/the-maw"><em>The Maw</em>'s</a> Brute Force expansion - the <a href="http://www.joystiq.com/2009/01/27/three-maw-deleted-scenes-coming-to-marketplace/">first of three</a> "deleted scenes" - will release to the Xbox Live Marketplace this Wednesday, February 18th.<br /><br />For 100<img border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/microsoftpointslogosmall.gif" /> ($1.25), the Brute Force downloadable content embiggens <em>The Maw </em>experience by adding new puzzles, new cinematics and new characters including the robotic <a href="http://www.joystiq.com/photos/the-maw-brute-force/1363124/full">Brute Soldier</a>. We <a href="http://www.joystiq.com/2009/01/21/x3f-tv-xbla-in-brief-the-maw/">fell in love</a> with the overeating purple blob when it released last month, so it's good to see Twisted Pixel supporting the game with relatively affordable DLC. Inexpensive content is always welcome. <a href="http://www.joystiq.com/2006/04/03/download-oblivions-horse-armor-for-a-price/">Overpriced DLC</a> can continue to stay away.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/">The Maw takes on Brute Force expansion this Wed.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Feb 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1462179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/16/the-maw-takes-on-brute-force-expansion-this-wed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brute-force</category><category>the-maw</category><category>twisted-pixel</category><category>twisted-pixel-games</category><category>xbla</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 16 Feb 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Pixel already has The Maw DLC plans]]></title><link>http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/</guid><comments>http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://kotaku.com/5136210/three-new-levels-coming-to-the-maw-via-dlc"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/sitmawma.jpg"  alt="" /></a><br />
<div align="left">Twisted Pixel Games' <a href="http://www.joystiq.com/tag/the-maw"><em>The Maw</em></a>, featuring everyone' favorite one-eyed purple monster with an enormous appetite, will be expanding in the not so distant future with new downloadable content. According to <a href="http://kotaku.com/5136210/three-new-levels-coming-to-the-maw-via-dlc">Kotaku</a>, Twisted Pixel already has three pieces (Brute Force, River Redirect and The Speeder Lane) of DLC planned for release. Each will be a new level, come with a new achievement and cost 100 Microsoft points. Nom, nom, nom.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/">Twisted Pixel already has The Maw DLC plans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jan 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5136210/three-new-levels-coming-to-the-maw-via-dlc>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1440878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/26/twisted-pixel-already-has-the-maw-dlc-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>maw</category><category>the-maw</category><category>twisted-pixel</category><category>twisted-pixel-games</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 26 Jan 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[The Maw developer not keen to idea of Community Games]]></title><link>http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/</guid><comments>http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/community-games/" rel="tag">Community Games</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2009/01/22/maw-dev-skeptical-about-community-games/#more-17459"><img hspace="0" vspace="4" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/themawmonster3.jpg" alt="" /></a><br />
<div align="left">In a comment made to <a href="http://multiplayerblog.mtv.com/2009/01/22/maw-dev-skeptical-about-community-games/#more-17459">MTV Multiplayer</a>, CEO and software engineer Michael Wilford of Twisted Pixel Games (the team behind recent XBLA release <a href="http://www.joystiq.com/tag/the-maw"><em>The Maw</em></a>) admitted that the <a href="http://www.joystiq.com/tag/community-games">Community Games</a> program is less than appealing and that they're happy developing on the XBLA with Microsoft support. Partly due to the fact that the Community Games program is <a href="http://www.joystiq.com/2009/01/13/community-games-devs-still-in-the-dark-on-sales-figures/">shrouded in mystery</a>.<br /></div>
</div>
<br />"I like the looks of the business model, but Community Games face[s] the same problem PC web portals do," said Wilford, "which is an open platform and an overabundance of not-so-stellar games." He continues, "we may develop for Community Games at some point, but XBLA is very successful partly because it is a closed and tightly managed portfolio of games." Adding that, with their relationship with Microsoft, they hope to continue "down the XBLA path."<br /><br />We tend to agree with Wilford. The new Community Games section is a great opportunity for start ups, offers great potential and is generally a good program for up and comers. But the sheer amount of titles and amount of lower quality games tarnishes the program's goal. What say you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/">The Maw developer not keen to idea of Community Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jan 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2009/01/22/maw-dev-skeptical-about-community-games/#more-17459>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1438321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/23/the-maw-developer-not-keen-to-idea-of-community-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-games</category><category>the-maw</category><category>twisted-pixel-games</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 23 Jan 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[Get'em boy! 'The Maw' dragged to the XBLA]]></title><link>http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/</guid><comments>http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://majornelson.com/archive/2009/01/21/arcade-the-maw.aspx"><img width="415" vspace="4" hspace="4" height="229" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/themawandfrank415.jpg" /></a><br /> </div>
Update: According to Major Nelson, <em>FunTown Mahjong</em> is actually supposed to release next week. Yay?<br /><br />This week, the Xbox Live Arcade is <a href="http://majornelson.com/archive/2009/01/21/arcade-the-maw.aspx">featuring</a> the <a href="http://xboxlive.ign.com/articles/912/912107p1.html">award-winning</a> independent 3D platformer, <em>The Maw</em>. Developed by <a href="http://www.twistedpixelgames.com/index.htm">Twisted Pixel Games</a>, <em>The Maw</em> features an adorable alien named Frank who is trying to find his way home after a failed kidnapping attempt finds him crash landed on a strange planet. As Frank, players will team up with a hungry purple creature named <em>Maw</em> who can be led around the world on an electronic leash and sent to devour everything in your path. Twisted Pixel promises a "lengthy" single-player campaign, "intense cutscenes" (Read: one of the first is a spoof on <em>Kill Bill</em>) and "cutting edge graphics." <em><a href="http://www.joystiq.com/tag/The-Maw/">The Maw</a></em> clocks in at nearly 150MB and will run gamers 800<img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> for the full version.<br /><br />Also, Major Nelson notes that another <a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> release should be on the service today. According to the Major, <em>FunTown Mahjong</em> is supposed to be available now, in <a href="http://majornelson.com/archive/2009/01/21/arcade-funtown-mahjong.aspx">all regions except Korea</a>, for 800<img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> but as of this story going live we have yet to see it online. <br /> <br /> <strong><a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d802584108C2?cid=MajorNelson&amp;partner=MajorNelson">Download a trial version of <em>The Maw</em> now.</a></strong><br /> <br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-maw-xbla-1/">The Maw (XBLA)</a></strong></p>
<a href="http://www.joystiq.com/photos/the-maw-xbla-1/859499/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/859498/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/859497/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/859496/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/859495/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-02_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/">Get'em boy! 'The Maw' dragged to the XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jan 2009 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2009/01/21/arcade-the-maw.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1435783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/getem-boy-the-maw-dragged-to-the-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>the-maw</category><category>twisted-pixel-games</category><category>x3f-twitter</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 21 Jan 2009 10:45:00 EST</pubDate></item><item><title><![CDATA[The Maw opens on Xbox Live Jan. 21]]></title><link>http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/</guid><comments>http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><em><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/themaw.jpg" /></em><br /></div>
<em>The Maw</em> isn't just the pink blob you see in the pic above. It's also the name of an action-platformer that sports some of the nicest production values we've seen in an Xbox Live Arcade title (you can get a sample <a href="http://www.twistedpixelgames.com/maw/screensandvideo.html">right here</a>). Developer Twisted Pixel Games has just revealed that we'll be able to see if the gameplay lives up to the graphics and stellar music when the game arrives on Jan. 21.<br /><br />So, that covers <em>next</em> Wednesday, but we're still wondering what's coming tomorrow.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/">X3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/">The Maw opens on Xbox Live Jan. 21</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jan 2009 09:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1428069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/13/the-maw-opens-on-xbox-live-jan-21/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>the-maw</category><category>twisted-pixel-games</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 13 Jan 2009 09:58:00 EST</pubDate></item><item><title><![CDATA[The Maw chomps its way to the XBLA Jan. 21st]]></title><link>http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/</guid><comments>http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://www.mawgame.com/"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/themaw29393.jpg" alt="" /></a><br />
<div align="left">Twisted Pixel Games <a href="http://www.mawgame.com/">just informed us</a> that their intergalactic, purple colored and completely original Xbox Live Arcade game <a href="http://www.joystiq.com/tag/the-maw"><em>The Maw</em></a> will be releasing to the Arcade next Wednesday, January 21st. <em>The Maw</em> will be priced at 800 Microsoft points and contain enough purple goo creatures to satisfy your need for purple goo creatures. Want more? How about these Twisted Pixel supplied (and completely random) <em>The Maw </em>facts and figures:<br /></div>
</div>
<ul>
    <li><em>The Maw</em> is comprised of over 900 animations, 1000 sound effects, 25 music tracks, 200 visual effects, and 150 models.</li>
    <li><em>The Maw</em> uses 85:1 compression technology making it a 150MB download. Without it, the game would be a chunky 2GB.</li>
    <li><em>The Maw </em>allows gamers to unlock free gamer pictures and a premium theme.</li>
    <li><em>The Maw</em> is a video game.</li>
</ul>

<ul> </ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/">The Maw chomps its way to the XBLA Jan. 21st</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jan 2009 18:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mawgame.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1427534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/12/the-maw-chomps-its-way-to-the-xbla-jan-21st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>the-maw</category><category>twisted-pixel</category><category>twisted-pixel-games</category><category>x3f-twitter</category><category>xbla</category><category>xbla-releases</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 12 Jan 2009 18:05:00 EST</pubDate></item><item><title><![CDATA[New video for The Maw]]></title><link>http://www.joystiq.com/2008/07/09/new-video-for-the-maw/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/new-video-for-the-maw/</guid><comments>http://www.joystiq.com/2008/07/09/new-video-for-the-maw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="415" height="273" id="viddler"><param name="movie" value="http://www.viddler.com/player/dd4c10ed/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/dd4c10ed/" width="415" height="273" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object></center>When we first <a href="http://www.joystiq.com/2008/06/12/new-xbla-game-the-maw/">set eyes</a> on <em>The Maw </em>we knew we were looking at something interesting and new. With a concept like "eat everything to change yourself and world, to get an alien home" it sounds like a winner. And now with <a href="http://www.mawgame.com/">some video</a> to go with the idea, we're almost sure it's going to be a winner. Using some sort of electrical tether that looks similar to something seen in the newest <a href="http://www.joystiq.com/2008/07/08/new-banjo-kazooie-videos-and-screens/ "><em>Banjo </em>trailer</a> the player swings and grapples around the world while directing the loveable purple glob to down useful items as needed.<br /><br />This looks really good, good enough, in fact to be one of the finalists in the PAX 10 indie game competition. Congrats to Twisted Pixel!<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/09/new-video-for-the-maw/">New video for The Maw</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jul 2008 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mawgame.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/new-video-for-the-maw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1250913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/new-video-for-the-maw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>the-maw</category><category>twisted-pixel-games</category><category>xbla</category><dc:creator><![CDATA[Terrence Stasse]]></dc:creator><pubDate>Wed, 09 Jul 2008 22:30:00 EST</pubDate></item><item><title><![CDATA[The Maw, you know: It's coming to XBLA]]></title><link>http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/</guid><comments>http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.twistedpixelgames.com/index.htm"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-01-490.jpg" alt="" /></a><br /></div>
"Full featured 3D action adventure" news now, with independent studio <a href="http://www.twistedpixelgames.com/index.htm">Twisted Pixel Games</a> announcing <em>The Maw</em>, a colorful new addition to <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a>'s future lineup. The titular maw refers to the gaping gob possessed by the pictured pet blob, capable of eating anything from a house to corn on a cob. (You can't unread that!)<br /><br />In their quest to guide adorable alien Frank back to his home, players will need to "harness The Maw's unstoppable growth and the incredible powers he earns," likely commanding him to strategically greet and eat creatures doubling as powerups. As you might expect, Twisted Pixel promises things like a "lengthy" single-player quest, "intense cutscenes" and "cutting edge graphics technology." We'll be sure to toss you scraps of info as soon as we learn more about <em>The Maw</em>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-maw-xbla-1/">The Maw (XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/the-maw-xbla-1/#859499"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/#859498"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/#859497"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/#859496"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-maw-xbla-1/#859495"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/the-maw-xbla-0612-02_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://www.xbox360fanboy.com/2008/06/12/new-xbla-game-the-maw/">X3F</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/">The Maw, you know: It's coming to XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jun 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.twistedpixelgames.com/index.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1223667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/the-maw-you-know-its-coming-to-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>The-Maw</category><category>Twisted-Pixel</category><category>Twisted-Pixel-Games</category><category>XBLA</category><category>Xbox-360</category><category>Xbox-Live</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 12 Jun 2008 21:00:00 EST</pubDate></item></channel></rss>