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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rayman Legends highlighted for Wii U, not necessarily exclusive]]></title><link>http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/</guid><comments>http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/rle3batcave_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; display:none; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 330px; " /><iframe frameborder="0" height="318" id="viddler-8b176246" mozallowfullscreen="true" src="http://www.viddler.com/embed/8b176246/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=30284429&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Ubisoft is "not really saying it's a Wii U exclusive," but <a href="http://joystiq.com/game/rayman-legends"><em>Rayman Legends</em></a> is certainly positioned as a major launch game for Nintendo's new hardware. Above: Senior Game Manager Michael Micholic gives us a brief recap of Rayman's next outing and some of the 3D enhancements made to the beautiful UbiArt framework.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/">Rayman Legends highlighted for Wii U, not necessarily exclusive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20256063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/11/rayman-legends-highlighted-for-wii-u-not-necessarily-exclusive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2012</category><category>michael-micholic</category><category>nintendo</category><category>rayman-legends</category><category>ubiart</category><category>ubisoft</category><category>wii-u</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 11 Jun 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins Collector's Edition is exclusive to Europe]]></title><link>http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/</guid><comments>http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/19/rayman-origins-collectors-edition-is-exclusive-to-europe/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/rayman-origins-ce-englishsmall.jpg" vspace="4" /></a></div>
Ubisoft's limbless helicopter-head hero is appearing with a little more physical fanfare in Europe. The publisher is wrapping his gorgeous return to 2D, <em>Rayman Origins</em>, in a Collector's Edition for Xbox 360 and PlayStation 3 this November. Even the packaging itself is special.<br />
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The quality of the 50-page art book will likely match the visuals we've seen coming from the UbiArt framework (which integrates high-resolution illustrations and pairs them with a skeletal animation system), and the soundtrack will probably be described as "whimsical," but forget all that. The box itself folds into a cute diorama depicting mischief makers Rayman and Globox.<br />
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Ubisoft has confirmed to Joystiq that this edition of <em>Rayman Origins</em>, currently listed at GBP 54.99 on <a href="http://www.amazon.co.uk/Rayman-Origins-Collectors-Xbox-360/dp/B005NXX87Q/ref=sr_1_2?s=videogames&amp;ie=UTF8&amp;qid=1316902879&amp;sr=1-2">Amazon UK</a>, is only coming to Europe -- soon to be the origin of quite a few imports, we imagine.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/">Rayman Origins Collector's Edition is exclusive to Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Oct 2011 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20085726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/20/rayman-origins-collectors-edition-is-exclusive-to-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collectors-edition</category><category>europe</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rayman-origins</category><category>ubiart</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 20 Oct 2011 02:30:00 EST</pubDate></item><item><title><![CDATA[Ancel wants Rayman Origins' UbiArt to be open-source]]></title><link>http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/</guid><comments>http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/rayman713.jpg" vspace="0" /></a></center>
The UbiArt technology, which is currently being put to use on <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a>, will be as free and open as the space between Rayman's hand and body, if Michel Ancel has his way. Speaking to Develop, he expressed his desire to release the framework as open-source, to benefit other developers keen on making animated 2D games.<br />
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"If you look at the best artists at Disney for example," Ancel told <a href="http://www.develop-online.net/news/38204/Ancel-wants-UbiArt-tech-to-be-free-for-all">Develop</a>, "they create incredible books and artwork and share their processes - it's interesting because those same people are happy to look at how other artists are developing their style. That whole medium has evolved on the basis of sharing ideas. But in games we lock it all in a black box and keep it to ourselves." Ancel hopes that the tools will inspire small devs: "It is more interesting to have a community and share our content."<br />
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When <em>Rayman Origins</em> was first <a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/">announced</a> at E3 2010, it was accompanied by samples of other 2D games with varying art styles also made in the UbiArt framework. Even so, this plan hasn't actually been finalized yet. While he believes the technology will be offered freely, Ubisoft executives still have to make the final decision about licensing terms.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/">Ancel wants Rayman Origins' UbiArt to be open-source</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jul 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19990634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/13/ancel-wants-rayman-origins-ubiart-to-be-open-source/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>michel-ancel</category><category>microsoft</category><category>nintendo</category><category>open-source</category><category>playstation</category><category>ps3</category><category>rayman</category><category>rayman-origins</category><category>ubiart</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jul 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins to be 'a big event,' Ubisoft CEO says]]></title><link>http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/</guid><comments>http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-6_530x330.jpg" style="width: 530px; height: 330px; " /></em></a></div>
<div style="text-align: left; ">
	Pictured above: Rayman, floppy-haired hero and decliner of limbs, along with dim-witted partner in mischief, Globox.<br />
	<br />
	They've been missing since <a href="http://www.joystiq.com/2010/12/22/rayman-origins-a-no-show-for-holiday-2010/">December 2010</a>, but we're happy to report that they're not dead. In an <a href="http://www.mcvuk.com/features/911/25-Years-of-Ubisoft">MCV</a> interview published today, Ubisoft CEO Yves Guillemot said <em>Rayman Origins</em> was "very much" a Michel Ancel project. So, a bizarre information blackout following <a href="http://www.joystiq.com/2010/06/25/ancel-working-with-small-team-on-beyond-good-and-evil-2/">a promising announcement</a> was to be expected.<br />
	<br />
	"There will be a new Rayman game, Rayman Origins, by Michel Ancel," Guillemot said. "It will be HD in 2D and it will be a big event for the whole industry." It's unclear whether the game will still be episodic, as originally planned, or if it will still be a downloadable title. Ubisoft has not answered any of our specific questions regarding <em>Rayman Origins</em> during the last three months.<br />
	<br />
	Aside from being a return to Rayman's roots, the game serves as a showcase for the UbiArt development framework, which allows the incorporation of detailed drawings from a variety of sources into a skeletal animation system. In other words: game so, so pretty.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/">Rayman Origins to be 'a big event,' Ubisoft CEO says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Apr 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19907584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/08/rayman-origins-to-be-a-big-event-ubisoft-ceo-says/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>episodic</category><category>michel-ancel</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>rayman-origins</category><category>ubiart</category><category>ubisoft</category><category>xbla</category><category>xbox</category><category>yves-guillemot</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 08 Apr 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins slapped on XBLA, PSN this Christmas, other platforms possible]]></title><link>http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/</guid><comments>http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/rayman7610.jpg" /></a></center>Rayman and Globox will be slapping everything in sight as soon as this holiday season. The <a href="http://raymanorigins.uk.ubi.com/2010/07/02/about-the-game/">"about" page</a> for <em><a href="http://joystiq.com/game/rayman-origins">Rayman Origins</a></em>, the new 2D Rayman revival, reveals that the first episode is scheduled for a Christmas release, with "the rest" to follow in 2011. Ubisoft specified releases on "HD Consoles" for the platformer, with Wii, PC, iPad, and 3DS in consideration as well.<br />
<br />
The page also reveals that the Ubiart framework used by Origins' five-person team to create the game will be released open-source next year, allowing users to design levels and characters. Not only is Ubisoft making a <a href="http://www.joystiq.com/tag/scott-pilgrim-vs-the-world">convincingly indie-style game</a>, it's going to release tools to let you make indie games.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/">Rayman Origins (XBLA, PSN)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148357"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148358"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148359"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148360"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-origins-xbla-psn/#3148361"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/raymanorigins2010-06-14-5_thumbnail.jpg" alt="" title="" /></a></div><br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/">Rayman Origins slapped on XBLA, PSN this Christmas, other platforms possible</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Jul 2010 11:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19543288/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/06/rayman-origins-slapped-on-xbla-psn-this-christmas-other-platfo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>Platformer</category><category>playstation</category><category>ps3</category><category>Q4-2010</category><category>Rayman</category><category>Rayman-Origins</category><category>Release-date</category><category>Ubiart</category><category>Ubisoft</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 06 Jul 2010 11:58:00 EST</pubDate></item><item><title><![CDATA[Rayman Origins begins episodic journey 'this year']]></title><link>http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/</guid><comments>http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/#continued"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/raymanorigins-ep.jpg" /></a></div>
We <a href="http://www.joystiq.com/2010/06/14/rayman-origins-in-development-from-michel-ancel-is-2d-and-beaut/">told you</a> it was beautiful -- but in case you didn't believe us, you can watch a trailer after the break. Ubisoft's <em>Rayman Origins</em> is a <em>gorgeous</em> game, and uses the new Ubiart framework to deliver "full HD" 1080p visuals. According to the team's <a href="http://ubi-art.uk.ubi.com/2010/06/14/how-about-a-schedule-and-a-format-for-rayman-origins/">official blog</a>, <em>Origins</em> will be delivered as episodes "because big games take a long time to make" and "episodes also let us imagine a longer and more developed saga than with a more 'classical' format."<br />
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Although specifics weren't mentioned, it's easy to imagine that <em>Origins</em> will end up on services like PSN and XBLA as a downloadable game. The team appears to be aiming for a release "this year," which has our digital wallets quivering in anticipation.<p><a href="http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/" rel="bookmark">Continue reading <em>Rayman Origins begins episodic journey 'this year'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/">Rayman Origins begins episodic journey 'this year'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Jun 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19523128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/19/rayman-origins-begins-episodic-journey-this-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>playstation</category><category>ps3</category><category>rayman-origins</category><category>ubiart</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 19 Jun 2010 19:30:00 EST</pubDate></item></channel></rss>