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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Alien Swarm and Source-based SDK launching for free this Monday]]></title><link>http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/</guid><comments>http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/#continued"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarmheaderimg530px2.jpg" /></a></div>
In <a href="http://store.steampowered.com/news/4081/">an announcement</a> perhaps meant to obliterate the definition of "Valve Time," the publisher announced that <em>Alien Swarm</em> has been rebuilt in Source Engine and will be released -- for free, no less -- tomorrow, Monday, July 19. The team that originally built the mod for <em>UT2004</em> has since been hired on by Valve for work on the <em><a href="http://www.joystiq.com/game/left-4-dead">Left 4 Dead</a></em> series and <em><a href="http://www.joystiq.com/game/portal-2">Portal 2</a></em>, but luckily found enough time to move their game over to Valve's game engine between bouts of working on those <em>other two games</em>.<br />
<br />
If you're so inclined, you can pre-load <em>Alien Swarm</em> starting <em><a href="http://store.steampowered.com/app/630/">right now</a></em> before it goes live tomorrow. Oh! And when it does go live, Valve will also release the full SDK for the game, allowing users to get a more thorough look at what makes the game tick. Us? We're just excited to blast swarms of aliens with the totally insane looking flamethrower seen above. Hit the break for a trailer of the game in action.<br />
<br />
[Thanks, Morey]<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/alien-swarm-source/">Alien Swarm (Source)</a></strong></p><a href="http://www.joystiq.com/photos/alien-swarm-source/#3182416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarm2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-swarm-source/#3182417"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarm3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-swarm-source/#3182418"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarm4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-swarm-source/#3182419"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarm5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alien-swarm-source/#3182420"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/alienswarmheaderimg530px_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/" rel="bookmark">Continue reading <em>Alien Swarm and Source-based SDK launching for free this Monday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/">Alien Swarm and Source-based SDK launching for free this Monday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Jul 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19558678/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/18/alien-swarm-and-source-based-sdk-launching-for-free-this-monday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien-swarm</category><category>pc</category><category>sdk</category><category>source-engine</category><category>steam</category><category>unreal-tournament-2004</category><category>valve</category><category>valve-software</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 18 Jul 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[GOG.com offers good ol' deal on Unreal titles]]></title><link>http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/</guid><comments>http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gog.com/en/page/unreal_week/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/unreal.deal.082809-580px.jpg" /></a><br />
<div align="left">Believe it or not, there was a time before <em><a href="http://www.joystiq.com/tag/unreal-tournament-iii">Unreal Tournament III</a> </em>when the series was (gasp!) not purely about multiplayer. It had ... a story. <em>This</em> story is about how the purveyors of good ol' games at <a href="http://www.gog.com/en/page/unreal_week/">GOG.com</a> remember these less competitive times, and want their patrons to, as well. So, from now through next Monday, August 31, the site is offering the plot-driven <em>Unreal </em>and <em>Unreal II: The Awakening </em>for $8.49 a pop.<br /><br />Of course, if you're still keen to revisit the transition into a tournament-play franchise, the first <em>Unreal Tournament </em>and still-quite-excellent <em>Unreal Tournament 2004 </em>are also being sold at the same low prices, through Monday. Us? We'll be playing other games, but are still glad we managed to make it through this post without referring to GOG.com's sale as an "unreal deal." (Wait, did that count?)</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/">GOG.com offers good ol' deal on Unreal titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Aug 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/page/unreal_week/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19144147/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/28/gog-com-offers-good-ol-deal-on-unreal-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-extremes</category><category>epic</category><category>epic-games</category><category>gog.com</category><category>good-old-games</category><category>unreal</category><category>unreal-2</category><category>unreal-tournament</category><category>unreal-tournament-2004</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 28 Aug 2009 23:00:00 EST</pubDate></item><item><title><![CDATA[Study finds 'action' video games can improve vision]]></title><link>http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/</guid><comments>http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nature.com/neuro/journal/vaop/ncurrent/full/nn.2296.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/vatsbehemoth.jpg" /></a><br /></div>
So, we've got good <em>and</em> bad news for you. First, the good news: A <a href="http://www.nature.com/neuro/journal/vaop/ncurrent/full/nn.2296.html">study conducted by the University of Rochester</a> has found that "the very act of action video game playing enhances contrast sensitivity." Rather, playing lots of <em><a href="http://www.joystiq.com/tag/call-of-duty"><em>Call of Duty</em></a></em> might actually help keep your eyes in shape and the contrasts in color sharp as you age. But now, the bad news: Those 100+ hours you sunk into <a href="http://www.joystiq.com/tag/fallout-3"><em>Fallout 3</em></a> may not have helped. <br /><br />The study explains that, of the "expert video game players" tested, the "VGP group" (group playing "action" games <em>Unreal Tournament 2004</em> and <em>Call of Duty 2</em>) exhibited "enhanced contrast sensitivity" versus the "NVGP group" (the folks playing "non-action" game <em>The Sims 2</em>), especially in the light of the population differences' interactions with spatial frequencies. Wait, WHAT?! <br /><br />In so many words, majority percentages of the "VGP group" were clustering together on the high end of the scale while "NVGP group" numbers were clustering on the other end. Professor Gary Rubin, of the University College London Institute of Ophthalmology, sums up these findings rather nicely, saying, "This is a small study, showing a small effect, but it was carefully done, and merits further investigation."<br /><br />[Via <a href="http://news.bbc.co.uk/2/hi/health/7967381.stm">BBC</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/">Study finds 'action' video games can improve vision</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Mar 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nature.com/neuro/journal/vaop/ncurrent/full/nn.2296.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1502477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/30/study-finds-action-video-games-can-improve-vision/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bethesda</category><category>Bethesda-Game-Studios</category><category>Bethesda-Softworks</category><category>call-of-duty</category><category>call-of-duty-2</category><category>eyesight</category><category>fallout-3</category><category>gary-rubin</category><category>images</category><category>research</category><category>RPG</category><category>the-sims-2</category><category>university-of-rochester</category><category>unreal-tournament-2004</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 30 Mar 2009 23:00:00 EST</pubDate></item><item><title><![CDATA[Scientists find red team is better than blue team (seriously)]]></title><link>http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/</guid><comments>http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://ap.google.com/article/ALeqM5gqY5c7T2oZnY3LdD5PymOI8I7a-gD9185LDG0"><em><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/redteamroolzlol.jpg" /></em></a><br /></div>
<em>Finally</em>. Proof that red team <em>roolz</em>. The scientific journal "Cyberpsychology &amp; Behavior" has published the results of a research study, finding that over the course of 1,347 matches of <em>Unreal Tournament 2004</em>, the <a href="http://ap.google.com/article/ALeqM5gqY5c7T2oZnY3LdD5PymOI8I7a-gD9185LDG0">red team beat the blue team 55% of the time</a>. Yes, this is actually what passes for science now.<br /><br />One neuroscientist reasons that the slight red team advantage may be psychological, as the color red could prove distracting to men, "possibly because men flush and turn red when they're angry." As silly as that sounds, the study parallels a <a href="http://news.bbc.co.uk/1/hi/sci/tech/4559071.stm">similar one performed in 2005</a>, where it was found that wearing red in real-life one-on-one sporting events increased the likelihood of victory.<br /><br />Acknowledging the findings of the research, <a href="http://www.joystiq.com/tag/epic">Epic Games</a> VP Mark Rein said they won't be changing the classic multiplayer colors of <em>Unreal Tournament</em> anytime soon. At least now you have an excuse for losing all the time, right blue team?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/">Scientists find red team is better than blue team (seriously)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jun 2008 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ap.google.com/article/ALeqM5gqY5c7T2oZnY3LdD5PymOI8I7a-gD9185LDG0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1223835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/scientists-find-red-team-is-better-than-blue-team-seriously/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PC</category><category>research</category><category>science</category><category>unreal-tournament-2004</category><category>ut2k4</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Thu, 12 Jun 2008 15:55:00 EST</pubDate></item></channel></rss>