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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ronimo celebrates a year of Awesomenauts, with more on the way]]></title><link>http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/</guid><comments>http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/"><img alt="Ronimo celebrates a year of Awesomenauts, with more on the way" class="hidden" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/ronimoawesomenautsyear.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/KOa8IHvGRLE?wmode=opaque" width="530"></iframe></center>

<center style="text-align: left;"><br />
Ronimo Games has shared this video on the first anniversary of its latest title <a href="http://joystiq.com/game/awesomenauts"><em>Awesomenauts</em></a>, featuring a look at all of the game's iterations over its history. From early alpha builds to the release version and then the various skins and updates, you can watch the awesomeness increase in front of your eyes.<br />
<br />
Ronimo promises more is coming to the world of <em>Awesomenauts</em>. Update 1.18 is currently in testing, and it will add a balance overhaul and <a href="http://www.youtube.com/watch?v=qwj85mmYuxI">a Leon Pirate skin</a> into the game that will replace all of that character's audio. Admiral Swiggins, the winning character from the "Design Your Own Awesomenaut" contest, is also set to release soon.</center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/">Ronimo celebrates a year of Awesomenauts, with more on the way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20556715/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/ronimo-celebrates-a-year-of-awesomenauts-with-more-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>admiral-swiggins</category><category>awesomenauts</category><category>mac</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>release</category><category>ronimo</category><category>ronimo-games</category><category>skins</category><category>updates</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 May 2013 02:00:00 EST</pubDate></item><item><title><![CDATA[Path of Exile version 1.0 is six months away, one expansion per year after]]></title><link>http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/</guid><comments>http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/" target="_self"><img alt="Path of Exile plans version 10 in six months, and then one expansion per year" data-src-height="363" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/pathofexilegdc.jpg" /></a></div>The free-to-play action RPG <a href="http://joystiq.com/game/path-of-exile"><em>Path of Exile</em></a> went into open beta this past January, and the next step is putting together a version 1.0, Grinding Gear Games co-founder Chris Wilson told us this week at GDC 2013. Starting with about 250,000 registered players, the game has since grown up to around 2 million, with the devs fixing bugs and providing weekly patches since then.<br /><br />The weekly patches, which have been adding new skills and items to the game, will continue to roll out. But version 1.0 is going to be the game's full release, when the "open beta" tag comes off, and the game "will be reviewable," according to Wilson. The update will add a full story to the game's Act 3, including lots of new monsters and items, and "do the stuff we had to cut corners on" throughout the game's development, Wilson said.<br /><br />After that, "we intend to do expansions over the next five to ten years," Wilson told us. The team has no set plans for releases, and if they can put a major feature together in less time, then Wilson says they'll do it. The game already had a lot of success with "races," which are <a href="http://www.pathofexile.com/seasons">special events that challenge players</a> to speedrun the game under special conditions. But in general, he said, given the current player base, "adding a new act to the game is probably a once a year thing."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/">Path of Exile version 1.0 is six months away, one expansion per year after</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 30 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20523376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/30/path-of-exile-version-1-0-is-six-months-away-one-expansion-per/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>chris-wilson</category><category>expansions</category><category>free-to-play</category><category>gdc</category><category>gdc-2013</category><category>gdc2013</category><category>grinding-gears-games</category><category>patch</category><category>path-of-exile</category><category>pc</category><category>release</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 30 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Street Fighter X Mega Man V2 slides in for free on Jan. 18]]></title><link>http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/</guid><comments>http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/14/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/sfmm.jpg" /></a></div>Capcom crossover <a href="http://www.joystiq.com/tag/street-fighter-x-mega-man"><em>Street Fighter X Mega Man</em></a> picks up a free V2 update on Friday, January 18, via its <a href="http://www.capcom-unity.com/mega_man">group page</a> on Capcom Unity. While we can't exactly gnash our fangs over a freebie like <em>SFxMM</em>, there's no doubt V2 brings some very welcome fixes and additions.<br /><br />None more so than the addition of passwords, meaning we don't have to start the game from scratch every time we exit it. That's something that happened a heck of a lot to us because of accidentally pressing the insta-shutdown Escape button, but thankfully V2 remedies this too; now Escape and F12 bring up prompts making sure you want to exit or reset respectively.<br /><br />Other minor adjustments include better support for controllers, the ability to capture screenshots (via F9), and a buff for M Bison -<a href="http://www.youtube.com/watch?v=GlhOUyy4wbs"> not that Bison ever needs one, of course</a>. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/">Street Fighter X Mega Man V2 slides in for free on Jan. 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jan 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20429122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/15/street-fighter-x-mega-man-v2-slides-in-for-free-on-jan-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>pc</category><category>street-fighter-x-mega-man</category><category>update</category><category>updates</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 15 Jan 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[New GameSpy owners Glu Mobile shut down multiplayer servers without notice]]></title><link>http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/</guid><comments>http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/"><img alt="New GameSpy owners Glu Mobile shut down multiplayer servers without notice" data-src-height="327" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/starwarsbattlefront.jpg" /></a></div>Players of quite a few old PC games, including <a href="http://joystiq.com/game/neverwinter-nights"><em>Neverwinter Nights</em></a>, <a href="http://joystiq.com/game/microsoft-flight-simulator-x"><em>Microsoft Flight Simulator X</em></a>, <a href="http://joystiq.com/game/swat-4"><em>SWAT 4</em></a>, <a href="http://joystiq.com/game/hidden-and-dangerous-2"><em>Hidden and Dangerous 2</em></a>, and <a href="http://joystiq.com/game/star-wars-battlefront"><em>Star Wars: Battlefront</em></a>, are reporting that the GameSpy-powered multiplayer servers behind those titles and more have been <a href="http://games.slashdot.org/story/12/12/07/2250252/gamespys-new-owners-begin-disabling-multiplayer-without-warning">shut off without notice</a>. The GameSpy service was sold to publisher Glu Mobile from IGN a little while ago, so it's that company that's apparently responsible for shutting down these servers.<br /><br />Another one of the games affected was <a href="http://joystiq.com/game/sniper-elite"><em>Sniper Elite</em></a>, and developer Rebellion says <a href="http://sniperelitev2.com/Forum/default.aspx?g=posts&amp;t=2062">its hands are tied</a>: Glu wants to charge a lot of money to turn the servers back on, and Rebellion doesn't have the resources to transfer the multiplayer on this old title to another service. Rebellion points out that fans of the game did get seven years of service for free. And while GameSpy's matchmaking is down, players of some of these games can still connect up online manually by IP.<br /><br />Angry players have taken to <a href="https://www.facebook.com/gamespytech">GameSpy's old Facebook page</a> to register their wrath, but there's no official response just yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/">New GameSpy owners Glu Mobile shut down multiplayer servers without notice</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamespy</category><category>glu-mobile</category><category>multiplayer</category><category>neverwinter-nights</category><category>online</category><category>pc</category><category>servers</category><category>sniper-elite</category><category>star-wars-battlefront</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 12 Dec 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation Home updated to version 1.7]]></title><link>http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/</guid><comments>http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/"><img alt="New features added to PS Home" data-src-height="336" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/nightclubx7playstationhome.jpg" /></a></div>PlayStation Home has <a href="http://blog.us.playstation.com/2012/09/11/playstation-home-update-to-v1-7-new-items-and-chances-to-win/">earned itself another global platform update</a>, bringing Sony's virtual environment to version 1.7. This update adds the Camera to the Emotes menu, so you can pull it out at any time and take some pictures of your bad virtual self. There are also improvements to the in-game item store, new animated items to buy and find, and some new features on the ignore and block system, as well as some general stability improvements.<br /><br />You can download and install the update on PlayStation Home right now. There are also some new deals and sales going on for Home's various virtual areas (like the x7 nightclub, above), but we'll let you find those for yourself. After all, exploration is what really draws players into Home, right? There <em>is</em> something that draws players into Home, right? We're pretty sure there must be something.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/">PlayStation Home updated to version 1.7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Sep 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20322391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/13/playstation-home-updated-to-version-1-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>in-game-items</category><category>playstation</category><category>playstation-blog</category><category>playstation-home</category><category>ps3</category><category>sony</category><category>store</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 13 Sep 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Diablo 3 patch incoming, real-money auction house still without launch date]]></title><link>http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/</guid><comments>http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/24/diablo-3-getting-fixes-patch-real-money-auction-house-still-not/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/diablo3patchincoming.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 337px; " /></a></div>Blizzard has made <a href="http://us.battle.net/d3/en/forum/topic/5149181449">a quick update on its forums</a> for <a href="http://joystiq.com/game/diablo-3"><em>Diablo 3</em></a> today, saying <a href="http://us.battle.net/d3/en/forum/topic/5149181449">a post-launch patch</a> could be ready as soon as next week. The patch, along with a number of server updates and other incoming fixes, will "further address client issues and apply additional bug fixes." One of the biggest issues is that, while the servers were bobbing up and down like buoys in the ocean last week, lots of players weren't able to earn achievements. Blizzard says it's still working on a solution.<br /><br />Meanwhile, the real-money auction house has yet to be given a release date. It was supposed to be online earlier this week, but was <a href="http://www.joystiq.com/2012/05/17/diablo-3-auction-house-delayed/">pushed back after launch last week</a>, and is now delayed indefinitely. "More information soon," says Blizzard.<br /><br />Finally, Blizzard claims it's following <a href="http://www.joystiq.com/2012/05/22/blizzard-diablo-3-account-compromises-historically-in-line-with/">the security concerns of players closely</a>. According to the company, there is no "server spoofing" going on, official Blizzard servers themselves haven't been compromised, and Blizzard Authenticators are still the best way to keep an account secure. There's no word on the PvP update or any post-launch content yet - Blizzard's main goal at this point is to make sure the game is running steadily and securely.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/">Diablo 3 patch incoming, real-money auction house still without launch date</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2012 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20244860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/24/diablo-3-patch-incoming-real-money-auction-house-still-without/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>Diablo-3</category><category>fixes</category><category>patch</category><category>pc</category><category>real-money-auction-house</category><category>server</category><category>servers</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 24 May 2012 22:15:00 EST</pubDate></item><item><title><![CDATA[Minecraft on XBLA working toward constant updates]]></title><link>http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/</guid><comments>http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/unscminecraft530px.jpg" style="width: 530px; height: 314px; " /></a></div>Xbox Live Arcade is an excellent platform that's delivered some of our favorite games over the years, but the approval process for XBLA titles (and their subsequent updates) isn't quite as <em>expedient</em> as other platforms. For ever-changing games like <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a>, where updates are as vital as they are frequent, this can create potentially destructive brand fragmentation where two distinctly difference experiences exist on two different platforms. <br /><br />Microsoft is aware of the issue, however, and as such will be streamlining the update process for 4J Studio's port of Mojang's runaway hit. "Microsoft knows that to do a similar thing that's on PC where they constantly update it, that's a very difficult thing to do on Xbox because you have to go through the full tests," said chief technology officer Paddy Burns during an interview with <a href="http://www.edge-online.com/news/minecraft-prompts-change-xbla-update-process">Edge</a>. "But they are quite keen to move towards that - they do see it as the future, so I think we might be the first to do constant updates."<br /><br />Realistically, Burns never expects updates for the XBLA port to come as frequently or as easily as on the PC, but he does believe that "every two months" is within the realm of possibility. Upon release, XBLA's version of <em>Minecraft</em> will be based on the Beta 1.6.6 version of the game, which released just before last year's E3. Burns hopes to reach parity with retail version 1.0 as quickly as possible. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/">Minecraft on XBLA working toward constant updates</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20153749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/21/minecraft-on-xbla-working-toward-constant-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4j-studios</category><category>microsoft</category><category>Minecraft</category><category>mojang</category><category>paddy-burns</category><category>patch</category><category>patches</category><category>updates</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 21 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[StarCraft 2's designer stands by tradition, promises updates 'soon']]></title><link>http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/</guid><comments>http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/starcraft2fighting.jpg" /></a></div>
To <a href="http://gameinformer.com/b/features/archive/2010/09/19/afterwords-starcraft-ii.aspx?PostPageIndex=1">hear </a><em><a href="http://gameinformer.com/b/features/archive/2010/09/19/afterwords-starcraft-ii.aspx?PostPageIndex=1">Starcraft 2</a></em><a href="http://gameinformer.com/b/features/archive/2010/09/19/afterwords-starcraft-ii.aspx?PostPageIndex=1"> designer Dustin Browder tell it</a>,<em> </em>creating games at Blizzard takes years of fighting and yelling rather than coding or creating art -- every little decision is a "a three-week or longer holy war." Browder says that the controversial decision to <a href="http://www.joystiq.com/2008/10/10/starcraft-2-to-be-released-as-a-trilogy/">release the RTS as three titles</a> was made to get the game out <em>faster</em> -- after all that arguing, Blizzard figured that it needed to release <em>something</em>, and if that had been the whole game, we'd have been waiting even longer. As it was, he says, "we wanted to get a product into consumers' hands sometime before the end of the decade. Even that we didn't quite make, I guess, but it was still sooner!"<br />
<br />
Browder answers fans' concerns about how closely the second game resembles the first by suggesting that adapting RTS competitors' innovations wouldn't have made the game more successful. "I haven't really seen another gameplay experience that's attracted millions of players with hundreds of thousands playing online," he says. "I have not seen someone else be successful by removing economy. I have not seen other RTSes be successful by removing micro."<br />
<br />
And finally, he says to look for future updates coming to the game, both <a href="http://www.joystiq.com/2010/09/18/starcraft-2-patch-1-1-going-live-next-tuesday/">in the form of patches</a> to Battle.net, and in the other versions. There's no timeline set yet for <a href="http://www.joystiq.com/2010/08/05/blizzard-now-moderating-inappropriate-starcraft-2-maps/">the paid user maps program</a>, but Blizzard is working on more art for modders, and updates "for our fans to get more value out of Battle.net." As for what updates will be in the second retail title, <em>Heart of the Swarm</em>, Browder seems to hint that Blizzard just hasn't decided yet. They must still be throwing things and yelling down in Irvine.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/">StarCraft 2's designer stands by tradition, promises updates 'soon'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Sep 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19643321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/22/starcraft-2s-designer-stands-by-tradition-promises-updates-so/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-net</category><category>blizzard-entertainment</category><category>dustin-browder</category><category>game-informer</category><category>interview</category><category>patches</category><category>pc</category><category>rts</category><category>Starcraft-2</category><category>starcraft-2-heart-of-the-swarm</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 22 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Review: APB (Day 4: Cards on the table)]]></title><link>http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/</guid><comments>http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/apbheader.jpg" /></div>
<div class="review-diary" style="float: left;">
<h3>Review Diary</h3>
<ul>
    <li><a href="http://www.joystiq.com/2010/07/06/review-apb-day-1-welcome-to-san-paro/">Day 1: Welcome to San Paro</a></li>
    <li><a href="http://www.joystiq.com/2010/07/07/review-apb-day-2-enforcers-get-enforcin/">Day 2: Enforcers, get enforcin'</a></li>
    <li><a href="http://www.joystiq.com/2010/07/08/review-apb-day-3-choose-your-illusion/">Day 3: Choose your illusion</a></li>
    <li><a href="http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/">Day 4: Cards on the table</a></li>
</ul>
</div>
<em>This is the final part of a four-day review diary about the first MMO from developers Realtime Worlds, </em><a href="http://joystiq.com/game/apb">APB</a><em>.</em><br />
<br />
One of the hardest parts about reviewing an MMO is that the genre takes full advantage of being online and persistent. Because players need to log in to an updated client every time, developers can quickly and relatively easily push out new bugfixes and content with regularity. Realtime Worlds has already released <a href="http://na.apb.com/en/news/release-notes/2010/07/06/1-2-1-41-patch-notes">one patch post-release</a> for <em>APB</em>, and while I've talked about <a href="http://www.joystiq.com/2010/07/07/review-apb-day-2-enforcers-get-enforcin/">certain issues with repetitive gameplay</a> and <a href="http://www.joystiq.com/2010/07/08/review-apb-day-3-choose-your-illusion/">earning customization levels</a>, both of those issues can be fixed with updates if the developers choose to do so.<br />
<br />
So the final question in reviewing an MMO isn't necessarily if you should buy this game today or not. It's: Does the game offer enough promise to invest your time and attention? Future plans included, out of all the games you could spend your free time on, is <em>APB</em> capable of rewarding that investment with a quality experience?<p><a href="http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/" rel="bookmark">Continue reading <em>Review: APB (Day 4: Cards on the table)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/">Review: APB (Day 4: Cards on the table)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jul 2010 18:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19547377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/09/review-apb-day-4-cards-on-the-table/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>APB</category><category>customization</category><category>dave-jones</category><category>ea</category><category>ea-partners</category><category>gameplay</category><category>genre</category><category>issues</category><category>mmo</category><category>online</category><category>patches</category><category>pc</category><category>realtime-worlds</category><category>review</category><category>updates</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 09 Jul 2010 18:46:00 EST</pubDate></item><item><title><![CDATA[Divinity II: Flames of Vengeance add-on coming this August]]></title><link>http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/</guid><comments>http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinityiiflamesofvengeancelogo2.jpg" /></div>
If you just so happen to be the square wheel that couldn't get enough of <a href="http://www.joystiq.com/tag/divinity-2"><em>Divinity II: Ego Draconis</em></a> last year, you're in luck. Publisher dtp entertainment has announced that an add-on will be released later this year, adding more than 30 brand new quests and about 15 hours of gameplay to the RPG. <em>Divinity II: Flames of Vengeance</em> will see release on the PC and through the Xbox Live Marketplace, and will update the game's world of Rivellon a completely revamped engine (for graphical and performance upgrades) as well as new updates on characters familiar to players of the first game.<br />
<br />
There's no price yet, but it is targeted for a release in August 2010. In the meantime, you can browse the gallery below to see early screenshots of the add-on. Commenters have been saying to us that this game suffers from more than its share of bugs and issues, so maybe an engine revamp will help smooth that out.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/">Divinity II: Flames of Vengeance add-on</a></strong></p><a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/#2771036"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinity-ii---flames-of-vengeancescreenshot08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/#2771037"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinity-ii---flames-of-vengeancescreenshot01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/#2771038"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinity-ii---flames-of-vengeancescreenshot02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/#2771039"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinity-ii---flames-of-vengeancescreenshot03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-ii-flames-of-vengeance-add-on/#2771040"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/divinity-ii---flames-of-vengeancescreenshot04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/">Divinity II: Flames of Vengeance add-on coming this August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19384153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/divinity-ii-flames-of-vengeance-add-on-coming-this-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-on</category><category>august-2010</category><category>august2010</category><category>divinity-2</category><category>downloadable</category><category>dtp-entertainment</category><category>larian-studios</category><category>Microsoft</category><category>release-date</category><category>updates</category><category>xbla</category><category>xblm</category><category>xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 05 Mar 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[The best of WoW.com: June 23-30, 2009]]></title><link>http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/</guid><comments>http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><img alt="" src="http://www.blogcdn.com/www.wow.com/media/2009/06/ah062906thrall.jpg" /><br />
<div align="left">See that shocked look on Thrall's face above?  That guy's the leader of the Horde, and he just read (on <a href="http://wow.com">WoW.com</a>, of course) that for the first time, players of <em>World of Warcraft</em> will be able to switch their factions -- players will be able to leave his Horde, and those dirty Alliance might come to his side.  No wonder he's so shocked.  That story and more in this week's most popular posts from Joystiq's Azeroth-obsessed sister site.</div>
</div>
<h2>News</h2>
<ul>
    <li><a href="http://www.wow.com/2009/06/29/faction-changes-coming-to-the-world-of-warcraft/">Faction changes coming to World of Warcraft</a><br />Horde can be Alliance, Alliance can be Horde, cats and dogs sleeping together!  It's lunacy!</li>
    <li><a href="http://www.wow.com/2009/06/24/patch-3-2-ptr-unveils-tier-9-sets/">Patch 3.2 PTR unveils Tier 9 sets</a><br />The next level of epic armor is coming to the game in the latest content patch...</li>
    <li><a href="http://www.wow.com/2009/06/24/patch-3-2-ptr-tier-9-set-names/">Patch 3.2 PTR Tier 9 set names</a><br />...And it's got a great set of lore names to go with along with it.</li>
    <li><a href="http://www.wow.com/2009/06/29/patch-3-2-upcoming-engineering-changes/">Patch 3.2 upcoming Engineering changes</a><br />Big changes for one of the game's most popular professions.</li>
    <li><a href="http://www.wow.com/2009/06/29/exodus-punished-for-exploiting-yogg-saron-encounter/">Exodus punished for exploiting Yogg-Saron encounter<br /></a>After a guild accomplishes a world-first achievement kill, Blizzard determines they didn't quite follow the rules.<a href="http://www.wow.com/2009/06/29/exodus-punished-for-exploiting-yogg-saron-encounter/"><br /></a></li>
</ul>
<h2>Features</h2>
<ul>
    <li><a href="http://www.wow.com/2009/06/28/patch-3-2-ptr-tauren-druid-conversation-may-reveal-lore-and-exp/">Patch 3.2 PTR: Tauren Druid conversation may reveal lore and expansion secrets</a><br /> A pair of Druids chatting in the new content patch might hint at the future of the game.</li>
    <li><a href="http://www.wow.com/2009/06/18/the-overachiever-guide-to-midsummer-fire-festival-achievements/">The OverAchiever: Guide to Midsummer Fire Festival achievements</a><br />Azeroth is heating up with the Fire Festival -- here's how to get everything done this week.</li>
    <li><a href="http://www.wow.com/2009/06/27/arcane-brilliance-more-questions-than-answers/">Arcane Brilliance: More questions than answers</a><br />Our Mage columnist didn't get all his questions answered in Blizzard's recent Q&amp;A article about the class.</li>
    <li><a href="http://www.wow.com/2009/06/24/patch-3-2-ptr-new-heirloom-items-gallery/">Patch 3.2 PTR: New heirloom items gallery</a><br />A pictoral look at some new heirloom items headed to the game.</li>
    <li><a href="http://www.wow.com/2009/06/25/wow-casually-what-patch-3-2-means-for-casuals/">WoW Casually: What Patch 3.2 means for casuals</a><br />Oh, you don't raid five times a week? Patch 3.2 has something for you as well.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/">The best of WoW.com: June 23-30, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Jul 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wow.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19082692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/01/the-best-of-wow-com-june-23-30-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>banned</category><category>best-of</category><category>changes</category><category>exodus</category><category>faction-changes</category><category>guild</category><category>joystiq</category><category>patch</category><category>patch-3.2</category><category>ptr</category><category>public-test-realm</category><category>punished</category><category>roundup</category><category>suspension</category><category>updates</category><category>world-of-warcraft</category><category>wow.com</category><category>yogg-saron</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 01 Jul 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[The best of WoW.com: May 19-26, 2009]]></title><link>http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/</guid><comments>http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><strong><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/welcometowowcom-590.jpg" alt="" /></strong><br />
<div align="left">Just in case you haven't heard, things are hopping over at Joystiq's sister site WoW.com (formerly WoW Insider).  Not only are we continuing to post the most constant and in-depth news and views about the biggest game in the world (though <a href="http://www.joystiq.com/2009/01/04/wii-sports-is-best-selling-game-of-all-time-according-to-vgchar/">not the best selling</a> -- maybe we'll have to start a <em>Wii Sports</em> Insider, too), but we've now <a href="http://profile.wow.com">got your chance to head over</a> and start up your own<em> WoW</em> blog, track your characters online, and even follow your friends and their activities ingame. Read our most popular posts from the past week below, and then head on over and make your own.<br /></div>
</div>
<h2>News</h2>
<ul>
    <li><a href="http://www.wow.com/2009/05/20/welcome-to-wow-com/">Welcome to WoW.com!</a><br /> Yes, WoW Insider has undergone a facelift. And we've got some new junk in the trunk too, actually.</li>
    <li><a href="http://www.wow.com/2009/05/22/patch-3-2-details-released/">Patch 3.2 details released</a><br /> Information from Blizzard about the game's next big content patch: a new BG, a new instance.</li>
    <li><a href="http://www.wow.com/2009/05/22/more-information-on-3-2-release-date-coliseum-new-battleground/">More information on 3.2 release date, Coliseum, new battleground</a><br /> Filling in some of the blanks on what's in patch 3.2.</li>
    <li><a href="http://www.wow.com/2009/05/19/patch-3-1-2-goes-live-today/">Patch 3.1.2 goes live today</a><br /> Meanwhile, the Equipment Manager finally goes into the game, along with a few other changes.</li>
    <li><a href="http://www.wow.com/2009/05/22/insider-trader-jewelcrafting-nerf-incoming/">Insider Trader: Jewelcrafting nerf incoming</a><br /> Blizzard's taking the nerf bat to jewelcrafters and their prismatics.<br />  </li>
</ul>
<h2>Features</h2>
<ul>
    <li><a href="http://www.wow.com/2009/05/23/bolfang-and-the-future-of-the-horde-and-the-alliance/">Bolfang and the future of the Horde and the Alliance</a><br />Bolvar, one of the Alliance's biggest lore characters, is MIA. We wonder where he might be...</li>
    <li><a href="http://www.wow.com/help">WoW.com Help</a><br />Need to know how to get our new addon working or share your profile page with friends? Here you go.</li>
    <li><a href="http://www.wow.com/2009/05/22/phat-loot-phriday-porcelain-bell/">Phat Loot Phriday: Porcelain Bell</a><br />Our weekly loot spotlight column examines the most valuable gray in the game so far.</li>
    <li><a href="http://www.wow.com/2009/05/21/time-is-money-saronite/">Time is Money: Saronite</a><br />How to make some big bucks with some shiny ore.</li>
    <li><a href="http://www.wow.com/2009/05/23/forum-post-of-the-day-the-end-of-big-guilds/">Forum Post of the Day: The end of big guilds</a><br />The game seems targeted at making smaller, more flexible guilds the most successful.  Could giant megaguilds be a thing of the past?</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/">The best of WoW.com: May 19-26, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 May 2009 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wow.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1563092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/27/the-best-of-wow-com-may-19-26-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>blogs</category><category>help</category><category>horde</category><category>how-to</category><category>lore</category><category>news</category><category>patch-3.1.2</category><category>patch-3.2</category><category>profiles</category><category>speculation</category><category>updates</category><category>world-of-warcraft</category><category>wow</category><category>wow-com</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 27 May 2009 03:30:00 EST</pubDate></item><item><title><![CDATA[The best of WoW Insider: March 3-10, 2009]]></title><link>http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/</guid><comments>http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/js_freyaulduar.jpg" alt="" /><br /></div>
It's PTR time in the <em>World of Warcraft</em>, which means we're all checking out the next content patch before any of the changes go live (or are actually finalized). So now's the time for crazy stuff, whether it be testing out brand new bosses, seeing Warriors get a chance to break open Pally shields, or any of the other patch 3.1 lunacy. <a href="http://wowinsider.com">WoW Insider's got up-to-the-minute news</a> about all of it.<br />
<h2>News</h2>
<ul>
    <li><a href="http://www.wowinsider.com/2009/02/24/full-tier-8-armor-sets-beginning-to-emerge/">Full Tier 8 armor sets beginning to emerge</a><br />Gallery previews of the soon-to-be hottest armor in the game.</li>
    <li><a href="http://www.wowinsider.com/2009/03/03/ulduar-on-the-3-1-ptr-the-flame-leviathan/">Ulduar on the Patch 3.1 PTR: The Flame Leviathan</a><br />We walk you through the first boss in Ulduar, the game's next new raid instance.</li>
    <li><a href="http://www.wowinsider.com/2009/03/04/ulduar-on-the-3-1-ptr-ignis-the-furnace-master/">Ulduar on the Patch 3.1 PTR: Ignis the Furnace Master</a><br />Another big bad in the Titan-built Ulduar.</li>
    <li><a href="http://www.wowinsider.com/2009/03/06/patch-3-1-ptr-build-9658-warrior-changes/">Patch 3.1 PTR Build 9658 Warrior changes</a><br />Warriors can now remove Paladin shields? Yeah, that's a big change.</li>
    <li><a href="http://www.wowinsider.com/2009/03/04/retribution-dps-too-low/">Retribution DPS too low</a><br />Ghostcrawler comes out and says what Retadins everywhere are already thinking.</li>
</ul>
<h2>Features</h2>
<ul>
    <li><a href="http://www.wowinsider.com/guide-to-patch-3-1/">WoW Insider's Guide to Patch 3.1</a><br />Everything you need to know about the new patch, all in one place, and updated often.</li>
    <li><a href="http://www.wowinsider.com/2009/03/04/guildwatch-ok-ready-for-summon/">Guildwatch: Ok, ready for summon</a><br />Because, sometimes, you just need to revel in how petty and childish guild members can be.</li>
    <li><a href="http://www.wowinsider.com/2009/03/06/the-queue-hard-mode-is-hard/">The Queue: Hard mode is Hard</a><br />Among the Q&amp;A in our daily column, someone wants to know just how hard Ulduar really is.</li>
    <li><a href="http://www.wowinsider.com/2009/03/05/time-is-money-selling-your-quest-rewards/">Time is Money: Selling your quest rewards</a><br />Our new column on making money fast in-game tells you how to get the most out of quest spoils.</li>
    <li><a href="http://www.wowinsider.com/2009/03/03/shifting-perspectives-tanks-wrath-and-crushing-blows/">Shifting Perspectives: Tanks, Wrath, and crushing blows</a><br />Even Blizzard enjoyed this great column on how Tanks are handling the damage that gets thrown at them.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/">The best of WoW Insider: March 3-10, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Mar 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wowinsider.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1483996/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/11/the-best-of-wow-insider-march-3-10-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>features</category><category>guildwatch</category><category>news</category><category>patch-3.1</category><category>ptr</category><category>the-queue</category><category>time-is-money</category><category>ulduar</category><category>updates</category><category>world-of-warcraft</category><category>wow-insider</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 11 Mar 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[Four more Burnout Paradise updates incoming]]></title><link>http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/</guid><comments>http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.criteriongames.com/packs/coming_soon.php"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/burnouttroph.png" /></a></div>
Checked out CriterionGames.com recently? You might have noticed that they've completely revamped the site. Not only does it look swish and sexy, but it harbors some interesting information about upcoming <em>Burnout Paradise</em> content. You know, that game which came out in January but which people are still playing today? The game that's had copious amounts of free downloadable expansions and which was the first third party disc-based title to patch in trophies?<br /><br /><em>Four</em> new expansions are listed on the "coming soon" section of the new Criterion Games website. While at the moment they're simply numbered packs, they will be unveiled, one by one, over the next four fridays, starting on October 31st. The only other information we're given about these packs is that we expect to see them arrive in Spring 2009. So after all this year's great games are played and forgotten, we're convinced we'll still be playing <em>Burnout Paradise</em> well after a year since release.<br /><br />We'll keep you informed as and when these expansion packs are unveiled.<br /><br />[Thanks Andrew Gaspar]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/">Four more Burnout Paradise updates incoming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Oct 2008 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.criteriongames.com/packs/coming_soon.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1352518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/24/four-more-burnout-paradise-updates-incoming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burnout-paradise</category><category>criterion-games</category><category>EA</category><category>expansions</category><category>updates</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 24 Oct 2008 20:15:00 EST</pubDate></item><item><title><![CDATA[360 system update goes live, new features don't]]></title><link>http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/</guid><comments>http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://209.11.233.26/archive/2008/08/06/xbox-360-system-update-now-available-no-new-features-august-2008.aspx"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/360profile.jpg" /></a><br /></div>
Most of our posts are based around whipping you into a frenzy about some product (any one will do) so you'll go out and buy, buy, buy, shooting some much-needed muscle juice into our flagging economy. We do this because 1. We're incredibly patriotic and 2. We need Uncle Sam to keep turning a blind eye to the tens of millions of dollars we've hidden away in offshore companies all over the globe.<br /><br />But today we're actually trying to brace you for a disappointment: When you boot up your 360 today, Major Nelson tells us there's going to be a new system update. But, he adds, it does absolutely nothing. Well, it "prepares for future growth of the service," whatever that means. Sorry to be the bearers of bad news, we just didn't want to see your get your heart broken. Hey, maybe you could cheer yourself up with some spending? That always helps us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/">360 system update goes live, new features don't</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Aug 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://209.11.233.26/archive/2008/08/06/xbox-360-system-update-now-available-no-new-features-august-2008.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/360-system-update-goes-live-new-features-dont/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dashboard</category><category>new-xbox-experience</category><category>updates</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 06 Aug 2008 08:30:00 EST</pubDate></item><item><title><![CDATA[PS3 firmware version 2.42 is now live]]></title><link>http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/</guid><comments>http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/07/29/firmware-v242-now-available/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/625ps3xmb.jpg" alt="" /></a><br /></div>
Xbox 360 owners can keep their biannual complete overhaul of the dashboard and all its features, PS3 owners are getting their consoles spruced up every couple of weeks it seems. Why just this morning there was a brand new version of the console's firmware that made its way online.<br /><br />What new features can you expect? Well, according to Sony, 2.42 "improves the playback quality of some PlayStation 3 and PlayStation format software." ... Hey, we said the updates were frequent, we never said they weren't vague.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/">PS3 firmware version 2.42 is now live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Jul 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/07/29/firmware-v242-now-available/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1270696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/ps3-firmware-version-2-41-is-now-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>firmware</category><category>PS3</category><category>ps3-firmware</category><category>sony</category><category>updates</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 30 Jul 2008 10:15:00 EST</pubDate></item><item><title><![CDATA[Burnout Paradise's 'Cagney' update delayed on Xbox 360 until July 24]]></title><link>http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/</guid><comments>http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://criteriongames.com/article.php?artID=324"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/burnoutcag.jpg" /></a><br /></div>
Step right this way 360 owners, past the bearded woman, under the tent flap and into "Bizarro World!" In this world, 360 versions of things are always delayed, while PS3 players get to enjoy them first. Look, over there! That's a PS3 owner enjoying the new <em><a href="http://www.joystiq.com/tag/Burnout-Paradise/">Burnout Paradise</a></em> update "Cagney" <a href="http://blog.us.playstation.com/2008/07/10/burnout-paradise-codename-cagney-update-is-live/"><em>today</em></a>, and <em>you've</em> got to wait for it! And not just a few days like <a href="http://www.joystiq.com/2008/07/05/burnout-paradise-cagney-update-for-xbox-360-delayed-until-july/">we originally thought</a>! No, Criterion's now saying you're going to be waiting <a href="http://criteriongames.com/article.php?artID=324">until at least July 24</a>! The terror!<br /><br />And look, over there, it's ... actually, that's the only exhibit we've got, sorry folks. Drive safely don't forget that your ticket stubs are good for 50 percent off at Pizza In a Cup.<br /><br />[Thanks, SharpShooter]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/">Burnout Paradise's 'Cagney' update delayed on Xbox 360 until July 24</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Jul 2008 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criteriongames.com/article.php?artID=324>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1251528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/10/burnout-paradises-cagney-update-delayed-on-360-until-july-24/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burnout-paradise</category><category>criterion</category><category>patches</category><category>psn</category><category>updates</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 10 Jul 2008 13:55:00 EST</pubDate></item><item><title><![CDATA[2.40 is out, go download it now]]></title><link>http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/</guid><comments>http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firmware-updates/" rel="tag">Firmware Updates</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/newxmb2.jpg" /></div>
It's that time again, firmware update time. The huge one is finally here: <a href="http://www.joystiq.com/tag/2.40/">2.40</a>. So, without a doubt, we're sure you're all very anxious to go grab it already. Five bucks says most of you didn't even bother to read what is being written here and just saw the headline and ran off on us. We don't blame you. With that, we'll keep it short and enjoy our new firmware features.<br /><br />[Thanks Tim P., and everyone who sent this in!]<br /><br /><strong>Update:</strong> <em>Super Stardust HD</em> patch is live. The 255MB download will add trophies to your game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/">2.40 is out, go download it now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jul 2008 23:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1243084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/01/2-40-is-out-go-download-it-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.40</category><category>firmware</category><category>firmware-2.40</category><category>ps3</category><category>updates</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Tue, 01 Jul 2008 23:48:00 EST</pubDate></item><item><title><![CDATA[Team Fortress 2 Pyro update coming Thursday]]></title><link>http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/</guid><comments>http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/pyropic.jpg" alt="" /><br /></div>
We didn't think it possible to get <em>more</em> satisfaction out of setting people and property ablaze, but the eternal optimists at Valve are attempting to improve on the experience with an update to <em>Team Fortress 2</em>'s Pyro class, which the company has announced will arrive on Thursday. Expect the Axtinguisher (which sounds like something Strong Bad came up with) as well as two other weapons and 35 new achievements for the Fortress firebug.<br /><br />What's more, all Steam users will be able to try out the new enhancements with a free <em>Team Fortress 2</em> weekend beginning this Friday. (Note to new players: <em>TF2</em> is not always a hellish world of flame, populated only by masked men spraying fire in every direction. That will pass, we promise.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/">Team Fortress 2 Pyro update coming Thursday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Jun 2008 08:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1227710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/17/team-fortress-2-pyro-update-coming-thursday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>patches</category><category>PC</category><category>pyro</category><category>steam</category><category>team-fortress-2</category><category>updates</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 17 Jun 2008 08:10:00 EST</pubDate></item><item><title><![CDATA[Wii Shop Channel down for maintenance [update]]]></title><link>http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/</guid><comments>http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/channels/" rel="tag">Channels</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/wii_shop_maintenance_lg.jpg" alt="" /><br /></div>
<font color="red">Update:</font> Looks like the Wii Shop Channel is back up and running fine. <br /><br />Imagine our surprise when going online to check out <a href="http://www.joystiq.com/2008/04/21/vc-monday-madness-river-city-ransom-and-some-other-game/">this week's Virtual Console releases</a>, anxious to try <a href="http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/">the game</a> you all are undoubtedly looking forward to, when we see this screen. For shame, Nintendo, to play with our emotions and expectations. We <em>need</em> this game, so let us have it already!<br /><br />No word on when the maintenance will be over, but we'll keep checking it. If you notice before us, be sure to toss us <a href="http://www.joystiq.com/tips/">a tip</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/">Wii Shop Channel down for maintenance [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Apr 2008 18:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1173753/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/wii-shop-channel-down-for-maintenance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>maintenance</category><category>shop</category><category>updates</category><category>wii-shop-channel</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 21 Apr 2008 18:04:00 EST</pubDate></item><item><title><![CDATA[American PSN updates for March 20th]]></title><link>http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/</guid><comments>http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/store/" rel="tag">Store</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/derby425.jpg" alt="" /><br /></div>
Better <a href="http://www.joystiq.com/2008/02/05/flatout-demo-arriving-on-february-22nd/">late</a> than never right? <em>FlatOut: Head On</em> gets a free demo on the Store today. Check it out -- you may disagree (or agree) with our <a href="http://www.joystiq.com/2008/03/16/psp-fanboy-review-flatout-head-on/">review</a>! Visit <strong><a href="http://store.playstation.com/">store.playstation.com</a></strong> to start downloading.<br /><br /><strong>PSP Software:</strong><br />
<ul>
    <li><em>FlatOut: Head On</em> demo (free)</li>
    <li><em>Hot Shots Golf: Open Tee</em> full game ($10.99)</li>
</ul>
<strong>Game Videos:</strong><br />
<ul>
    <li><em>Patapon</em><br /></li>
    <li><em>Gran Turismo 5 Prologue</em></li>
    <li><em>Hot Shots Golf: Open Tee</em></li>
    <li><em>Ape Quest<br /></em></li>
</ul>
<strong>Wallpapers:</strong><br />
<ul>
    <li><em>Ape Quest</em></li>
    <li><em>Hot Shots Golf: Open Tee</em></li>
</ul>
<strong>Themes:</strong><br />
<ul>
    <li><em>Ape Quest</em></li>
</ul>
Enjoy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/">American PSN updates for March 20th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1145405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/20/american-psn-updates-for-march-20th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>releases</category><category>store</category><category>updates</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 20 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[DSF gets a new gallery system, overall +1 to style]]></title><link>http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/</guid><comments>http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/meta/" rel="tag">Meta</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/gallery_comment_lg.jpg" /><br /></div>
It seems like just today we were talking about how the gallery system received an overhaul at Wii Fanboy. Wait, it <a href="http://www.joystiq.com/2008/03/06/check-out-our-new-gallery-system/"><em>was </em>just today</a>! And, now, DS Fanboy gets the same treatment. It's a day of celebration! If you didn't catch the post over there, then here's what changes were made:<br />
<ul>
    <li>As you can see above, you may now comment on individual photos in the gallery</li>
    <li>You may now view photos in two distinct flavors: low-res and hi-res, allowing those of you with <em>teh 56K</em> to cruise around in our galleries and not worry about your computer blowing up</li>
    <li>We can now add captions on each individual photo in the gallery, allowing us to explain (when needed) what you're looking at and why it's interesting (to us, anyway)</li>
    <li>The color design of the gallery has also changed to an all-black affair, so hopefully that's better on your eyes than the all-white approach our galleries took before</li>
</ul>
And as with over there, we've embedded a gallery below so that you may go through and see all of the cool new stuff happening in our galleries. Now if you'll excuse us, we're going to start pouring the bubbly. Who wants some?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/">DSF gets a new gallery system, overall +1 to style</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Mar 2008 15:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1133575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/06/dsf-gets-a-new-gallery-system-overall-1-to-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gallery</category><category>update</category><category>updates</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 Mar 2008 15:17:00 EST</pubDate></item><item><title><![CDATA[Wii Menu gets updated, is now 3.2]]></title><link>http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/</guid><comments>http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/2008/02/25/wii-menu-receives-an-update-to-3-2/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/wiimenupdate.jpg"  alt="" /></a><br /></div>
We know that most of you are probably too busy to bother with a Wii Menu update that you suspect adds very little in the way of functionality. We just wanted to take a moment to tell you that your suspicions are entirely correct: That little blue glow promises only version 3.2, a Disc Channel change that lets you know when an inserted disk has an update on it. You may now return to ignoring it.<br /><br />To Zero Cool and the rest of you l33t hax0rs, worry not: The update apparently does nothing to impede the <a href="http://www.joystiq.com/2008/02/25/twilight-princess-exploit-leads-to-explosion-of-wii-hacks/"><em>Twilight Princess</em> hacks</a> we're sure you've all grown so fond of.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/">Wii Menu gets updated, is now 3.2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Feb 2008 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendowiifanboy.com/2008/02/25/wii-menu-receives-an-update-to-3-2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1125004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/26/wii-menu-gets-updated-is-now-3-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>twilight-princess-hacks</category><category>updates</category><category>Wii</category><category>wii-menu</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 26 Feb 2008 13:25:00 EST</pubDate></item><item><title><![CDATA[New Folding@Home update: nothing to write home about]]></title><link>http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/</guid><comments>http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><p align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/fold.jpg" /></p>
A minor update for <a href="http://www.joystiq.com/tag/Folding@Home/">Folding@home</a> dropped in this morning. In fact, the picture above pretty much sums up everything you'll need to know about the update. "Operations for handling network errors related to the uploading and downloading of work units have been improved." Exhilarating! Riveting, even. <br /><br />Though the update's description is vague, it does bring a bit of the "curiosity cat" out of us. Have you had many problems with downloading/uploading work units? Does this update relieve those network connection woes that have been keeping you up at night?<br /><br />[Thanks, SirRealVision!]<br /><br /><strong>P.S.</strong> Join our Folding team: #57793. All the cool kids are doing it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/">New Folding@Home update: nothing to write home about</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Feb 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1116260/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/15/new-folding-home-update-nothing-to-write-home-about/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>folding</category><category>folding-at-home</category><category>updates</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 15 Feb 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[Photo channel update avoidable and reversible]]></title><link>http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/</guid><comments>http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.nintendo.com/consumer/systems/wii/en_na/channelsPhoto.jsp#photo1.1"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/dv_cs_1211.jpg" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://www.digg.com/nintendo/Wii_Photo_Channel_1_0_Downgrade_Available'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>  The update that will make <a href="http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/">the Photo Channel lose MP3 support</a> is finally here, and we can only imagine how utterly gutted you are. Or maybe "utterly indifferent" would be more fitting.<br /><br />Fortunately, if you're like us and think this "upgrade" makes no sense (even though we don't even <em>use</em> the Photo Channel), there are steps you can take to resist switching to AAC compatibility. First, you can avoid downloading the Photo Channel 1.1 upgrade altogether, which is the easiest course of action, as this means you don't have to do <em>anything</em>. If it's too late and you've already downloaded the upgrade (for curiosity's sake, perhaps?), then you also have the option to downgrade the Photo Channel <em>back</em> to version 1.0, which allows MP3 playback. Just follow Nintendo's handy instructions <a href="http://www.nintendo.com/consumer/systems/wii/en_na/channelsPhoto.jsp#photo1.1">here</a> to get the downgrade.<br /><br />Of course, this will only work with Wiis sold before December 2007, so if you've gotten yourself a shiny new Wii for the holidays, you're out of luck.<br /><br />[Thanks, hollyw0od!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/">Photo channel update avoidable and reversible</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Dec 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.com/consumer/systems/wii/en_na/channelsPhoto.jsp#photo1.1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1060113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/11/photo-channel-update-avoidable-and-reversible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aac</category><category>mp3</category><category>Photo-channel</category><category>photochannel</category><category>updates</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Tue, 11 Dec 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Photo Channel to become less useful in December]]></title><link>http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/</guid><comments>http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/channels/" rel="tag">Channels</a></p><div align="center"><a href="http://wii.nintendo.com/photo_channel.jsp"><em><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/photochannel111307.png" alt="" /></em></a><br /></div>
Nintendo will be making some changes to the <a href="http://www.joystiq.com/2006/11/11/checking-out-the-wii-photo-channel/">Photo Channel</a> next month, including two neat features and one annoying feature. First, the neat feature: you'll be able to create your own Photo Channel icon for the Wii Menu from one of your pictures. Also, random song selection will be enabled for music files.<br /><br />But about those music files. The other feature seems to have been added with the best of intentions, but is a misstep as far as we're concerned: the MP3 support is being removed in favor of AAC format support. Nintendo cites the improved sound quality of AAC files versus MP3's, but the files won't sound very good at all <em>if you can't play them.</em> Unless the file is <a href="http://en.wikipedia.org/wiki/4%E2%80%B233%E2%80%B3">4'33"</a>, which may sound <em>even better.<br /><br /></em>The problem is that most of the AAC files on anyone's computer are songs downloaded from the <a href="http://www.apple.com/itunes/store/">iTunes Music Store</a>. These songs are protected by DRM and, thus, won't work if they are moved to a system that is not authorized by iTunes. Since there's no iTunes client for the Wii (only <a href="http://www.joystiq.com/2006/12/27/play-your-itunes-music-on-the-wii/">programs</a> that let you <a href="http://www.joystiq.com/2007/06/08/stream-itunes-to-your-wii/">stream</a> iTunes-controlled music), the files just won't do a thing.<br /><br />Only if you have ripped your CDs to AAC, or if you've paid <strike>out the extra</strike> <em>the same amount</em> for <a href="http://www.apple.com/pr/library/2007/05/30itunesplus.html">"iTunes Plus"</a> versions of your music will you be able to play AAC's. Unless Nintendo works some kind of DRM-breaking <em>magic</em>, which <em>won't happen. </em>Of course, if you're like us, this update probably won't impact you in any real way. We personally have never used the Photo Channel for <em>anything.</em><br /><br />[Via <a href="http://gonintendo.com/?p=29369">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/">Photo Channel to become less useful in December</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.nintendo.com/photo_channel.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1038472/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/photo-channel-to-become-less-useful-in-december/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aac</category><category>photo-channel</category><category>photochannel</category><category>updates</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Nov 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Warhawk 1.1 patch ready for download]]></title><link>http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/</guid><comments>http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center;"><a href="http://www.ps3fanboy.com/2007/11/02/warhawk-1-1-patch-available-today/"><span style="text-decoration: underline;"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/warhawkpatch490.jpg" alt="" /></span></a><br /></div>
If you've been looking for a good excuse to go back to <em><a href="http://www.joystiq.com/tag/Warhawk/">Warhawk</a></em>, you may have one today, as our dear friends at PS3 Fanboy <a href="http://www.ps3fanboy.com/2007/11/02/warhawk-1-1-patch-available-today/">are reporting</a> that the 1.1 patch for the game is available now. In case you've forgotten since we <a href="http://www.joystiq.com/2007/10/23/catching-up-with-warhawk-updates/">last talked about it</a>, the patch is largely under-the-hood fixes to improve performance. (We've put the full list after the jump.)<br /><br />As a reminder, as of today you'll also want to be on the lookout for "Arbiters," a crack team charged with infiltrating games and snuffing out shenanigans. They'll be keeping an eye peeled for cheating (which we bet will make them a fairly easy kill.)<p><a href="http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/" rel="bookmark">Continue reading <em>Warhawk 1.1 patch ready for download</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/">Warhawk 1.1 patch ready for download</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Nov 2007 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3fanboy.com/2007/11/02/warhawk-1-1-patch-available-today/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1028322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/02/warhawk-1-1-patch-ready-for-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>patches</category><category>ps3</category><category>updates</category><category>warhawk</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 02 Nov 2007 17:25:00 EST</pubDate></item><item><title><![CDATA[American PSN store gets Spyro in update, Europe gets more]]></title><link>http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/</guid><comments>http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><a href="http://www.ps3fanboy.com/2007/10/25/american-psn-update-for-october-25th/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/spyrothedragon.jpg" /></a>With just some wallpapers, trailers and PS Eye software, there's not a whole lot to crow about in the new <a href="http://www.ps3fanboy.com/2007/10/25/american-psn-update-for-october-25th/">PlayStation Network update</a> if you live in America. (Check the list after the break if you don't believe us.) Sure, you can drop $5.99 to play <span style="font-style: italic;">Spyro the Dragon</span>, and, yes, <span style="font-style: italic;">Spyro </span>is a really rad game. But it's not exactly a red-letter day.<br /><br />If you live in Europe though, <a href="http://www.ps3fanboy.com/2007/10/25/european-psn-updates-for-october-25th/">the update</a> was, dare we say, bountiful. First you've got three, count 'em, three PlayStation Eye games, <span style="font-style: italic;">Aqua Vita</span> (&pound;1.99), <span style="font-style: italic;">Operation Creature Feature</span> (&pound;3.49) and <span style="font-style: italic;">Trials of Topoq</span> (&pound;3.49). Then you've got demos for <span style="font-style: italic;">Tony Hawk's Proving Ground</span> and <span style="font-style: italic;">Ratchet and Clank Future: Tools of Destruction</span>. <br /><br />We'll get you next time, Europe ... next time.<p><a href="http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/" rel="bookmark">Continue reading <em>American PSN store gets Spyro in update, Europe gets more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/">American PSN store gets Spyro in update, Europe gets more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Oct 2007 12:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3fanboy.com/2007/10/25/american-psn-update-for-october-25th/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1022692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/26/american-psn-store-gets-spyro-in-update-europe-gets-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>playstationeye</category><category>PS3</category><category>psn</category><category>PSN-Thursday</category><category>psnstore</category><category>updates</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 26 Oct 2007 12:57:00 EST</pubDate></item><item><title><![CDATA[City of Heroes going back in time]]></title><link>http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/</guid><comments>http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><a href="http://www.cityofheroes.com/game_update11.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/cohmust1.jpg"  alt="" /></a><br /></div>
NCsoft has pulled the glasses off of its next update and revealed its secret identity. Issue 11, "A Stitch in Time," will allow players to travel into the past of the <em><a href="http://www.joystiq.com/tag/CityofHeroes/">City of Heroes</a> </em>universe and relive (or live for the first time) some of the major events that helped to shape Paragon City. <br /><br />Of course, there will also be the requisite new power sets ("Dual blades" is obvious, but we're curious about "Willpower") and enhanced customization of weapons to match the depth of the costume creation system in the game. It all sounds cool, but we're curious: Are any of you still playing <em>CoH</em>?<br /><br />[Via <a href="http://www.totalvideogames.com/news/City_Of_Heroes_Dials_Back_Time_12197_4286_0.htm">TVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/">City of Heroes going back in time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Oct 2007 15:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/game_update11.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1004315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/03/city-of-heroes-going-back-in-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cityofheroes</category><category>ncsoft</category><category>PC</category><category>updates</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 03 Oct 2007 15:58:00 EST</pubDate></item><item><title><![CDATA[PS3 gets firmware 1.92 [update]]]></title><link>http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/</guid><comments>http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=186922"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/ps3225.jpg" /></a>As you may have already discovered PS3 firmware update 1.92 is now live, and it's the best update ever. Why? Well, because the changelog wasn't released alongside the update, so 1.92 currently has the best feature of all: Possibility. A quick glance through <a href="http://www.neogaf.com/forum/showthread.php?t=186922">the NeoGAF forums</a> shows us that the update does everything from <span class="text_article_body">improving the internet browser to automatically powering off controllers to improving PS1 and PS2 support and <em>heating Toaster Strudels.</em><br /><br />So, no, we don't really know what it does at the moment. Do you have any ideas? Notice your PS3 acting strangely? Hopefully we'll know more later in the day.<br /><br /><strong>Update</strong>: So, Sony released the list of new features <a href="http://www.us.playstation.com/ps3/network/updates?DCMP=ILC-PS3_1304&amp;LINK=PS3SU">right here</a>. Apparently the only difference is that backwards compatibility for some PS2 titles has been improved.<br /><br />[Thanks, Ghost]<br /> </span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/">PS3 gets firmware 1.92 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Sep 2007 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=186922>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/980465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/04/ps3-gets-firmware-1-92/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>firmware</category><category>neogaf</category><category>ps3</category><category>updates</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 04 Sep 2007 08:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun patched [update]]]></title><link>http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/</guid><comments>http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://forums.shadowrun.com/forums/thread/108185.aspx"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/shadow.jpg" /></a><br /></div>
<em><a href="http://www.joystiq.com/tag/Shadowrun/">Shadowrun</a></em> players may have to drop one of their hobbies once they download the new title update. No, they won't be forced to quit the multiplayer FPS, they'll have to give up whatever they've been doing during the hours (OK, minutes) it takes to join a game. In the official <em>Shadowrun </em>forums, lead program manager <a href="http://forums.shadowrun.com/forums/thread/108185.aspx">"Kimona" says</a> that the new update is expected to improve wait times 200 to 300%. The post also promises improved sync times when new players join a game and changes to the party system. There are also some changes specific to Vista.<br /><br /><strike>Kimona isn't saying exactly what day next week the update will drop, but suffice it to say you had better put some major time into that "Bless This Mess" needlepoint over the weekend.</strike> Update: Doh, the patch is now live (and has been since yesterday!). Anyone notice improved wait times?<br /><br />[Via <a href="http://news.teamxbox.com/xbox/14063/Shadowrun-Title-Update-2-Coming-Next-Week/">Team Xbox</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/">Shadowrun patched [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jul 2007 15:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.shadowrun.com/forums/thread/108185.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/948989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/25/shadowrun-title-update-due-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PC</category><category>shadowrun</category><category>updates</category><category>vista</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 25 Jul 2007 15:27:00 EST</pubDate></item><item><title><![CDATA[Rumor: Starfox 64 update restores historically accurate slowdown?]]></title><link>http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/</guid><comments>http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=153239"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/starfox043007.jpg"  alt="" /></a>No word if this is a real issue or a <a href="http://www.neogaf.com/forum">NeoGAF</a> freakout, but if the perfect beauty of one of your <a href="http://www.joystiq.com/category/virtual-console">Virtual Console</a> games is in danger, it's our solemn duty to report on it. What is known is that Nintendo has issued an updated version of <em><a href="http://www.joystiq.com/search/?q=Star%20Fox%2064"><a href="http://www.joystiq.com/search/?q=StarFox%2064">StarFox 64</a></a></em>. What <em>isn't</em> known is what it does.<br /><br />NeoGAFfer Nuclear Muffin (judging by the name, a level-headed character) reported that after downloading the update this morning, he found the game slowing down in the same way the original Nintendo 64 version. Again, no idea if this is true, or if it's a delusion created by someone trying to find an effect of this update, but it's terrifying if true.<br /><br />Normally, we're <em>all about</em> accurate presentation of emulated games, but we have no problem with Nintendo fixing the resolution and speed of <a href="http://www.joystiq.com/tag/N64/">N64</a> games, because they totally need it. We really hope they haven't decided to <em>unfix</em> it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/">Rumor: Starfox 64 update restores historically accurate slowdown?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Apr 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=153239>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/885730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/30/rumor-starfox-64-update-restores-historically-accurate-slowdown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulation</category><category>fox</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>patch</category><category>patches</category><category>rare</category><category>slowdown</category><category>star</category><category>starfox</category><category>starfox 64</category><category>Starfox64</category><category>updates</category><category>vc</category><category>virtualconsole</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 30 Apr 2007 21:00:00 EST</pubDate></item><item><title><![CDATA[Crackdown update adds more gang drivers, multiplayer fixes]]></title><link>http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/</guid><comments>http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.majornelson.com/archive/2007/03/29/crackdown-auto-update.aspx"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/crackdown.jpg" /></a>Those of you giving <em>Crackdown</em> the first spin in a few days will notice an automatic update for the game, if, of course, you're connected to Xbox Live. Here's what it is not: <br /><br />1.The magical switch to activate the <a href="http://www.joystiq.com/2007/01/25/halo-3-beta-invite-guaranteed-in-every-copy-of-crackdown/"><em>Halo 3</em> beta.</a><br />2. The remaining <a href="http://www.joystiq.com/2007/02/13/remaining-crackdown-achievements-determined-by-observation/">100 Achievement Points.</a><br />3. The new multiplayer modes, 'gang reset' option or <a href="http://www.joystiq.com/2007/03/27/crackdown-updates-include-new-multiplayer-modes-gang-reset-op/">planes.</a><br /><br />Here -- according to Xbox Live Director of Programming <a href="http://www.majornelson.com/archive/2007/03/29/crackdown-auto-update.aspx">Major Nelson</a> -- is what the update does do:<br /><br />1. Makes some small technical fixes to "ensure a smoother online gameplay experience."<br />2. Increases the number of gang-controlled vehicles. ("Repo Man" Achievement hunters rejoice!)<br /><br />Sure, you could view this as a disappointment if you were hoping for some of the above <em>Crackdown</em> updates. But we eternal optimists choose to look at is as just more things we still have to look forward to! Huzzah!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/">Crackdown update adds more gang drivers, multiplayer fixes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2007 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/03/29/crackdown-auto-update.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/864049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/30/crackdown-update-adds-more-gang-drivers-multiplayer-fixes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>crackdown</category><category>microsoft</category><category>updates</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 30 Mar 2007 19:15:00 EST</pubDate></item><item><title><![CDATA[Splinter Cell: To 1080p or not to p]]></title><link>http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/</guid><comments>http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/splinter-cell-double-agent/" rel="tag">Splinter Cell: Double Agent</a></p><a href="http://www.gamepro.com/news.cfm?article_id=84037"><img width="425" vspace="4" hspace="4" height="255" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/sp1080p.jpg" /></a><br />Has the 1080p console era arrived sooner than expected, courtesy of Ubisoft? The above pic is screen cap from a debug copy of <em>Splinter Cell: Double Agent</em> for the Xbox 360 showing support for "true HD" (to use Sony's patronizing marketing terminology). <a href="http://www.gamepro.com/news.cfm?article_id=84037">GamePro</a> says they received confirmation from Ubisoft that the retail version will indeed support 1080p. Elsewhere, <a href="http://www.1up.com/do/newsStory?cId=3154515">1up</a> says their contact told them "No, it's 1080i" but admits things are pretty hectic at Ubi right now, so who knows? All acknowledge that 1080p support is useless without the necessary update Microsoft, expected some time in the near future (although GamePro theorizes that it could be included on the <em>Double Agent </em>disc). Even then, without an HDMI solution from MS, the much-hyped resolution would be possible only via the rare 1080p HDTV (Sharp?) that supports 1920x1080 via VGA input. <br /><br />Meanwhile, back in standard-def-trying-in-vain-to-read-that -<em>Dead</em>-<em>Rising</em>-text land, the po' folk are snickering because their snooty 720p neighbors now have to go out and buy a new TV if they want to remain on the bleeding edge of the 360 community.<br /><br />How many lucky bastards already have a 1080p HDTV and are just dying to put it to use? How many don't think they'll get a 1080p set for years?<br /><br /><em>Correction: As several readers have pointed out, only 1080p movies using the HD-DVD drive require HDMI. Games will work over both HDMI or VGA.</em><br /><br />[Thanks <a href="http://thejogblog.wordpress.com/">Luke</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/">Splinter Cell: To 1080p or not to p</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Oct 2006 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=84037>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/687429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/19/splinter-cell-to-1080p-or-not-to-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>double agent</category><category>DoubleAgent</category><category>splinter cell</category><category>SplinterCell</category><category>ubisoft</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Thu, 19 Oct 2006 04:30:00 EST</pubDate></item><item><title><![CDATA[Test Drive: Updated (already)]]></title><link>http://www.joystiq.com/2006/09/12/test-drive-updated-already/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/12/test-drive-updated-already/</guid><comments>http://www.joystiq.com/2006/09/12/test-drive-updated-already/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.ataricommunity.com/forums/showthread.php?t=538149"><img width="225" vspace="4" hspace="4" height="326" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/testd.jpg" /></a>In an era of over due patches (<em>Far Cry</em>, <em>Dead Rising</em>, etc.), credit Atari with <a href="http://www.ataricommunity.com/forums/showthread.php?t=538149">responding</a> to their customers in less than a week. Now that's an auto-update.<br /><br />[Thanks srw985]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/12/test-drive-updated-already/">Test Drive: Updated (already)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Sep 2006 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ataricommunity.com/forums/showthread.php?t=538149>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/12/test-drive-updated-already/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/667362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/12/test-drive-updated-already/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>test drive</category><category>TestDrive</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Tue, 12 Sep 2006 00:00:00 EST</pubDate></item><item><title><![CDATA[Circuit City back compat rip-off]]></title><link>http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/</guid><comments>http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://forums.xbox-scene.com/index.php?showtopic=544558"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/circcit.jpg" id="vimage_1" alt="" /></a>For the <a href="http://forums.xbox-scene.com/index.php?showtopic=544558">bargain price</a> of $28.99, the smiling crooks at Circuit City will help some gullible soccer mom install "backwards compatibility" on a newly purchased Xbox 360, despite the fact back compat updates are free via Xbox Live (or by mail for those without an internet connection). On a more positive note, a call to my local store confirmed that Circuit City <u>does not </u>charge Downes Syndrome kids double for all Xbox 360 related purchases. At least not yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/">Circuit City back compat rip-off</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Sep 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.xbox-scene.com/index.php?showtopic=544558>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/663502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back compat</category><category>BackCompat</category><category>big box</category><category>BigBox</category><category>circuit city</category><category>CircuitCity</category><category>rip-off</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Mon, 04 Sep 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Firmware 2.80 now available via Network Update [update 1]]]></title><link>http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/</guid><comments>http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><img width="425" vspace="4" hspace="4" height="185" border="0" align="middle" alt="Firmware 2.80 now available via Network Update" id="img2" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/2.jpg" /><br />Sony has released its new PSP firmware 2.80 update today. You can download it using the Network Update feature in your PSP.<br /><br />When updating, the firmware reads it contains the following features:<br />
<ul>
    <li>You can now download video and image content under [RSS Channel];<br /></li>
    <li>You can now register devices via a wireless LAN access point under [LocationFree Player];</li>
    <li>You can now play AAC files with file extension .3gp under [Music]; and<br /></li>
    <li>You can now play content saved in "Music," "Picture" and "Video" folders on a Memory Stick. (Apparently, this means you don't have to rename video files, and you can play them without using special folders.)</li>
</ul>
Sony recently announced its plans for the <a href="http://www.joystiq.com/2006/07/21/comic-con-new-firmware-new-demo-and-new-connectivity/">new upgrade at Comic-Con</a>. It will be interesting to see in the coming days whether Sony has addressed any of the recent <a href="http://www.joystiq.com/2006/07/20/emulated-2-71-better-than-the-real-thing/">breakthroughs</a> in the homebrew scene.<br /><br />[update 1: Fixed a misspelled word and hopefully clarified the post a bit.]<br /><br />[Thanks Chris]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/">Firmware 2.80 now available via Network Update [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Jul 2006 03:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/647520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/27/firmware-2-80-now-available-via-network-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.80</category><category>firmware</category><category>PSP firmware</category><category>PspFirmware</category><category>updates</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Thu, 27 Jul 2006 03:08:00 EST</pubDate></item><item><title><![CDATA[Uno matchmaking fix on the way]]></title><link>http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/</guid><comments>http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><em><a href="http://thrillskilla.wordpress.com/2006/05/11/uno/#comment-310"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" src="http://www.joystiq.com/media/2006/06/unoscreen.jpg" id="vimage_2" alt="" /></a><br />UNO</em> for Xbox Live Arcade (currently the game of choice for Xbox360Fanboy editorial meetings) is generally percieved as a successful take on the classic card game -- with one major flaw: gamers attempting to play a ranked match are thrown into their own lobby instead of being matched up, resulting in an annoying wait for competition. Fortunately Carbonated Games tells us a fix is near. <em>UNO</em> Program Manager Richard Thames Rowan posted the following response to complaints on <a href="http://thrillskilla.wordpress.com/2006/05/11/uno/#comment-310">K1lla's Xbox Domain</a>:<br /><br /><em>The UNO development team is aware of the problem that some people are having with matchmaking and has a fix going through certification right now. Hopefully, you'll see this roll out soon, so no need to email anyone.</em><br /><br />Finally, ranked matches without a 20 minute wait. There can be only one.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/">Uno matchmaking fix on the way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Jun 2006 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thrillskilla.wordpress.com/2006/05/11/uno/#comment-310>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/631871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/10/uno-matchmaking-fix-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bugs</category><category>fix</category><category>matchmaking</category><category>uno</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sat, 10 Jun 2006 16:00:00 EST</pubDate></item><item><title><![CDATA[360 BC update "in the next few weeks"]]></title><link>http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/</guid><comments>http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://gamerscoreblog.com/team/archive/2006/06/01/535135.aspx"><img width="425" vspace="4" hspace="4" height="97" border="1" align="middle" alt="Xbox 360 BC list last updated March 2006" src="http://www.blogcdn.com/www.joystiq.com/media/2006/06/360_BC_List_from_March.gif" /></a><br />
Thanks to the folks at the Gamerscore Blog, we've learned that the next Xbox back compat update "should be out in the next few weeks."<br />
<br />
In his earlier blast against BC, Peter Moore proclaimed that nobody is concerned about it anymore, but thankfully the gentler Gamerscore peeps have set the record straight, stating: "We know for a fact that there are <em>lots</em> of people who continue to care about backwards compatibility, including the 'Emulation Ninjas' who are working full time on the updates. And those of us posting on this blog. And, of course, many of you."<br />
<br />
We suppose quarterly updates to the BC list aren't TOO bad (hey, they sure beat semiannual dashboard updates), but getting more than a dozen titles to work each time would definitely help a lot more for those with original Xbox favorites they'd prefer to play on their new machines. Personally, this blogger would like to see the following titles added to the list: <em>Dead or Alive Ultimate</em>, <em>Doom 3</em>, <em>Capcom vs. SNK 2</em>, <em>Marvel vs. Capcom 2</em>, <em>Project Gotham Racing 2</em>, <em>LEGO Star Wars</em>, <em>Street Fighter Anniversary Collection</em>, <em>Soul Calibur II</em>, and <em>Capcom Classics Collection</em>. It may not be realistic to expect <em>Street Fighter</em> support when <em>Hyper Fighting</em> is set to hit Live Arcade sometime in the near future, but one can (vainly) hope.<br />
<br />
[Via <a href="http://www.majornelson.com/archive/2006/06/01/Back-Compat-Update.aspx">Major Nelson's blog</a>]<br />
<br />
<strong>See also:</strong><br />
<ul>
    <li><a href="http://www.joystiq.com/2006/06/01/xbox-bc-not-a-priority-says-moore/">Xbox BC not a priority, says Moore</a></li>
    <li><a href="http://www.joystiq.com/2006/02/24/no-black-on-360-till-ms-makes-it-so-or-a-sequel-comes-out/">No <em>Black </em>on 360 till MS makes it so... or a sequel comes out</a></li>
    <li><a href="http://www.joystiq.com/2005/12/01/us-360-backward-compatibility-list-shrinks/">US 360 backward-compatibility list shrinks</a></li>
    <li><a href="http://www.joystiq.com/2006/05/30/a-video-tour-of-the-xbox-live-spring-update/">A video tour of the Xbox Live Spring update</a></li>
    <li><a href="http://www.joystiq.com/2006/05/23/sfii-on-xbox-live-whats-taking-so-long/"><em>SFII </em>on Xbox Live: what's taking so long?</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/">360 BC update "in the next few weeks"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Jun 2006 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2006/06/01/535135.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/624583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/03/360-bc-update-in-the-next-few-weeks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back compat</category><category>BackCompat</category><category>backward compatible</category><category>backward-compatible</category><category>BackwardCompatible</category><category>backwards compatible</category><category>backwards-compatible</category><category>BackwardsCompatible</category><category>BC</category><category>blog</category><category>Capcom</category><category>Capcom Classics Collection</category><category>Capcom vs. SNK 2</category><category>CapcomClassicsCollection</category><category>CapcomVs.Snk2</category><category>Dead or Alive Ultimate</category><category>DeadOrAliveUltimate</category><category>Gamerscore</category><category>Hyper Fighting</category><category>HyperFighting</category><category>in the next few weeks</category><category>InTheNextFewWeeks</category><category>LEGO Star Wars</category><category>LegoStarWars</category><category>list</category><category>Live Arcade</category><category>LiveArcade</category><category>Marvel vs. Capcom 2</category><category>MarvelVs.Capcom2</category><category>Peter Moore</category><category>PeterMoore</category><category>Project Gotham Racing 2</category><category>ProjectGothamRacing2</category><category>quarterly</category><category>semiannual</category><category>SF II</category><category>SF III</category><category>SfIi</category><category>SfIii</category><category>Soul Calibur II</category><category>SoulCaliburIi</category><category>Street Fighter</category><category>Street Fighter Anniversary Collection</category><category>Street Fighter II</category><category>Street Fighter III</category><category>StreetFighter</category><category>StreetFighterAnniversaryCollection</category><category>StreetFighterIi</category><category>StreetFighterIii</category><category>titles</category><category>update</category><category>updates</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Sat, 03 Jun 2006 12:20:00 EST</pubDate></item><item><title><![CDATA[Yuji Naka confirmed to be leaving Sega to form Prope]]></title><link>http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/</guid><comments>http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=2969&amp;Itemid=2"><img hspace="4" height="311" border="1" align="right" width="225" vspace="4" alt="Yuji Naka strikes a pose" src="http://www.blogcdn.com/www.joystiq.com/media/2006/03/Yuji_Naka_Sega_of_Japan.jpg" /></a>Back in March, we heard rumblings that Sega stalwart Yuji Naka was planning to leave Sega to start his own studio. Today, that rumor's been confirmed.<br />
<br />
According to Next Generation, Naka's new company is called Prope, which means "'beside' and 'near' future." Prope's web site (not linked on Next Gen) apparently explains that the name was chosen "in the hopes of bringing game entertainment much closer to users, establishing closer ties between users and us, and creating near future entertainment."<br />
<br />
We're just happy that Naka is retaining some ties to his old corporate home thanks to a 10% contribution on Sega's part to prop up the emerging new independent studio (a concept which Sega seems to support with its developers). Unfortunately, as the firm "will commit to new IP," you shouldn't expect updates of Sega classic franchises from the old hand anytime soon. It will also be interesting to see who's guiding the new <em>Sonic</em> games as well. Prope will open for business on June 1st.<br />
<br />
[Thanks, <a href="http://www.8bitninja.com/">Sense</a>; via <a href="http://www.8bitninja.com/2006/05/08/yuji-naka-moves-on/">8-bit Ninja</a>]<br />
<br />
<strong>See also:</strong><br />
<ul>
    <li><a href="http://www.joystiq.com/2006/03/18/rumor-yuji-naka-set-to-leave-sega/">Rumor: Yuji Naka set to leave Sega</a></li>
    <li><a href="http://www.joystiq.com/2006/04/20/nights-into-dreams-onto-revolution/"><em>NiGHTS Into Dreams</em>, onto Revolution?</a></li>
    <li><a href="http://www.joystiq.com/2005/09/09/next-gen-sonic-to-be-re-invented-for-ps3-and-xbox-360/">Next-gen Sonic to be "re-invented" for PS3 and Xbox 360</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/">Yuji Naka confirmed to be leaving Sega to form Prope</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 May 2006 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=2969&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/616057/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/yuji-naka-confirmed-to-be-leaving-sega-to-form-prope/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beside</category><category>classic franchise</category><category>classic franchises</category><category>ClassicFranchise</category><category>ClassicFranchises</category><category>closer</category><category>closer ties</category><category>CloserTies</category><category>confirmed</category><category>contribution</category><category>developer</category><category>developers</category><category>future entertainment</category><category>FutureEntertainment</category><category>independent</category><category>IP</category><category>June 1</category><category>June 1st</category><category>June1</category><category>June1st</category><category>Naka</category><category>near future</category><category>NearFuture</category><category>new company</category><category>new IP</category><category>NewCompany</category><category>NewIp</category><category>Next Gen</category><category>Next Generation</category><category>NextGen</category><category>NextGeneration</category><category>NiGHTS</category><category>NiGHTS into Dreams</category><category>NightsIntoDreams</category><category>Prope</category><category>rumor</category><category>Sega</category><category>Sonic</category><category>studio</category><category>support</category><category>updates</category><category>Yuji Naka</category><category>YujiNaka</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Mon, 08 May 2006 12:20:00 EST</pubDate></item></channel></rss>