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Posts tagged usc

Living Game Worlds III: The Game Mechanics of Reality

Is the games industry burdened by its reliance on game mechanics? Speaking at the Living Games World Conference at Georgia Tech in Atlanta last week, Tracy Fullerton, a game design theorist and assistant professor at the University of Southern California Interactive Media Division, plead her case...

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flOw on Dec. 19 for PS3, 2 more titles from USC devs in the works

thatgamecompany's expansion of flOw onto PlayStation 3 has finally been targeted for release on December 19*. Coinciding with this announcement is word of a three-game deal signed between Sony and the former USC Interactive Media Division students who founded thatgamecompany. Details about the two...

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Joystiq interview: Jenova Chen

Xinghan (Jenova) Chen has big dreams. A recent graduate of the University of Southern California's School of Cinema & Television, Chen focused his master's thesis on changing how game designers look at difficulty and redefine the concept of Dynamic Difficulty Adjustment. With two award-winning...

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