In the panel "Funologists Live & In Person: Guerrilla Game Research," a group of experts took turns explaining methods for researching user experience in games that goes in some way beyond the normal focus groups and QA cycle. The often ad-hoc methods provide valuable data about gameplay at a...
Posted on Aug 31st 2014 2:36PM
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM