In the panel "Funologists Live & In Person: Guerrilla Game Research," a group of experts took turns explaining methods for researching user experience in games that goes in some way beyond the normal focus groups and QA cycle. The often ad-hoc methods provide valuable data about gameplay at a fr...
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM