<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Humble Indie Bundle 6 ends, earns over $2 million]]></title><link>http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/</guid><comments>http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/"><img alt="Humble Indie Bundle 6 ends, earns over $2 million" data-src-height="192" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/humblebundle6.jpg" /></a></div>316,258 individuals signed on for the latest Humble Indie Bundle, which is arguably the best Humble Indie Bundle yet. Humble Indie Bundle 6, which halted sales earlier this evening, managed to earn a total of $2,048,330.42 during the collection's sale.<br /><br />Humble Indie Bundle 6 <a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/">initially launched</a> with the starting lineup of <em>Rochard</em>, <em>Shatter</em>, <em>S.P.A.Z.</em>, <em>Torchlight</em>, <em>Vessel</em> and <em>Dustforce</em>. A week later, the bundle <a href="http://www.joystiq.com/2012/09/25/humble-indie-bundle-6-adds-bit-trip-runner-wizorb-more-goodnes/">expanded</a> to include <em>Bit.Trip Runner</em>, <em>Wizorb</em>, <em>Jamestown</em> and <em>Gratuitous Space Battles </em>for purchases equal or greater to the average sale price of the set. See? Best bundle yet!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/">Humble Indie Bundle 6 ends, earns over $2 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Oct 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20339940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip-runner</category><category>dustforce</category><category>gratuitous-space-battles</category><category>humble-indie-bundle</category><category>jamestown</category><category>rochard</category><category>shatter</category><category>spaz</category><category>torchlight</category><category>vessel</category><category>wizorb</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 02 Oct 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 devs ask you to ask them anything on Reddit]]></title><link>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</guid><comments>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/"><img alt="Humble Indie Bundle 6 devs ask you to ask them anything on Reddit" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/spaz.jpg" /></a></div>A few of the developers with games in <a href="http://www.joystiq.com/2012/09/25/humble-indie-bundle-6-adds-bit-trip-runner-wizorb-more-goodnes/">the rather fantastic</a> Humble Indie Bundle 6 are hosting an <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">AMA on Reddit</a> right now.<br /><br />In attendance is Runic Games co-founder Max Schaefer, representing <em>Torchlight</em> (and <em>Torchlight 2</em>, it seems); programmer Matt Bush and composer Terrence Lee of <em>Dustforce</em>'s Hitbox Team; Jan Achrenius and Sampsa Lehtonen of Recoil and <em>Rochard</em>; Mario Wynands of <em>Shatter</em>'s Sidhe, co-founders of MinMax Games Andrew Hume and Richard with <em>Space Pirates and Zombies</em>; and John Krajewski of Strange Loop Games representing <em>Vessel</em>.<br /><br />Already the developers are discussing the likelihood of their Linux games on Steam, the benefits of being in the Humble Indie Bundle, and answering programming and gameplay questions galore. If you want to know what engines these guys use, how they handle physics or what those space pirates are doing hanging out with zombies in the first place, head on over to <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">Reddit</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/">Humble Indie Bundle 6 devs ask you to ask them anything on Reddit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2012 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-me-anything</category><category>dustforce</category><category>hitbox-team</category><category>humble-indie-bundle-6</category><category>Linux</category><category>mac</category><category>minmax-games</category><category>pc</category><category>recoil-games</category><category>reddit</category><category>rochard</category><category>runic-games</category><category>shatter</category><category>sidhe</category><category>space-pirates-and-zombies</category><category>spaz</category><category>strange-loop-games</category><category>torchlight</category><category>Torchlight-2</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 26 Sep 2012 15:45:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 shatters spatial reasoning with torches, vessels, brooms]]></title><link>http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/</guid><comments>http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/"><img alt="Humble Bundle" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/humblebundle.png" /></a></div><a href="http://www.humblebundle.com/">Humble Indie Bundle part six</a> is live, and it's a good'un. The current bundle includes <em>Rochard, Shatter, S.P.A.Z., Torchlight</em> and <em>Vessel </em>for any price you pick. Paying more than the average (currently around $5) unlocks <em>Dustforce </em>as well. The bundle includes soundtracks for each game, excluding <em>Vessel</em>. Normally priced, all these games would cost $86, Humble Indie Bundle reminds us.<br /><br />As always, purchasers can decide how much of their payment goes to charity, the developers or Humble Indie Bundle itself. Humble Indie Bundle 6 will be live for 14 more days; check it out <a href="http://www.humblebundle.com/">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/">Humble Indie Bundle 6 shatters spatial reasoning with torches, vessels, brooms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20326687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>humble-indie-bundle</category><category>humble-indie-bundle-6</category><category>mac</category><category>pc</category><category>rochard</category><category>shatter</category><category>spaz</category><category>torchlight</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 18 Sep 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Indie Pitch: Vessel]]></title><link>http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/</guid><comments>http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/#comments</comments><description><![CDATA[<div style="text-align: left; "> <small><font class="Apple-style-span" color="#808080">Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Strange Loop Games explain how Fluros flourish in <a href="http://www.joystiq.com/game/vessel"><em>Vessel</em></a>, a liquid-physics puzzler for PC.</font></small></div><hr size="2" style="padding-left: 5px; " width="100%" /><div style="text-align: center; "></div><div style="text-align: center; "> <img alt="Image" height="270" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/vessel.png" style="margin:4px" width="530" /></div><strong>What's your game called and what's it about?</strong><br /><br />Our game is called <em>Vessel</em>. It's about a man with the power to create life, and all the consequences that ensue. As far as gameplay, it's a liquid-physics puzzle platformer.<br /><br /><strong>How would you describe the style of Vessel </strong>-<strong> steampunk? </strong>-<strong> and why did you decide to use that template?</strong><br /><br />It's a mechanical world. Steampunk is the closest pop culture reference, but we don't really call it that because steampunk brings to mind so many other connotations that aren't accurate for our game. We wanted to create a world where the machinery of the world was very exposed, meaning you could see the inner workings of all the machines, how things tick, grind and whir. The goal was to put the Fluros in this nice little mid-point, a contrast between Arkwright, the main character, and the machines of the world. Fluros are the bridge between them.<p><a href="http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/" rel="bookmark">Continue reading <em>The Joystiq Indie Pitch: Vessel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/">The Joystiq Indie Pitch: Vessel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Apr 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20226778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/29/the-joystiq-indie-pitch-vessel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fluros</category><category>joystiq-indie-pitch</category><category>pc</category><category>strange-loop-games</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 29 Apr 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[PSA: Vessel available on Steam and dev's site now, 10 percent off]]></title><link>http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/</guid><comments>http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel029_530x300.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 300px; " /></a></div>After a long development process that began in 2010, the debut title from indie developer Strange Loop Games, <em><a href="http://www.joystiq.com/tag/Vessel/">Vessel</a></em>, has been released.<br /><br />Nominated for an IGF award in Technical Excellence -- which is an award we win daily -- <em>Vessel </em>is available both on <a href="http://store.steampowered.com/app/108500/?snr=1_550_552&amp;utm_source=twitterfeed&amp;utm_medium=twitter">Steam</a> and via the <a href="http://www.strangeloopgames.com/">developer's own site</a>.<br /><br />To sweeten the watery deal, <em>Vessel</em> is available for 10% off its regular price. Purchasing the game from the developer will net you a DRM-free version and a Steam code. The promotion, which drops the game down to $13.49 from its original asking price of $15, ends on March 8. Act fast because ... uh, <em>something</em>, <em>something </em>sink or swim? <em>Vessel </em>is liquid-based, so the joke holds water.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/">PSA: Vessel available on Steam and dev's site now, 10 percent off</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184022/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/01/psa-vessel-available-on-steam-and-devs-site-now-10-percent-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>PSA</category><category>Steam</category><category>Strange-Loop-Games</category><category>vessel</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Thu, 01 Mar 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Vessel transforms from liquid to Steam on March 1]]></title><link>http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/</guid><comments>http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/24Yubu615mE" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/vessel.png" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><br />Indie studio <a href="http://www.strangeloopgames.com/">Strange Loop Games</a> has been working on <em><a href="http://www.joystiq.com/game/vessel/">Vessel</a> </em>since at least 2010, when it was nominated for the IGF award in Technical Excellence and was a finalist in the Indie Game Challenge -- and the game hadn't even been officially announced then. <em>Vessel </em>is now set to launch on Steam and through <a href="http://www.strangeloopgames.com/">Strange Loop</a> on March 1, and it has gameplay videos showing off its liquid-loving mechanics, as seen above and <a href="http://www.youtube.com/user/StrangeLoopGame?feature=watch">here</a>.<br /><br /><em>Vessel </em>follows inventor M. Arkwright as he explores an altered world of his own creation, where liquid-based Fluro machines work tirelessly across all industries. Strange Loop Games was founded by three former EA employees, John Krajewski, Martin Farren, Mark Filippelli, and a veteran visual artist, Milenko Tunjic, so you can bet nothing about <em>Vessel </em>will appear, ahem, <em>watered down</em>.<p><a href="http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/" rel="bookmark">Continue reading <em>Vessel transforms from liquid to Steam on March 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/">Vessel transforms from liquid to Steam on March 1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 22 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20154043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/22/vessel-transforms-from-liquid-to-steam-on-march-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>STEAM</category><category>strange-loop-games</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 22 Jan 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Vessel preview: Don't forget to hydrate]]></title><link>http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/</guid><comments>http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/"><img alt="Vessel" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel029_530x300.jpg" style="width: 530px; height: 300px; " /></a></div>
You know how they say that water is the essence of life? In <em><a href="http://www.joystiq.com/game/vessel/">Vessel</a></em>, water takes it one more step: It literally becomes life. Inventor Arkwright has invented what he calls Fluros, little creatures that attract any liquid around them and build them into a body. They're pretty great for doing work around his factory, especially because of their seemingly bottomless desire to step on buttons. Handily, Arkwright's entire factory seems to run on those little buttons.<br />
<br />
Relying on the little guys probably isn't the best idea, though. If <em>Fantasia</em> taught us anything, it's that employing vaguely magical automatons to do your dirty work always goes awry. Soon, the Fluros have taken over the factory and start wreaking havoc, breaking down a variety of large machines that the good inventor needs to keep things running smoothly. So, obviously, he must go on a 2D-platformer adventure to solve that not-so-little issue.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/">Vessel (XBLA / PSN / PC)</a></strong></p><a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/#4406693"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel006_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/#4406694"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel007_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/#4406695"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/#4406696"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel018_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vessel-xbla-psn-pc/#4406697"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/vessel029_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/" rel="bookmark">Continue reading <em>Vessel preview: Don't forget to hydrate</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/">Vessel preview: Don't forget to hydrate</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Aug 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20030746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/31/vessel-preview-dont-forget-to-hydrate/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>indiepub</category><category>microsoft</category><category>pax-prime-2011</category><category>pc</category><category>playstation</category><category>ps3</category><category>PSN</category><category>strange-loop-games</category><category>vessel</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Taylor Cocke]]></dc:creator><pubDate>Wed, 31 Aug 2011 21:30:00 EST</pubDate></item></channel></rss>