Posts tagged vicious-engine 
Vicious Engine 2 adds Wii, PS2 and PSP
[smilingsquid] Vicious Cycle today announced that the second iteration of its Vicious Engine is getting set to ... viciously tear apart the innards of the Wii, PlayStation 2 and PSP. Wait, that doesn't sound very nice at all! What we mean to say is that the engine that brought you Matt Hazard: Bloo...
Vicious Engine offered to PSP Minis developers
We've seen a few titles which will soon be offered as bite-sized PSP Minis, but a recent Vicious Cycle Software press release makes us think we're about to see a whole lot more. The company recently partnered up with Sony to grant access to its Vicious Engine to PSP Minis developers in order to "cr...
Hilton uses Vicious Engine for 'salt' training game
Click to Hilton-size Vicious Cycle Software has announced that Virtual Heroes used the Vicious Engine to craft a Hilton hotel employee training game, which we first reported in January. The press release notes that the PSP game, titled Hilton Garden Inn Ultimate Team Play -- catchy -- was deploye...
Moar Graffix! Vicious Engine 2 announced
The somewhat popular Vicious Engine (primarily a PSP and Wii development tool set) will be giving up its spotlight soon, with the announcement of the much newer and powerful Vicious Engine 2. Vicious Cycle Software revealed the Vicious Engine 2 will make its debut at this month's Game Developer C...
Wii pair getting Vicious, Engine that is
Smack Down Productions is doing its part to fill bargain bins with punny titles like Build-A-Bear: A Friend Fur All Seasons and Koh Lanta, a party game based on the French flavor of Survivor. Now the French developer is working on a pair of unspecified titles for the Wii, each based on "high-profi...
SCEE providing Vicious Engine to developers in India
In an effort to spur development on the PSP and PS2 platforms, Sony Computer Entertainment Europe has announced a partnership with Vicious Engine to game developers in India. There is a burgeoning games development scene in India, and Sony is trying to make it as easy as possible for developers to ...
Frozen Codebase, Vicious Engine liplock over Elements of Destruction
The bottle no longer spinning, its narrow mouth points squarely at Vicious Cycle as the company's middleware solution is taken in hand by developer Frozen Codebase to the closet for a little lovin'. The Green Bay, Wisconsin-based studio selected Vicious Cycle's increasingly popular (not to mention ...
Vicious Engine made available to Indiana University students
Developers Vicious Cycle Software have offered up the studio's cross-platform Vicious Engine middleware to students attending the Indiana University School of Education, giving those aspiring to a life of game development some helpful hands-on time with real-world tools. But don't go expecting t...
Joystiq Interview: Puzzle Quest, Vicious Cycle's Eric Peterson's 'Holy Grail'
On paper, the genre-bending Puzzle Quest: Challenge of the Warlords reads like a madman's manifesto, meshing together elements of classic puzzlers like Bejewelled with those more commonly associated with traditional RPGs for an experience that is anything but traditional. Nonetheless, the game prov...
Vicious Engine envisions creative Wii FPS controls
While at the Vicious Cycle booth, we got a chance to view at Vicious Engine, now working on the Wii, and how the team sees to implement controls for first-person and over-the-shoulder titles. Essentially, only the nunchuk is used for camera and movement. The top joystick moves and strafes your c...
