Posts tagged video-interview 
Call of Duty: Ghosts executive producer discusses next-gen transition, new engine
After the dust settled on last week's multiplayer reveal for Call of Duty: Ghosts, Infinity Ward executive producer Mark Rubin spoke with Joystiq about the franchise's new current- and next-gen engine, in-game female soldiers and the corporate culture at a very different-looking Infinity Ward ...
Activision Publishing CEO on Call of Duty: Ghosts investment, pre-order pacing and death threats
After dropping the mic and cutting to the first multiplayer reveal for Call of Duty: Ghosts yesterday, Activision Publishing CEO, Eric Hirshberg, spoke with Joystiq about the franchise's first console cycle refresh as a cultural icon. Earlier this month, Hirshberg noted that the transition ...
Ken Levine on tackling social issues: Games should not be 'restricted to a certain set of topics'
One of the most surprising things we discovered when playing through the first few hours of BioShock Infinite was the rampant presence of racism throughout the streets of Columbia, a society seemingly lifted to a higher standard in terms of technology but dragging its knuckles on the wrong side o...
Ken Levine on the evolving corporate culture of Irrational and hiring Rod Fergusson
"When you work at a company, people leave and people join. We were up to almost two hundred people at one point and just mathematically you're going to have some turnover," Irrational Games president and creative director Ken Levine told Joystiq when asked how the studio's corporate culture chang...
Video interview: Inside Halo 3: ODST
We train the lens on Bungie game designer Alex Pfeiffer and Microsoft global product manager Ryan Crosby for this look into the design and marketing of Halo 3: ODST, and the future of the franchise. Be sure to check out Joystiq's Halo 3: ODST Review, as well as in-depth analysis of the Campaign...
Video interview: Bethesda's Pete Hines on WET
We're calling it "this year's Mirror's Edge" -- WET is dripping with style, but will its unconventional controls and arcade-inspired combo system jive with mainstream gamers? We chatted with Bethesda's Pete Hines to talk about the publisher's late involvement with the A2M project. Below is a text e...
