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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wiikly Wares: Gradius Rebirth, Alex Kidd: The Lost Stars]]></title><link>http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/</guid><comments>http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/#comments</comments><description><![CDATA[<div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17690"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/gra02_gradius_rebirth_cg-wiikly-wares.jpg"  alt="" /></a><br /></div>
With the release of a glorious, space-faring shooter this week, we're subtly reminded just how much the Wiiware service has in common with the limitless and largely unexplored realm of outer space. Though there are several bright spots, most of it's just a cold, empty void. And you shoot everything in it.<br /><br /><strong>Wiiware<br /></strong><em>Gradius ReBirth</em> (<span>Konami, 1 player, 1000 Wii Points</span>): A retro and peculiarly capitalized side-scrolling shooter, <em>Gradius ReBirth</em> tasks you with dodging death and blasting all manner of deformed space monstrosities. Reminder:  Bullets are bad for you!<br /><br /><strong>Virtual Console<br /></strong><em>Alex Kidd: The Lost Stars</em> (Sega Master System, 1 player, 500 Wii Points): This is the one where Alex Kidd is searching for the twelve zodiac signs. It's easily confused with the one where he's searching for Matthew Fox and Terry O'Quinn.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/">Wiikly Wares: Gradius Rebirth, Alex Kidd: The Lost Stars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Mar 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17690>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1482619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/wiikly-wares-gradius-rebirth-alex-kidd-the-lost-stars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-kidd-the-lost-stars</category><category>gradius-rebirth</category><category>Nintendo</category><category>Virtual-Console</category><category>virtualconsolemonday</category><category>Wii</category><category>Wiikly-Wares</category><category>Wiiware</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 09 Mar 2009 10:15:00 EST</pubDate></item><item><title><![CDATA[Wiikly Wares: Evasive Space and Life Force]]></title><link>http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/</guid><comments>http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/#comments</comments><description><![CDATA[<div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17462"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/evasivespacereleasedateandprice01292009alt.jpg" /></a><br /></div>
Today, we've got two new games. On the WiiWare side, there's <a href="http://www.joystiq.com/tag/evasive-space"><em>Evasive Space</em></a>, which is a shmup without all of the shooting. Then, on the Virtual Console, we've got ... a shmup. Man, they sure love flooding the Wii with shmups. If you want to try <em>Evasive Space </em>for free, remember <a href="http://nintendo.joystiq.com/2009/02/12/joyswag-evasive-space-wiiware/">we're giving it away</a> for a few more hours. <br /><br /><strong>WiiWare</strong><br /><a href="http://www.joystiq.com/tag/evasive-space"><em>Evasive Space</em></a> <span>(Yukes Company of America, 1-4 players, Rated E for Everyone - Mild Fantasy Violence, 1,000 Wii Points): Players take on the role of Konki the Stellar Guardian, who is charged with recovering stolen Constellation Stones that make up the heavens. Dr. Dark Matter and his space thieves have nabbed them, and players must navigate </span><span>20 dangerous time- and collection-based missions to get them back. Check out some screens in our gallery below.<br /><br /></span><strong>Virtual Console</strong><br /><a href="http://en.wikipedia.org/wiki/Life_Force_(arcade_game)"><em>Life Force</em></a> <span>(NES, 1-2 players, Rated E for Everyone - Mild Fantasy Violence, 500 Wii Points): </span>An arcade shmup ported to the NES in 1988, players must navigate the inside of a giant alien that is infected by a strain of bacteria, shooting down enemies and grabbing power-ups when they can.<br /><br />There's also a weird sort of riddle that Nintendo included in the press release this week. Find it after the break.
<div class="postgallery">
<h3 class="clearfix"><span>Gallery:</span> <a href="http://nintendo.joystiq.com/photos/evasive-space/">Evasive Space</a></h3>
<ul><a href="http://nintendo.joystiq.com/photos/evasive-space/1212390/"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/screenshot_755_evasive_space_cg_dec09_thumbnail.jpg" alt="" title="" /></a><a href="http://nintendo.joystiq.com/photos/evasive-space/1212388/"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/screenshot_723_evasive_space_cg_dec09_thumbnail.jpg" alt="" title="" /></a><a href="http://nintendo.joystiq.com/photos/evasive-space/1212387/"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/screenshot_664_evasive_space_cg_dec09_thumbnail.jpg" alt="" title="" /></a><a href="http://nintendo.joystiq.com/photos/evasive-space/1212377/"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/screenshot_639_evasive_space_cg_dec09_thumbnail.jpg" alt="" title="" /></a><a href="http://nintendo.joystiq.com/photos/evasive-space/1212371/"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/screenshot_602_evasive_space_cg_dec09_thumbnail.jpg" alt="" title="" /></a></ul>
    </div><p><a href="http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/" rel="bookmark">Continue reading <em>Wiikly Wares: Evasive Space and Life Force</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/">Wiikly Wares: Evasive Space and Life Force</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Feb 2009 09:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17462>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1461723/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/16/wiikly-wares-evasive-space-and-life-force/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>evasive-space</category><category>high-voltage</category><category>high-voltage-software</category><category>life-force</category><category>nes</category><category>Nintendo</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><category>wiikly-wares</category><category>wiiware</category><category>yukes</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 16 Feb 2009 09:33:00 EST</pubDate></item><item><title><![CDATA[Wiikly Wares: Family Glide Hockey, High Voltage Hot Rod Show and Musha]]></title><link>http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/</guid><comments>http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17328"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ahotrod.jpg" /></a><br /></div>
It's Monday again, and you know what that means: A new rogue's gallery is easing its way onto the Virtual Console/WiiWare. Let's take a look.<br /><br /><strong>WiiWare:</strong><br /><em>High Voltage Hot Rod Show</em> (High Voltage Software, Inc., 1-4 players, 1,000 Wii Points): It may not be saying much, but this is as close as we usually get to being excited about a WiiWare game. It's not a great title, but the video we put after the break of this stunted and stunty racer actually looks like fun. If you're gonna pick up one thing this week, we'd recommend this.<br /><br /><span style="font-style: italic;">Family Glide Hockey</span> (Aksys Games, 1-4 players, 500 Wii Points): On the other hand, we were able to get through about 20 seconds <a href="http://www.youtube.com/watch?v=i6DjLg22LIE">of this video</a> before we told Damien it was all for him and hung ourselves.<br /><br /><span style="font-weight: bold;">Virtual Console:<br /></span><em>M.U.S.H.A. </em>(Sega Genesis, 1 player, 800 Wii Points): Seven levels of <a href="http://www.youtube.com/watch?v=oBM0tCVKy_Q">classic shmuppy madness</a>. Oh, in case you were curious, it stands for Metallic Uniframe Super Hybrid Armor. ... It's OK, we needed a second to absorb it too.<p><a href="http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/" rel="bookmark">Continue reading <em>Wiikly Wares: Family Glide Hockey, High Voltage Hot Rod Show and Musha</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/">Wiikly Wares: Family Glide Hockey, High Voltage Hot Rod Show and Musha</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Jan 2009 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17328>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1433750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/19/wiikly-wares-family-glide-hockey-high-voltage-hot-rod-show-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Family-Glide-Hockey</category><category>High-Voltage-Hot-Rod-Show</category><category>MUSHA</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><category>wiikly-wares</category><category>wiiware</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 19 Jan 2009 09:45:00 EST</pubDate></item><item><title><![CDATA[Wiikly Wares: Phantasy Star IV faces Tiki Towers, Fun! Fun! Minigolf]]></title><link>http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/</guid><comments>http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17154"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/phantasy-iv-490.jpg" alt="" /></a></div>
For <a href="http://www.joystiq.com/2006/12/21/vc-christmas-super-mario-four-more-no-hand-outs/">Christmas 2006</a>, Nintendo gave us <em>Super Mario Bros., Street Fighter II, Super Castlevania IV </em>and an overpriced <em>R-Type</em>. <a href="http://www.joystiq.com/2007/12/24/blades-of-steel-donkey-kong-country-3-and-rolling-thunder-2-lan/">Last holiday</a>, we got <em>Blades of Steel, Rolling Thunder 2</em> and <em>Donkey Kong Country 3.</em> This year's gifts from Nintendo are one decently sized retro outing and two stocking stuffers.<br /><br /><strong>WiiWare<br /></strong>
<ul>
    <li><em>Tiki Towers</em> (RealArcade, 1 -2 players, 500 Wii Points): Think <em>World of Goo</em>, but less sticky and with more bananas. Worth noting that the game is also available on the iPhone, without multiplayer but at only $0.99. Video of the game embedded after the break.<br /></li>
    <li><em>Fun! Fun! Minigolf</em> (Shin'en Multimedia, 1-4 players, 900 Wii Points): It's minigolf. We're not going to help you figure that one out.<br /></li>
</ul>
<strong>Virtual Console</strong><br />
<ul>
    <li><em>Phantasy Star IV</em> (Sega Genesis, 1 player, 800 Wii Points): This marks the last in the series on Sega's console, before remakes hit the PlayStation 2 and the whole series went online. The only way for Virtual Console to go now is backwards, as we still haven't seen <em>Phantasy Star I</em> come out.<br /></li>
</ul><p><a href="http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/" rel="bookmark">Continue reading <em>Wiikly Wares: Phantasy Star IV faces Tiki Towers, Fun! Fun! Minigolf</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/">Wiikly Wares: Phantasy Star IV faces Tiki Towers, Fun! Fun! Minigolf</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 09:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17154>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1408576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/wiikly-wares-phantasy-star-iv-faces-tiki-towers-fun-fun-mini/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fun-fun-minigolf</category><category>phantasy-star-iv</category><category>tiki-towers</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><category>wiiware</category><category>wiiware-weekly</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 22 Dec 2008 09:26:00 EST</pubDate></item><item><title><![CDATA[Wiikly Wares: Strong Bad 5, Big Kahuna Party, Enduro Racer]]></title><link>http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/</guid><comments>http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17064"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/strongfinale.jpg" /></a><br /></div>
Before we get to the actual information, we have to take a moment to give Curtis his promised momentary fame for coming up with the name for this weekly feature. So without further ado:
<div align="center"><u><strong><br />CURTIS!<em><br /><br /></em></strong></u>
<div align="left">Now, with that behind us:<br /><br /><strong>Strong Bad Episode 5: 8-Bit Is Enough</strong> (Telltale Games, 1 player, 1,000 Wii Points): In this final (for this season, at least) installment, Strong Bad does battle with Trogdor. Our money's on the dragon with a man's arm.<br /><br /><strong>Big Kahuna Party</strong> (Reflexive Entertainment Inc., 1-4 players, 700 Wii Points): "So, it's a match three game with a few bells and whistles, how much do we think we can get away with charging? Pearson?" <br /><br />"Umm, how about eight dollars?"<br /><br />"Well, let's not go crazy."<br /><br /><strong>Enduro Racer</strong> (Sega Master System, 1 player, 500 Wii Points): We like <em>Enduro Racer</em>, if for no other reason than the title espousing the value of endurance over speed. "Just hang in there," <em>Enduro Racer</em> says, "just hang in there and you'll eventually finish the race." That's the kind of tortoise-beats-hare logic we can get behind.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/">Wiikly Wares: Strong Bad 5, Big Kahuna Party, Enduro Racer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Dec 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17064>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1401489/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/15/wiikly-wares-strong-bad-5-big-kahuna-party-enduro-racer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>strong-bad</category><category>virtualconsolemonday</category><category>Wii</category><category>wiikly-wares</category><category>wiiware-weekly</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 15 Dec 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Wii Post: Bruiser and Scratch, Sonic, Hockey Allstar Shootout]]></title><link>http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/</guid><comments>http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=17050"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/itsscratchgame.jpg" /></a><br /></div>
We'd like to begin this new feature, this amalgam of new offerings on the Virtual Console and WiiWare by asking for your help: We <em>really</em> need a catchier title than "Wii Post." Sure, it's practical, but it's not exactly "sticky," to drop some marketing lingo on you. Leave a great new one as a comment on this post and you'll win momentary fame and the satisfaction of a job well done.<br /><br /><strong>WiiWare:</strong><br />
<ul>
    <li><em>Bruiser and Scratch</em> (Steel Penny Games, Inc., 1 player, 1,000 Wii Points): <em>Bruiser and Scratch </em>is a game about a dog and a cat who solve mysteries together. In addition to its irrefutably ridiculous premise (a dog and a cat working <em>together</em>?), <em>B&amp;S </em>also features the above image, which is literally a screenshot from the game.</li>
    <li><em>Hockey Allstar Shootout</em> (Big Blue Bubble Inc., 1-2 players, 500 Wii Points): You can't trust two-thirds of this game's title: This isn't actually a hockey game -- just a collection of player vs. goalie encounters -- and there are no allstars. So, with the WiiWare press release apparently penned by an unreliable narrarator, we're left with more questions than answers. Are there actual shootouts? Is it really 500 points? There's really no way to tell at this point.</li>
</ul>
<strong>Virtual Console:<br /></strong>
<ul>
    <li><em>Sonic The Hedgehog 2</em> (Sega Master System, 1 player, 500 Wii Points): Yeah, we know, we could have sworn this was already on Virtual Console too. [<strong>Update</strong>: Oh, that's right: <a href="http://www.joystiq.com/2007/06/11/virtual-console-adds-sonic-2-golden-axe-2-and-lode-runner-1/">It totally was</a>. <strong>Update 2: </strong>Yes, we know they're different games. We just wanted everyone to know they're not hallucinating.]<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/">Wii Post: Bruiser and Scratch, Sonic, Hockey Allstar Shootout</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Dec 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=17050>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/wii-post-bruiser-and-scratch-sonic-hockey-allstar-shootout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><category>wiiware</category><category>wiiware-weekly</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 08 Dec 2008 09:15:00 EST</pubDate></item><item><title><![CDATA[Metal Slug 2 fires onto Virtual Console]]></title><link>http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/</guid><comments>http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16975"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/metalslug2.jpg" /></a><br /></div>
Let's play the hot new game that's sweeping the nation: "No, Seriously, What's Coming Out on the Virtual Console This Week?"<br /><br />Today's contestant is <em>Metal Slug 2</em> (NeoGeo, 1-2 players, 900 Wii Points). Sure, it may look fine ... until you realize that for $10 more, you could go to your local GameStop and buy <em>Metal Slug 1, 2, X, 3, 4, 5 </em>and <em>6</em> in <em>Metal Slug Anthology</em>, a Wii <em>launch title</em>.<br /><br />So, we ask you: No, seriously, what's coming out on the Virtual Console this week?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/">Metal Slug 2 fires onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Dec 2008 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16975>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1387194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/01/metal-slug-2-fires-on-to-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metal-slug</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 01 Dec 2008 10:25:00 EST</pubDate></item><item><title><![CDATA[Boogerman's the pick for Virtual Console]]></title><link>http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/</guid><comments>http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16919"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/boogerman.jpg" /></a><br /></div>
Now hold on just a minute. First we get to pick <em>Chrono Trigger</em> as the most exciting game release of the week, then we get to make a <em>Boogerman</em> joke in our headline? Are we crazy, or do we work at Ultra Game Players magazine in the year 1995? Where's Bill Donahue? Where's our Skullbat?<br /><br />No pinching necessary, we're not dreaming: <em>Boogerman: A Pick and Flick Adventure (</em>Sega Genesis, 1 player, 800 Wii Points) really is the Virtual Console release of the week. As for the game itself, It's ... well, it's exactly what it sounds like. Now, if you'll excuse us, we're going to hit a late matinee of <em>Waterworld.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/">Boogerman's the pick for Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Nov 2008 09:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16919>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1381288/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/boogermans-the-pick-for-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boogerman</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 24 Nov 2008 09:10:00 EST</pubDate></item><item><title><![CDATA[Mega Man ?9 rushes onto Virtual Console]]></title><link>http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/</guid><comments>http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center;"><a href="http://press.nintendo.com/articles.jsp?id=16782"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/mega-man-3-bosses.jpg" /></a><br /></div>
This week's sole Virtual Console offering is <span style="font-style: italic;">Mega Man 3</span> (NES, 1 player, 500 Wii Points), an ideal match for post-<span style="font-style: italic;"><a href="http://www.joystiq.com/tag/mega-man-9">MM9</a></span> masochists looking to rediscover the blue bomber's (square) roots. As you can see, our power-hungry protagonist once again finds himself trapped between eight fiendish robot masters -- a particularly alarming situation given the locations of Hard Man and Top Man.<p><a href="http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/" rel="bookmark">Continue reading <em>Mega Man ?9 rushes onto Virtual Console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/">Mega Man ?9 rushes onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Nov 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16782>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1367373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/mega-man-3-rushes-onto-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Mega-Man</category><category>Mega-Man-3</category><category>NES</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 10 Nov 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Space Harrier flies into Virtual Console]]></title><link>http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/</guid><comments>http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/#comments</comments><description><![CDATA[<div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16716"><em><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/spacehar.jpg" /></em></a><br /></div>
<em>Space Harrier </em>(Sega Master System, 1 player, 500 Wii Points) is one of the last of a dying breed: Beloved classic action franchises that haven't been given a completely unnecessary modern remake (and no, we're not counting <em>Planet Harriers</em>). But the closest you're going to come, a Virtual Console release, will be available at noon EST today.<br /><br />Buy it, not just because it's fun, but because when that unnecessary remake <em>does</em> come, you'll be able to say it's inferior to the original like a <em>champ.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/">Space Harrier flies into Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Nov 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16716>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1360398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/03/space-harrier-flies-into-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sega</category><category>space-harrier</category><category>virtualconsolemonday</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 03 Nov 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Earthworm Jim swings onto Virtual Console]]></title><link>http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/</guid><comments>http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16677"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/earthwormjim.jpg" /></a><br /></div>
Of all of the beloved video game characters that have fallen by the wayside (or been forced there by a string of subpar games) Earthworm Jim is one we'd most like to see make a comeback. C'mon, game publishers, the guy practically oozes charm, just give him a gun and some things to shoot and you're three-fourths of the way there. <br /><br />For now though, we'll have to sate ourselves with the original <em>Earthworm Jim</em> (Sega Genesis, 1 player, 800 Wii Points) on Virtual Console, which we suppose will have to do, if only to square off once more with Bob the Killer Goldfish.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/">Earthworm Jim swings onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Oct 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16677>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1353803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/27/earthworm-jim-swings-onto-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>earthworm-jim</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 27 Oct 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Gradius II goes Battle Boxing on Virtual Console today]]></title><link>http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/</guid><comments>http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/grdius-boxer-490.jpg" /></div>
This week on the Virtual Console we've got shirtless, muscular men and sidescroller shoot-em-ups. The last time these two worlds met, we were graced with with <a href="http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/"><em>Cho Aniki</em></a>. Now that we're done with the history lesson, on with the VC releases! <br />
<ul>
    <li><em>Digital Champ Battle Boxing </em>(TurboGrafx16, 1 player,    700 Wii Points): With <em>Punch-Out!!!</em> already available on Virtual Console -- and with infinitely more exclamation points -- we can only recommend this as a basis for comparison.<br /></li>
    <li><em>GRADIUS</em><sup><span></span></sup><em>    II GOFER NO YABOU </em>(TurboGrafx16 CD-ROM, 1 player, 900 Wii    Points): Don't be fooled by the subtitle; so far as we know, there are no gophers in the game -- and here we were hoping it was a typo lost in translation about some <a href="http://www.youtube.com/watch?v=etpHKueh6S0"><em>Caddyshack</em> tie-in</a>. Instead, it's a sequel to the classic sidescrolling<em> </em>"shmup" <em>Gradius</em>.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/">Gradius II goes Battle Boxing on Virtual Console today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Oct 2008 14:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1347439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/20/gradius-2-goes-battle-boxing-on-virtual-console-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-champ-battle-boxing</category><category>gradius</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 20 Oct 2008 14:25:00 EST</pubDate></item><item><title><![CDATA[Mario Golf, Shining Force II swing their armaments on Virtual Console]]></title><link>http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/</guid><comments>http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/mario-golf-case-490.jpg" alt="" /></div>
What's better than playing golf with your favorite Nintendo characters in the comfort of your own imagination? Wielding a sword and playing a character named "Bowie," of course! <br />
<ul>
    <li><em>Mario Golf</em><sup><span></span></sup><em>  </em>(Nintendo 64<sup><span></span></sup>,  1-4 players, 1,000 Wii Points): Arguably the best in the <span style="font-style: italic;">Mario Golf </span>series and certainly one of the <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=26917">cheapest</a>. It just makes us wonder why Nintendo hasn't slapped together its cast of characters into a Wii golf game yet.<br /></li>
    <li><em>Shining Force</em><sup><span></span></sup><em>  II </em>(Sega Genesis, 1 player, 800 Wii Points): You've got a sword in a fantasy medieval setting that rewards you for swinging said blade at others. Also, did we mention your main character is named <span style="font-style: italic;">Bowie</span>?</li>
</ul>
To jog your memory, we've embedded videos of each title after the break.<p><a href="http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/" rel="bookmark">Continue reading <em>Mario Golf, Shining Force II swing their armaments on Virtual Console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/">Mario Golf, Shining Force II swing their armaments on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Oct 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1334136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/06/mario-golf-shining-force-ii-swing-their-armaments-on-virtual-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>genesis</category><category>mario-golf</category><category>n64</category><category>nintendo-64</category><category>sega</category><category>sega-genesis</category><category>shining-force-2</category><category>shining-force-ii</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 06 Oct 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Super Turrican 2 assaults the Virtual Console]]></title><link>http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/</guid><comments>http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16428"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/super-turrican-2-snes-box.jpg" alt="" /></a><br /></div>
Before straddling a winged lizard and <a href="http://www.joystiq.com/tag/lair">doing a nosedive</a>, developer Factor 5 was the source of one of our favorite pastimes: the unrelenting obliteration of aliens, robots and the occasional Sasquatch. Our memory's a bit hazy when it comes to <em>Super Turrican 2</em>, so there may well have been a robotic alien Sasquatch in there somewhere.<br />
<ul>
    <li><em>Super Turrican 2</em> (SNES, 1 player, 800 Wii Points): Factor 5's destructive bullet dispensor arrives on the <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> this week, challenging players to foil "the menacing hordes of ... The Machine," who may or may not be <a href="http://en.wikipedia.org/wiki/Galactus">Galactus</a>. Check out some videos after the break and become hypnotized by that spinning "2" in "Super Turrican 2." It's like, three dee and stuff!</li>
</ul><p><a href="http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/" rel="bookmark">Continue reading <em>Super Turrican 2 assaults the Virtual Console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/">Super Turrican 2 assaults the Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Sep 2008 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16428>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1327658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/29/super-turrican-2-assaults-the-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Factor-5</category><category>Super-Turrican-2</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 29 Sep 2008 12:25:00 EST</pubDate></item><item><title><![CDATA[Vectorman dodges balls on Virtual Console today]]></title><link>http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/</guid><comments>http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16336"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/vector-ball-490.jpg" /></a></div>
A pseudo-classic Genesis sidescroller debuts on Virtual Console today, as well as an NES sports favorite ... but really, you're playing <a href="http://www.joystiq.com/2008/09/22/wiiware-adds-mega-man-9-and-an-utter-mystery/"><em>Mega Man 9</em></a> right now. We know. You're not even reading this, are you?<em><br /></em>
<ul>
    <li><em>Super Dodge Ball</em> (NES,    1-2 players, 500 Wii Points): Without adding too much innuendo, the gameplay is pretty self-explanatory. You dodge balls.</li>
    <li><em>Vectorman</em><sup><span></span></sup><em> </em>(Sega    Genesis, 1 player, 800 Wii Points): While he never became as popular as <em>Mega Man</em>, this robot fought without a torso, and best of all, could shoot upwards.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/">Vectorman dodges balls on Virtual Console today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Sep 2008 12:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16336>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1320878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/vectorman-dodges-balls-on-virtual-console-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>genesis</category><category>nes</category><category>sega-genesis</category><category>super-dodge-ball</category><category>vectorman</category><category>virtual-console</category><category>virtual-console-monday</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 22 Sep 2008 12:10:00 EST</pubDate></item><item><title><![CDATA[Mega Man 2 jumps onto Virtual Console platform]]></title><link>http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/</guid><comments>http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/V-lVQmQ1ydQ&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/V-lVQmQ1ydQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />It's Monday morning, which, of course, means it's time to fill the Virtual Console E-Tank with surly robots, a mad scientist and mechanical vehicles galore - just what every gamer needs to start their week off right.<br />
<ul>
    <li><em>Mega Man 2</em> (NES, 1 player, 500 Wii Points): Capcom's diminutive Blue Bomber returns alongside an assortment of vehicles and weapons in order to battle the likes of an anthropomorphic Zippo lighter, no doubt in an effort to get back into shape for his upcoming <a href="http://www.joystiq.com/tag/mega-man-9">ninth attempt</a> at putting Dr. Wily in his place.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/">Mega Man 2 jumps onto Virtual Console platform</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Sep 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16263>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1314377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/15/mega-man-2-jumps-onto-virtual-console-platform/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mega-man</category><category>megaman</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 15 Sep 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Cho Aniki hunks grapple with Final Soldier on Virtual Console]]></title><link>http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/</guid><comments>http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16224"><img width="490" vspace="4" hspace="0" height="480" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/cho_aniki-cover.jpg" /></a><br /></div>
Another <a href="http://www.joystiq.com/tag/VirtualConsoleMonday/">Monday</a>, another Virtual Console release filled with muscle-bound hunks shooting lasers out of their heads. Wait, what's that? The Virtual Console isn't known for its extensive library of games featuring beefy guys in Speedos? We must have it confused with ... something else. On to the games:<br />
<ul>
    <li><em><a href="http://www.youtube.com/watch?v=3zPiSnqT8zU">Cho Aniki</a> </em>(TurboGrafx16 CD-ROM, 1 player, 900 Wii Points): Stop Bo Emperor Bill - the Great Galaxy Bodybuilding champion - from turning the entire galaxy into a protein factory by teaming up with the musclebound (and Speedo-clad) brothers Samson and Adon. Why do they have holes in their heads? <em>Why, to shoot out of, of course</em>!</li>
    <li><em><a href="http://www.youtube.com/watch?v=f5uc4_7Zdxs">Final Soldier</a> </em>(TurboGrafx16, 1 player, 700 Wii Points): You'll immediately notice a severe dearth of abs, Speedos, and headholes in this vertically scrolling shooter, the third title in the <em>Star Soldier</em> series. Why bother playing it at all, then? Because this Virtual Console release marks the title's first trip away from its home country of Japan.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/">Cho Aniki hunks grapple with Final Soldier on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Sep 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16224>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308094/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/cho-aniki-hunks-grapple-with-final-soldier-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cho-Aniki</category><category>Final-Soldier</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Mon, 08 Sep 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Super Mario RPG, Clu Clu Land press A to attack Virtual Console]]></title><link>http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/</guid><comments>http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16150"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/mario-rpg-490.jpg"  alt="" /></a></div>
Well, this is certainly a great surprise for Labor Day. We're pretty sure one of these Virtual Console games needs <a href="http://www.joystiq.com/2006/11/08/esrb-approves-mario-rpg-12-more-vc-titles/ ">no introduction</a> or description. It just needs your money.<br />
<ul>
    <li><em>Clu Clu Land</em> (NES(R), 1-2 players, 500 Wii Points): Obviously the greatest game about a sea urchin ever conceived. Obviously.<br /></li>
    <li><em>Super Mario RPG</em>: <em>Legend of the Seven Stars (</em>Super NES, 1 player, 800 Wii Points): A little-known collaboration between small developer Square Enix (at the time an even tinier Squaresoft) and struggling console maker Nintendo. The game is virtually unknown in all parts of the world.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/">Super Mario RPG, Clu Clu Land press A to attack Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Sep 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16150>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1300966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clu-clu-land</category><category>mario</category><category>mario-rpg</category><category>nintendo</category><category>square-enix</category><category>squaresoft</category><category>super-mario-rpg</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 01 Sep 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Virtual Console adds classic role-playing, tardy fighter]]></title><link>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</guid><comments>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />How nice of you to join us. Do you have <em>any </em>idea what time it is? We were <a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/">expecting you weeks ago</a>! Well, no matter, go and take your seat with the rest of the Virtual Console class so we can begin. <br />
<ul>
    <li><em>Samurai Shodown 2</em> (Neo Geo, 1-2 players, 900 Wii Points): SNK's 1994 follow up to <em>Samurai Shodown</em> finally slices and dices its way onto the Virtual Console this week, bringing back most of the original's weapon-wielding cast, as well as several newcomers vying for the opportunity to skewer anything that moves with a pointy blade and sharp Engrish wit.</li>
    <li><em>Ys Book I &amp; II</em> (TurboGrafx 16 CD-ROM, 1 player, 800 Wii Points): Nihon Falcom's enhanced remakes of the first two titles in the <a href="http://www.joystiq.com/tag/Ys/"><em>Ys</em></a> saga finally levels up for the US Virtual Console. Offering <a href="http://www.joystiq.com/tag/roguelike">roguelike</a>-style combat and music we still find ourselves humming at the dinner table, this is a download not to be missed by role-playing fans with eyes for the classics.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/">Virtual Console adds classic role-playing, tardy fighter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16091>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>falcom</category><category>nintendo</category><category>samurai-shodown-2</category><category>snk</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><category>ys</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 25 Aug 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Mega Man bombs Virtual Console, golf too]]></title><link>http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/</guid><comments>http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/tVk7f2-cek8&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/tVk7f2-cek8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />The <a href="http://www.joystiq.com/tag/virtual-console">Virtual Console</a> just got its weekly nostalgia injection, offering fans of all colors -- but mostly blue and green -- something else to download and play as we wonder where the weekend went and why exactly there is a receipt for a Magnet Beam on the kitchen table.<br />
<ul>
    <li><em>Mega Man</em> (NES, 1 player, 500 Wii Points): With the Blue Bomber set to <a href="http://www.joystiq.com/tag/mega-man-9">don pixelated pajamas next month</a>, his freshman adventure marks this week's most noteworthy addition to the Wii's window into the past. Assuming you haven't bought the original <em>Mega Man</em> in one of Capcom's many other compilations, Guts Man and company are waiting ever so patiently for you to drop by. </li>
    <li><em>Neo Turf Masters</em> (Neo Geo, 1-2 players, 900 Wii Points): This is 133 megs of hot golf action right here, straight from 1996 to your living room. You don't have even to admit to your friends that you like video game golf. We'll keep your dirty little secret.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/">Mega Man bombs Virtual Console, golf too</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Aug 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16087>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1287418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/18/mega-man-bombs-virtual-console-golf-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>golf</category><category>mega-man</category><category>megaman</category><category>neo-geo</category><category>neo-turf-masters</category><category>neogeo</category><category>neoturfmasters</category><category>nintendo</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 18 Aug 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[Virtual Console breaks in Star Soldier spoof]]></title><link>http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/</guid><comments>http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/KZmSqMSUbdo&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/KZmSqMSUbdo&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />Break it to Make it! Did you hear? This week's Virtual Console update includes a video game adaptation of 80s dance flick, <a href="http://www.imdb.com/title/tt0086998/"><em>Breakin'</em></a>. Finally we can live out our closet fantasies of break dancing in the shoes of Kelly, Ozone and -- personal fave -- Turbo. Oh, wait, that's <em>not </em>what the game is about? Monday mornings are so cruel.<br />
<ul>
    <li><em>Break In</em> (TurboGrafx16, 1-4 players, 700 Wii Points): No, there's no fancy footwork here. Instead, Nintendo offers up this decidedly break dance-free game of pool. So, yeah, it's pool.</li>
    <li><em>Star Parodier</em> (TurboGrafx16 CD-ROM, 1 player, 900 Wii Points): Well, at least this is something to get excited over. A parody of Hudson shooter <em>Star Soldier</em>, here you'll be able to fly about and shoot down colorful bad guys as <em>Star Soldier</em>'s Paro Ceaser, iconic pyro Bomberman, or a giant flying PC Engine that shoots cards and discs at enemies. That <em>almost </em>makes up for this morning's dissapointment.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/">Virtual Console breaks in Star Soldier spoof</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Aug 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16019>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1280861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/virtual-console-breaks-in-star-soldier-spoof/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>break-in</category><category>star-parodier</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 11 Aug 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console update adds speed and gore, lacks swords]]></title><link>http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/</guid><comments>http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/wkp-GxSwfWQ&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/wkp-GxSwfWQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />
There's something about this week's update to the Wii's Virtual Console that just seems off. Maybe it's the odd partnering of a blue marsupial and a lumber-swinging madman, or perhaps it's the <a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/">noticeable absence of <em>Samurai Shodown II</em></a>, which SNK said last week would be among this morning's additions. While you work out some conspiracy theories, let's take a look at what new oldies <em>are </em>available.<br />
<ul>
    <li><em>Sonic the Hedgehog</em> (Sega Master System, 500 Wii Points): While Sega's 16-bit original has been available for download for a long while, <em>Sonic</em>'s 8-bit port changes things up with a handful of new stages, gameplay differences, and cruddier graphics.</li>
    <li><em>Splatterhouse 2 </em>(Sega Genesis, 800 Wii Points): There's many ways that we could spend our time waiting to slip on the Terror Mask and bash demons' brains out in Namco Bandai's <a href="http://www.joystiq.com/tag/splatterhouse/"><em>Splatterhouse</em> redux</a>, but really, what better way is there than to play through the arcade original's 16-bit sequel? The only right answer here is <em>none</em>.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/">Virtual Console update adds speed and gore, lacks swords</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Aug 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15954>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1274511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/virtual-console-update-adds-speed-and-gore-lacks-swords/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>genesis</category><category>master-system</category><category>mastersystem</category><category>sonic</category><category>splatterhouse</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 04 Aug 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console gets bad in Chase HQ, Art of Fighting 2]]></title><link>http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/</guid><comments>http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/v3NFLSATAHo&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/v3NFLSATAHo&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> As Nintendo continues ride out the '<a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">ebbs and flows</a>' in its digital release schedule, we feel its our civic duty to warn you that today's Virtual Console offerings include references to drugs, alcohol, and tobacco. And bad guys, lots and lots of bad guys.<br />
<ul>
    <li><a href="http://www.youtube.com/watch?v=3PSfqb3UNrg"><em>Art of Fighting 2</em></a> (NeoGeo, 1-2 players, 900 Wii Points): The second in SNK's <em>Art of Fighting</em> triple threat sees chronic bad guy Geese Howard, years before antagonizing those <em>Fatal Fury</em> chaps, printing up fliers for a 'King of Fighters' tourney of his own. </li>
    <li><em>Chase H.Q. </em>(TurboGrafx16, 1 player, 600 Wii Points): In Taito's arcade racer, your car is your fist as you do your best <em>Miami Vice</em> impression behind the wheel of a Porsche 928 and run the criminal element out of town -- and into the highway barrier.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/">Virtual Console gets bad in Chase HQ, Art of Fighting 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jul 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268508/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art-of-fighting</category><category>art-of-fighting-2</category><category>artoffighting</category><category>chaseh.q.</category><category>nintendo</category><category>snk</category><category>taito</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 28 Jul 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Gley Lancer, Super Fantasy Zone shoot up Virtual Console]]></title><link>http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/</guid><comments>http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/ggpPFf7FZKU&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/ggpPFf7FZKU&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> As the haze begins to lift from last week's <a href="http://www.joystiq.com/tag/e3-2008">media circus</a>, we hope you're in the mood to play games from your favorite genre. As long as that includes obscure 16-bit shooters, as this week's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> additions include a pair of Genesis-era side-scrolling shmups designed to keep you flying horizontally and mashing the fire button all night long.
<ul>
    <li><em>Super Fantasy Zone</em> (Genesis, 1 player, 900 Wii Points): The lesser-known follow up to Sega's Master System original, this shooter will have you scrolling sideways as you shoot down bad guys and collect cold coins in ultra-colorful fashion.</li>
    <li><a href="http://www.youtube.com/watch?v=nT-nQAxOd2M"><em>Gley Lancer</em></a> (Genesis, 1 player, 900 Wii Points): It's the year 2025, the Earth is at odds with an alien race, and the hope for humanity rests on the shoulders of a 16-year old girl named Lucia. Just be home before midnight, young lady.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/">Gley Lancer, Super Fantasy Zone shoot up Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jul 2008 12:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15891>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1262086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/gley-lancer-super-fantasy-zone-shoot-up-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gley-lancer</category><category>super-fantasy-zone</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 21 Jul 2008 12:11:00 EST</pubDate></item><item><title><![CDATA[Donkey Kong, Ninja Commando toss things at Virtual Console]]></title><link>http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/</guid><comments>http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><center><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/sWdtYW5U9DI&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/sWdtYW5U9DI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object></center><em>Things</em> may (or may not) include beehives, shurikens, mysterious yellow substances and utterly uncomfortable stares. This week's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> additions, while being pleasant diversions, seem largely intent on teaching you how to disperse dangerous items and substances, often to the detriment of the people in your way.<br />
<ul>
    <li><em>Donkey Kong 3</em> (NES, 1-2 players, 500 Wii Points): Shoot Miyamoto's remarkably famous monkey and woman-stealing pseudo ass, Donkey Kong, in the crotch. Does that punishment seem appropriate for the crime? <br /></li>
    <li><em><a href="http://youtube.com/watch?v=WAbs5NFL8F4">Ninja Commando</a></em> (NeoGeo, 1-2 players, 900 Wii Points): You've just traveled to lovely and moderately sunny feudal Japan, and your first response is to annihilate <em>everything</em>. Obviously. </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/">Donkey Kong, Ninja Commando toss things at Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15621>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254858/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/donkey-kong-ninja-commando-toss-things-at-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Donkey-Kong</category><category>Donkey-Kong-3</category><category>Ninja-Commando</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 14 Jul 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console crowns the King of the Monsters]]></title><link>http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/</guid><comments>http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/REhcCEWeGno&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/REhcCEWeGno&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />Nintendo's love affair with the <a href="http://www.joystiq.com/tag/neogeo">Neo Geo</a> continues this week, giving players who have not yet shelled out for one of SNK's numerous other arcade collections yet another outlet to spend their hard-earned dollars, or rather, points. <br />
<ul>
    <li><em>King of the Monsters </em>(Neo Geo, 1-2 players, 900 Wii Points): While already available on the Wii already as part of <em>SNK Arcade Classics Volume 1</em>, it's good to know that despite all of the problems in the world, there are still some disagreements between a giant lizard and an overgrown beetle than can be settled as part of a midtown battle royal. SNK's arcade original <em>King of the Monsters</em> allows players to choose from six different giant creatures and then grapple with the others in order to decide the fate of the city, as long as that fate ends in total devastation.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/">Virtual Console crowns the King of the Monsters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jul 2008 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15587>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1247312/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/07/virtual-console-crowns-the-king-of-the-monsters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>king-of-the-monsters</category><category>kingofthemonsters</category><category>neo-geo</category><category>neogeo</category><category>nintendo</category><category>snk</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 07 Jul 2008 08:45:00 EST</pubDate></item><item><title><![CDATA[SNK beats down Virtual Console with Fatal Fury 2]]></title><link>http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/</guid><comments>http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/j5Pzc5urNSI&amp;hl=en"></param><embed src="http://www.youtube.com/v/j5Pzc5urNSI&amp;hl=en" type="application/x-shockwave-flash" width="490" height="397"></embed></object> </center> <br />With <a href="http://www.joystiq.com/tag/neogeo">Neo Geo</a> games popping up virtually on the Wii, not to mention in more compilations than we can count without taking off our socks and shoes, we've begun looking at the cartridges gathering dust on our shelf and wondering if selling all that plasma to pay for SNK's console back in the early 90s was worth it after all. That said, if you didn't get your fill with <a href="http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/"><em>Samurai Shodown</em></a> earlier this month, perhaps this week will scratch your itch. <br /><br />o. <em> Fatal Fury 2</em> (Neo Geo, 1-2 players, 900 Wii Points): Today's release gives us yet another title in our Neo Geo collection to throw up on eBay. This second installment in SNK's 2D fighting game series lifts the original's pitiful three-character roster to eight, and when first released in arcades in 1992, it also marked a welcome, if obvious attempt to ride on the back on Capcom's <em>Street Fighter 2</em> hadoken-embroidered coattails.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/">SNK beats down Virtual Console with Fatal Fury 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Jun 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15560>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1240907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/30/snk-beats-down-virtual-console-with-fatal-fury-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fatal-fury</category><category>fatal-fury-2</category><category>fatalfury</category><category>fatalfury2</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 30 Jun 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console picks Burning Fight with Alex Kidd]]></title><link>http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/</guid><comments>http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/3OxK_2EP2K4&amp;hl=en"></param><embed src="http://www.youtube.com/v/3OxK_2EP2K4&amp;hl=en" type="application/x-shockwave-flash" width="490" height="397"></embed></object></center>With the United States swept up in political debate and the world's reliance on oil becoming increasingly problematic, we welcome the <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a>'s desire to take us back to a simpler and easier time. A time when sprites were celebrated, power-ups were plentiful and men were all called "Ryu." A time when every problem could be solved by the calculated and swift application of a fist. Punching time.<br />
<ul>
    <li><em>Alex Kidd in Miracle World</em> (Master System, 1 player, 500 Wii Points): Alex Kidd will stop at nothing to rescue his brother. Leaping across deadly chasms, punching through solid rock and murdering birds with his bare hands -- he's a monster! We can't really identify with that, but don't let that stop you. "Please buy the things that you like."</li>
    <li><a href="http://youtube.com/watch?v=oQoidjWMEcQ"><em>Burning Fight</em></a> (Neo Geo, 1-2 players, 900 Wii Points): Predominantly pugilistic protagonists patrol parks and pound on pesky perpetrators in this post-90s punk-bashing punchfest. POW!<br /></li>
</ul>
<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/">Virtual Console picks Burning Fight with Alex Kidd</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Jun 2008 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15469>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1233872/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/23/virtual-console-picks-burning-fight-with-alex-kidd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alex-Kidd</category><category>Alex-Kidd-in-Miracle-World</category><category>Burning-Fight</category><category>Master-System</category><category>Neo-Geo</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 23 Jun 2008 20:15:00 EST</pubDate></item><item><title><![CDATA[Virtual Console gets cut in a Samurai Shodown]]></title><link>http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/</guid><comments>http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center> <object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/trWjRdkbWl8&amp;hl=en"></param><embed src="http://www.youtube.com/v/trWjRdkbWl8&amp;hl=en" type="application/x-shockwave-flash" width="490" height="409"></embed></object> </center> <br />The latest update to the Wii's Virtual Console gives those of you with Wii arcade sticks on your shelf a sense of purpose, as well as an excuse to dust them off for a bit of classic arcade fighting, Neo Geo-style.<br />
<ul>
    <li><em>Samurai Shodown</em> (Neo Geo, 1-2 players, 900 Wii Points): Once all the rage in arcade parlors when first released in 1993, this first in the still-ongoing fighting game series lets players duke it out using 12 different weapon (and sometimes animal)-wielding fighters. While a bit archaic by today's standards, the game still beats the pants off many contemporary fighters. Plus where else can you see a kabuki performer throw down against a green hunchback doing his best Freddy Krueger impression?</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/">Virtual Console gets cut in a Samurai Shodown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jun 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1226487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>samurai-shodown</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 16 Jun 2008 09:15:00 EST</pubDate></item><item><title><![CDATA[Dig Dug and ... other game come to Virtual Console]]></title><link>http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/</guid><comments>http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/bigdigdug.jpg" alt="" /><br /></div>
Just when you think you've got Nintendo all figured out, along comes a morning like today. We receive our Wii-kly Update (their name, not ours) and we quickly skip to the new Virtual Console offerings:<br />
<ul>
    <li><em>Dig Dug</em> (NES, 1 player, 600 Wii Points): Become Dig Dug, the champion of love and justice, as you drill up, down, left and right, defeating any enemies in your path. Avoid the persistent Pooka and the deep-dwelling but whimsical Fygar as you defeat all the enemies in order to clear each stage. Defeat enemies by hitting them with the harpoon and pumping air into them, or by dropping rocks on them from above.</li>
</ul>
"Oh," we think, "how nice. <em>Dig Dug</em>. Nothing revolutionary, but it's good to see it." Then, our eyes scan further and we land on this:
<ul>
    <li><em>Bio Miracle Bokutte Upa</em> (NES, 1 player, 600 Wii Points): <em>Bio Miracle Bokutte Upa</em> is an action game released in 1988, but it was never available outside of Japan. Players take on the role of baby Upa, a prince of the Akuyo kingdom. Upa must defeat the enemies he meets along the way by inflating them. Upa can then use these floating enemies to his advantage by bouncing off of or riding on top of them. The prince must also avoid deadly thorns and pits while keeping an eye out for helpful items such as milk (to restore health) and bells (for temporary invincibility) if he hopes to succeed.</li>
</ul>
...What? A royal, demon-inflating baby? How is that even a paragraph? (Oh, and P.S., he inflates enemies by hitting them with a rattle.) It's like someone put the most insane words they could think of in a refrigerator and set a nuclear bomb off next to it.  We love you, Nintendo, but, in the parlance of our times, you <em>so crazy</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/">Dig Dug and ... other game come to Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jun 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1219805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/09/dig-dug-and-other-game-come-to-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bio-miracle-bokutte-upa</category><category>dig-dug</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 09 Jun 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Virtual Console engages in Ninja Combat]]></title><link>http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/</guid><comments>http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/zIZ2Aua5pp8&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/zIZ2Aua5pp8&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>Pfft, forget about all that "<a href="http://www.joystiq.com/2008/06/02/new-games-this-week-ninja-gaiden-ii-edition/">Ninja Guy Dan Too</a>" rubbish you've heard about on the other consoles. If you want some frenetic action of a HI-YA! caliber, you'd best switch on the Wii and download a game from a time when ninjas still roamed the Earth.<br />
<ul>
    <li><em>Ninja Combat</em> (NeoGeo, 1-2 players, 900 Wii Points): As evident in the above video, "Ninja Combat" is quite the efficient and appropriate title. Can your ninja combatant wield a deadly sword? Yup! Is he capable of performing dizzying acrobatic maneuvers and mercilessly slaughtering innocent, roller-coasting bystanders? Certainly! Can he skilfully utilize magic and projectile weapons to defeat his enemies? Shuriken!<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/">Virtual Console engages in Ninja Combat</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jun 2008 09:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1212398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/02/virtual-console-engages-in-ninja-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>NeoGeo</category><category>Ninja-Combat</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 02 Jun 2008 09:55:00 EST</pubDate></item><item><title><![CDATA[Metal Slug makes City Connection on Virtual Console]]></title><link>http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/</guid><comments>http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/pHNlP1TVF5c&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/pHNlP1TVF5c&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>The <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> provides some intriguing social commentary on tourism this week, with two games allowing us to travel the world and make a mess of it while we're at it.<br />
<ul>
    <li><em>Metal Slug</em> (NeoGeo, 1-2 players, 900 Wii Points): Honestly, we shouldn't even have to expend a bullet point on this game. You <em>know</em> what <em>Metal Slug</em> is all about. Dash through some jungles, some mountains, some ruins (they're all to East, just so you know) and shoot everything that isn't part of the background. <em>Everything.</em></li>
    <li><a href="http://youtube.com/watch?v=cZ1oA-QBflI"><em>City Connection</em></a> (NES, 1-2 players, 500 Wii Points): Travel through cities like New York and London, while marveling at the engineering incompetence that spawned multiple levels of dead-end roads floating in the sky. Driving up and down them is apparently illegal too, so be sure to bump off those pesky police vehicles.<br /></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/">Metal Slug makes City Connection on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 May 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15287>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1205890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/26/metal-slug-makes-city-connection-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>City-Connection</category><category>Metal-Slug</category><category>NeoGeo</category><category>NES</category><category>Nintendo</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 26 May 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Skykid swoops onto Virtual Console]]></title><link>http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/</guid><comments>http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/Dg3OkB5XoUg&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Dg3OkB5XoUg&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>Returning from a brief, <a href="http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/">WiiWare-induced hiatus</a>, the Wii's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> service offers but a single new old title for your enjoyment this week. <br />
<ul>
    <li><em>Skykid</em> (NES, 1-2 players, 500 Wii Points): Join Red Baron of Bird Land as he makes the skies friendlier in this side-scrolling shooter. Enemies must be shot down, bombs must be dropped and the loop must be looped if you hope to survive your airborne jaunt. And try not to screw up the landing!</li>
</ul>
And that's it. Move along to the next post, folks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/">Skykid swoops onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 May 2008 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15215>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1199339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/skykid-swoops-onto-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>NES</category><category>Skykid</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 19 May 2008 11:55:00 EST</pubDate></item><item><title><![CDATA[WiiWare live, no Virtual Console update this week]]></title><link>http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/</guid><comments>http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/wiiwarelog.jpg" /><br /></div>
We know there's little chance that the Nintendo faithful among you haven't already circled May 12 on your calendar with your Nintendo World Championships 1990 commemorative Sharpie, but just in case, let us remind you that the <a href="http://www.joystiq.com/tag/WiiWare/">WiiWare</a> service is now live. If you can't hop on and browse at the moment, we've taken the liberty of posting the list of initial offerings after the jump.<br /><br />In more disappointing news, Nintendo is letting WiiWare get all the spotlight this week and refraining from new Virtual Console releases. If you're truly broken up, just pretend that two games were released that you really don't care about. Considering what <a href="http://www.joystiq.com/tag/virtualconsolemonday">the line-up's been</a> lately, you should be in pretty good practice.<p><a href="http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/" rel="bookmark">Continue reading <em>WiiWare live, no Virtual Console update this week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/">WiiWare live, no Virtual Console update this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 May 2008 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1192742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/wiiware-live-no-virtual-console-update-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>nintendo</category><category>virtual-console</category><category>virtualconsolemonday</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 12 May 2008 09:50:00 EST</pubDate></item><item><title><![CDATA[Pokémon Puzzle League, Renegade on Virtual Console today]]></title><link>http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/</guid><comments>http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/OOyhXqEjWbE&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/OOyhXqEjWbE&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>Do you know what we really, truly and utterly despise about Pok&eacute;mon games? It's the fact that every time something Pok&eacute;mon related pops out of Nintendo's red-and-white capsule, we have to go hunting for that "&eacute;." You know, the one with the thingy on top. That's a period of 45 minutes we could spend being super effective and writing about this week's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console releases</a>.<br />
<ul>
    <li><span style="font-style: italic;">Pok&eacute;mon Puzzle League</span> (N64, 1-2 players, 1000 Wii Points): Pit those encapsulated creatures against one another in a battle of manic block rearrangement! Way to go! <br /></li>
    <li><a href="http://youtube.com/watch?v=T1fwadTZxhc"><span style="font-style: italic;">Renegade</span></a> (NES, 1-2 players, 500 Wii Points): Clean up your city by punching and jump-kicking every thug, gangster, villain, lowlife, miscreant and suspicious loiterer you can find. So, pretty much everyone in the game then.</li>
</ul><p><a href="http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/" rel="bookmark">Continue reading <em>Pokémon Puzzle League, Renegade on Virtual Console today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/">Pokémon Puzzle League, Renegade on Virtual Console today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 May 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15069>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1186540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/05/pokemon-puzzle-league-renegade-on-virtual-console-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>N64</category><category>NES</category><category>Pokemon-Puzzle-League</category><category>Renegade</category><category>Virtual-Console</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 05 May 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Double Dragon punches its way onto Virtual Console]]></title><link>http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/</guid><comments>http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center><object width="490" height="400"><param name="movie" value="http://www.youtube.com/v/wJQ9-zBq8Ow&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/wJQ9-zBq8Ow&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="400"></embed></object></center>We can't even pretend that we're really excited about this week's Virtual Console release, <em>Double Dragon</em>, or that we didn't play it <a href="http://www.joystiq.com/2007/05/08/double-dragon-on-xbla-this-wednesday-rushn-attack-on-the-way/">a year ago</a> in a sexy high-res remake on XBLA for the exact same price (500 points/$5). We love us some side-scrolling and punching, but even we have limits.<br /><br />But maybe you've never heard of the legend of Billy Lee and his decision to risk his kidnapped girlfriend's safety in order to keep his karate secrets to himself. If so, feel free to buy away, if only to more fully appreciate the roots of the beat-em-up genre.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/">Double Dragon punches its way onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Apr 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1179341/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/double-dragon-punches-its-way-on-to-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-dragon</category><category>doubledragon</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 28 Apr 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Phantasy Star III pays a River City Ransom on Virtual Console]]></title><link>http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/</guid><comments>http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=15009"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/rivercityransomonvconemore.jpg" alt="" /></a></div>
That landfill of crappy Virtual Console titles has just been given a swift kick-punch of revitalization. Not only that, but we've got a second helping of <span style="font-style: italic;">Phantasy Star </span>for you to digest. <br />
<ul>
    <li><span style="font-style: italic;"><a href="http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/">River City Ransom</a> </span>(NES,1-2 players, 500 Wii Points): Save your girlfriend from such heinous foes as "The Generic Dudes" and "The Frat Guys." This beat-em-up was obviously ahead of its time in poignant social commentary and butt-kicking awesomeness.</li>
    <li><span style="font-style: italic;">Phantasy Star III</span> <span style="font-style: italic;">Generations of Doom</span> (Sega Genesis, 1 player, 800 Wii Points): Having already given us <span style="font-style: italic;">Phantasy Star II</span>, Sega decided to move forward and continue the series, while still forgetting to back up and bring the original <span style="font-style: italic;">Phantasy Star </span>to Virtual Console. It's pretty much exactly like <span style="font-style: italic;">River City Ransom </span>in that way that it's nothing like <span style="font-style: italic;">RCR.</span></li>
</ul>
Videos of the titles after the break.<p><a href="http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/" rel="bookmark">Continue reading <em>Phantasy Star III pays a River City Ransom on Virtual Console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/">Phantasy Star III pays a River City Ransom on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Apr 2008 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=15009>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1173080/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/21/phantasy-star-iii-pays-a-river-city-ransom-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>phantasy-star</category><category>phantasy-star-3</category><category>phantasy-star-iii</category><category>river-city-ransom</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 21 Apr 2008 08:45:00 EST</pubDate></item><item><title><![CDATA[Mega Turrican enters Fantasy Zone on Virtual Console]]></title><link>http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/</guid><comments>http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/1fQdYo4LSbY&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/1fQdYo4LSbY&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>This week, Nintendo reckons we're all in the mood to engage in some "<span>perilous, heart-pumping adventures" on <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a>. That suits us just fine, as moments when we're <em>not</em> in that sort of mood are few and far between. Why bother getting out of bed if you don't intend to blast some robots to smithereens?<br /></span>
<ul>
    <li><em>Mega Turrican</em> (Genesis, 1 player, 800 Wii Points): Leap into an assault suit with one Bren McGuire, a man tasked with foiling the nefarious "Machine." Kick-ass side-scrolling shooter, or layered commentary on industrial action? Either way, it has a terrific soundtrack.<br /></li>
    <li><a href="http://youtube.com/watch?v=SyqrEydoemU"><em>Fantasy Zone</em></a> (Master System, 1-2 players, 500 Wii Points): Pilot the Opa-Opa spaceship and lay siege to a remarkably gaudy environment, taking care to upgrade your ship and destroy any sinister blocks of wood. </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/">Mega Turrican enters Fantasy Zone on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=14913>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1166388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/14/mega-turrican-enters-fantasy-zone-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Fantasy-Zone</category><category>Mega-Turrican</category><category>Sega</category><category>Turrican</category><category>Virtual-Console</category><category>VirtualConsole</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 14 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Bases Loaded with Yoshi's Cookie on Virtual Console]]></title><link>http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/</guid><comments>http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><center><object width="490" height="409"><param name="movie" value="http://www.youtube.com/v/ygofWR2A3ZA&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ygofWR2A3ZA&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="409"></embed></object></center>Do you remember when the Wii's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> service was more classic library and less classless landfill? This week's dump sees players scrounging for a sports title and shelling out dough for a cookie-themed puzzler.<br />
<ul>
    <li><a href="http://youtube.com/watch?v=D-zOdmjzOMc"><em>Yoshi's Cookie</em></a> (NES, 1-2 players, 500 Wii Points): Help Mario align matching types of baked goods in this puzzle game with a cruel reward -- successful maneuvers make the cookies <em>disappear</em>!</li>
    <li><em>Bases Loaded</em> (NES, 1-2 players, 500 Wii Points): Swing away with "<span>one of the most popular baseball games on the NES." So, yeah. It's baseball. Do you really need an elucidating paragraph on that? (Oh, <a href="http://en.wikipedia.org/wiki/Bases_Loaded_%28video_game%29">alright</a>.)</span></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/">Bases Loaded with Yoshi's Cookie on Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Apr 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=14881>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1160320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/07/bases-loaded-with-yoshis-cookie-on-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Baseball</category><category>Bases-Loaded</category><category>Virtual-Console</category><category>VirtualConsole</category><category>VirtualConsoleMonday</category><category>Wii</category><category>Yoshis-Cookie</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 07 Apr 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Wonder Boy, Cruis'n USA speed onto Virtual Console]]></title><link>http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/</guid><comments>http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><center><object width="490" height="420"><param name="movie" value="http://www.youtube.com/v/DrO94RhByu4&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/DrO94RhByu4&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="420"></embed></object></center>Okay, we've figured it out! The tenuous link between today's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console releases</a> is none other than the ability to travel through exotic locales at high speed, be it on a skateboard rolling through lush jungles or an offensively colored car hurtling through, er, Iowa.<br />
<ul>
    <li><em>Cruis'n USA</em> (Nintendo 64, 1-2 players, 1000 Wii Points): Hop into your virtually indestructible vehicle and commence your <em>cruise</em> through the N64's best approximation of the USA. We're not sure how you manage to survive the nightmarish elevator music nor the sudden, neck-snapping stop at the finish line, but at least you can look forward to a digitized woman waggling a trophy in your face.<br /></li>
    <li><a href="http://youtube.com/watch?v=J323JguGX9s"><em>Wonder Boy</em></a> (Master System, 1-2 players, 500 Wii Points): You, Tom-Tom. Girlfriend, Tanya. Must save Tanya. Fling hammers. Murder snails. Ride skateboard. Wonder why girlfriend has such modern name.</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/">Wonder Boy, Cruis'n USA speed onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Mar 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=14848>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1153307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/31/wonder-boy-cruisn-usa-speed-onto-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cruisn-USA</category><category>Virtual-Console</category><category>VirtualConsole</category><category>VirtualConsoleMonday</category><category>Wii</category><category>Wonder-Boy</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 31 Mar 2008 11:15:00 EST</pubDate></item></channel></rss>
