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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Vivendi sells $427 million in Activision Blizzard stock]]></title><link>http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/</guid><comments>http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/#comments</comments><description><![CDATA[<div style="text-align: center;">
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French media conglomerate Vivendi, majority owner of Activision Blizzard, sold three percent of its stock in the publishing giant, valued at around $427 million. It now owns 60 percent. The reduction of ownership in the company that, thanks to a little game called <em>Call of Duty: Modern Warfare 3</em>, just had the <a href="http://www.joystiq.com/2011/11/11/modern-warfare-3-sells-6-5m-in-biggest-day-one-ever/">largest entertainment launch of all time</a>, came as a surprise.<br />
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As the <a href="http://www.ft.com/cms/s/0/32ea2dfe-0fbf-11e1-a36b-00144feabdc0.html#axzz1dt3fr5fk">Financial Times</a> reports, the prevailing theory is that Vivendi's $1.9 billion <a href="http://www.youtube.com/watch?v=eDWm0HWFRnA">acquisition of EMI's music business</a> last week required the company to create some quick cash to stay sexy on paper.<br />
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"The wisdom of selling about three percent in a business that is one of the key bastions of growth for the group to aid a transformational acquisition in a challenged business, such as recorded music, seems questionable," Claudio Aspesi of Bernstein Research told the Financial Times.<br />
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<span id="articleText">"This is a tactical disposal with regards to our overall capital structure, and we remain committed to Activision and to being the main shareholder," a Vivendi spokesman told <a href="http://uk.reuters.com/article/2011/11/15/vivendi-idUKL5E7MF37Q20111115">Reuters</a>. The company is gonna have to be if it wants to keep siphoning assets for its portfolio from a <a href="http://www.joystiq.com/2008/03/03/uk-retail-game-sales-surpass-music-industry/">shrinking industry</a>.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/">Vivendi sells $427 million in Activision Blizzard stock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20107815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/16/vivendi-sells-427-million-in-activision-blizzard-stock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Activision-Blizzard</category><category>Blizzard</category><category>call-of-duty-modern-warfare-3</category><category>modern-warfare-3</category><category>vivendi</category><category>Vivendi-Universal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 16 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Vivendi boss says Activision is over Infinity Ward drama, studio 'reconstructed']]></title><link>http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/</guid><comments>http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/actiward.jpg" alt="" /></a></div>
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<div style="overflow: hidden; color: rgb(0, 0, 0); background-color: transparent; text-align: left; text-decoration: none; border: medium none;">Jean-Bernard L&eacute;vy, chairman and chief exec. of Vivendi, which has a controlling interest in Activision Blizzard, noted that the megapublisher has "reconstructed" Infinity Ward. The <a href="http://www.ft.com/cms/s/0/2b4555c8-f3d3-11df-901e-00144feab49a.html?ftcamp=rss#axzz15lRnj02d">Financial Times</a> reports that, at the Morgan Stanley TMT conference, L&eacute;vy stated, "We have reconstructed Infinity Ward, we are very happy with the way we have been able to reconstruct it."<br />
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L&eacute;vy claims Activision "got over" all the <a href="http://www.joystiq.com/tag/@call-of-duty">Infinity Ward drama</a> from earlier this year, which likely came much easier with the help of the <a href="http://www.joystiq.com/2010/11/18/call-of-duty-black-ops-grosses-650m-in-five-days/">record-breaking success</a> of <em>Call of Duty: Black Ops</em>, which made Treyarch the top cog in the <em>Call of Duty</em> development mill.<br />
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Call of Duty</em> currently has (at least) three studios developing titles: Infinity Ward is <a href="http://www.joystiq.com/2010/04/28/infinity-ward-employee-group-lawsuit-documents-see-them-here/">apparently working on <em>Modern Warfare 3</em></a>, Sledgehammer Games is delivering the <a href="http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/">2011 installment</a> for the franchise and Treyarch's project is currently classified. <span>Meanwhile, </span>Jason West and Vince Zampella, <span>the former studio heads of Infinity Ward, who started <a href="http://www.joystiq.com/tag/respawn-entertainment/">Respawn Entertainment</a> after their firing, have started from "<a href="http://www.joystiq.com/2010/09/07/respawn-entertainment-starting-at-absolute-zero-with-ea-partne/">absolute zero</a>" on a project for EA Partners.<br />
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</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/">Vivendi boss says Activision is over Infinity Ward drama, studio 'reconstructed'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Nov 2010 17:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19726541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/19/vivendi-chairman-says-activision-is-over-infinity-ward-drama-st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Activision-Blizzard</category><category>Infinity-Ward</category><category>Jean-Bernard-Levy</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Treyarch</category><category>vivendi</category><category>Vivendi-Universal</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 19 Nov 2010 17:29:00 EST</pubDate></item><item><title><![CDATA[Activision shuts down fan-made King's Quest sequel]]></title><link>http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/</guid><comments>http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.tsl-game.com/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/kingsquest580333.jpg" /></a></div>
After successfully fighting a cease and desist order by Vivendi Universal five years ago, the unofficial continuation to the <em>King's Quest</em> series has been shut down for good. In 2005, fans successfully convinced Vivendi to allow the indie team behind <em>The Silver Lining</em> to continue development, thanks in part to a letter writing campaign. The original deal would see the game's authorized release as part of a non-commercial fan license; however, current <em>King's Quest</em> IP holder Activision has decided (after "talks and negotiations") it is not interested in entering a similar agreement with the indie team. In 2008, Activision said it <a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">didn't have any immediate plans</a> to utilize the classic licenses (including <em>King's Quest</em>) it received in the infamous <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">$18 billion merger</a> with Vivendi.<br />
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What concludes is <a href="http://en.wikipedia.org/wiki/The_Silver_Lining_%28game%29">eight long years</a> of development by a dedicated fan base. On the fan project's <a href="http://www.tsl-game.com/">official site</a>, a letter from the development team thanks fans for their continued support and shares its disappointment in the decision. It's always difficult when hard work goes unnoticed and we wish everyone involved the best of luck.<br />
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[Thanks, Chris]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/">Activision shuts down fan-made King's Quest sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 28 Feb 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tsl-game.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19377063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/28/activision-shuts-down-fan-made-kings-quest-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>cease-and-desist</category><category>Kings-Quest</category><category>legal</category><category>the-silver-lining</category><category>vivendi</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sun, 28 Feb 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Ghostbusters cost $15-20 million, devs would love to revisit franchise]]></title><link>http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/</guid><comments>http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.star-telegram.com/living/story/1491273.html"><img hspace="0" height="348" border="1" width="580" vspace="4" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/ghostbusteralt5802.jpg" alt="" /></a></div>
<a href="http://joystiq.com/tag/ghostbusters"><em>Ghostbusters: The Video Game</em></a> has allegedly sold over one million copies -- after costing $15-20 million to produce. The figures were revealed in a feature about developer Terminal Reality in the <a href="http://www.star-telegram.com/living/story/1491273.html">Star-Telegram</a> of Texas. Although the price tag may seem high, it's not unusual for next-gen development. Remember, Ken Levine revealed <a href="http://www.joystiq.com/2009/05/08/ken-levine-next-project-will-cost-a-fair-amount-of-money/"><em>BioShock</em> cost about $15 million</a> in fancy 2007 dollars.<br />
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Terminal Reality's co-founder, Mark Randel, says he's heard the game's success has sparked interest in a third movie and, if that happens, he'd love for the company to handle development of the obligatory tie-in game. Let's see if we got this straight: the next game would be based on the third <em>Ghostbusters</em> movie, spawned by the success of the video game, created to tie in with the 25th anniversary of the first movie and, of course, the game was written as if it were the third movie. We got that right?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/">Ghostbusters (360/PS3/PC)</a></strong></p><a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/#775590"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/ghostbustersscreen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/#775591"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/ghostbusters_screen6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/#775592"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/2ghostbusters_screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/#775593"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/2ghostbustersscreen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-360-ps3-wii/#775594"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/2ghostbusters_screen6_thumbnail.jpg" alt="" title="" /></a></div><br />
[Via <a href="http://www.edge-online.com/news/ghostbusters-budget-was-15-20-million">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/">Ghostbusters cost $15-20 million, devs would love to revisit franchise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Jul 2009 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.star-telegram.com/living/story/1491273.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19105228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/21/ghostbusters-cost-15-20-million-devs-would-love-to-revisit-fra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>atari</category><category>DS</category><category>ghostbusters</category><category>Ghostbusters-The-Video-Game</category><category>Mark-Randel</category><category>Microsoft</category><category>Nintendo</category><category>Red-Fly</category><category>Red-Fly-Studios</category><category>sony</category><category>terminal-reality</category><category>vivendi</category><category>Wii</category><category>Xbox-360</category><category>Zen-Studios</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 21 Jul 2009 17:50:00 EST</pubDate></item><item><title><![CDATA[Vivendi CEO becomes Activision Blizzard chairman]]></title><link>http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/</guid><comments>http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamesindustry.biz/articles/jean-bernard-levy-to-take-activision-blizzard-chair"><img width="580" vspace="4" hspace="0" height="278" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/vivendiceo580.jpg" /></a><br /></div>
Jean-Bernard Levy, CEO of Vivendi, will add the role of Activision Blizzard chairman to his resume. Levy will pick up the duties of outgoing 67-year-old Rene Penisson. Vivendi is the <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">majority owner</a> in the empire known as <a href="http://joystiq.com/tag/activision-blizzard">Activision Blizzard</a>. Blizzavision is expected to announce strong sales in the bajillions - despite the <a href="http://www.joystiq.com/2009/02/11/activision-blizzard-loses-72m-in-q4-08-outlook-misses-09-expe/">economy's influence</a> - during its financial report this Thursday.<br /><br />Activision Blizzard director, president and CEO <a href="http://joystiq.com/tag/bobby-kotick">Bobby Kotick</a> had no reaction to the news, as he is currently on a deep exploration inside the company's money bin. He'll comment after returning and depressurizing in a couple weeks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/">Vivendi CEO becomes Activision Blizzard chairman</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 May 2009 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/jean-bernard-levy-to-take-activision-blizzard-chair>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1536902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/vivendi-ceo-becomes-activision-blizzard-chairman/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>bobby-kotick</category><category>business</category><category>jean-bernard-levy</category><category>kotick</category><category>levy</category><category>vivendi</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 05 May 2009 12:45:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft key to Vivendi's 2009 revenues]]></title><link>http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/</guid><comments>http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.reuters.com/article/bondsNews/idUSL246439220090302?pageNumber=1&amp;virtualBrandChannel=0"><img width="580" vspace="0" hspace="0" height="237" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/wowcraft21209.jpg" alt="" /></a><br /></div>
Vivendi, the media company that owns Activision Blizzard, recently laid out its plans for 2009 and, unsurprisingly, <a href="http://joystiq.com/tag/world-of-warcraft"><em>World of Warcraft</em></a> plays an important role. During a recent conference call, Vivendi Chief Executive Jean-Bernard Levy stated that the company is "extremely confident and resilient despite the current market conditions." Reuters <a href="http://www.reuters.com/article/bondsNews/idUSL246439220090302?pageNumber=1&amp;virtualBrandChannel=0">reports</a> that 70% of Vivendi's revenues are generated by "phone, Internet, pay-TV and online video games subscriptions," which help shield the company from current economic troubles.<br /><br />"We expect video games to continue to show a nice growth," said Levy. He added, in what is perhaps the greatest understatement ever recorded, "We started the year with 12 million subscribers for <em>World of Warcraft</em>, which is a good base." With Activision Blizzard <a href="http://www.joystiq.com/2009/02/11/activision-blizzard-talks-2009-lineup-including-modern-warfare/">pumping out sequels</a> to its major franchises and <a href="http://www.joystiq.com/2009/02/12/activision-blizzard-predicts-console-sales-in-2009-promises-one/">promising one major Blizzard release per year</a>, we'd say Vivendi's gaming front is on fairly solid footing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/">World of Warcraft key to Vivendi's 2009 revenues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Mar 2009 18:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/bondsNews/idUSL246439220090302?pageNumber=1&amp;virtualBrandChannel=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1476027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/02/world-of-warcraft-key-to-vivendis-2009-revenues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>vivendi</category><category>world-of-warcraft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 02 Mar 2009 18:01:00 EST</pubDate></item><item><title><![CDATA[Born for Wii: Metal Arms]]></title><link>http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/</guid><comments>http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/born-for-wii/" rel="tag">Born for Wii</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/bfw-metalarms-cover.jpg" />In an industry perpetuated by sequels, we see plenty of gamers rabidly demanding new installments in their favorite series, whether it be the predictable <em>Madden: Year Edition</em>, <em>Medal of Honor: Kill Some More Nazis</em>, or <em>Metal</em> <em>Gear Solid: Even Longer Cutscenes</em>. Of course, there's also a vocal community crying out against the terrible process of franchise-milking, demanding fresh characters and fresher concepts. Every year there are a few surprisingly original titles from the big studios. This year EA has been surpringly generous with new IPs, publishing heavy-hitters like <em>Mirror's Edge</em> and <em>Dead Space</em>. In the past, we've gotten gems like <a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/"><em>Beyond Good &amp; Evil</em></a> and<em> <a href="http://www.joystiq.com/tag/zack-and-wiki/">Zack &amp; Wiki</a></em>. Unfortunately, as we all know, new franchises mean new risks, and they don't always sell as well as they deserve.<br /><br />Last generation, few games exemplified this tragic situation more than <em>Metal Arms: Glitch in the System</em>. Created by Swingin' Ape Studios, this wonderfully charming and surprisingly deep third-person shooter would be the developer's only project -- though they started work on the infamous <em>Starcraft Ghost</em>, they were eventually absorbed by Blizzard, and the game eventually disappeared. For whatever reason -- poor advertising, unappealing box art, or bad timing -- <em>Metal Arms</em> was overlooked by many a gamer. Those who gave it a chance discovered a lengthy quest chock full of hilarious characters, a genuinely original world, and a veritable ton of weapons, and that's why <em>Glitch in the System</em> is this week's game that's <a href="http://nintendowiifanboy.com/category/born-for-wii/">Born for Wii</a>.<br /><br /> <style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style> <center>
<div class="buttontext"> <a id="ninbutton" href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms-page-2/"> NEXT &gt;&gt; </a> </div>
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<div align="left"><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/">Born for Wii: Metal Arms</a></strong></p><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211112"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211113"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211114"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211115"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211116"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen005_thumbnail.jpg" alt="" title="" /></a></div><br /> </div>
<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/category/born-for-wii/"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/bfw-metalarms-screen006_thumbnail.jpg" alt="" /></a>Every week, <a href="http://www.joystiq.com/category/born-for-wii">Born for Wii</a> digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, <a href="http://www.joystiq.com/2008/12/02/born-for-wii-warios-woods/">Wario's Woods</a>, and for more great titles that deserve your attention, take a look at <a href="http://www.joystiq.com/category/virtually-overlooked/">Virtually Overlooked</a>.</em></div>
</center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/">Born for Wii: Metal Arms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>born-for-wii</category><category>joystiqfeatures</category><category>metal-arms</category><category>metal-arms-glitch-in-the-system</category><category>port</category><category>shooter</category><category>sierra</category><category>swingin-ape</category><category>third-person-shooter</category><category>vivendi</category><dc:creator><![CDATA[Wesley Fenlon]]></dc:creator><pubDate>Tue, 09 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Variety also says Atari picked up the Ghostbusters game]]></title><link>http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/</guid><comments>http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.variety.com/article/VR1117994909.html?categoryid=1079&amp;cs=1"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ghostbusters_cs_0729.jpg" alt="" /></a><br /></div>
When <a href="http://www.joystiq.com/2008/10/15/dan-aykroyd-atari-picked-up-ghostbusters/">Dan Aykroyd speaks</a>, we all should listen. Variety is <a href="http://www.variety.com/article/VR1117994909.html?categoryid=1079&amp;cs=1">also claiming</a> that Atari picked up the <a href="http://www.joystiq.com/tag/ghostbusters"><em>Ghostbusters</em></a> game and will in fact be pushing it out onto store shelves. We're not sure if the game is still Wii-bound, but the article does mention Red Fly Studios, who, aside from <a href="http://www.joystiq.com/tag/mushroom-men"><em>Mushroom Men</em></a>, were working on the PS2 and Wii ports of the game.<br /><br />So what's the big stink about a <em>Ghostbusters</em> game? Well, it's bringing all of the original talent back together for the voice work and is being <a href="http://www.joystiq.com/2007/11/14/wii-aint-afraid-of-no-ghosts/">written by Dan Aykroyd and Harold Ramis</a>, serving as the sequel to <em>Ghostbusters II</em>. If that isn't enough to get you excited, check your pulse. You might be dead.<br /><br /><br />[Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=20879">Gamasutra</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/">Variety also says Atari picked up the Ghostbusters game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Oct 2008 16:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.variety.com/article/VR1117994909.html?categoryid=1079&amp;cs=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1357798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>atari</category><category>dan-aykroyd</category><category>ghostbusters</category><category>vivendi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 30 Oct 2008 16:28:00 EST</pubDate></item><item><title><![CDATA[Servers for 21 Sierra games shutting down]]></title><link>http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/</guid><comments>http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://forums.vgames.com/ann.jspa?annID=332"><img width="490" vspace="4" hspace="0" height="391" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/homeworldmain1.jpg" alt="" /></a><br /></div>
What's left of Sierra after the great <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">Activision/Vivendi</a> merger recently <a href="http://forums.vgames.com/ann.jspa?annID=332">announced</a> that it will shut down 21 game servers on Nov. 1. <br /><br />The list is populated by titles that are from a few years back, but there are some goodies on there. No reason was given for the closure, but obviously <a href="http://joystiq.com/tag/activision-blizzard">Activision-Blizzard</a> didn't want to pay the electric bill for them anymore. The full list of titles scheduled for online closure can be found after the break.<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=255203">Eurogamer</a>]<p><a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/" rel="bookmark">Continue reading <em>Servers for 21 Sierra games shutting down</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/">Servers for 21 Sierra games shutting down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.vgames.com/ann.jspa?annID=332>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>PC</category><category>sierra</category><category>sierra-online</category><category>vivendi</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 08 Oct 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Swordfish Studio 'sources' deny 50 Cent game canceled]]></title><link>http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/</guid><comments>http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/50centblood.jpg" alt="" /></div>
Swordfish Studio "sources" tell <a href="http://www.gamesindustry.biz/articles/50-cent-sequel-not-cancelled-despite-reports">GI.biz</a> that the <a href="http://kotaku.com/5052007/50-cent-blood-on-the-sand-is-dead-dead-dead">rumor</a> of <a href="http://www.joystiq.com/tag/50-cent"><em>50 Cent: Blood on the Sand</em></a>'s cancellation is not true. The site reports "sources close" to the studio say the game is currently having its bugs fixed, and that it is still expected to release this holiday.<br />
<br />
GI.biz goes on to note that the "studio is confident of a secure future in the industry." We'll have to wait and see if that future lies with <a href="http://joystiq.com/tag/activision-blizzard">Activision-Blizzard</a>, though, as the publisher is <a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/">still reviewing the status</a> of several Sierra/Vivendi properties.<br />
<br />
<a href="http://kotaku.com/5052007/50-cent-blood-on-the-sand-is-dead-dead-dead">Source</a> - 50 Cent Blood on the Sand is Dead, Dead, Dead (Kotaku)<br />
<a href="http://www.gamesindustry.biz/articles/50-cent-sequel-not-cancelled-despite-reports">Source</a> - 50 Cent not canceled, despite rumors (GI.biz)<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/">50 Cent: Blood on the Sand</a></strong></p><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775622"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775618"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775619"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775620"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775621"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/">Swordfish Studio 'sources' deny 50 Cent game canceled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Sep 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1319144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>activision</category><category>activision-blizzard</category><category>Microsoft</category><category>PS3</category><category>sierra</category><category>Swordfish-Studios</category><category>THQ</category><category>vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 19 Sep 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[Activision Blizzard still 'reviewing' fate of Ghostbusters]]></title><link>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/</guid><comments>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/ghostbusters_all_hands_in_lg2.jpg"  alt="" /></a><br /></div>
For those of us who enjoyed unprecedented levels of excitement at <a href="http://www.joystiq.com/2007/11/14/wii-aint-afraid-of-no-ghosts/">the announcement of a <em>Ghostbusters</em> game</a>, it's been a rocky ride ever since. First, we heard <a href="http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/">it was canceled</a>, then the Terminal Reality boss said <a href="http://www.joystiq.com/2008/08/07/terminal-reality-boss-says-ghostbusters-will-be-published/">it would be published</a>. Now, we just don't know what's up.<br /><br />The <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">recently-merged Activision Blizzard</a> doesn't know what's up, either. That's why they're still considering what to do with the game and "reviewing its options regarding titles that it will not be publishing." This means that should the company decide <em>not</em> to publish the game, it could be sold off to another publisher. Either way, we just want to see it release.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/">Activision Blizzard still 'reviewing' fate of Ghostbusters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Sep 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>ghostbusters</category><category>redfly</category><category>vivendi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 04 Sep 2008 18:15:00 EST</pubDate></item><item><title><![CDATA[Activision Blizzard still 'reviewing' fate of Ghostbusters, 50 Cent]]></title><link>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/</guid><comments>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div align="center"><a href="http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/ghostbusters.jpg" /></a></div>
It seems Activision Blizzard is still uncertain as to who it's gonna call -- to publish ectoplasmic epic <em><a href="http://www.joystiq.com/tag/ghostbusters">Ghostbusters</a></em>. Speaking to <a href="http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off">MCV</a>, the newly melded megapublisher was still hesitant to divulge the "<a href="http://www.joystiq.com/2008/07/29/sierra-ghostbusters-absolutely-not-cancelled/">absolutely not cancelled</a>" game's fate, along with the fate of fellow Vivendi leftovers like <em><a href="http://www.joystiq.com/tag/50-cent">50 Cent: Blood on the Sand</a></em>. <br />
<br />
In the wake of <a href="http://www.mcvuk.com/news/31668/Vivendi-UK-closes-Activision-Blizzard-team-finalised">Vivendi UK</a>'s closure, Activision Blizzard's general manager for the region, Andrew Brown, pointed out that while "Crash, Spyro and Prototype will definitely be released this and next year," the company was still in the midst of "reviewing its options regarding titles that it will not be publishing." <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">Sound familiar</a>? If the games are found unsuitable for Activision's immense sequel conveyer belt, it's likely that they'll be shipped off to more eager publishers. <br />
<br />
Still, aren't you utterly relieved to learn that <em>Crash Bandicoot</em> and <em>Spyro the Dragon</em> are just fine? We were worried there for a second.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/">Activision Blizzard still 'reviewing' fate of Ghostbusters, 50 Cent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Sep 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-Cent</category><category>50-Cent-Blood-on-the-Sand</category><category>50-Cent-BotS</category><category>Action</category><category>Activision-Blizzard</category><category>Atari</category><category>DS</category><category>Ghostbusters</category><category>Ghostbusters-The-Video-Game</category><category>Microsoft</category><category>Nintendo</category><category>PS3</category><category>Red-Fly</category><category>Red-Fly-Studios</category><category>Swordfish-Studios</category><category>Terminal-Reality</category><category>THQ</category><category>Vivendi</category><category>Wii</category><category>Xbox-360</category><category>Zen-Studios</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 04 Sep 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Universal gets back Scarface 2 rights without a fight]]></title><link>http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/</guid><comments>http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://weblogs.variety.com/the_cut_scene/2008/08/scarface-2-anot.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/scarface.joke.490.jpg" /></a></div>
The world is yours once more, Universal. Well, at least the world of <em>Scarface</em> as it pertains video games. Variety reports that the rights to a sequel based on the famous film franchise reverted back to their original holder after the <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">recent mass dumping of properties</a> by Activision Blizzard.<br />
<br />
Vivendi and Radical Entertainment produced the original <em><a href="http://www.joystiq.com/tag/scarface">Scarface: The World is Yours</a></em>, sales of which the Variety piece places at a hefty 2.5 million worldwide. The story also mentions that a sequel to the game was at one time in development, although its current status remains a mystery. It's possible, as Variety speculates, that Universal itself could resurrect the title internally now that it is actively developing its own titles, such as the forthcoming video game treatment of the Angelina Jolie action vehicle, <a href="http://www.joystiq.com/tag/wanted"><em>Wanted</em></a>. Perhaps our dream mob-sim-meets-<em>Halo</em>-clone, <em>Scarface: The Universe is Yours</em>, just might happen after all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/">Universal gets back Scarface 2 rights without a fight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Aug 2008 23:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2008/08/scarface-2-anot.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/universal-gets-back-scarface-2-rights-without-a-fight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>activision-blizzard</category><category>Microsoft</category><category>Nintendo</category><category>Radical</category><category>Radical-Entertainment</category><category>Sandbox</category><category>scarface</category><category>Scarface-The-World-Is-Yours</category><category>universal</category><category>Vivendi</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 13 Aug 2008 23:10:00 EST</pubDate></item><item><title><![CDATA[We ain't afraid of no ghosts, just cancellation]]></title><link>http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/</guid><comments>http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/activision-cans-ghostbusters-game"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/ghostbusters_cs_0729.jpg" alt="" /></a></div>
If there's something strange in your neighborhood, who ya gonna call? Ghostbust ... er ... well, maybe not.<br /><br />With the Blizzavision merger, a few Sierra titles (like <a href="http://www.joystiq.com/2008/07/15/e308-ghostbusters-busting-ghosts-faces/"><em>Ghostbusters</em></a>) may get the axe. When it comes to efficiency, Sierra has been deemed a "non-strategic business unit," which (we're sure we don't have to tell you) is <em>not good</em>. While the <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">recently merged publisher reports </a>that Sierra franchises like <a href="http://www.joystiq.com/2008/07/18/e308-crash-bandicoot-crashes-the-party/"><em>Crash Bandicoot</em></a> and <a href="http://www.joystiq.com/tag/spyro"><em>Spyro</em></a> will be safe, the fate of <em>Ghostbusters</em> is still up in the air. <br /><br />Offering a bit of reassurance, Sierra <a href="http://www.destructoid.com/rumortoid-future-of-ghostbusters-and-brutal-legend-in-question-97180.phtml">claims</a>, "[<em>Ghostbusters</em>] is not cancelled and will not be cancelled." Some words from the people with the money, though, would probably make us feel better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/">We ain't afraid of no ghosts, just cancellation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/activision-cans-ghostbusters-game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269402/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>business</category><category>crash-bandicoot</category><category>ghostbusters</category><category>merger</category><category>red-fly</category><category>sierra</category><category>sierra-entertainment</category><category>spyro</category><category>vivendi</category><category>vivendi-games</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Tue, 29 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[BEHOLD: Activision Blizzard is born]]></title><link>http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/</guid><comments>http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/activision-blizzard-gets-stockholder-approval/?biz=1"><img width="490" vspace="4" hspace="0" height="291" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/actiblizmockuplogoabxy.jpg" /></a><br /></div>
Stockholders have approved the merger of Activision and Vivendi Games to form the goliath Activision Blizzard. <a href="http://www.gamedaily.com/articles/news/activision-blizzard-gets-stockholder-approval/?biz=1">GameDaily</a> reports the deal officially closes on July 9 and the new company will trade on the Nasdaq under Activision's ATVI ticker. This instantly makes Activision Blizzard the new alpha dog in the industry with a value of $18.9 billion -- EA now trails with $14.1 billion.<br /><br />Without getting into the nitty-gritty details, <a href="http://joystiq.com/tag/activision-blizzard">Activision Blizzard</a> is expected to have the highest profit margins in the industry. Activision Blizzard should also continue to enjoy <a href="http://www.joystiq.com/2008/05/08/activision-enjoyed-2-9-billion-in-sales-last-year/">bagiggles of cash</a> flowing into its coffers unless franchises like <a href="http://joystiq.com/tag/world-of-warcraft"><em>World of Warcraft</em></a> and <a href="http://joystiq.com/tag/guitar-hero"><em>Guitar Hero</em></a> suddenly self-destruct.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/">BEHOLD: Activision Blizzard is born</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Jul 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/activision-blizzard-gets-stockholder-approval/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1249367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>activision-vivendi</category><category>merger</category><category>vivendi</category><category>vivendi-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 08 Jul 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Blood on the Sand: the Burnout of shooters]]></title><link>http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/</guid><comments>http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.oxm.co.uk/article.php?id=4782"><img width="415" vspace="4" hspace="4" height="280" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/kiss_my_glass.jpg" alt="" /></a></div>
In an interview with <em>Xbox World 360</em> magazine (as reported by <a href="http://www.oxm.co.uk/article.php?id=4782"><em>OXM</em> UK</a>), the producer of <a href="http://www.joystiq.com/tag/50-cent-blood-on-the-sand"><em>50 Cent: Blood on the Sand</em></a>, Julian Waddows, stated that he hopes Fiddy's new game will do for shooters what <em>Burnout</em> did for the racing genre. He adds further that he wants the game to do, <span class="text_article_body">"What Diablo did for RPGs. We wanted to take all that makes the genre fun and exaggerate it." An over-the-top, exaggerated shooter? Oh no, <em>that's </em>never been <a href="http://www.joystiq.com/tag/duke-nukem-forever">done before</a>. Seriously though, we kid <em>Blood on the Sand</em>. After all, we certainly wouldn't <em>wish</em> any game to be bad. In theory, there's nothing wrong with Waddows hopes. We just hope that <em>his</em> hopes come to fruition. Otherwise, we'll probably just lose hope altogether.<br />
<br />
<em>Editor's note: Since we're on the subject, let's get someone started on porting </em>Diablo II<em> to XBLA, mkay?</em><br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/">Blood on the Sand: the Burnout of shooters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jun 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxm.co.uk/article.php?id=4782>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1224614/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/blood-on-the-sand-the-burnout-of-shooters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>blood-on-the-sand</category><category>burnout</category><category>sierra</category><category>swordfish</category><category>Swordfish-Studios</category><category>THQ</category><category>vivendi</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 13 Jun 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Fiddy's friend says Blood on the Sand "as good as Gears of War"]]></title><link>http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/</guid><comments>http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><em><a href="http://news.teamxbox.com/xbox/16779/GUnit-Blood-on-the-Sand-Looking-as-Good-as-Gears/"><em><img width="415" vspace="4" hspace="4" height="280" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/fenix-aint-got.jpg" /></em></a><br />
</em></div>
<em>This</em> should allay everyone's fears about <em>50 Cent: Blood on the Sand</em>. According to <a href="http://news.teamxbox.com/xbox/16779/GUnit-Blood-on-the-Sand-Looking-as-Good-as-Gears/">TeamXbox</a>, a member of 50 Cent's G-Unit crew, Tony Yayo, has been quoted as saying that <em>Blood on the Sand</em> is "looking as good as <em>Gears of War</em>." Lofty words to be sure. Of course, given the source, we're a little skeptical. Fortunately, Yayo doesn't seem to be the only one impressed with the game, as TeamXbox also reports that Epic's own Mark Rein <a href="http://computerandvideogames.com/article.php?id=185874">told CVG</a> he was "blown away" by the game <em>last year</em>. In fact, even our own Terrence Stasse managed to <a href="http://www.joystiq.com/2008/04/28/x3f-impressions-50-cent-blood-on-the-sand/">enjoy the game</a> during a recent Sierra event.<br />
<br />
Who knows, maybe <em>Blood on the Sand</em> will make us all forget about <a href="http://en.wikipedia.org/wiki/50_Cent_Bulletproof"><em>Bulletproof</em></a> (or die tryin').<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/">Fiddy's friend says Blood on the Sand "as good as Gears of War"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jun 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/16779/GUnit-Blood-on-the-Sand-Looking-as-Good-as-Gears/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1222837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/fiddys-friend-says-blood-on-the-sand-as-good-as-gears-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>blood-on-the-sand</category><category>sierra</category><category>swordfish</category><category>Swordfish-Studios</category><category>THQ</category><category>vivendi</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 11 Jun 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Metareview -- The Bourne Conspiracy (Xbox 360, PS3)]]></title><link>http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/</guid><comments>http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/bourneconspiracy.jpg" alt="" /><br /></div>
Despite our well-earned hesitancy about getting excited over a licensed game, we held out some hope for High Moon Studio's <em><a href="http://www.joystiq.com/search/?q=The%20Bourne%20Conspiracy">The Bourne Conspiracy</a></em>. Maybe it was the kinetic energy of the trailers, or the company's insistence that they were putting a lot of thought into the game. Either way, we were ready to be hurt. But now that we're getting some of the first reviews we can see that our hopes for an above average game have not been dashed. Huzzah!<br />
<ul>
    <li><a href="http://www.gamepro.com/microsoft/xbox360/games/reviews/189148.shtml">GamePro</a> <strong>(75/100)</strong>: "<em>The Bourne Conspiracy</em>, which is loosely based on the events of the first movie, doesn't suck. In fact, it's pretty good. Sure, it's not a true blockbuster but it's not total garbage either."</li>
</ul>
<ul>
    <li><a href="http://xbox360.ign.com/articles/879/879034p1.html">IGN AU</a> <strong>(73/100)</strong>: "A trifle repetitive and brief, <em>The Bourne Conspiracy</em> is a diamond in the rough. Well worth a look but it's not going to change your life. However there're two more films worth of material to adapt so maybe future Bourne adventures will give a little more control to the player and a little less to the button pressing mini-game."</li>
</ul>
<ul>
    <li><a href="http://gameinformer.com/NR/exeres/77760A02-380D-475C-8910-BAA17DFEE666.htm">Game Informer</a> <strong>(68/100)</strong>: "<span id="bodyText"><span id="bodyText_PresentationModeControlsContainer_placeHolderHtml">Though <em>The Bourne Conspiracy</em> is weighed down by broken gunplay mechanics, its thrilling hand-to-hand combat, slick presentation, and relatively short time commitment (eight hours) make it a perfect rental for fans of the films."</span></span></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/">Metareview -- The Bourne Conspiracy (Xbox 360, PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jun 2008 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1218158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/06/metareview-the-bourne-conspiracy-xbox-360-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bourne-conspiracy</category><category>metareview</category><category>PS3</category><category>vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 06 Jun 2008 16:45:00 EST</pubDate></item><item><title><![CDATA[id leaves the ESA]]></title><link>http://www.joystiq.com/2008/05/23/id-leaves-the-esa/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/23/id-leaves-the-esa/</guid><comments>http://www.joystiq.com/2008/05/23/id-leaves-the-esa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamepolitics.com/2008/05/23/breaking-id-software-leaves-esa"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/idsoftware.jpg" /></a>At this point the Entertainment Software Association (ESA) must be thinking, "another one bites the dust."<br /><br />Today developer <a href="http://www.joystiq.com/tag/id">id Software</a> revealed to <a href="http://www.gamepolitics.com/2008/05/23/breaking-id-software-leaves-esa">GamePolitics</a> its intention of leaving the <a href="http://www.joystiq.com/tag/ESA/">ESA </a>group of members. Following suit with their publisher <a href="http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/">Activision</a>, who recently left the organization with Vivendi, and <a href="http://www.joystiq.com/2008/05/16/lucasarts-leaves-the-esa/">Lucasarts</a>, id has yet to release a statement explaining the decision.<br /><br />The ESA has yet to comment on the decision that we're sure the organization hopes will not become an industry-wide trend.<br /><br />[via <a href="http://www.joystiq.com/2008/05/23/id-software-leaves-esa/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/23/id-leaves-the-esa/">id leaves the ESA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 May 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepolitics.com/2008/05/23/breaking-id-software-leaves-esa>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/id-leaves-the-esa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1204667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/id-leaves-the-esa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>entertainment-software-association</category><category>esa</category><category>lucasarts</category><category>vivendi</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 23 May 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[TimeShift DLC adds more achievement love]]></title><link>http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/</guid><comments>http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.xbox360achievements.org/news/news-1088-TimeShift-2nd-Map-Pack-Released-and-Achievements-Increased-to-1250.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/shiftthistimeyall.jpg"  alt="" /></a>Today, a second piece of downloadable content goodness has graced <a href="http://www.joystiq.com/tag/timeshift"><em>TimeShift</em></a>, bringing with it an extra dose of achievement love as well.<br /><br />Available for download for the gotta have it price of FREE are two <a href="http://www.xbox360achievements.org/news/news-1088-TimeShift-2nd-Map-Pack-Released-and-Achievements-Increased-to-1250.html"><em>TimeShift </em>DLC packs</a> called "Futures-Past" and  the newly released "Urban ReDuel". And with the DLC release, <em>TimShift </em>received a Gamerscore bump up to 1250, adding an additional ten DLC based achievements each worth 25 Gamerscore. To recap. Free DLC, more achievements and a possible 250 Gamerscore increase. We can't complain too much.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/">TimeShift DLC adds more achievement love</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 May 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360achievements.org/news/news-1088-TimeShift-2nd-Map-Pack-Released-and-Achievements-Increased-to-1250.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1202079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/timeshift-dlc-adds-more-achievement-love/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>sierra</category><category>timeshift</category><category>vivendi</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 21 May 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[EA knocks Activision/Vivendi for leaving ESA]]></title><link>http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/</guid><comments>http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/ea-activision-vivendi-esa-exit-shows-lack-of-leadership"><img width="490" vspace="4" hspace="0" height="256" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/esalogoscholarship.jpg"  alt="" /></a><br /></div>
EA's VP of corporate communications, Jeff Brown, says that Activision and Vivendi pulling out of the ESA shows a "lack of leadership" from the two (<a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">soon to become one</a>) large publisher. Brown tells <a href="http://www.gamesindustry.biz/articles/ea-activision-vivendi-esa-exit-shows-lack-of-leadership">GI.biz</a> that EA has no plans of leaving the lobbying and business affairs group, expressing that a big company like EA has a "responsibility to consumers" to work on policy issues and it should be done through "industry consensus."<br /><br />EA will not be leaving the ESA, but Brown urges the organization to make a strong case to remaining members. He insists that it's the ESA's job to "prove" that membership is for the good of the publishers, but believes  with Activision/Vivendi leaving, along with <a href="http://www.joystiq.com/2008/05/16/lucasarts-leaves-the-esa/">LucasArts announcing its departure</a> last week, that the organization will be proving itself more. Now, whether that proving is in the public spotlight or behind the scenes (which is normal for a lobbying group) is something the ESA is going to have to work out after these very public publisher exits.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/">EA knocks Activision/Vivendi for leaving ESA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 May 2008 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/ea-activision-vivendi-esa-exit-shows-lack-of-leadership>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1199426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/ea-knocks-activision-vivendi-for-leaving-esa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activi</category><category>activision</category><category>activision-blizzard</category><category>activism</category><category>brown</category><category>ea</category><category>Electronic-Arts</category><category>esa</category><category>lucasarts</category><category>vivendi</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 19 May 2008 10:55:00 EST</pubDate></item><item><title><![CDATA[No WoW causes Vivendi Q1 sales to drop 24%]]></title><link>http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/</guid><comments>http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/vivendi-games-posts-24-sales-decline-without-new-wow-expansion-in-q1-/?biz=1"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/wowfrozenthrone.jpg" alt="" /></a><br /></div>
Vivendi Games, soon to merge with Activision and become the goliath <a href="http://www.joystiq.com/tag/activision-blizzard">Activision Blizzard</a>, saw its <a href="http://www.gamedaily.com/articles/news/vivendi-games-posts-24-sales-decline-without-new-wow-expansion-in-q1-/?biz=1">sales fall 24%</a> from Q1 last year, thanks to the lack of a <em>World of Warcraft</em> expansion. The percentage may be down, but the money still flows like an Azerothian river, with Blizzard contributing &euro;192 million of Vivendi's &euro;221 million in sales this quarter. Vivendi also announced that <em>WoW</em> added another 700,000 players and the Sierra divisions performed "slightly higher" than last year.<br /><br />With Vivendi expecting the next <em>WoW</em> expansion, <em>Wrath of the Lich King</em>, <a href="http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/">sometime later in 2008</a>, we'll plan on a Naaru size jolt to Activision Blizzard's cash flow at that time. For now, Vivendi will just have to enjoy the disgusting amounts of cash it gets from <em>WoW</em>, instead of the nauseating amounts Activision Blizzard will make from the <em>WotLK</em> release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/">No WoW causes Vivendi Q1 sales to drop 24%</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/vivendi-games-posts-24-sales-decline-without-new-wow-expansion-in-q1-/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1195701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/no-wow-causes-vivendi-q1-sales-to-drop-24/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>blizzard</category><category>sierra</category><category>vivendi</category><category>vivendi-games</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 14 May 2008 18:15:00 EST</pubDate></item><item><title><![CDATA[Vivendi: Wrath of the Lich King coming second half of 2008]]></title><link>http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/</guid><comments>http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/wotlk-prince-arthas.jpg" alt="" /></div>
In a press release announcing Q1 2008 results (<a href="http://www.vivendi.com/corp/en/press_2008/documents/20080514_PR_Q12008.pdf">PDF File</a>), Blizzard owner Vivendi Universal asserts that the upcoming <em>World of Warcraft </em>expansion <em>Wrath of the Lich King </em>is "anticipated to be released in the second half of 2008." Mark your calendars, as we suspect the Christmas season is going to be a lot less productive.<br />
<br />
While we always expected release this year, Blizzard, who has yet to make a formal announcement, is notorious for delaying games until they've met some in-house standard of quality. Our attention is now focused intently on Blizzard's <a href="http://www.joystiq.com/tag/wwi">WWI event</a> in Paris next month.<br />
<br />
[Via <a href="http://news.bigdownload.com/2008/05/14/vivendi-press-release-asserts-wrath-of-the-lich-king-to-be-relea/">Big Download</a>]<br />
<br />
<a href="http://www.vivendi.com/corp/en/press_2008/documents/20080514_PR_Q12008.pdf">Read</a> (PDF File)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/">Vivendi: Wrath of the Lich King coming second half of 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1195733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/vivendi-wrath-of-the-lich-king-coming-second-half-of-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blizzard</category><category>Blizzard-Entertainment</category><category>Mac</category><category>PC</category><category>vivendi</category><category>World-of-Warcraft</category><category>World-of-Warcraft-Wrath-of-the-Lich-King</category><category>wotlk</category><category>WoW</category><category>Wrath-of-the-Lich-King</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 14 May 2008 17:15:00 EST</pubDate></item><item><title><![CDATA[Breaking: Activision and Vivendi discontinue ESA membership]]></title><link>http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/</guid><comments>http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="400" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/viviacti.jpg" /><br /></div>
Following up on a rumor posted on <a href="http://kotaku.com/5007627/activision-and-vivendi-break-from-esa">Kotaku</a>, we've just learned that Activision and Vivendi Games has discontinued its membership with the Entertainment Software Association. This information comes in the wake of yesterday's announcement that <a href="http://www.joystiq.com/2008/05/01/activision-not-attending-e3-2008/">Activision and Vivendi would not attend E3 this year</a>. <br /><br />The ESA's Rich Taylor, senior VP of communications and research (full quote after the break) says, "We can confirm that Activision and Vivendi Games opted to discontinue their membership. The ESA remains dedicated to advancing our industry¿s objectives such as protecting intellectual property, preserving First Amendment rights, and fostering a beneficial environment for the entire industry."<p><a href="http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/" rel="bookmark">Continue reading <em>Breaking: Activision and Vivendi discontinue ESA membership</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/">Breaking: Activision and Vivendi discontinue ESA membership</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 May 2008 11:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1184860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>BreakingNews</category><category>e32008</category><category>esa</category><category>vivendi</category><category>vivendi-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 02 May 2008 11:12:00 EST</pubDate></item><item><title><![CDATA[Vivendi ain't afraid of no promotion]]></title><link>http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/</guid><comments>http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://www.gbfans.com/equipment/reference/31/0/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/ecto-1-pr-promo-lg.jpg" /></a><br /></div>
Vivendi has the right idea when it comes to marketing their upcoming <a href="http://www.joystiq.com/2007/11/29/red-fly-defends-wii-ps2-versions-of-ghostbusters/"><em>Ghostbusters</em></a> game. What they did was take this Ecto-1 (which, if you haven't guessed, is the <a href="http://www.youtube.com/watch?v=9akeAkZZ6cY">Ghostbuster transportation vehicle of choice</a>) and bring it on down to the local Best Buy to start drumming up attention for the upcoming game. Thankfully, website Ghostbuster Fans was on hand to take pictures of the vehicle (like, <em>a lot</em> of pictures), giving us a glimpse at the whole outside and inside of the vehicle.<br /><br />Hit them up <a href="http://www.gbfans.com/equipment/reference/31/0/">here</a> for the delicious eye candy.<br /><br />[Via <a href="http://gadgets.boingboing.net/2008/04/17/restored-ghostbuster.html">Boing Boing</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/">Vivendi ain't afraid of no promotion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Apr 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gbfans.com/equipment/reference/31/0/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1171750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/vivendi-aint-afraid-of-no-promotion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ecto-1</category><category>ecto-one</category><category>ghostbusters</category><category>promotion</category><category>vivendi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 18 Apr 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[EU greenlights Activision-Vivendi merger]]></title><link>http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/</guid><comments>http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.reuters.com/article/technologyNews/idUSBFA00061420080416"><img width="490" vspace="4" hspace="0" height="400" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/viviacti.jpg" alt="" /></a><br /></div>
The European Commission has given permission to the games division of French telecom and media group, Vivendi, to run free into the arms of Activision. This is one of the final loose ends left in the $9.85 billion deal spawning the behemoth known as <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">Activision Blizzard</a> (or by its street name: Actilizzard? Blizzavision?). Vivendi will procure a 52% stake in the <a href="http://joystiq.com/tag/ea">EA</a> rival and is expected to have annual revenue of $3.8 billion.<br /><br />The Commission essentially needed to approve that there weren't any <a href="http://en.wikipedia.org/wiki/Antitrust">antitrust</a> issues in the mega-merger. In its report the group stated that there are several effective competitors in the market, such as EA and the game console manufacturers. Guess it's time to start ordering the office stationary.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/">EU greenlights Activision-Vivendi merger</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/technologyNews/idUSBFA00061420080416>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1169280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/eu-greenlights-activision-vivendi-merger/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>merger</category><category>vivendi</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 16 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Xbox Originals to add Splinter Cell and Metal Arms]]></title><link>http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/</guid><comments>http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx"><img hspace="0" border="0" align="top" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/metalsplinterglich.jpg" /></a></center>Since we know that 94.8% of all Xbox Live users adore Microsoft's <a href="http://www.joystiq.com/tag/xbox-originals">Xbox Originals</a> program (it's a scientifically proven fact), we know there's a good chance that you'll be uber excited to hear that two new titles will be added to the catalog next week. On Monday, April 21st, both Ubisoft's <a href="http://www.xbox.com/en-US/games/s/splintercellchaostheory/"><em>Splinter Cell: Chaos Theory</em></a> and <a href="http://www.xbox.com/en-US/games/m/metalarms/"><em>Metal Arms: Glitch In The System</em></a> will be available for purchase off the XBLM for the standard 1200 Microsoft point price. So ... yup, more Xbox Originals titles next week ... what more <strike>achievement complaining</strike> can be said?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/">Xbox Originals to add Splinter Cell and Metal Arms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/04/15/coming-to-xbox-originals-spliter-cell-ct-and-metal-arms.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1168423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/xbox-originals-to-add-splinter-cell-and-metal-arms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metal-arms</category><category>splinter-cell</category><category>splinter-cell-chaos-theory</category><category>ubisoft</category><category>vivendi</category><category>xbox-originals</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 15 Apr 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[Bourne Conspiracy demo coming in May]]></title><link>http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/</guid><comments>http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><center><a href="http://www.computerandvideogames.com/article.php?id=186811"><img vspace="4" hspace="0" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/knucklybourne.jpg" alt="" /></a></center>Keep your eyes peeled, because Jason Bourne is coming to an Xbox Live Marketplace near you with confirmation from Vivendi that a <a href="http://www.computerandvideogames.com/article.php?id=186811"><em>Bourne Conspiracy </em>demo</a> is scheduled for release sometime in May. Possibly weeks before its <a href="http://www.joystiq.com/2008/04/02/the-bourne-conspiracy-snaps-bones-on-june-3/">June 3rd release</a>. Though, take note that the demo is only scheduled for release to the U.S. XBLM as official confirmation for it to release to the European XBLM is still pending. Oh well, at least some violence-loving fanboys will be able to enjoy a hefty helping of <em>Bourne </em>next month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/">Bourne Conspiracy demo coming in May</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Apr 2008 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=186811>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1166531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/14/bourne-conspiracy-demo-coming-in-may/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bourne-conspiracy</category><category>high-moon-studios</category><category>the-bourne-conspiracy</category><category>vivendi</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 14 Apr 2008 15:15:00 EST</pubDate></item><item><title><![CDATA[Bourne Conspiracy unravels on June 3]]></title><link>http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/</guid><comments>http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=30073"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=30073" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>Against our better judgment, we've been getting <a href="http://www.joystiq.com/2008/03/08/the-bourne-conspiracy-trailer-looks-surprisingly-rad/">progressively more excited</a> for the non-Matt Damon, <a href="http://www.joystiq.com/2007/08/09/bourne-conspiracy-devs-this-is-no-movie-game/">don't-call-it-a-movie-adaptation</a> <em>Bourne Conspiracy</em>. We learned this morning that we'll figure out if we picked a winner or got <em>bourned</em> again when the game drops on June 3.<br /><br />We're happy that we're not going to have to wait to much longer, but it's also nice to see a major release in the heart of the summer. If only more publishers would realize that dropping a fun oasis into the summer desert could translate into a lot of extra attention (and dollars) for them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/">Bourne Conspiracy unravels on June 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Apr 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1155774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/02/bourne-conspiracy-unravels-on-june-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bourne-conspiracy</category><category>BreakingNews</category><category>high-moon-studios</category><category>PS3</category><category>sierra</category><category>vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 02 Apr 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[50 Cent: Blood on the Sand revealed for PS3, Xbox 360]]></title><link>http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/</guid><comments>http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.mtv.com/news/articles/1584143/20080326/50_cent.jhtml"><img vspace="4" hspace="0" border="0" alt="g-g-g-g-unot" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/blu-hef-on-the-sand.jpg" /></a></div>
When we first read the title <em>50 Cent: Blood on the Sand</em> (the <a href="http://www.joystiq.com/2008/03/25/wed-buy-that-for-a-dollar-50-cent-sequel-in-latest-egm/">previously untitled sequel)</a>, we, like you're surely doing right now, prayed for <em>Fugitive Hunter-</em>esque hi-jinx that would have Fiddy &amp; friends sorting out the U.S.'s problems in Iraq and getting home in time to record a new smash hit with Rhianna ("<a href="http://www.youtube.com/watch?v=E9tai4JlWmQ">I'll stop those terrorists ... <em>or die tryin'</em></a>"). Sadly, MTV has shattered our dreams, reporting that the game "sets 50's character against a cabal of international gangsters on a far-flung, bullet-riddled adventure." Missed opportunity? Table for 1? (There are <a href="http://www.mtv.com/photos/?fid=1584145">some screenshots here</a> if you want to get a better feel for the new setting.)<br />
<br />
On the plus side, the game will have nothing plot-wise to do with the poorly-received <em>50 Cent: Bulletproof</em>. There's also encouraging word from Vivendi producer Aaron Blean who said, "We've emphasized the gameplay quality [more] than anything this time around." We think we speak for everyone when we say, "Yes. Yes, that's a good choice."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/">50 Cent: Blood on the Sand revealed for PS3, Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Mar 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mtv.com/news/articles/1584143/20080326/50_cent.jhtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1149865/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/50-cent-blood-in-the-sand-revealed-for-ps3-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-2</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>blood-in-the-sand</category><category>breakingnews</category><category>g-unit</category><category>gears-of-50</category><category>Microsoft</category><category>PS3</category><category>Swordfish-Studios</category><category>THQ</category><category>vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 26 Mar 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[GameQuest Direct offers sales on No More Heroes and Scarface]]></title><link>http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/</guid><comments>http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><a href="http://www.gamequestdirect.com/008888173984.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/nomore_cs_0312.jpg" /></a>Those of you who visit this site often probably know that we're <a href="http://www.joystiq.com/2008/01/30/wii-fanboy-review-no-more-heroes/">big fans</a> of <em>No More Heroes</em>. If you haven't made the plunge to purchase the game yet, though, this might be a good week to do so.<br /><br />From what we've heard, the game is <a href="http://www.joystiq.com/2008/02/15/no-more-heroes-not-a-bomb/">selling pretty well</a>, so it may be a while before it comes down in price. Luckily, GameQuest Direct is selling the title for $8 less than the $50 retail cost, meaning that it will only set you back $41.99. Sweetening the deal is a free shipping promotion through <a href="http://www.cheapassgamer.com/archives/gamequest-direct-weekly-specials-exp-318.php">CAG</a>. Once you add the game to your cart, just make sure to type the promotion code CAG1SHIP in the box at the bottom left corner.<br /><br />If you're craving a mature Wii game but <span style="font-style: italic;">No More Heroes</span> is still too expensive for your taste, you can also get <a href="http://www.joystiq.com/2007/04/11/tony-montana-doesnt-lose-his-lust-for-violence-on-the-wii/"><em>Scarface</em></a> for $24.99. The free shipping promotion applies to this title, too, so make sure to use it if you decide to buy the game.<br /><br />Caveat: These sales end on March 18th, so if you're considering these purchases, make sure not to wait too long.<br /><br />[Via <a href="http://www.cheapassgamer.com/archives/gamequest-direct-weekly-specials-exp-318.php">CAG</a>]<br /><br /><a href="http://www.gamequestdirect.com/008888173984.html">Read</a> - <em>No More Heroes</em> at GameQuest Direct<br /><a href="http://www.gamequestdirect.com/020626726689.html">Read </a>- <em>Scarface</em> at GameQuest Direct<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/">GameQuest Direct offers sales on No More Heroes and Scarface</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/gamequest-direct-offers-sales-on-no-more-heroes-and-scarface/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cag</category><category>gamequest-direct</category><category>grasshopper</category><category>marvelous</category><category>no-more-heroes</category><category>scarface</category><category>suda-51</category><category>vivendi</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 12 Mar 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Activision investor sues over Vivendi merger]]></title><link>http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/</guid><comments>http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.delawareonline.com/apps/pbcs.dll/article?AID=/20080217/BUSINESS/802170327/1003"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/actiblizmockuplogoabxy.jpg" /></a><br /></div>
Turns out not everybody's happy with the <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">recently-announced formation</a> of super-company Activision Blizzard. One particular investor group is <a href="http://www.delawareonline.com/apps/pbcs.dll/article?AID=/20080217/BUSINESS/802170327/1003">suing Activision</a>, claiming that the merger will leave its shareholders in an "unfavorable minority position."<br /><br />Since Vivendi comes out on top in the merger -- with 52% majority ownership of Activision -- the Wayne County Employees' Retirement System believes Activision didn't think of the stockholders when accepting the deal, which it claims otherwise could have proven more lucrative. No further details of the lawsuit are known at this time. The <a href="http://www.joystiq.com/tag/activision-blizzard">Activision Blizzard</a> merger is scheduled to occur sometime in the first half of this year.<br /><br />[Via <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=9318&amp;Itemid=2">Next-Gen</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/">Activision investor sues over Vivendi merger</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.delawareonline.com/apps/pbcs.dll/article?AID=/20080217/BUSINESS/802170327/1003>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1125890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/activision-investor-sues-over-vivendi-merger/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>blizzard</category><category>lawsuits</category><category>vivendi</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Wed, 27 Feb 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[GDC08: The 'New York in a room' Prototype party]]></title><link>http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/</guid><comments>http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/photos/gdc08-prototype-party/657057/"><img width="490" vspace="4" hspace="0" height="290" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/prototype-gdc-party-490.jpg" /></a><br /></div>
Desperate for <a href="http://www.joystiq.com/2008/02/21/gdc08-prototype-is-all-more-more/">"more"</a> open-world action, the Joystiq crew stopped by Vivendi's <a href="http://www.joystiq.com/tag/prototype"><em>Prototype</em></a> shindig on Thursday evening. To experience the event's "New York crammed into a room" theme for yourself, give the above image a good ol' clicking. Perhaps you'll have better luck than us when it comes to <strike>stalking</strike> spotting <a href="http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/">Barry Pepper</a> in the crowd.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/">GDC08: The 'New York in a room' Prototype party</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Feb 2008 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1121827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/22/gdc08-the-new-york-in-a-room-prototype-party/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GDC08</category><category>PC</category><category>Prototype</category><category>PS3</category><category>Vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 22 Feb 2008 06:00:00 EST</pubDate></item><item><title><![CDATA[WRUP: Chronicling your gameplay edition]]></title><link>http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/</guid><comments>http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/what-are-you-playing/" rel="tag">What are you playing?</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/spiderwick_wrup_lg.jpg" /><br /></div>
This week's <a href="http://www.joystiq.com/2008/02/04/wii-releases-for-the-week-of-february-4th/">new releases</a> cater to three very niche groups of gamers: those that enjoy the movie ti-in, those that enjoy virtual horses and those that enjoy singing. Are any of these games on your radar? Have you picked any of them?<br /><br />As for us, we have a review to get done on <em>The Spiderwick Chronicles</em>. So, we'll be trying to get through that as much as we can. Also, we're still trying to climb those UAA ranks ...<br /><br />What are you playing?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/">WRUP: Chronicling your gameplay edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Feb 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1110107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/08/wrup-chronicling-your-gameplay-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sierra</category><category>spiderwick-chronicles</category><category>the-spiderwick-chronicles</category><category>vivendi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 08 Feb 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[The Green Mile actor Barry Pepper to voice Prototype lead]]></title><link>http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/</guid><comments>http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/prototype-490w.jpg" /><br /></div>
New details have emerged surrounding <em><a href="http://www.joystiq.com/tag/prototype/">Prototype</a></em>, Radical Entertainment's sandbox-style successor to <em>Hulk:Ultimate Destruction</em>, specifically concerning whose voice we'll be hearing when the shape shifting protagonist Alex Mercer flaps 'genetically mutated' lips. Mercer will be voiced by <a href="http://www.imdb.com/name/nm0001608/">Barry Pepper</a>, who some may recognize for his role as Officer Dean Stanton in <em>The Green Mile</em>, or for his arguably most memorable work as Jake in one episode of <em>Lonesome Dove: The Outlaw Years</em>. <br /><br />Other voices confirmed for <em>Prototype </em>include <em>NYPD Blue</em>'s <a href="http://www.imdb.com/name/nm0163429/">Gordon Clap</a> and <em>CSI</em>'s <a href="http://www.imdb.com/name/nm0002117/">Paul Guilfoyle</a>, both of which publisher Sierra note as being appropriate additions to the cast given the game's "uniquely mysterious and conspiracy-filled plot." <em>Prototype </em>is expected to change shape and smash New York City later this year for the Xbox 360, PS3, and PC.<br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/">The Green Mile actor Barry Pepper to voice Prototype lead</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Feb 2008 19:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1106029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/04/the-green-mile-actor-barry-pepper-to-voice-prototype-lead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barry pepper</category><category>BarryPepper</category><category>hollywood</category><category>PC</category><category>prototype</category><category>PS3</category><category>sierra</category><category>vivendi</category><category>voices</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 04 Feb 2008 19:55:00 EST</pubDate></item><item><title><![CDATA[How Activision Blizzard almost didn't happen]]></title><link>http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/</guid><comments>http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/the-activision-blizzard-deal-that-almost-wasnt/19280/?biz=1"><img width="490" vspace="4" hspace="0" height="400" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/viviacti.jpg" /></a><br /></div>
A <a href="http://www.sec.gov/Archives/edgar/data/718877/000104746908000702/a2182170zprem14a.htm">proxy statement</a> filed with the Securities and Exchange Commission tells the tale of how the Activision Blizzard merger almost didn't happen. <a href="http://www.gamedaily.com/articles/news/the-activision-blizzard-deal-that-almost-wasnt/19280/?biz=1">GameDaily</a> sifted through the massive document to discover that discussions about the possible merger go back to November of 2006, with things really heating up going into last summer. After little progress on transaction terms, Jean-Bernard L&eacute;vy, CEO of Vivendi, called up Activision head Bobby Kotick in June to say that he "did not think it made sense to continue discussions concerning a possible transaction at that time."<br /><br />Around July, Kotick contacted L&eacute;vy with Activision's new proposal. The lawyers went to work and sometime around September, with "little progress on open issues," Kotick called the deal off. Strangely, Blizzard's Mike Morhaime and other Blizzard managers (who were under the Vivendi umbrella at the time) stepped up and got things back on track with a management structure proposal. By November the Activision Blizzard deal was final and the industry <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">got another 800 lb. gorilla</a> to keep EA company.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/">How Activision Blizzard almost didn't happen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Feb 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/the-activision-blizzard-deal-that-almost-wasnt/19280/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1104249/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/01/how-activision-blizzard-almost-didnt-happen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>kotick</category><category>levy</category><category>morhaime</category><category>vivendi</category><category>vivendi-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 01 Feb 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[Wow, Vivendi made $1.5 billion in 2007 thanks to WoW]]></title><link>http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/</guid><comments>http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/wow-drives-vivendi-games-sales-to-15-billion-in-2007/19252/?biz=1"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/wowzombiemain.jpg" alt="" /></a></div>
Vivendi Games' <a href="http://www.gamedaily.com/articles/news/wow-drives-vivendi-games-sales-to-15-billion-in-2007/19252/?biz=1">revenues</a> totaled &euro;1.02 billion ($1.5 billion USD) in 2007, with much of the cash flow thanks to <em>World of Warcraft</em>'s <a href="http://www.joystiq.com/2008/01/22/world-of-warcraft-surpasses-10-million-subscribers-now-half-the/">10 million players</a> and the &euro;814 million ($1.2 billion) Blizzard brought in, an increase of 58% from 2006. WoW's next expansion <a href="http://www.joystiq.com/2008/01/22/world-of-warcraft-surpasses-10-million-subscribers-now-half-the/"><em>Wrath of the Lich King</em></a> is expected later this year and should keep this little phenomenon on track.<br />
<br />
Proving how much of a work horse Blizzard is in Vivendi Games, the Sierra Entertainment, Sierra Online and Vivendi Games Mobile businesses saw combined revenues of &euro;204 million ($301 million), a 29% decline from last year.<em> Timeshift</em> and <em>World in Conflict</em> drove sales but didn't perform as well as 2006's <em>Scarface, Ice Age 2, Eragon, Spyro: A New Beginning</em> and <em>F.E.A.R.</em> Now forget all you know of Vivendi Games -- here begins the age of <a href="http://www.joystiq.com/tag/activision-blizzard">Activision-Blizzard</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/">Wow, Vivendi made $1.5 billion in 2007 thanks to WoW</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Jan 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/wow-drives-vivendi-games-sales-to-15-billion-in-2007/19252/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1102163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/30/wow-vivendi-made-1-5-billion-in-2007-thanks-to-wow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>sales</category><category>vivendi</category><category>worldofwarcraft</category><category>wow</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 30 Jan 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Leisure Suit Larry hits PS3, boasting Box Office Bust]]></title><link>http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/</guid><comments>http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/01-17-2008/0004738101&amp;EDATE="><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/6443_large.jpg" alt="" /></a></center>Some game companies learn that when they make a horrid, insulting game that flops all over the place, they shouldn't make another one. For some reason or another, <em>Leisure Suit Larry</em> defies that logical rule and sucks every time he resurfaces. Maybe we're being too cruel. Out there, we're sure a couple people have enjoyed the sexual antics of a man whose stature apparently belies his charm. Now he's coming to the PS3.<br /><br />Enter <em>Box Office Bust</em> -- a name that implies the success of the gaming franchise as well as a booby joke. Larry finds himself doing some summer work at his uncle's movie lot doing odd jobs and seeking a mole who wishes to destroy his uncle's privacy by ... airing the studio's dirty laundry? Whatever, we're sure it's not important. The game boasts a pretty decent cast of voice-actors and writers, which may be necessary to raise this series from nothing into something. Are we being too harsh? We're just skeptical. Even so, we'll keep an eye on this title as it develops.<br /><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/01-17-2008/0004738101&amp;EDATE=" target="_blank"><span class="yshortcuts" id="lw_1200596095_4"></span></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/">Leisure Suit Larry hits PS3, boasting Box Office Bust</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jan 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/01-17-2008/0004738101&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1089705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/leisure-suit-larry-hits-ps3-boasting-box-office-bust/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>leisure-suit-larry</category><category>sierra</category><category>team-17</category><category>vivendi</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 17 Jan 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[More Geometry Wars on the Wii is a possibility]]></title><link>http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/</guid><comments>http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/wiiware/" rel="tag">WiiWare</a></p><a href="http://www.cubed3.com/news/9302/1/Geometry_Wars_(Nintendo_Wii),_Online_Support_and_Sequels"><img hspace="4" border="1" vspace="4" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/gwg_cs_0105.jpg" alt="" /></a> Roger Carpenter, the Senior Producer at Vivendi Games, recently talked about the future of <em>Geometry Wars</em> (and whether it involved the Wii) in an interview with Cubed3. Carpenter said the decision to make a new <em>Geometry Wars</em> for the Wii would depend on "how much the public liked [<em>Geometry Wars: Galaxies</em>]," which we assume is a euphemism for "how well the game sells." <br />
<br />
Wii Ware is also a possibility for a new <em>Geometry Wars</em>, but Carpenter wants to wait and see how successful the service becomes before considering that option.<br />
<br />
For those of you who like <em>Geometry Wars</em>, would you want to see another version for the Wii? Or do you prefer the game on the DS and XBLA?<br />
<br />
[Via <a href="http://gonintendo.com/?p=32755">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/">More Geometry Wars on the Wii is a possibility</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Jan 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cubed3.com/news/9302/1/Geometry_Wars_(Nintendo_Wii),_Online_Support_and_Sequels>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1078183/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>bizarre-creations</category><category>geometry-wars</category><category>geometry-wars-galaxies</category><category>kuju</category><category>Kuju-Entertainment</category><category>roger-carpenter</category><category>Shmup</category><category>sierra</category><category>vivendi</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Sat, 05 Jan 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Activision and Vivendi merge, officially a 2 ton gorilla]]></title><link>http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/</guid><comments>http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/"><img width="415" vspace="4" hspace="4" height="338" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/viviacti-415.jpg" /></a><br />Yeah, yeah, we're late to the news. Let's get it out of our systems, shall we? All better? Good. The simple fact is we were wrist-deep in <strike>poopy</strike> <a href="http://www.joystiq.com/tag/Fancast/">Fancast</a> yesterday, so the news had to wait. If, by some miracle, you haven't heard, <a href="http://www.joystiq.com/tag/Activision/">Activision</a> has merged with <a href="http://www.joystiq.com/tag/vivendi/">Vivendi Games</a>, owners of <a href="http://www.joystiq.com/tag/Blizzard/">Blizzard</a> (<a href="http://www.wowinsider.com"><em>World of Warcraft</em></a>). So, the <a href="http://www.joystiq.com/2007/07/24/activision-overtakes-ea-as-top-third-party-publisher/">number one third party publisher</a> has <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">merged</a> with the owners of basically <a href="http://www.joystiq.com/2007/11/15/world-of-warcraft-hits-9-3-million-subscribers/">the most successful game ever made</a> to create Activision Blizzard. Lots of follow-up stories have broken since then, and instead of recounting them all here, we present you with a nice list culled from the headlines at Joystiq. Feel free to peruse them at your leisure. Make sure you do though, or you'll look like a fool when the subject comes up at your next gamer cocktail party.<br />
<ul>
    <li><a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">Activision and Blizzard parent merge in $18 billion deal</a></li>
    <li><a href="http://www.joystiq.com/2007/12/02/blizzard-wants-you-to-know-that-the-merger-wont-affect-their-ga/">Blizzard wants you to know that merger won't affect their games</a></li>
    <li><a href="http://www.joystiq.com/2007/12/02/gamesetwatch-analyzes-activision-vivendi-merger/">GameSetWatch analyzes Activision/Vivendi merger</a></li>
    <li><a href="http://www.joystiq.com/2007/12/03/notes-from-the-activision-blizzard-conference/">The Activision Blizzard conference call</a></li>
    <li><a href="http://www.joystiq.com/2007/12/03/activision-stock-way-up-after-merger-news/">Activision stock way up after merger news</a></li>
    <li><a href="http://www.joystiq.com/2007/12/03/joystiq-podcast-roundtable-blizzavision-actiblizzard/">Joystiq Podcast Roundtable - Blizzavision ... Actiblizzard?</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/">Activision and Vivendi merge, officially a 2 ton gorilla</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Dec 2007 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1054565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/04/activision-and-vivendi-merge-officially-a-2-ton-gorilla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>blizzard</category><category>vivendei-universal</category><category>vivendi</category><category>vivendi-games</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 04 Dec 2007 11:45:00 EST</pubDate></item></channel></rss>
