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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gearbox: Borderlands art style helped 'make a certain leap of faith']]></title><link>http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/</guid><comments>http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://g4tv.com/thefeed/blog/post/702034/Reaction-Time-Gearbox-Software-Reflects-On-Borderlands-And-Whats-Next.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/borderlandshuntervsskaag.jpg" alt="" /></a></div>
The <a href="http://www.joystiq.com/tag/borderlands"><em>Borderlands</em></a> crew at <a href="http://www.joystiq.com/tag/gearbox">Gearbox Software</a> is making the post-mortem interview rounds, and this time Aaron Thibault, Stephen Palmer and Matthew Armstrong <a href="http://g4tv.com/thefeed/blog/post/702034/Reaction-Time-Gearbox-Software-Reflects-On-Borderlands-And-Whats-Next.html">stopped to chat with G4</a>. The interview has some excellent insight into the making of the game: The team originally was finishing up the <a href="http://www.joystiq.com/tag/halo"><em>Halo</em></a> PC port when they realized that Bungie had dynamically coded their guns, and wondered what you could do if you dynamically <em>created</em> guns from that code. "<em>Halo</em> meets <em>Diablo</em>" was the answer, and that was Gearbox's premise from the beginning.<br />
<br />
They also talk about the famous art style change, and say that the current animated look actually helped players get into the game -- they could "make a certain leap of faith into an understanding that the crazier and wackier and more fun things can exist in this world." And they say that for future installments, they are taking player feedback into account: Both a mini-map and more levels are two things that they didn't quite expect such a call for, so it's a safe bet that we'll see those features in any <em>future installments</em> of <a href="http://www.joystiq.com/2009/12/03/take-two-borderlands-franchise-important-and-long-term/">the "important" franchise</a>. Please?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/">Gearbox: Borderlands art style helped 'make a certain leap of faith'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Jan 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://g4tv.com/thefeed/blog/post/702034/Reaction-Time-Gearbox-Software-Reflects-On-Borderlands-And-Whats-Next.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19328491/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/23/gearbox-borderlands-art-style-helped-make-a-certain-leap-of-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aaron-thibault</category><category>art style</category><category>ArtStyle</category><category>borderlands</category><category>g4</category><category>gearbox</category><category>gearbox-software</category><category>halo</category><category>interview</category><category>matthew-armstrong</category><category>Microsoft</category><category>patrick-klepek</category><category>pc</category><category>playstation-3</category><category>stephen-palmer</category><category>wacky</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 23 Jan 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[New DS game comes with slide controller attachment]]></title><link>http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/</guid><comments>http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://ds.ign.com/articles/794/794548p1.html"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/dsslide.jpg" /></a><br /></div>
A new DS game revealed in the latest issue of <em>Famitsu</em>, <em>Slide Adventure: Mag Kid</em>, features an <a href="http://www.joystiq.com/2007/04/13/pcmags-10-weird-controllers-yup-360s-keyboard-is-there/">unusual control method</a>: sliding. The game comes bundled with a slide controller that attaches to the bottom of the DS like a stand. Sitting the system on a table (or desk, or frozen pond) you slide it around to control the magnetic main character. Push the DS toward an enemy to paralyze the foe and attach it to Mag Kid. When you're ready to drop the baddies, just give the DS a shake. Sounds <a href="http://www.joystiq.com/2006/08/14/the-10-stupidest-gaming-peripherals/">just gimmicky enough to work</a>, but we're eager to see it in action. <em>Slide Adventure: Mag Kid</em> is set for release in Japan on August 2.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/">New DS game comes with slide controller attachment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 13:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/794/794548p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessories</category><category>accessory</category><category>ds</category><category>japan</category><category>peripheral</category><category>slideadventure</category><category>wacky</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Wed, 06 Jun 2007 13:59:00 EST</pubDate></item><item><title><![CDATA[Today's 80s-est game video - Game Over]]></title><link>http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/</guid><comments>http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><object width="425" height="350">
<param value="http://www.youtube.com/v/o9DezrTXu1k" name="movie" />
<param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/o9DezrTXu1k"></embed></object> <br /> We're sort of terrified and entranced by this at the same time -- it involves bad 80s music and video games, and combines them into one extremely strange video. Words fail to describe just how bizarre this is. Although, one thing's for sure ... that version of Pac-Man he's playing has some pretty damn smooth graphics.<br /><br />When you're done watching this, rubbing your eyes, and practicing your double-takes, hit up the <a href="http://www.youtube.com/watch?v=6T544ZVHs8o">video</a> that this is a response to. YouTube just never ceases to amaze, does it?<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/">Today's 80s-est game video - Game Over</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jan 2007 05:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=o9DezrTXu1k>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/736728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/todays-80s-est-game-video-game-over/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>80s</category><category>game</category><category>music</category><category>video</category><category>video game</category><category>video games</category><category>wacky</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 16 Jan 2007 05:05:00 EST</pubDate></item><item><title><![CDATA[Today's weirdest game video: Gears of War secret man on toilet]]></title><link>http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/</guid><comments>http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.youtube.com/watch?v=bUvfTM8h3a0"><img width="425" vspace="4" hspace="4" height="307" border="1" src="http://www.cinematical.com/media/2006/12/toiletcatgears.jpg" alt="" /></a><br />Gamers will find anything, and we mean <em>anything</em> inside a game. Take this video for instance. Apparently in the Rooftops multiplayer level of <em>Gears of War</em>, there's a dead man sitting on a toilet inside one of the nearby buildings and you can see him through the window. You can follow the links to instructions on how to find it, but you'd do just as well to watch the video and see it in super slow motion.<br /><br />How do people find stuff like this? If they're anything like us, then they get tired of being pwned and start exploring the scenery. Our money's on that. Check the video out after the jump if you can stand the annoying music.<p><a href="http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/" rel="bookmark">Continue reading <em>Today's weirdest game video: Gears of War secret man on toilet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/">Today's weirdest game video: Gears of War secret man on toilet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Dec 2006 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=bUvfTM8h3a0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/726150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/todays-weirdest-game-video-gears-of-war-secret-man-on-toilet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre</category><category>dead man</category><category>easter egg</category><category>EasterEgg</category><category>Gears of War</category><category>GearsOfWar</category><category>toilet</category><category>video</category><category>wacky</category><category>weird</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 29 Dec 2006 00:30:00 EST</pubDate></item></channel></rss>