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Posts tagged waggle

The Red Steel 2 director's field guide to Wii Remote swingers

If there's one thing Ubisoft Creative Director Jason VanderBerge learned in playtesting Red Steel 2, it's that different people respond to the simple direction "swing the Wii Remote like a sword" in very different ways. At his talk at GDC Europe today, VanderBerge showed off just how different thos...

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Molyneux: Motion gaming is making devs 'sweat'

You hear that, developers? You should be shakin' in yer boots -- motion-based gaming is going to force you to throw away everything you've ever learned about game design and start anew. At least that's what Lionhead's Peter Molyneux (not so exaggeratedly) had to say when quizzed on the subject of t...

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Phew!: Waggle doesn't produce murderers

There is a popular viewpoint pushed by those who campaign against the likes of Manhunt 2, and it runs a little like this: motion-controlled on-screen violence is more likely to corrupt players than that which is played through pressing buttons. Senators have used this argument in the past, as have...

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Playshake: the game you play by shaking

Continuing the theme of no-nonsense Wii game titles like Let's Tap (the tapping game), Tecmo's tentatively-titled Playshake features precisely those two activities, and that is all. Playshake is a WiiWare minigame collection designed purely around the idea of shaking the remote. The one minigame w...

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Castlevania Judgment: It's like Soulcalibur Legends (but better?)

Castlevania Judgment. When we first heard of this title, we immediately conjured up memories of Soulcalibur Legends (read the preview that got us blacklisted by Namco Bandai here). Somehow, Konami is daring to tread the same path by re-imagining the Castlevania franchise as a waggle-filled fightin...

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Rumor: $199 Xbox 360 Arcade with motion controller

Building on reports of an impending Xbox 360 price cut, which allegedly will drop the Arcade SKU below Wii to $199, comes the reemergence of Microsoft's elusive motion controller, now rumored to be included with the Xbox 360 Arcade this holiday. A source "close to Microsoft's marketing department" ...

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Top 5: Activities that Need Waggle

Hardcore gamers sure do hate tacked-on waggle. Indeed, no one likes to flail their arms around like they're trying to signal aircraft when a simple button press will do. And the guys on the other sides seem to be under the impression that the Wii is nothing but a PS2 that replaces thumb p...

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Joystiq hands-on: Star Wars: The Force Unleashed (Wii)

For good and bad -- or should I say light and dark -- Star Wars: The Force Unleashed for Wii is clearly a Wii game. Side-by-side with the PS3 and 360 versions, the Wii graphics disappoint, and the complexity and frequency of enemies feels scaled back. But the Wii motion controls are regularly in...

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We Love Golf American release to include online play

Capcom's upcoming North American version of We Love Golf will add four-player online matches to the recently released Japanese game. Wii players will be able to connect with or without Friend Codes, and they'll have the option of Mii avatars in games. Due sometime this year, the Wii golf game is b...

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Wii Warm Up: Semantics

Every once and a while, we get a complaint about using the word "waggle" to describe motion controls. Here's the thing, though: we like that word. Sure, it can have a negative connotation (and we've used it in that way before, too), but we don't think it has to. In fact, when we hear it in a non-neg...

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