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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Halo 4 'Warhouse' multiplayer map concept art and info deployed]]></title><link>http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/</guid><comments>http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/warhouse002_530x250.png" /></a></div>Warhouse is a massive mining ship, one of the multiplayer maps available in <a href="http://www.joystiq.com/game/halo-4"><em>Halo 4</em></a> when it ships later this year. On the outside, there is a beautiful space vista to distract you while a Spartan sneaks up behind you and bashes your billion-dollar helmet in <a href="http://www.joystiq.com/2012/03/05/halo-4-bringing-the-battle-rifle-back-introducing-unlockable-ab/">with his Battle Rifle</a>. Inside, there is a giant half-built mech to distract you while -- well, while the same thing happens.<br /><br />Warhouse is a working title for this map, 343 says in the latest <a href="http://halo.xbox.com/blogs/Headlines/post/2012/03/28/The-Halo-Bulletin-32812.aspx">Halo Bulletin update</a>. It's a smaller, symmetrical map designed for Slayer gametypes. "We wanted this playspace to be similar competition-wise to older symmetrical maps in previous Halos, so we sought influence from those, and also from the industrial close-quarters combat in more recent games," the 343 blog post reads.<br /><br />There are a series of small pathways connecting various areas of Warhouse, allowing for what 343 hopes are many surprising encounters. You know, like that time that Spartan sneaked up behind you and -- well, you get the idea.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-4-warhouse-concept-art/">Halo 4 (Warhouse concept art)</a></strong></p><a href="http://www.joystiq.com/photos/halo-4-warhouse-concept-art/#4929983"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/warhouse001_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-4-warhouse-concept-art/#4929984"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/warhouse002_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-4-warhouse-concept-art/#4929986"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/warhouse003_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/">Halo 4 'Warhouse' multiplayer map concept art and info deployed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2012 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20205224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/30/halo-4-warhouse-multiplayer-map-concept-art-and-info-deployed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>concept-art</category><category>halo</category><category>halo-4</category><category>microsoft</category><category>microsoft-studios</category><category>warhouse</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Mar 2012 15:45:00 EST</pubDate></item></channel></rss>