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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Best of the Rest: JC's picks of 2010]]></title><link>http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/</guid><comments>http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/i24008.jpg" /></a></center><strong><em><a href="http://joystiq.com/game/dragon-quest-ix">Dragon Quest IX</a></em></strong><br />
<em>DQIX</em> is secretly two games: when you're playing through the main quest, it's a traditional JRPG with a light but interesting story populated by unexpectedly engaging characters and perfectly brisk pacing; then as you approach the end, it becomes a dungeon crawler driven by a dungeon map trading mechanic using the passive communication of the DS.<br />
<br />
How compelling is that "tag mode" mechanic? I can't think of any other game for which I would go hang out at a GameStop and then a Best Buy, but that's exactly what I did when Nintendo held <em>DQIX</em> events this summer. I needed those <em>maps</em>. That's how I know this is my favorite game of 2010.<p><a href="http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/" rel="bookmark">Continue reading <em>Best of the Rest: JC's picks of 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/">Best of the Rest: JC's picks of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Dec 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19778590/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/31/best-of-the-rest-jcs-picks-of-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-dot-game-heroes</category><category>ace-attorney-investigations-miles-edgeworth</category><category>best-of-the-rest-2010</category><category>bit-trip-runner</category><category>cave-story</category><category>donkey-kong-country-returns</category><category>Dragon-Quest-9-Sentinels-of-the-Starry-Skies</category><category>dragon-quest-ix</category><category>ds</category><category>kirbys-epic-yarn</category><category>metal-gear-solid-peace-walker</category><category>nintendo</category><category>No-More-Heroes-2-Desperate-Struggle</category><category>picross-3d</category><category>playstation</category><category>ps3</category><category>psp</category><category>scott-pilgrim-vs-the-world</category><category>sin-and-punishment-star-successor</category><category>sony</category><category>spelunker-hd</category><category>super-scribblenauts</category><category>warioware-diy</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 31 Dec 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[WarioWare D.I.Y. games cover 2010 news]]></title><link>http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/</guid><comments>http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/warioware2010530.jpg" /></a></div>
British mag NGamer put together a clever 2010 "year in review" of mainstream news using <em>WarioWare DIY</em>. Some of the referenced incidents may be obvious internationally, while others are quite UK specific, so we made a list of the minigames and what they represent.<br />
<br />
<ol>
    <li>Actor Mel Gibson's colorful exchange with his ex [<a href="http://www.youtube.com/watch?v=Y-a13ZMh1uQ">NSFW</a>].</li>
    <li>"<a href="http://www.youtube.com/watch?v=lETH2eyBro0">Car Splatter</a>" -- Britain's Prince Charles and Camilla's car attacked by student protesters over tuition fee hike.</li>
    <li>"<a href="http://www.youtube.com/watch?v=ifrtlC4NTys">Unmask</a>" -- <em>Top Gear</em> driver revealed.</li>
    <li>"<a href="http://www.guardian.co.uk/education/2010/dec/07/tuition-fees-nick-clegg-lib-dems">Flush it</a>" -- Politician reneges on UK tuition hike promise.</li>
    <li>"<a href="http://today.msnbc.msn.com/id/40211277/ns/today-today_people/">Engage</a>" -- Prince William of England proposes to girlfriend.</li>
    <li>"<a href="http://en.wikipedia.org/wiki/Deepwater_Horizon_oil_spill">Cap the Leak</a>" -- BP oil spill.</li>
    <li>"<a href="http://en.wikipedia.org/wiki/2010_Copiap%C3%B3_mining_accident">Rescue</a>" -- Chilean miners</li>
    <li>"<a href="http://www.telegraph.co.uk/sport/football/teams/england/7857951/England-v-Germany-Frank-Lampards-goal-reignites-goal-line-technology-debate.html">Goal Get</a>" -- Controversial goal.</li>
    <li>"<a href="http://www.youtube.com/watch?v=MOuCjzVAO_w&amp;feature=player_embedded">Here Kitty</a>" -- <a href="http://www.guardian.co.uk/world/2010/oct/19/cat-bin-woman-mary-bale">Cat bin lady</a>.</li>
    <li>FIFA decision to go with Russia over England for <a href="http://en.wikipedia.org/wiki/2018_and_2022_FIFA_World_Cup_bids">World Cup 2018</a>.</li>
</ol>
Check out the full <em>DIY</em> video after the break.<p><a href="http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/" rel="bookmark">Continue reading <em>WarioWare D.I.Y. games cover 2010 news</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/">WarioWare D.I.Y. games cover 2010 news</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Dec 2010 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19773715/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/22/warioware-d-i-y-games-cover-2010-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010</category><category>ds</category><category>news</category><category>NGamer</category><category>nintendo</category><category>WarioWare-DIY</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 22 Dec 2010 18:50:00 EST</pubDate></item><item><title><![CDATA[Super Meat Boy WarioWare D.I.Y. microgame is an exercise in futility]]></title><link>http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/</guid><comments>http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/#comments</comments><description><![CDATA[<center><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/meatboy42610.jpg" alt="" /></center><em><a href="http://joystiq.com/tag/super-meat-boy">Super Meat Boy</a></em> creator Edmund McMillen is among the game designers asked to create a <em><a href="http://joystiq.com/tag/warioware-diy">WarioWare D.I.Y</a>.</em> microgame for the "<a href="http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/">Big Name Games</a>" series. Like the others who have contributed, McMillen has put his own characters into a five-second adventure -- but unlike the others, this tiny story does not have a happy ending. If you win, Meat Boy fails, and if you lose, he still fails.<br />
<br />
See the game in action after the break. Should you like to play McMillen's micro-Meat-game, you can download it through <em>WarioWare D.I.Y.</em> on DS or <em>WarioWare D.I.Y. Showcase</em> on Wii.<br />
<br />
[Via <a href="http://www.youtube.com/user/NintenDaan1">Nintendaan</a>]<p><a href="http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/" rel="bookmark">Continue reading <em>Super Meat Boy WarioWare D.I.Y. microgame is an exercise in futility</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/">Super Meat Boy WarioWare D.I.Y. microgame is an exercise in futility</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Apr 2010 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19454724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/26/super-meat-boy-warioware-d-i-y-microgame-is-an-exercise-in-futi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>big-name-games</category><category>edmund-mcmillen</category><category>team-meat</category><category>warioware</category><category>warioware-diy</category><category>warioware-diy-showcase</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 26 Apr 2010 20:15:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Monster Hunter Tri developer's voice]]></title><link>http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/</guid><comments>http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_be1c05dc"><param name="movie" value="http://www.viddler.com/simple/be1c05dc/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/be1c05dc/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_be1c05dc"></embed></object></center>We thought it prudent to take a break from the <a href="http://www.joystiq.com/tag/warioware-diy"><em>WarioWare D.I.Y</em>.</a> highlighting of the last few weeks even though there's a new video in the ongoing series this week, with Alex Neuse from Gaijiin Games. See, this week some of the developers from Capcom show off a great deal of <a href="http://www.joystiq.com/tag/monster-hunter-tri"><em>Monster Hunter Tri</em></a>, documenting some of the weaponry, multiplayer features and, of course, the monsters in the series' latest. It's an enlightening few minutes of footage, so check it out above.<br />
<br />
When you're done, head past the break for the full list of this week's <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> content.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/monster-hunter-tri/">Monster Hunter Tri</a></strong></p><a href="http://www.joystiq.com/photos/monster-hunter-tri/#2739776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/mh3fob0222_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monster-hunter-tri/#2739777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/mh3fobbundle0222_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monster-hunter-tri/#2739778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/mhtrilogorgb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monster-hunter-tri/#2739780"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monster-hunter-tri/#2739781"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/8_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Monster Hunter Tri developer's voice</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/">This Week on the Nintendo Channel: Monster Hunter Tri developer's voice</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Apr 2010 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19436236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/12/this-week-on-the-nintendo-channel-monster-hunter-tri-developer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>demo</category><category>demos</category><category>ds-demos</category><category>featured</category><category>monster-hunter-tri</category><category>nintendo-channel</category><category>warioware-diy</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 12 Apr 2010 18:45:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Ron Carmel sucks goo in WarioWare D.I.Y.]]></title><link>http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/</guid><comments>http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_3ec35f44"><param name="movie" value="http://www.viddler.com/simple/3ec35f44/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/3ec35f44/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3ec35f44"></embed></object></center> This week's <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> update features one half of 2D Boy, the indie developer responsible for the very fun <a href="http://www.joystiq.com/2008/10/14/wii-fanboy-review-world-of-goo/"><em>World of Goo</em></a>. Using <a href="http://www.joystiq.com/tag/warioware-diy"><em>WarioWare D.I.Y.</em></a>, he makes a neat goo-inspired mini-game. The difference between his video and <a href="http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/">Sakurai's</a> and <a href="http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/">Sakamoto's</a> is that Carmel makes it look <em>way</em> easier. Good job, Ron!<br />
<br />
Head past the break for the full list of this week's content.<p><a href="http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Ron Carmel sucks goo in WarioWare D.I.Y.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/">This Week on the Nintendo Channel: Ron Carmel sucks goo in WarioWare D.I.Y.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Apr 2010 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19427127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/this-week-on-the-nintendo-channel-ron-carmel-sucks-goo-in-wario/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d-boy</category><category>demo</category><category>demos</category><category>ron-carmel</category><category>warioware-diy</category><category>world-of-goo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 05 Apr 2010 19:45:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Mr. Driller, Game and Watch, Fishie Fishie]]></title><link>http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/</guid><comments>http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/#comments</comments><description><![CDATA[<center><a href="http://press.nintendo.com/articles.jsp?id=23094"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/driller452.jpg" alt="" /></a></center>This week marks the one-year anniversary of the <a href="http://joystiq.com/tag/dsiware">DSiWare</a> service launch, and Nintendo is observing the occasion by putting interesting content on the service! <em>Every</em> week should be some kind of milestone. And speaking of annual observances, there's a Neo Geo game on <a href="http://joystiq.com/tag/virtual-console">Virtual Console</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mr-driller-drill-till-you-drop-dsiware/">Mr. Driller: Drill Till You Drop (DSiWare)</a></strong></p><a href="http://www.joystiq.com/photos/mr-driller-drill-till-you-drop-dsiware/#2864161"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/i23140_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mr-driller-drill-till-you-drop-dsiware/#2864162"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/i23141_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mr-driller-drill-till-you-drop-dsiware/#2864163"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/i23142_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Mr. Driller, Game and Watch, Fishie Fishie</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/">NintendoWare Weekly: Mr. Driller, Game and Watch, Fishie Fishie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Apr 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=23094>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19426490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/nintendoware-weekly-mr-driller-game-and-watch-fishie-fishie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>DS</category><category>dsiware</category><category>fishie-fishie</category><category>game-and-watch</category><category>ironclad</category><category>learning-with-the-pooyoos</category><category>mr-driller</category><category>mr-driller-drill-till-you-drop</category><category>neogeo</category><category>Nintendo</category><category>nintendoware-weekly</category><category>virtual-console</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 05 Apr 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Sakamoto's D.I.Y. and Metroid: Other M]]></title><link>http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/</guid><comments>http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_e7a86f91"><param name="movie" value="http://www.viddler.com/simple/e7a86f91/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/e7a86f91/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e7a86f91"></embed></object></center><br />
With the release of <a href="http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/"><em>WarioWare D.I.Y. Showcase</em></a> this week, Nintendo is still in hype mode for its mini-game generation suite. This week's <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> highlight video features longtime Nintendo developer Yoshio Sakamoto, a guy with impressive resume bullet points like <em>Rhythm Heaven</em>, several <em>WarioWare</em> titles, and he was also the game designer of <em>Balloon Fight</em>. Impressive!<br />
<br />
So be sure to soak in the new video above, then head past the break for some new DS demos and the rest of this week's video content.<p><a href="http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Sakamoto's D.I.Y. and Metroid: Other M</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/">This Week on the Nintendo Channel: Sakamoto's D.I.Y. and Metroid: Other M</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Mar 2010 16:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19418565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/29/this-week-on-the-nintendo-channel-sakamotos-d-i-y-and-metroid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo-channel</category><category>sakamoto</category><category>warioware</category><category>warioware-diy</category><category>yoshio-sakamoto</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 29 Mar 2010 16:44:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: WarioWare D.I.Y. Showcase, Ogre Battle 64, Metronome]]></title><link>http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/</guid><comments>http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/#comments</comments><description><![CDATA[<center><a href="http://press.nintendo.com/articles.jsp?id=22978"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/warioware329.jpg" alt="" /></a></center><a href="http://joystiq.com/tag/warioware-diy"><em>WarioWare D.I.Y.</em></a> isn't the only new <em>WarioWare</em> out this week. Well, it <em>sort of</em> is, because <em><a href="http://joystiq.com/tag/warioware-diy-showcase">WarioWare D.I.Y. Showcase</a> </em>is basically an extension of the DS game, but <em>Showcase</em> <em>also</em> has a load of new microgames on its own. <br />
<br />
Joining <em>Showcase</em> on the Wii is, believe it or not, a Nintendo 64 game on Virtual Console! And on DSiWare ... a metronome and an instrument tuner? See the full list after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/">WarioWare: D.I.Y. Showcase (WiiWare)</a></strong></p><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740259"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740260"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740261"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740262"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740263"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/" rel="bookmark">Continue reading <em>NintendoWare Weekly: WarioWare D.I.Y. Showcase, Ogre Battle 64, Metronome</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/">NintendoWare Weekly: WarioWare D.I.Y. Showcase, Ogre Battle 64, Metronome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Mar 2010 09:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22978>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19418005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/29/nintendoware-weekly-warioware-d-i-y-showcase-ogre-battle-64/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>diner-dash</category><category>disney-fireworks</category><category>DS</category><category>dsi-instrument-tuner</category><category>dsi-metronome</category><category>dsiware</category><category>Nintendo</category><category>nintendoware-weekly</category><category>ogre-battle-64</category><category>save-the-turtles</category><category>super-yum-yum-puzzle-adventures</category><category>virtual-console</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 29 Mar 2010 09:39:00 EST</pubDate></item><item><title><![CDATA[Review: WarioWare D.I.Y.]]></title><link>http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/</guid><comments>http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/#comments</comments><description><![CDATA[<center><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/wariowareheader323.jpg" /></center>Do you want a new <em>WarioWare</em> game, with the same kind of rapid-fire microgame play you've come to love since the first game? <em><a href="http://joystiq.com/tag/warioware-diy">WarioWare D.I.Y.</a></em> is that. If you want the world's easiest game design utility, <em>WarioWare D.I.Y.</em> is that. If you want the long-awaited Mario Paint sequel, <em>WarioWare D.I.Y.</em> is, surprisingly, pretty close. If you want a game about shaking up a bottle of root beer and using it as a firehose to extinguish a fire ... you'll have to make that one yourself.<br />
<br />
<em>WarioWare D.I.Y</em>. does for making games what the original <em>WarioWare</em> did for playing them. The series has always been about distilling the act of gameplay down to its simplest elements, so that a game can be learned and completed in five seconds or less. In this case, a simple, menu-driven interface, combined with the harsh time restrictions of the games, allows you to go from idea to full (but tiny) game in just minutes.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/">WarioWare DIY</a></strong></p><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647744"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22021_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647745"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22022_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647746"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22023_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22025_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/" rel="bookmark">Continue reading <em>Review: WarioWare D.I.Y.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/">Review: WarioWare D.I.Y.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Mar 2010 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19408360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/24/review-warioware-d-i-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>intelligent-systems</category><category>microgames</category><category>Nintendo</category><category>user-created-content</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 24 Mar 2010 13:25:00 EST</pubDate></item><item><title><![CDATA[WarioWare D.I.Y. intermediate tutorials: a micro-class on microgames]]></title><link>http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/</guid><comments>http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_44bf719b"><param name="movie" value="http://www.viddler.com/simple/44bf719b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/44bf719b/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_44bf719b"></embed></object></center>While you wait for the release of <a href="http://joystiq.com/tag/warioware-diy"><em>WarioWare D.I.Y.</em></a>, why not get your learn on? Following the <a href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/">beginner-level tutorials</a> released last week, Nintendo has put together a series of intermediate guides to the microgame creation process. Study these and you should be able to hit the ground running, translating your ridiculous ideas to ridiculous games in no time.<br />
<br />
Actually, F.Y.I., <em>D.I.Y.</em> forces you through a tutorial when you first begin the game, so you'll be familiar with this material no matter what. But you might as well learn how it works now and start planning your game designs in advance!<p><a href="http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/" rel="bookmark">Continue reading <em>WarioWare D.I.Y. intermediate tutorials: a micro-class on microgames</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/">WarioWare D.I.Y. intermediate tutorials: a micro-class on microgames</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Mar 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19409846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/warioware-d-i-y-intermediate-tutorials/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-design</category><category>intelligent-systems</category><category>microgames</category><category>tutorial</category><category>video</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 23 Mar 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Sakurai does D.I.Y.]]></title><link>http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/</guid><comments>http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_82112244"><param name="movie" value="http://www.viddler.com/simple/82112244/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/82112244/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_82112244"></embed></object></center><br />
The <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> is celebrating <em><a href="http://www.joystiq.com/tag/warioware-diy">WarioWare D.I.Y.</a> </em>this week by showing how renowned developer Masahiro Sakurai decided to use the software. In the near five minute clip above, he takes us through all of the steps of game creation -- from basic concept to pixel art to gameplay mechanics. It's a brief yet inspired look at how anyone can create a game in Nintendo's unique new entry in the <em>WarioWare </em>series.<br />
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Check out the full clip above, then be sure to head past the break for the rest of this week's Nintendo Channel content.<p><a href="http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Sakurai does D.I.Y.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/">This Week on the Nintendo Channel: Sakurai does D.I.Y.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Mar 2010 10:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19409728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/this-week-on-the-nintendo-channel-sakurai-does-d-i-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>masahiro-sakurai</category><category>nintendo-channel</category><category>sakurai</category><category>video</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 23 Mar 2010 10:19:00 EST</pubDate></item><item><title><![CDATA[Renowned devs creating 'Big Name Games' for free WarioWare D.I.Y. DLC]]></title><link>http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/</guid><comments>http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/#comments</comments><description><![CDATA[<center><a href="http://press.nintendo.com/articles.jsp?id=22935"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sakurai32210.jpg" /></a></center>Playing your own microgames in <em><a href="http://joystiq.com/tag/warioware-diy">WarioWare D.I.Y</a>.</em> is great and all, but what if you could play 5-second microgames designed by your favorite developers, like 5TH Cell, Gaijin Games, and even <em>Cave Story</em> creator Daisuke "Pixel" Amaya? In the weeks following the release of the microgame creation suite, you'll be able to do just that.<br />
<br />
Every Monday from March 29 through July 26, Nintendo will make new microgames in its "<a href="http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/">Big Name Games</a>" series available for free download through <em>WarioWare D.I.Y</em>. The first offerings will include the game Yoshio Sakamoto showed off at his <a href="http://www.joystiq.com/2010/03/11/nintendos-yoshio-sakamoto-reveals-metroid-other-ms-cinematic/">GDC presentation</a>, as well as a game from Super Smash Bros. creator <a href="http://www.youtube.com/watch?v=e0ZZLFbxDys">Masahiro Sakurai</a>. Team Meat and WayForward are also contributing games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/">Renowned devs creating 'Big Name Games' for free WarioWare D.I.Y. DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Mar 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22935>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19409529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/22/renowned-devs-creating-big-name-games-for-free-warioware-d-i-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-cell</category><category>big-name-games</category><category>DS</category><category>gaijin-games</category><category>masahiro-sakurai</category><category>Nintendo</category><category>studio-pixel</category><category>team-meat</category><category>warioware</category><category>warioware-diy</category><category>wayforward</category><category>yoshio-sakamoto</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 22 Mar 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[WarioWare D.I.Y. videos show you how to ... D.I.Y.]]></title><link>http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/</guid><comments>http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7365b345"><param name="movie" value="http://www.viddler.com/simple/7365b345/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7365b345/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7365b345"></embed></object></center> So you want to make a video game. Most folks would tell you, "Start simple." Well, it doesn't get much simpler than the "microgames" of the <em>WarioWare </em>series, which are about as long as ... that pause right there. <em><a href="http://www.joystiq.com/tag/warioware-diy">WarioWare D.I.Y</a>. </em>is all about building your own teeny-tiny titles -- as talked about in our <a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/">recent preview</a> of the <strike>game</strike> <strike>app</strike> game-app -- and Nintendo's attempting to show how easy it can be with a series of brief tutorial videos. We've plugged in the one above, as well as another after the break for your educational needs.<br />
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You'll notice that the guy in the videos is using a <a href="http://www.joystiq.com/tag/dsi-xl">DSi XL</a> -- we can tell you that, after seeing the hardware running <em>D.I.Y. </em>in person, the hefty handheld's humongous screens really are great for editing sprites and other details, as is the pen-sized stylus. Either that, or our eyesight really <em>is</em> getting worse.<p><a href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/" rel="bookmark">Continue reading <em>WarioWare D.I.Y. videos show you how to ... D.I.Y.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/">WarioWare D.I.Y. videos show you how to ... D.I.Y.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Mar 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19403844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>dsi</category><category>dsi-xl</category><category>Nintendo</category><category>video</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 17 Mar 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[WarioWare DIY was in planning since the DS was called 'Iris']]></title><link>http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/</guid><comments>http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_warioware_diy_16112_16113.html"><img border="1" hspace="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/wariowarediy3110.jpg" alt="" /></a></center>In an Iwata Asks interview about the upcoming <a href="http://joystiq.com/tag/warioware-diy"><em>WarioWare DIY</em></a>, Nintendo president and expert interviewer Satoru Iwata revealed a previously unknown codename for the system that would become the Nintendo DS: Iris. "Iris was the codename of a next-generation device we were exploring to succeed the Game Boy Advance-in other words, before development of the Nintendo DS," Iwata explained. "Eventually, it became a two-screen device with the codename Nitro, which went out into the world as the Nintendo DS. So, broadly speaking, Iris was the foundation for the Nintendo DS."<br />
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And surprisingly, Software Planning Development's Gorou Abe had been thinking about a <em>WarioWare</em> microgame creator since the DS was called Iris. <em>WarioWare DIY </em>has been a long time coming. Elsewhere in the (fascinating) interview, it's revealed that some of the included microgames were made by debuggers during the QA process, who made microgames as part of testing. <br />
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[Via <a href="http://www.siliconera.com/2010/02/28/nintendo-ds-originally-codenamed-iris/">Siliconera</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/">WarioWare DIY was in planning since the DS was called 'Iris'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Mar 2010 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_warioware_diy_16112_16113.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19378568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/01/warioware-diy-was-in-planning-since-the-ds-was-called-iris/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>iris</category><category>iwata</category><category>iwata-asks</category><category>microgames</category><category>Nintendo</category><category>satoru-iwata</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 01 Mar 2010 23:15:00 EST</pubDate></item><item><title><![CDATA[Nintendo: WarioWare D.I.Y. getting two DLC microgames weekly, famous devs contributing]]></title><link>http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/</guid><comments>http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wwdiysc224.jpg" alt="" /></center>Meeting with Nintendo reps yesterday to check out the interoperability between <em><a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/">WarioWare D.I.Y.</a> </em>for DS and <em>WarioWare D.I.Y. Showcase </em>for WiiWare, we were informed that the publisher itself will be making two original games available for download each week after the titles launch at the end of March. Not only that, but there are plans to distribute <em>D.I.Y. </em>microgames created by "famous" game developers in the future -- which, of course, you'll be able to study the inner-workings of in detail using the DS version of the latest <em>WarioWare</em>.<br />
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Think you should be both "famous" and a "game developer?" The trio of tidbits we jotted down is rounded out by word of contests Nintendo is planning to hold, in which specific microgame themes will be presented to the <em>D.I.Y. </em>community, it'll take submissions (for, say, a game based on your favorite food) and the best of the best will then be chosen and distributed by the Big N. Got that notebook full of (tiny) game ideas handy?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/">WarioWare: D.I.Y. Showcase (WiiWare)</a></strong></p><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740259"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740260"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740261"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740262"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-d-i-y-showcase/#2740263"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/wariowarediyshowcasemediasummit5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/">Nintendo: WarioWare D.I.Y. getting two DLC microgames weekly, famous devs contributing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Feb 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19372592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/25/nintendo-warioware-d-i-y-getting-two-dlc-microgames-weekly-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>DS</category><category>intelligent-systems</category><category>Nintendo</category><category>nintendo-media-summit-2010</category><category>warioware</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>Wii</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 25 Feb 2010 06:00:00 EST</pubDate></item><item><title><![CDATA[Impressions: WarioWare D.I.Y.]]></title><link>http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/</guid><comments>http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/warioi22036.jpg" /></div>
Nintendo certainly knows no end on iterating on its franchises. Yet, we can't help but think that <em>WarioWare D.I.Y.</em> will be the last game of the microgame franchise. Don't think of that as a bad thing. Nintendo's Intelligent Systems has truly outdone themselves with <em>D.I.Y.</em>, mixing a full-fledged sequel with a creation tool that's, quite frankly, much too comprehensive.<br />
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Players that lack the creative drive to make their own levels will still appreciate what <em>D.I.Y. </em>has to offer: More than 90 pre-made games are included on the cartridge, and <em>WarioWare</em> vets will find themselves in rather familiar territory. The seconds-long micro-games stream in quick succession, giving players mere moments to respond to the one-to-three word directives. Progression is reminiscent of previous games in the franchise, with new collections of games unlocking after "boss" rounds.<br />
<br />
Of course, what makes <em>D.I.Y. </em>the potential end-all for the <em>WarioWare</em> franchise is the ability to download new user-created levels into the cartridge. Potentially, you'll be able to download an infinite number of games, provided they fit into the cartridge's allocated memory. (You'll be able to keep 90 additional games at one time.) You'll be able to download new levels wirelessly, but there is a caveat: only Nintendo-approved "best submissions" will be available for download freely over a Wi-Fi connection. Otherwise, you'll be relegated to trading with friends via a local wireless connection or ... the Nintendo Wi-Fi Friend Code system.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/">WarioWare DIY</a></strong></p><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647744"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22021_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647745"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22022_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647746"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22023_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22025_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/" rel="bookmark">Continue reading <em>Impressions: WarioWare D.I.Y.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/">Impressions: WarioWare D.I.Y.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Feb 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19341988/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/24/impressions-warioware-d-i-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>Nintendo</category><category>warioware</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>Wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 24 Feb 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[WiiWare screens and trailers from Nintendo Media Summit]]></title><link>http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/</guid><comments>http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_e318f283"><param name="movie" value="http://www.viddler.com/simple/e318f283/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/e318f283/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e318f283"></embed></object></center><br />
Nintendo had a few awesome new WiiWare announcements at its Nintendo Media Summit, most notably, <a href="http://www.joystiq.com/2010/02/24/cave-story-wiiware-march-22-release-date/"><em>Cave Story</em></a><em>!</em> Most notably in the field of games we <em>didn't</em> know about, new <em>Art Style</em> games! The series hasn't been on Wii since the DSi came out, but now we've got <em>Light Trax</em> (a Wii version of the original bit Generations game <em>Dotstream</em>) and <em>Rotozoa (</em>a game about multi-tentacled organisms absorbing creatures of the same color) to look forward to this spring.<br />
<br />
Check out the trailer for <em>Light Trax</em> above, and see a trailer for <em>Rotozoa</em>, as well as screens of <em><a href="http://joystiq.com/tag/max-and-the-magic-marker">Max and the Magic Marker</a>,</em> WiiWare's <em>WarioWare: D.I.Y. Showcase, <a href="http://joystiq.com/tag/rage-of-the-gladiator">Rage of the Gladiator</a>, <a href="http://www.joystiq.com/tag/and-yet-it-moves">And Yet It Moves</a>, <a href="http://joystiq.com/tag/super-meat-boy">Super Meat Boy</a>, </em>and <em>Cave Story </em>after the break. Oh, man, <em>Cave Story!</em><p><a href="http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/" rel="bookmark">Continue reading <em>WiiWare screens and trailers from Nintendo Media Summit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/">WiiWare screens and trailers from Nintendo Media Summit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Feb 2010 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19371991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/24/wiiware-screens-and-trailers-from-nintendo-media-summit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>and-yet-it-moves</category><category>art-style</category><category>art-style-light-trax</category><category>art-style-rotozoa</category><category>cave-story</category><category>nintendo-media-summit-2010</category><category>rage-of-the-gladiator</category><category>super-meat-boy</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 24 Feb 2010 18:15:00 EST</pubDate></item><item><title><![CDATA[WarioWare DIY screens show how it's done]]></title><link>http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/</guid><comments>http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/"><img vspace="0" hspace="0" border="0" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/warioware125.jpg" /></a></center><a href="http://joystiq.com/tag/warioware-diy"><em>WarioWare DIY</em></a>'s simplified game design interface, used to create five-second microgames in the style of previous <em>WarioWares</em>, seems a lot <em>simpler </em>in these screenshots, mostly because it's now in English and we can <em>read </em>it. Quite helpful, that. <br />
<br />
And now that we can see it, it looks like an extremely user-friendly, but still complicated, programming language presented as if it's plain English. The game guides you through the creation of animation and sound, and then the development of the in-game actions and conditions. And with those tools, you can create the five-second DS microgame of your dreams!<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/">WarioWare DIY</a></strong></p><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647744"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22021_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647745"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22022_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647746"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22023_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/warioware-diy-1-25-10/#2647748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/i22025_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/">WarioWare DIY screens show how it's done</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jan 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19330234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/warioware-diy-screens-show-how-its-done/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>minigames</category><category>warioware</category><category>warioware-diy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Jan 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[FYI: WarioWare DIY does it on DS in March]]></title><link>http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/</guid><comments>http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/diy1214.jpg" /></center>One of Nintendo's most exciting announcements from E3 was the localization of <em><a href="http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/">WarioWare DIY</a>,</em> a <a href="http://nintendo.joystiq.com/2009/04/14/see-what-you-can-do-in-made-in-ore/">DS app</a> that lets players create their own WarioWare games, with custom graphics, sound, and gameplay. Nintendo didn't happen to offer a <em>date</em> during the thrilling E3 presentation, and it's said nothing at all about what <em>should</em> be a major part of the publisher's DS lineup -- until today.<br />
<br />
In its Q1 schedule, Nintendo provided a date of March 28. <a href="http://www.joystiq.com/tag/god-of-war-3">You're</a> <a href="http://www.joystiq.com/2009/12/08/yakuza-3-heads-west-in-march-2010/">not</a> <a href="http://www.joystiq.com/2009/11/13/final-fantasy-xiii-launches-march-9-2010-on-ps3-xbox-360/">buying</a> <a href="http://www.joystiq.com/tag/shin-megami-tensei">anything</a> <a href="http://nintendo.joystiq.com/2009/11/05/fragile-dreams-hello-to-a-new-title-and-screens/">in</a> <a href="http://www.joystiq.com/2009/12/14/nintendo-mega-man-10-teleporting-down-in-march/"><em>March</em></a>, <a href="http://www.joystiq.com/2009/12/13/amazon-listing-for-pokemon-remakes-includes-march-14-release-dat/">right</a>? The company also offered a Q1 date for <em>WarioWare DIY Showcase</em>, the WiiWare game through which <em>WarioWare DIY</em> games can be uploaded and played on a big screen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/">FYI: WarioWare DIY does it on DS in March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Dec 2009 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19277717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/14/fyi-warioware-diy-does-it-on-ds-in-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>minigames</category><category>Nintendo</category><category>q1</category><category>q1-2010</category><category>release-date</category><category>warioware</category><category>warioware-diy</category><category>warioware-diy-showcase</category><category>Wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 14 Dec 2009 10:30:00 EST</pubDate></item><item><title><![CDATA[E3 2009 highlights: The Nintendo roundup]]></title><link>http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/</guid><comments>http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nitendo-e32009-roundup-061209.jpg" alt="" /></div>
Nintendo E3 2009 checklist:<br />
<ul>
    <li><span style="text-decoration: line-through; font-style: italic;">Mario?</span> *check*</li>
    <li><span style="font-style: italic; text-decoration: line-through;">Zelda?</span> *check*</li>
    <li><span style="font-style: italic; text-decoration: line-through;">Metroid?</span> *check*</li>
</ul>
Are we missing something? Head past the break to find out!<p><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/" rel="bookmark">Continue reading <em>E3 2009 highlights: The Nintendo roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/">E3 2009 highlights: The Nintendo roundup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19064537/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-boy-and-his-blob</category><category>astro-boy</category><category>Boy-And-His-Blob</category><category>Cooking</category><category>Cooking-Mama</category><category>cooking-mama-3</category><category>Cooking-Mama-3-Shop-and-Chop</category><category>Cooking-Mama-Ltd</category><category>cop-the-recruit</category><category>dancedancerevolution</category><category>dead-space-extraction</category><category>dj-hero</category><category>drawn-to-life-the-next-chapter</category><category>DS</category><category>e3-2009</category><category>ea</category><category>Electronic-Arts</category><category>endless-ocean-2</category><category>facebook</category><category>ffcc-crystal-bearers</category><category>flipnote-studios</category><category>fragile-farewell-ruins-of-the-moon</category><category>friswii</category><category>gladiator-ad</category><category>golden-sun-ds</category><category>ju-on</category><category>kingdom-hearts-3582-days</category><category>konami</category><category>legend-of-zelda</category><category>legend-of-zelda-spirit-tracks</category><category>lego-rock-band</category><category>Majesco-Entertainment</category><category>Majesco-Games</category><category>mario-and-luigi-bowsers-inside-story</category><category>mario-and-sonic-at-the-winter-olympics</category><category>mario-vs-donkey-kong-march-of-the-minis-again</category><category>metroid-other-m</category><category>Minigames</category><category>monado-beginning-of-the-world</category><category>muramasa-the-demon-blade</category><category>new-super-mario-bros-wii</category><category>nintendo</category><category>no-more-heroes-2</category><category>overlord-dark-legend</category><category>pop-n-music</category><category>professor-layton-and-the-diabolical-box</category><category>red-steel-2</category><category>resident-evil-archives</category><category>roundup</category><category>scribblenauts</category><category>silent-hill-shattered-memories</category><category>sin-and-punishment-2</category><category>six-in-one-translator</category><category>super-mario-galaxy-2</category><category>tales-of-monkey-island</category><category>tatsunoko-vs-capcom</category><category>the-beatles-rock-band</category><category>the-grinder</category><category>tmnt-smash-up</category><category>tony-hawk-ride</category><category>twisted-world</category><category>ubisfot</category><category>warioware-diy</category><category>wasabi</category><category>Wayforward</category><category>Wayforward-Technologies</category><category>Wii</category><category>wii-fit-plus</category><category>wii-sports-resort</category><category>wii-vitality-sensor</category><category>your-shape</category><category>zephyr-rise-of-the-elementals</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 12 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Make your own microgames in WarioWare DIY for DSi]]></title><link>http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/</guid><comments>http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/#comments</comments><description><![CDATA[<div align="center"><img border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/dsc_0098.jpg" alt="" /><br /></div>
If the frantic <em>WarioWare </em>franchise has begun to lose its place in your heart of hearts, it sounds like the next chapter should rejuvenate the franchise's luster. <em>WarioWare DIY</em> will let players use the DSi's camera (and a few basic photo modification tools) to create their own microgames. When you've finished, you'll then be able to share your creation with nearby players. This could be hilarious or -- based on our observations of the average genitalia-filled Pictochat session -- absolutely terrifying.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/">Make your own microgames in WarioWare DIY for DSi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/make-your-own-microgames-in-warioware-diy-for-dsi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dsi</category><category>e3-2009</category><category>warioware-diy</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 02 Jun 2009 12:55:00 EST</pubDate></item></channel></rss>