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Posts tagged whats-in-a-name

What's in a Name: 2D Boy

It's time for another origin story of an industry presence. Today, Kyle Gabler explains how he and partner Ron Carmel came up with their studio name, 2D Boy, using the process of elimination: Ron and I bummed around for a few weeks throwing names back and forth. They were all either awful, a...

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What's in a Name: Double Fine

It's time for another origin story of an industry presence. Today, we've got Double Fine's Tim Schafer, who can thank Uncle Sam for the inspiration of his studio's name: It came from this sign that used to be on the Golden Gate Bridge. I used to drive down from Sonoma when I was a teenager to...

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What's in a Name: Shadegrown Games

It's time for another origin story of an industry presence. Today, it's Matthew Burns who isn't quite sure if choosing Shadegrown Games makes him a hippie or a yuppie: I worked on big-budget titles in the game industry for about 10 years. I was a producer on the Halo series at Bungie, and...

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What's in a name: Irrational Games

It's time for another origin story of an industry presence. During a recent Gamescom interview with Ken Levine of Irrational Games we asked how the developer received its senseless, illogical name: "Naming things is my least favorite thing to do. In terms of BioShock Infinite, the name doesn't...

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What's in a Name: Ruffian Games

It's been months since we've brought you the origin story of an industry presence, so during our recent preview of Crackdown 2 we asked Ruffian Games creative director Billy Tomson how the new Scottish dev got its hooligan-inspired moniker: "When I was younger some people thought I was a bit of...

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What's in a Name: Sledgehammer Games

It's been awhile since we've brought you the origin story of an industry presence, so here's what Glen Schofield had to say about coining his new studio, "Sledgehammer Games," during our recent chat: "We wanted to establish, with more than just a name, our passion and dedication to the studio...

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What's in a Name: Blizzard Entertainment

It's been about a month since we've done one of these, but we thought it would be worth bringing WIAN out of retirement for one of the biggest developers on the planet. Here's the (astoundingly dry) story behind Blizzard's name: Blizzard co-founder Frank Pearce: You know, it is a complicated...

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What's in a Name: Pelfast and 2BeeGames

We don't want the big guys to have all the fun, so this week we're finding out the origins of a couple of indie names. First is Comet Crash developer Pelfast, and then we've got a bonus submission from indie gaming hub 2BeeGames. "Back in college (early 2000), I needed a company name that...

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What's in a Name: Robomodo

If you want to watch friends and loved ones pretend to skateboard/fall repeatedly this fall, Robomodo's Tony Hawk Ride is the only product catering to those admittedly unhealthy urges. Here's how those monsters came up with the name. When Josh & I first talked about creating this company, I...

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What's in a Name: Epicenter Studios

Epicenter is the studio that currently holds the title for "2009 Game That By All External Signs Should Have Been Awful, But Is Actually Pretty Fun" for its Real Heroes: Firefighter. To reward the company prematurely, we've decided to tell you exactly how it got it's name. A few years ago,...

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