<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Nintendo continuing work on Vitality Sensor, 'really about relaxing']]></title><link>http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/</guid><comments>http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.gamesetwatch.com/2010/06/e3_nintendos_dunaway_on_3ds_ki.php"><img width="530" vspace="4" hspace="0" height="317" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/vitality0803.jpg" /></a></div>
Nintendo wowed E3 audiences this year when it unveiled the Nintendo 3DS. However, the <a href="http://www.joystiq.com/tag/vitality-sensor">Vitality Sensor</a>, a mysterious peripheral for Wii announced at last year's E3, was missing from the lineup. What happened to it? Nintendo EVP Cammie Dunaway told <a href="http://www.gamesetwatch.com/2010/06/e3_nintendos_dunaway_on_3ds_ki.php">Game Set Watch</a> that Nintendo is "continuing to work on the Vitality Sensor." The reason for its absence? Nintendo had too much to show, such as the <a href="http://www.joystiq.com/2010/06/20/heres-every-3ds-screenshot-released-so-far/"><em>two dozen</em></a> games showcased for the 3DS. "We realized we had a really packed agenda," Dunaway admitted.<br />
<br />
Fans upset about the Vitality Sensor's absence won't have to wait until next year's E3 to find out more about the device, however. "We decided we'd think about other venues that would be more appropriate," Dunaway explained. "[E3] is noisy and adrenaline-filled, and loud and stressful, and it just didn't seem like the best environment to introduce a product that's really about relaxing."<br />
<br />
But Cammie, will it help you be <a href="http://www.joystiq.com/2010/06/14/ubisoft-innergy/">better at interviews</a>? You wouldn't want Ubisoft to outdo Nintendo, would you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/">Nintendo continuing work on Vitality Sensor, 'really about relaxing'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jun 2010 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19524386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/21/nintendo-continuing-to-work-on-vitality-sensor-about-relaxin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>nintendo</category><category>vitality-sensor</category><category>wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 21 Jun 2010 12:20:00 EST</pubDate></item><item><title><![CDATA[Nintendo and the American Heart Association announce Active-Play partnership, co-hosting 'Innovation Summit']]></title><link>http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/</guid><comments>http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.activeplaynow.com"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/nintendoaha580px.jpg" /></a></div>
Nintendo of America announced a strategic partnership with the American Heart Association this morning, effectively adding the AHA stamp of approval to all retail boxes of <em><a href="http://www.joystiq.com/tag/wii-fit-plus">Wii Fit Plus</a></em>, <em><a href="http://www.joystiq.com/tag/wii-sports-resort">Wii Sports Resort</a></em>, and the Nintendo Wii itself. "The brand serves as a chance to remind people about the benefits of a healthy approach to living and how active-play video games can be an integral part of a healthy lifestyle," the partnership's <a href="http://www.activeplaynow.com">official website</a> explains. <br />
<br />
In addition to the marketing partnership, the AHA and Nintendo will host a "multidisciplinary summit of representatives from a variety of fields ... to take a closer look at the synergies and benefits of active-play video games," entitled the "Innovation Summit." No details have been provided on when and where said summit will occur. Finally, various "active-play Nintendo video games" will be available to play at select "<a href="http://www.startheartwalk.org/site/c.rjJ0J6MHIoE/b.5777283/k.9922/Home__National.htm">Start! Heart Walk</a>" events this fall. <br />
<br />
Also, no, Nintendo hasn't explained the <a href="http://www.joystiq.com/tag/wii-vitality-sensor">Vitality Sensor</a> yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/">Nintendo and the American Heart Association announce Active-Play partnership, co-hosting 'Innovation Summit'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 May 2010 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.activeplaynow.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19480054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/nintendo-and-the-american-heart-association-announce-active-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aha</category><category>american-heart-association</category><category>branding</category><category>Nintendo</category><category>start-heart-walk</category><category>vitality-sensor</category><category>Wii</category><category>wii-fit-plus</category><category>wii-sports-resort</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 17 May 2010 11:05:00 EST</pubDate></item><item><title><![CDATA[Nintendo and American Heart Association to make announcement on May 17]]></title><link>http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/</guid><comments>http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/#comments</comments><description><![CDATA[<center><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100514005025&amp;newsLang=en"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/vitality0803.jpg" alt="" /></a></center>Nintendo and the American Heart Association will co-host a press event in New York City this Monday, May 17. The brief <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100514005025&amp;newsLang=en">press release</a> for the event does not offer any indication as to what the announcement will be, but Nintendo's upcoming <a href="http://joystiq.com/tag/wii-vitality-sensor">Vitality Sensor</a>, designed to measure a player's pulse, seems the likely focus of the event -- and the sort of thing the American Heart Association would be into co-promoting. Additionally, only the Wii is highlighted in the release, and not the DS, suggesting this is a Wii-related event.<br />
<br />
With the Vitality Sensor scheduled for a <a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/">2010 release</a>, now seems like a good time for Nintendo to start talking about its features and software. We're just looking forward to being able to say, "<a href="http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/">Wow, we get it</a>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/">Nintendo and American Heart Association to make announcement on May 17</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 May 2010 10:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100514005025&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19477520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/14/nintendo-and-american-heart-association-to-make-announcement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>American-Heart-Association</category><category>Nintendo</category><category>vitality-sensor</category><category>Wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 14 May 2010 10:34:00 EST</pubDate></item><item><title><![CDATA[Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010]]></title><link>http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/</guid><comments>http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.google.com/translate?u=http%3A%2F%2Fwww.asahi.com%2Fdigital%2Fpc%2FOSK201001050110.html&amp;langpair=ja%EF%BF%BD7Cen&amp;hl=en&amp;ie=UTF8"><img hspace="0" height="350" border="1" width="580" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
Nintendo president Satoru Iwata has offered the first concrete information about the next DS system -- as in, not the next <em>revision</em> of the current DS, but the true <em>next Nintendo handheld system -- </em> in an interview with the <em>Asahi Shimbun</em> newspaper. "[It will have] highly detailed graphics," Iwata said, "and it will be necessary to have a sensor with the ability to read the movements of people playing." Sort of like the iPhone, yes, but Nintendo isn't exactly an also-ran in the field of motion-controlled gaming. Iwata declined to specify a release window for this <em>DS2</em> -- or a better name than our suggestion.<br />
<br />
Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a <a href="http://www.joystiq.com/2009/11/02/iwata-voices-interest-in-kindle-like-free-3g-service-for-ds/">3G-like service</a> (&agrave; la Kindle or iPhone) for the DS. The "<a href="http://nintendo.joystiq.com/2009/06/15/mcdonalds-nintendo-partnership-goes-nationwide-in-japan-with-new/">Mac de DS</a>" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content.<br />
<br />
In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new <a href="http://www.joystiq.com/tag/zelda,@wii"><em>Zelda </em>game</a> -- <a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">sort of revealed</a> at E3 last year -- is scheduled for release by the end of 2010. And now, <em>that</em> other news: The <a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/">Wii Vitality Sensor</a>, the bizarre biofeedback attachment <em>also</em> unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device.<br />
<br />
[Via <a href="http://kotaku.com/5441242/report-new-zelda-out-by-end-of-2010-first-ds-successor-details">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/">Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jan 2010 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.google.com/translate?u=http%3A%2F%2Fwww.asahi.com%2Fdigital%2Fpc%2FOSK201001050110.html&amp;langpair=ja%EF%BF%BD7Cen&amp;hl=en&amp;ie=UTF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19304730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>ds2</category><category>handheld</category><category>japan</category><category>Legend-of-Zelda</category><category>Legend-of-Zelda-2010</category><category>mac-de-ds</category><category>Nintendo</category><category>nintendo-wifi-connection</category><category>Satoru-Iwata</category><category>vitality-sensor</category><category>Wii</category><category>wii-vitality-sensor</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 06 Jan 2010 09:40:00 EST</pubDate></item><item><title><![CDATA[Iwata: Vitality Sensor coming 'not too late' in 2010]]></title><link>http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/</guid><comments>http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/#comments</comments><description><![CDATA[<center><a href="http://www.nintendo.co.jp/ir/en/library/events/090731qa/index.html"><img hspace="0" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/vitality0803.jpg" alt="" /></a></center>In the same <a href="http://www.nintendo.co.jp/ir/en/library/events/090731qa/index.html">investor Q&amp;A</a> in which president Satoru Iwata declared the ten-million-copy <a href="http://www.joystiq.com/2009/08/04/iwata-continues-to-deny-wii-price-drop/">sales potential</a> of <em>Wii Fit Plus, New Super Mario Bros. Wii</em>, and <em>Wii Sports Resort</em> and dismissed the idea of a price drop, Iwata also discussed the ... less than guaranteed hit, the <a href="http://www.joystiq.com/tag/wii-vitality-sensor">Wii Vitality Sensor</a>. Iwata said that Nintendo "would like to deliver the actual product not too late in the year next year." <br />
<br />
As for software, the first game will have a "theme of relaxation, which is completely opposite from traditional ones, to enrich the users' lives," but he casually mentioned the idea of "measuring how horrified a player is in a horror title" as an example of the application of the thing.<br />
<br />
One other interesting point: Iwata explained why <em>Professor Layton</em>'s <a href="http://www.amazon.co.uk/Professor-Layton-Curious-Village-Nintendo/dp/B000U5W3IW/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1249918082&amp;sr=8-1">European box art</a> is so ugly: it was designed to look more like a <em>Brain Age</em> title in an effort to appeal to new, <em>Brain Age</em>-only gamers. Whatever Nintendo did, it <em>worked!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/">Iwata: Vitality Sensor coming 'not too late' in 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Aug 2009 15:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/en/library/events/090731qa/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19124388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nintendo</category><category>professor-layton</category><category>satoru-iwata</category><category>Wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 10 Aug 2009 15:57:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: 'Have confidence' in Nintendo's ability to develop for the Vitality Sensor]]></title><link>http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/</guid><comments>http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/#comments</comments><description><![CDATA[<center><a href="http://www.mercurynews.com/topstories/ci_12969244?nclick_check=1&amp;forced=true"><img hspace="0" border="0" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/vitality0803.jpg" /></a></center>Since its out-of-nowhere introduction at E3, the biometric-reading <a href="http://www.joystiq.com/tag/wii-vitality-sensor">Wii Vitality Sensor</a> has inspired some rage, some jokes, and a lot of confusion, but very little genuine interest from gamers online. The <a href="http://www.mercurynews.com/topstories/ci_12969244?nclick_check=1&amp;forced=true">Mercury News</a> asked Shigeru Miyamoto to respond to the widespread skepticism about the peripheral.<span id="mn_Global"><span id="mn_Article"></span><br /><span id="mn_Global"><span id="mn_Article">
<p>"Ideally we would have been able to talk about this in terms of the software implementation rather than just the sensor itself," Miyamoto said. "I don't have any indication for you (of what we have in the works) other than to say that we have lots of very creative ideas."</p>
<p class="bodytextragright">Even though he <em>still</em> has no specific software ideas to discuss, Miyamoto assured readers that Nintendo would do something interesting. "We understand the challenge before us, and we have met these challenges in the past. We just ask that people have confidence in us."</p>
<p class="bodytextragright">Miyamoto also offered his feelings on digital distribution: "P<span id="mn_Global"><span id="mn_Article">ersonally, I'm one of those guys who, even if I have all the songs from iTunes, I want the CD as well. It's something that makes me - I feel more reassured with that physical media.</span></span>" He believes that a combination of digital and physical media will continue into the future.</p>
<p class="bodytextragright"> </p>
</span></span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/">Miyamoto: 'Have confidence' in Nintendo's ability to develop for the Vitality Sensor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Aug 2009 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mercurynews.com/topstories/ci_12969244?nclick_check=1&amp;forced=true>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19117860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/04/miyamoto-have-confidence-in-nintendos-ability-to-develop-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>miyamoto</category><category>Nintendo</category><category>shigeru-miyamoto</category><category>Wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 04 Aug 2009 00:00:00 EST</pubDate></item><item><title><![CDATA[What'll you say when you finally see the Wii Vitality Sensor games?]]></title><link>http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/</guid><comments>http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.fastcompany.com/blog/ngai-croal/dialogue-tree/nintendos-innovation-console-qa-reggie-fils-aime"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/dsc_0086.jpg" alt="" /></a><br /></div>
Nintendo president Reggie Fils-Amie recently talked to <a href="http://www.fastcompany.com/blog/ngai-croal/dialogue-tree/nintendos-innovation-console-qa-reggie-fils-aime">Fast Company</a> about the mysterious Wii Vitality Sensor, saying, "All I can tell you is, with the game developers that we have, we will bring forth an experience that you will say, 'Wow, I get it.'" <br /><br />Curious, we took a quick poll of internet luminaries (and Joystiq staffers) as to what <em>they</em> thought the first thing out of their mouth would be if they saw the Wii Vitality Sensor games. Who will be right? Only time will tell.<br /><br /><strong>Ludwig Kietzmann:</strong> "Does it come with an apathy sensor too?"<br /><strong>Alexander Sliwinski:</strong> "Someone's checking their blood pressure, like the kiosk at the supermarket!"<br /><strong>Shipwreck, <a href="http://www.cheapassgamer.com">Cheap Ass Gamer</a>:</strong> "Where's my receipt?"<br /> <strong>James Ransom-Wiley</strong>: "What happens when I clip it to my <em>magic</em> finger?"<br /><strong>Ben Kuchera, <a href="http://arstechnica.com/gaming/">Ars Technica</a></strong>: "You know, I'm done being angry at or skeptical of Nintendo. Every time I think they're doing something stupid they sell five hojillion copies of their newest concept. So sadly, I believe him."<br /><strong>Justin McElroy</strong>: "Hey, how'd I get to the Nintendo booth? Did I make a wrong turn at Capcom?" <br /><strong>Kyle Orland, <a href="http://www.crispygamer.com">Crispy Gamer</a></strong>: "Vomit?"<br /><strong>Cheapy D, <a href="http://www.cheapassgamer.com">Cheap Ass Gamer</a></strong>: "Wow, I won't get it."<br /><br />[Via <a href="http://www.eurogamer.net/articles/the-wii-vitality-sensor-will-be-nintendos-next-balance-board-reggie-fils-aime_8">Eurogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/">What'll you say when you finally see the Wii Vitality Sensor games?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Jul 2009 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fastcompany.com/blog/ngai-croal/dialogue-tree/nintendos-innovation-console-qa-reggie-fils-aime>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19094249/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/10/whatll-you-say-when-you-finally-see-the-wii-vitality-sensor-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nintendo</category><category>peripherals</category><category>vitality-sensor</category><category>Wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 10 Jul 2009 13:15:00 EST</pubDate></item><item><title><![CDATA[E3 2009 highlights: The Nintendo roundup]]></title><link>http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/</guid><comments>http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/nitendo-e32009-roundup-061209.jpg" alt="" /></div>
Nintendo E3 2009 checklist:<br />
<ul>
    <li><span style="text-decoration: line-through; font-style: italic;">Mario?</span> *check*</li>
    <li><span style="font-style: italic; text-decoration: line-through;">Zelda?</span> *check*</li>
    <li><span style="font-style: italic; text-decoration: line-through;">Metroid?</span> *check*</li>
</ul>
Are we missing something? Head past the break to find out!<p><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/" rel="bookmark">Continue reading <em>E3 2009 highlights: The Nintendo roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/">E3 2009 highlights: The Nintendo roundup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19064537/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/12/e3-2009-highlights-the-nintendo-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-boy-and-his-blob</category><category>astro-boy</category><category>Boy-And-His-Blob</category><category>Cooking</category><category>Cooking-Mama</category><category>cooking-mama-3</category><category>Cooking-Mama-3-Shop-and-Chop</category><category>Cooking-Mama-Ltd</category><category>cop-the-recruit</category><category>dancedancerevolution</category><category>dead-space-extraction</category><category>dj-hero</category><category>drawn-to-life-the-next-chapter</category><category>DS</category><category>e3-2009</category><category>ea</category><category>Electronic-Arts</category><category>endless-ocean-2</category><category>facebook</category><category>ffcc-crystal-bearers</category><category>flipnote-studios</category><category>fragile-farewell-ruins-of-the-moon</category><category>friswii</category><category>gladiator-ad</category><category>golden-sun-ds</category><category>ju-on</category><category>kingdom-hearts-3582-days</category><category>konami</category><category>legend-of-zelda</category><category>legend-of-zelda-spirit-tracks</category><category>lego-rock-band</category><category>Majesco-Entertainment</category><category>Majesco-Games</category><category>mario-and-luigi-bowsers-inside-story</category><category>mario-and-sonic-at-the-winter-olympics</category><category>mario-vs-donkey-kong-march-of-the-minis-again</category><category>metroid-other-m</category><category>Minigames</category><category>monado-beginning-of-the-world</category><category>muramasa-the-demon-blade</category><category>new-super-mario-bros-wii</category><category>nintendo</category><category>no-more-heroes-2</category><category>overlord-dark-legend</category><category>pop-n-music</category><category>professor-layton-and-the-diabolical-box</category><category>red-steel-2</category><category>resident-evil-archives</category><category>roundup</category><category>scribblenauts</category><category>silent-hill-shattered-memories</category><category>sin-and-punishment-2</category><category>six-in-one-translator</category><category>super-mario-galaxy-2</category><category>tales-of-monkey-island</category><category>tatsunoko-vs-capcom</category><category>the-beatles-rock-band</category><category>the-grinder</category><category>tmnt-smash-up</category><category>tony-hawk-ride</category><category>twisted-world</category><category>ubisfot</category><category>warioware-diy</category><category>wasabi</category><category>Wayforward</category><category>Wayforward-Technologies</category><category>Wii</category><category>wii-fit-plus</category><category>wii-sports-resort</category><category>wii-vitality-sensor</category><category>your-shape</category><category>zephyr-rise-of-the-elementals</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 12 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo reveals the heart-tracking Wii Vitality Sensor]]></title><link>http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/</guid><comments>http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/#comments</comments><description><![CDATA[<div align="center"><img border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/dsc_0086.jpg" /><br /></div>
Satoru Iwata just announced the latest health-related peripheral for the Nintendo Wii -- the Wii Vitality Sensor. We're still <em>extremely </em>confused as to the purpose of the device, or how it will be implemented in a game, but here's a brief breakdown: It's a biorythm sensor that connects to your finger and transmits your heart rate to the Wii. How will that be used in gameplay? Will it make an appearance in <em>Wii Fit Plus</em>? We just don't know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/">Nintendo reveals the heart-tracking Wii Vitality Sensor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 13:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/nintendo-reveals-the-heart-tracking-wii-vitality-sensor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>Nintendo</category><category>Wii</category><category>wii-vitality-sensor</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 02 Jun 2009 13:06:00 EST</pubDate></item></channel></rss>