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Posts tagged will wright

Quirks: the 1980 board game equivalent of Spore

As you know, we sometimes like to cut the wires and take things Off the Grid, which can lead to bouts of surfing through websites like BoardGameGeek until 5 in the morning ... allegedly ... However, all of that browsing paid off in spades when we stumbled across Quirks, a board game from the...

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Today's most delayed-and-ambitious video: TED Spore demo

Video of Will Wright's TED Spore presentation from March has recently appeared online. Wright expands on prior Spore demos, giving an overview of the game and explaining parts of his design process. The information-packed 17-minute video keeps us interested in the total life simulation -- from...

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Spore, uh, still delayed until fiscal year 2009 [update]

The last we heard from Will Wright's ambitious Spore, it was conspicuously absent from Electronic Arts' fiscal year 2008 plans, which put the release sometime past March 2008. The latest issue of Game Informer (via CVG), which seems to have a wealth of exclusive news lately, has also mentioned that...

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Joystiq impressions: SimCity DS

While SimCity DS was already released for -- having been developed by -- Japanese gamers, the simulation hasn't gotten much coverage for is upcoming American release. At a recent EA event, it was apparent that the title should get the recognition it deserves soon enough, with its June release. Based...

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Remember Spore? It's not coming in 2007 anymore, we're afraid

If the incredibly ambitious title Spore, from the creators of SimCity, SimWhatever, and SimSimulation, is slated for a 2008 release just for the PC now, when will it appear on consoles? After some earnings reports were issued, Electronic Arts went ahead and said that Spore was removed from their...

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No Spore until Q2 2008 ... no, seriously

It's worth noting that Spore isn't in the 2008 fiscal year plans for EA. This means that Spore is not expected to release until, at a minimum, April of 2008. Observant readers probably saw this coming when last month Soren Johnson, lead designer for Civ IV, joined the Spore development team,...

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SXSW: Joystiq live at the Will Wright keynote [Update 1]

We're live in Austin, front and center for the Will Wright keynote speech, where the attendees seem a lot more excited for this one than they did for the Dan Rather speech yesterday. I guess that might change if Dan Rather was actually working on a groundbreaking new game that has almost as much...

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Spore's power struggle: freedom vs. beauty

What is a magic crayon? If you're envisioning Harold and his purple outlet of creativity, you wouldn't be far off from the intended metaphor. Chaim Gingold, design lead for Spore's editors and cell game, described the magic crayon as a toy that is simple to use and yet gives the user enough power to...

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Popular Science picks at the brain behind Spore, Will Wright

In a massive eight page interview, game industry legend Will Wright talks about everything from the sociology of online gaming, his aspirations growing up and perhaps most importantly, his upcoming title, Spore. While the whole interview demands a read from those interested in anything Wright...

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Wright lets dev team talk Spore

Given the conference's acronym, it only seems fit that Will Wright's ambitious Spore have a presentation at this year's Design, Innovate, Create and Entertain (D.I.C.E.) Summit. However, in an atypical move for the Sims mastermind, Wright asked four members of his development team to do most of...

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