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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Asura's Wrath reaction no surprise to Matsuyama, dot Hack for NA needs more fan support]]></title><link>http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/</guid><comments>http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/naurtopost2wmed.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; width: 530px; height: 406px; " /></div><div> CyberConnect2's president Hiroshi Matsuyama was signing autographs at Wondercon in Anaheim, CA this past weekend, and he kindly took a break from showing off his latest game - <a href="http://joystiq.com/game/naruto-shippuden"><em>Naruto Shippuden: Ultimate Ninja Storm Generations</em></a> - to chat with us about how his <em>other</em> games are doing.<br /> <br /> And by "other games" we of course mean the one with the god destroyer: <a href="http://joystiq.com/game/asuras-wrath"><em>Asura's Wrath</em></a>. Despite both <a href="http://www.joystiq.com/2012/02/22/asuras-wrath-review/">critical acclaim</a> and a <a href="http://www.joystiq.com/2012/03/09/asuras-wrath-beats-syndicate-in-first-week-sales-with-all-six/">strong sales start</a>, Matsuyama is still cautious about the new IP. "It's only been a month since it's been out," Matsuyama told Joystiq through a translator. He said that he expected both positive and negative reactions, and that's what he got. "Obviously, it was a challenge to create something new. And when you try to do that, obviously the people that get it will enjoy it. But for people where the game doesn't fit their expectations, they're not going to jump up as much."<br /> <br /> We also checked in on both <a href="http://www.joystiq.com/2011/12/22/cyberconnect2-working-on-another-hack-game/">the <em>dot Hack</em> title in progress</a> as well as a possible sequel to <a href="http://www.joystiq.com/2011/09/09/hunt-down-solatorobo-red-the-hunter-starting-september-27/"><em>Solatorobo</em></a>, but for both of those, Matsuyama says he needs more support from North American publishers. For <em>dot Hack</em> specifically, "as long as we can get more requests from the fans, there's a possibility." But he there are other factors in play as well. "It's not that people don't know about it," he said. "But I think it's more than Namco Bandai Games America is not interested in the typical JRPGs and that's why they're not looking to pick it up."<br /> <br /> Matsuyama said he's not trying to make directly Japanese or Western games, however. "It's most important to be able to see the whole world. Back in the day, a lot of developers and publishers were focused on Japanese games and sent them out to North America. Obviously that's not going to be accepted as much. From our standpoint, we're really looking to create a game that's fun for everybody in the world."<br /> <br /> That said, we kindly asked Matsuyama to show us what might be the next evolution of <a href="http://www.joystiq.com/2011/08/19/the-evolution-of-the-asura-pose/">the Asura pose</a>, given that we've seen it twice already so far. But because Matsuyama happened to be in the Namco booth and not the Capcom booth (not to mention that he was dressed up as Naruto anyway), we got the very serene pose above. In other words, the Asura Pose has evolved <em>yet again</em>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/">Asura's Wrath reaction no surprise to Matsuyama, dot Hack for NA needs more fan support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20195859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/19/asuras-wrath-reaction-no-surprise-to-matsuyama-dot-hack-for-na/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asura-pose</category><category>asuras-wrath</category><category>cyberconnect2</category><category>hiroshi-matsuyama</category><category>japanese</category><category>microsoft</category><category>naruto</category><category>naruto-shippuden-ultimate-ninja-storm-generations</category><category>playstation</category><category>pose</category><category>ps3</category><category>wondercon</category><category>wondercon-2012</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 19 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[New Spider-Man game swinging to WonderCon]]></title><link>http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/</guid><comments>http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/spideybeenoxheaderimg530px-crop.jpg" /></a></div>
As promised, <a href="http://www.joystiq.com/game/spider-man-shattered-dimensions"><em>Spider-Man: Shattered Dimensions</em></a> dev Beenox will be handling the next entry in the Spidey franchise. Moreover, the as-yet-unnamed title will make an appearance at this year's WonderCon, according to <a href="http://www.comic-con.org/wc/wc11_prog_sat.php">the event's website</a>. A listing for the Activision/Spider-Man panel, to be held Saturday, April 2, details a presentation that will involve both "post-launch reactions" to <em>Shattered Dimensions</em> and "exclusive details, screenshots and videos of the next Spider-Man game."<br />
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For all you hardcore Peter Parker fans in the crowd, <em>Spider-Man 2099</em> co-creator Peter David and voiceover artist Josh Keaton will both join Beenox devs on the panel, along with Marvel veep of game production TQ Jefferson. Given the relative awkwardness of Keaton's placement on the panel, we're guessing he'll once again be voicing Spidey in the forthcoming game.<br />
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Though details are guaranteed to show up at the panel, we'd also keep an eye on gaming magazines to <a href="http://www.joystiq.com/2010/03/16/spider-man-shattered-dimensions-teased-by-gamepro/">unceremoniously announce it by name</a> with a cursory text mention on the cover. Hey, you never know!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/">New Spider-Man game swinging to WonderCon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Mar 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19887855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/22/new-spider-man-game-swinging-to-wondercon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beenox</category><category>beenox-studios</category><category>josh-keaton</category><category>marvel</category><category>peter-david</category><category>spider-man</category><category>tq-jefferson</category><category>wondercon</category><category>wondercon-2011</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 22 Mar 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Spider-Man: Shattered Dimensions to be unveiled at WonderCon]]></title><link>http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/</guid><comments>http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.comic-con.org/wc/wc_search_results.php?strShow=26&amp;chkCat[]=216"><img hspace="0" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/spider-man-wondercon-2010.jpg" /></a></div>
According to the WonderCon 2010 <a href="http://www.comic-con.org/wc/wc_search_results.php?strShow=26&amp;chkCat[]=216">event schedule</a>, on Saturday, April 3, <a href="http://www.joystiq.com/2010/03/16/spider-man-shattered-dimensions-teased-by-gamepro/"><em>Spider-Man: Shattered Dimensions</em></a> will be featured in an afternoon panel hosted by the likes of Marvel writer Dan Slott, Spidey voice actor Christopher Daniel, Activision senior producer Meghan Morgan and creative director Thomas Wilson of developer Beenox Studios -- wait. <em>Beenox who?</em><br />
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You're probably not familiar with the studio behind the next <em>Spider-Man</em> game by name, and for good reason. The Quebec City, Canada-based studio Bennox, a wholly-owned Activision subsidiary since 2005, has long handled the publisher's dirty work, responsible for porting some 30 or so of Activision's licensed-franchise games to the Windows and Mac platforms. Beenox also handled the Dreamworks-based movie-to-game adaptations of <em>Bee Movie</em> and <em>Monsters vs. Aliens</em>, as well as <em>Guitar Hero: Smash Hits</em>.<br />
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Clearly, Beenox has paid its dues and, with <em>Shattered Dimensions,</em> has its first shot at becoming a household name; if it can "un-<a href="http://www.joystiq.com/2010/01/19/kotick-activisions-spider-man-games-have-sucked/">suck</a>" Activision's <em>Spider-Man</em> series. (Having been crowned Quebec's Best Employer in 2008 and the Company of the Year in 2006, by the Quebec Chamber of Commerce, it sounds like Beenox's staff of roughly 300 could be up to the task.)<br />
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Additionally, the WonderCon event listing reveals a few tidbits about <em>Shattered Dimensions</em>, teasing "an exciting new universe never before seen in <em>Spider-Man</em> video games," featuring "unique, unexpected worlds," and the reveal of two "new" villains. This is not going to be your friendly, neighborhood <em>Spider-Man</em>, kids.<br />
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[Via <a href="http://comics.ign.com/articles/107/1079778p1.html">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/">Spider-Man: Shattered Dimensions to be unveiled at WonderCon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Mar 2010 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.comic-con.org/wc/wc_search_results.php?strShow=26&amp;chkCat[]=216>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19414120/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/25/spider-man-shattered-dimensions-to-be-unveiled-at-wondercon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beenox</category><category>beenox-studios</category><category>marvel</category><category>spider-man</category><category>spider-man-shattered-dimensions</category><category>wondercon</category><category>wondercon-2010</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 25 Mar 2010 11:45:00 EST</pubDate></item><item><title><![CDATA[X3F @ WonderCon: Castle Crashers Hands-on]]></title><link>http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/</guid><comments>http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/cc_post_head.jpg" /><br /><em>Castle Crashers</em> was by far the most fun we had at WonderCon. Everything (well, almost, we'll get to that later) about the experience was positive, interesting, and fun. The booth was hidden behind the Ubisoft one, and was encircled by folding tables covered in drawings. As with many artists who are convention exhibitors, the guys from <a href="http://www.thebehemoth.com/">The Behemoth</a> passed the time by doodling, and (for the first time for these guys) allowing other people to doodle there too. Though the staff in the booth was constantly changing and there was a general commotion around where people were drawing, we were still able to get some good information and impressions. We were able to talk with one of the creators of <a href="http://www.joystiq.com/tag/castle-crashers/"><em>Castle Crashers</em></a>, as well as the original hit, <em>Alien Hominid. </em>We were able to play through the demo several times in a few different levels, and we got to see the reaction from the surrounding crowd, most of whom had never heard of the game before seeing it there. <br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wondercon08castlecrashers/">WonderCon08CastleCrashers</a></strong></p><a href="http://www.joystiq.com/photos/wondercon08castlecrashers/#660273"><img src="http://www.blogcdn.com/xbox.joystiq.com/media/2008/02/cc08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wondercon08castlecrashers/#660272"><img src="http://www.blogcdn.com/xbox.joystiq.com/media/2008/02/cc01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wondercon08castlecrashers/#660271"><img src="http://www.blogcdn.com/xbox.joystiq.com/media/2008/02/cc02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wondercon08castlecrashers/#660270"><img src="http://www.blogcdn.com/xbox.joystiq.com/media/2008/02/cc03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wondercon08castlecrashers/#660269"><img src="http://www.blogcdn.com/xbox.joystiq.com/media/2008/02/cc05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/" rel="bookmark">Continue reading <em>X3F @ WonderCon: Castle Crashers Hands-on</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/">X3F @ WonderCon: Castle Crashers Hands-on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Feb 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1123135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/25/x3f-wondercon-castle-crashers-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behemoth</category><category>castle-crashers</category><category>wondercon</category><category>xbla</category><dc:creator><![CDATA[Terrence Stasse]]></dc:creator><pubDate>Mon, 25 Feb 2008 09:30:00 EST</pubDate></item></channel></rss>