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WoW 'rejected' in China, government at odds with itself over decision


China's General Administration of Press and Publications (GAPP) has ordered NetEase, which has been operating World of Warcraft in the region since September, to cease collecting subscription payments and signing up new players for the game immediately, calling these acts "illegal behavior." According to a report by the site JLM Pacific Epoch, the GAPP (most recently in the news for outlawing foreign investment in Chinese online gaming) has suspended its review of the game and returned NetEase's application to operate it in the country.

For its part, NetEase claims it has yet to receive any sort of official decree from GAPP. At the same time, an official from China's Ministry of Culture is said to have stated that GAPP's actions are "not appropriate." The situation now becomes one of which agency has final say, and if it's simply "shut it down," why.

We're pretty sure this isn't the kind of Cataclysm Chinese WoW fans were hoping for.

[Via WoW.com]

Source -- GAPP Halts WoW Review
Source -- GAPP Says No for the Operation of WoW in China
Source -- NeatEase statement regarding announcement by GAPP

Race changes now allowed in World of Warcraft, cost a pretty penny


The virtual lands of World of Warcraft have played host to a number of strange sights these past few days -- and we're not just talking about the Halloween festivities which have turned once proud heroes into foam-mouthed candy addicts. No, we're talking about the new "Race Change" feature, which has basically turned the game's sociological landscape into the ending of the music video for Michael Jackson's "Black or White." Only ... with, like, Trolls and Orcs and stuff.

For a cool $25, players can change the race (provided that race is in the same faction -- changing that costs extra!), gender, appearance and name of their character. We realize there's a number of people who wouldn't mind freshening up their old avatar, but why not just start a new character for free? Seriously, you haven't sunk that much time into your current level 80 Rogue, have you? Oh, you have? 2,800 hours, you say? That's ... that's actually really depressing. We're depressed by that.

Ken Levine lists favorite games again, changes mind on a few


Ken Levine plays video games. Shocking, we know! Speaking with IndustryGamers, Levine, who is currently working on a super-secret project, listed his ten favorite games. Occupying the top five spots in descending order are: World of Warcraft, Civilization, Beyond Good & Evil, Ultima Underworld and Company of Heroes.

Back in 2007, Levine produced a similar list for MSNBC. His top five have apparently shifted in the last two years, though, as Heroes of Might and Magic 2 and Legend of Zelda: A Link to the Past have fallen even beyond the BioShock developer's top ten. How hast these games forsaken thee, Ken? What hast they done for thou to banish them from thy heart likest so?

Peter Molyneux picks his 5 favorite innovators


After discussing his vision for Fable's future, Lionhead's Peter Molyneux recently reiterated his mantra of inclusive gaming innovation to attendees of BAFTA's Annual Video Games Lecture. Citing their ability to challenge "the foundation stones of conventional wisdom," he revealed five titles (documented by That VideoGame Blog) that he considers to be among the most revolutionary within the last two decades.

Molyneux praised Tomb Raider for subverting gaming's tough-guy protagonist and named Mario 64 as the genuine precursor to 3D titles like Grand Theft Auto 3. Dune 2 got a nod for its encouragement of more thoughtful tactics, while Bungie's first Halo earned mention for halfway introducing the now-ubiquitous regenerative health system and curtailed weapon swapping.

And the fifth title? World of Warcraft, which managed to lure Molyneux to level 40 with promise of a steed. You see? He's human, just like the rest of us.

The best of WoW.com: October 13-20, 2009

It's that magical time of year in Azeroth -- pumpkins adorn the inns, players are chowing down on candy like crazy, and a deep rhyming voice echoes throughout the world, originating from somewhere in the Scarlet Monastery. Yes, it's the in-game Hallow's End holiday again, and the Headless Horseman is terrorizing newbies and veterans alike. Head past the break for all the information you need about trick-or-treating your way through Azeroth.

Continued →

WoW requires Battle.net login starting Nov. 11

A quick note for the World of Warcraft fans out there: Starting on November 11 (Nov. 12 in Europe, apparently), all WoW players will be required to log into the game using a Battle.net account -- presumably to pave the way for the upcoming new features. Our friends at WoW.com have put together some handy resources to make the change as painless as possible. They've also compiled a quick list of solutions for players that are still resistant to the idea. For those that have yet to merge their current WoW account with Battle.net, now's the time to get it done. After all, no one wants to be deprived of even a second of sweet, sweet Azeroth.

Besides, players that merge their accounts get a free penguin pet named Oswald. You can't beat that!

The best of WoW.com: September 22-29, 2009


The World of Warcraft is a strange and savage place: not only is there continually some Orc or Murloc or crazed cult attacking whatever various settlement you choose to spend your time in, but you've also got to deal with patch releases, forum trolls and the occasional crazed developer too! That's why you should be reading WoW.com -- we're your own personal sherpa for the biggest MMO around.

Peep our roundup of ten popular posts from the past week after the break.

Continued →

The best of WoW.com: September 15-22, 2009


It's a special time of year in the World of Warcraft -- the leaves are a'changing and the brews are a'flowing. Brewfest is upon us! Time to go imbibing the finest in Dwarven ales (and deliver some, too, on those crazy rams). If you need a guide to all of the festivities, you know Joystiq's WoW-obssessed sister site WoW.com has you covered -- here's our top ten posts from the past week.

News
Features

Listen to Blizzard's "Universe Behind World of Warcraft" keynote from Austin GDC


If you're wondering what the internal goings-on at Blizzard consist of, grab yourself something to eat and kick back. We've got the entire hour-long keynote speech at the Austin Game Developer's Conference down below. Blizzard's J. Allen Brack and Frank Pearce were on-hand to walk a slightly hungover crowd through the way they make things work and how their teams are organized.

Click below for the full audio, or for those of you on the go, download it here.

A look at Blizzard's canceled squad-based sci-fi RPG: Nomad


At this morning's Austin Game Developer's Conference keynote, J. Allen Brack and Frank Pearce of Blizzard took the stage to talk about the inner workings of Blizzard. Most of what they covered was stats and trvia. Did you know the Blizzard bug team is currently tracking over 179,484 bugs? Now you do. There are 7,650 quests in WoW since Wrath of the Lich King! Consider yourself informed.

Some of the trivia was actually pretty interesting, like the fact that when Blizzard releases a patch, almost half of that data is audio. Pearce also mentioned that BlizzCon is operated "at a substantial loss for Blizzard," but the value is that it's a huge marketing/PR opportunity for them. Considering how many tickets they sell (in only eight minutes), that's around $3.5 million that's written off. Plus whatever Blizzard spends above and beyond that. No wonder Blizzard employees have to buy their own tickets.

However, the most interesting part of the keynote was when they briefly spoke about Nomad, the canceled squad-based sci-fi game. Ten years ago, Blizzard put a lot of work in on the game, but eventually looked at it and said "Is this really the game we want to be working on right now? The answer ended up being "no," and the team went on to start work on World of Warcraft. Here we are ten years later with WoW going strong, and no Nomad in sight.

They'd mentioned this canceled game, along with a slew of others, at last year's DICE summit, but without any other information. Sadly, the only thing they had to show were pieces of concept art, including some by "The Bourbon Cowboy," Chris Metzen. The art itself isn't that exciting (the best one is above and there's a couple more in the gallery below), but the words "squad-based sci-fi RPG" are exciting. Could this be Blizzard's next game? Possibly mutated into MMO form? Who knows when we'll find out, since one of the stats they flashed onscreen this morning was "Number of Unannounced MMOs: 1."

Gallery: Nomad

Kick your WoW habit with ReSTART clinic

Just when you think this kind of thing can only happen in the Netherlands, along comes ReSTART, a Washington state-based rehab center that offers a 45-day course of treatment crafted to help you kick your internet or World of Warcraft addiction. Oh, and it's all offered at the bargain price of $14,000!

"We've been doing this for years on an outpatient basis," Hilarie Cash, the center's director, told the AP. "Up until now, we had no place to send them."

Of course, if you want to kick your WoW addiction for just a little bit less cash, the serious professionals of the Joystiq Internet Rehabilitation Clinic Staffed By Serious Professionals have some fine replacement therapies to recommend.

World of Warcraft: Cataclysm targeted for 2010 release


We know, we know -- 2010 is an entire year, and doesn't provide much information as to when we'll be perusing the ruined landscape of Azeroth when World of Warcraft's next expansion, Cataclysm, is released. Still, we'd be remiss if we didn't mention the only piece of information yet to surface about the release schedule of the recently announced expansion, via a WoW.com interview with Blizzard CEO Mike Morhaime. Thus, here it is: It's targeted for a 2010 release.

Here's the two observations we can cull from that ambiguous launch announcement -- first, it's not coming out this year. Second, it's not coming out in two years. It's coming out somewhere between January 1 and December 31 of next year, it seems. That is, unless it takes Blizzard longer to develop than Morhaime initially thought, in which case, we'll hastily revoke our second observation.

Swag Saturday: Zack & Wiki: Quest for Barbaros' Treasure (Wii) [update]


Update: This contest is now closed, dearest readers. Winners will be contact via email within the next 48 hours (or thereabouts), so check those inboxes. We'll see you again next week!

With BlizzCon wrapping up today as well as GamesCom, it's a heavy news weekend here on the Stiq. Thusly, we're bringing you this week's Swag Saturday a bit late in the day, but we're throwing in a real gem to make up for it. We have one copy of Capcom's critically acclaimed Zack & Wiki: Quest for Barbaros' Treasure for the Nintendo Wii.

In honor of Blizzard's annual soiree, we want your best ideas for a new MMO for the WoW developer to create. There is but one stipulation: the game must be made for the Nintendo Wii. Putting aside Wii's online concerns and the relative inability to communicate, how does the game work with the console? How does Blizzard make its next MMO for the Nintendo Wii? Good luck!
  • Leave a comment telling us your best ideas for a new MMO made by Blizzard for the Nintendo Wii.
  • You must be 18 years or older and a resident of the US or Canada, excluding Quebec.(Nous sommes désolés, Québecois!)
  • Limit 1 entry per person.
  • This entry period ends at 3:31 pm ET on Sunday, August 23. We'll randomly select one at that time to receive: one copy of Zack & Wiki: Quest for Barbaros' Treasure (ARV $70).
  • For a list of complete rules, click here

BlizzCon 2009: Day one round-up


The news coming from BlizzCon has been fast and furious -- and we can hardly blame you if you haven't been able to keep up with the announcements coming from Anaheim so far.

Gallery: BlizzCon 2009

Blizzcon 2009: World of Warcraft: Cataclysm trailer

So, you already know everything you need to know about this World of Warcraft: Cataclysm trailer. It introduces the newly ruined realm of Azeroth, two new playable races, new race / class combinations and new monsters. The level cap is higher, there are more skills to learn and more dungeons to explore. Basically, it's got all that wonderful stuff you want to see in an expansion.

All that you have to do now is watch.

Joystiq Features





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