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Posts tagged writing

WGA nominates Singularity, New Vegas, more for writing award

You may look forward to Christmas with the family or that first magical snow, but our favorite winter tradition is seeing what befuddling games the Writer's Guild of America has chosen to nominate for the year's best writing. Some notable previous nominees include Wet, X-Men Origins: Wolverine and ...

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The Observer watches as novelists and journalists jump to game writing

"Who writes this stuff?" It's something considerate game players and critics often ask aloud -- and they're barely heard over the sound of a laser chainsaw going into some monster's maw. The New York Observer has published an interesting piece on writing in games, with a focus on novelists, scre...

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Irrational interviews Marvel's Brian Michael Bendis on writing

Moving from game development to multidisciplinary writing, Irrational Games' Ken Levine and Shawn Elliott chat with Amazing Spider-Man writer Brian Michael Bendis on the second episode of Irrational Interviews, released this week. Did you know that what became BioShock was heavily seeded by a trip ...

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Blizzard Global Writing Contest now open for submissions

Fan fiction writers, gather round! Well, first, close out of all those Word documents you've been agonizing over for the past few months. You know the ones we're talking about. The ones which involve throbbing. And quivering. And Sonic the Hedgehog. Why not put your unique skill set to good (and in...

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BAFTA-winning God of War writer working on Shank

While you wouldn't think a game with a title as brutally simple as Shank would need a heavyweight in the whole "writing" department, Electronic Arts recently announced that Marianne Krawczyk, who won a BAFTA award for her work on the God of War franchise, will contribute to Klei Entertainment's act...

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Crysis 2 writer Richard Morgan hopes to avoid 'the Big Mac aesthetic'

In an interview with VG247, science fiction author Richard Morgan had some interesting things to say about his writing role on Crysis 2, the upcoming shooter set in a crumbling New York City. It's an industry role with a "soft" template, he explained, and it's not one without some familiar challeng...

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Uncharted 2 wins Writers Guild of America games writing award

We've lived with an unspoken fear in the back of our minds since the middle of January, when the nominees for the Writers Guild of America video game writing award were first announced. We weren't sure if we could live in a world where X-Men Origins: Wolverine was decorated over Assassin's Creed 2 ...

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Prince of Persia dialogue writer wins UK Writer's Guild award

The 2008 reboot of the Prince of Persia franchise (which, apparently, is getting shut down) featured some of the most enjoyable snark and pith we've ever heard in a video game. Fortunately, Andy Walsh, the man responsible for the Prince and Elika's sharp-tongued exchanges, was recently recognized f...

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Academy Award nominee penning script for Dante's Inferno

A recent Visceral Games press release revealed the talent behind the script of Dante's Inferno: Will Rokos, who was nominated for an Academy Award for his work on the screenplay for Monster's Ball. We missed out on that one when it was in theaters, but a quick Wikipedia search taught us that it's a...

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Interview: Andy Chambers on writing StarCraft 2

Andy Chambers has a lot of industry work under his belt, having worked at Games Workshop for more than 14 years before joining Blizzard in 2006. He's currently the creative director on Starcraft 2, which makes him the perfect guy to quiz about the single-player aspect of the game. It's an enormous...

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