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Posts tagged x-com

X-Com: Screenshots from the Deep

We would trade our souls for a DS version of X-Com: UFO Defense, had we not already sold the bedraggled things to Milhouse at a discount price of five dollars of course, but it looks like Blue_knight's homebrew port of the tactical RPG is coming along well enough. Three cheers for hobbyist programme...

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Godspeed, X-Com DS

We usually wait until a homebrew project has had time to mature past its alpha builds before calling the game to your attention, but we take exception with any and all plans for a portable X-Com: UFO Defense. Our love affair with the turn-based, tactical title has been a romance with few equals, inv...

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DS Fanboy Favorites: Eric's top five

All this week, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more i...

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Firaxis to revisit X-COM in Civ IV: Beyond the Sword

Firaxis' Tim McCracken recently updated the official Civilization IV site with details on a very intriguing scenario in the coming Beyond the Sword expansion. The scenario, "Afterworld," is "a tip of the hat to the Gollop brothers and the original X-COM team." "Afterworld" sounds like a squad-based,...

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Irrational developing X-Com sequel?

If you played PC games during the 90s, chances are you've played X-Com. A memorable turn based strategy title, X-COM put players in control of an elite agency tasked with defending the planet from alien invaders. Players researched alien technology and built their arsenals to combat different types ...

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