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Posts tagged x-men-destiny

Joystiq Streams: X-Men Destiny wrecks both future and past [UPDATE: Relive the stream!]

Much as Activision, Marvel's licensing department, and the scattered members of the studio once known as Silicon Knights wish they could, they will never be able to send Wolverine back in time to prevent X-Men Destiny from being made. The 2011 X-Men role-playing game isn't...

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Activision pulls several Marvel games from Steam, XBL, PSN

Activision began the new year by removing several Marvel-licensed games from digital storefronts, including the six-months-young Deadpool. The departed Marvel assortment includes Spider-Man games Edge of Time, Shattered Dimensions, Friend or Foe, and Web of Shadows, as well as X-Men entries...

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Denis Dyack speaks up on X-Men: Destiny mismanagement allegations

It may not be the timeliest response, but Denis Dyack is speaking out against allegations that the very poorly received X-Men: Destiny was the result of catastrophic mismanagement on the part of developer Silicon Knights. Dyack recently left his role as the head of Silicon Knights to join...

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X-Men: Destiny destined for unsure lifespan on Games on Demand

X-Men: Destiny is available from today on Xbox Live Marketplace as part of the Games on Demand program, priced at $39.99. That's despite Silicon Knights being ordered by the US court to recall and destroy all unsold copies of its products using Unreal Engine 3, of which X-Men: Destiny is one. The...

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Silicon Knights ordered to destroy all unsold games using Unreal Engine 3, award to Epic Games doubled

Silicon Knights is being ordered by the US court to recall and destroy all unsold copies of games using Unreal Engine 3, including Too Human and X-Men: Destiny. The new ruling on post-trial motions for the case between Silicon Knights and Epic Games also saw Epic's jury award upped from $4.5...

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Report: Eternal Darkness 2 demo part of X-Men: Destiny's woes

According to a report by Andrew McMillen, Silicon Knights was working on an Eternal Darkness 2 pitch demo that distracted the team from X-Men: Destiny during its development. McMillen writes on Kotaku that there were a litany of problems around the terrible X-Men: Destiny, including a lack of...

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Silicon Knights confirms layoffs of 45 employees [update]

Silicon Knights has confirmed the layoffs that were reported earlier this week, though the company has reduced the lost headcount from a rumored 72 employees to 45. Company CFO Mike Mays told the Financial Post this morning that "just under 40" people are still currently employed by the studio,...

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Report: Silicon Knights cuts staff by nearly 75 percent, from 97 to just 25 [update]

X-Men Destiny and Too Human developer Silicon Knights may be in dire straits, with a report today stating the company is down from 97 employees to just 25. 1UP cites "two credible independent sources" as telling the news site of the massive layoffs over this past weekend. The report seemingly...

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X-Men Destiny review: Destined for failure

Sometimes you read about a canceled game and think, "Oh, that's too bad, that could have been fun. I wish they'd just release what they had finished so I could check it out." Do me a favor. The next time that thought should happen to flit across your mind, remember X-Men Destiny. Because when...

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X-Men Destiny launch trailer needs a decision, pronto

We know you've been putting off deciding whether you want to be an evil mutant or a good mutant for a while now; however, judging by the X-Men Destiny launch trailer posted above, you're going to have to make your decision sooner rather than later. (We'd go with evil. Their coffee's better.)...

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