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Posts tagged xna-game-studio

Microsoft takes measure to counter alleged Indie Games ratings manipulation

Microsoft has disabled Xbox Live "Free" members' ability to rate Marketplace content on Xbox.com in an apparent effort to curb ratings manipulation. The announcement was made on the XNA Game Studio Team Blog and was specifically addressed to the Indie Games Community. "By implementing this cha...

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Microsoft kicks off Dream Build Play 2011 with $75K prize pool

Registration for Microsoft's fifth annual Dream Build Play competition opened today. Submissions will be accepted from May 17 through June 14. Dream Build Play challenges amateur developers to create a game using Microsoft's XNA Game Studio and rewards winners with a cash prize and "the opport...

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Interview: Microsoft on integrating Xbox Live into Windows Phone 7 Series

Windows Phone 7 isn't just Microsoft's attempt to compete against Apple's iPhone. It's also the introduction of the first portable Xbox platform. During GDC today, we talked to Xbox Live GM Ron Pessner and XNA Game Studio manager Michael Klucher about how games integrate into the mobile platform an...

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XNA Game Studio 4.0 includes Windows Phone support

Microsoft took yet another step today in convincing us that Windows Phone 7 will be a legitimate gaming platform. The company just unveiled XNA Game Studio 4.0, which, in addition to supporting PC and Xbox 360, will also let designers make games for the new mobile platform. Besides being great news...

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Boku, Microsoft's 'LittleBigPlanet' heading to 360, PC

Little Big Planet captured players' hearts and free time with its unmistakable mix of ingenuity and cute. Now it appears that Microsoft has its own plan to tap into players' creative wellspring with Boku, a new XNA project billed by The Seattle Times blog as a "visual programming language for kids...

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XNA Community Games go 'Live' for indie devs

Microsoft has taken the next big step towards its goal of bringing user-created games to Xbox Live Arcade. The software behemoth today hung out an "open" sign on its Community Games for Xbox Live beta, allowing small developers enrolled in the XNA Creators Club to share, review, and download each o...

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Microsoft talks XBLA future, loosening download size limit

No pressure or anything, but you're the future of Xbox Live Arcade, 'kay? In an interview with GamesIndustry.biz, Microsoft's worldwide Xbox Live Arcade games portfolio manager, David Edery, states that user-created games are "going to help [Microsoft] leapfrog the competition" -- said competition...

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