Posts tagged yogathon 
Let's Yoga: Let's market games!
In our final look at Konami's Let's Yoga, we thought we'd spend some time discussing training games like this in general, as well as their reception in the U.S. In many parts of the world, training games are big, but not so much in the U.S. beyond Brain Age and its sequel. If we had to guess, we w...
Let's Yoga vs. Yoga DVD
Our yogathon is winding down, but there are a few important things yet to cover, such as ... can Let's Yoga compete with a yoga DVD? Exercise DVDs are a huge market -- could a game possibly one-up that industry? We went through a step-by-step comparison of the features of Konami's trainer and a be...
Let's Yoga: Tackling Krishna
The relative ease of the Naga class in Let's Yoga was apparently a cruel joke meant to make yoga seem easy. After three lessons in the next step, the Krishna class, it is clear that yoga is not easy, not at all. The Master's Lesson quickly moved from "This isn't so bad!" to "OMG whaaaat?" in the s...
Let's Yoga: DIY workouts
Four days in and the first course is complete! The Naga class in Let's Yoga wrapped up with a simple review of the poses learned throughout, so instead of focusing on that, today we'll be exploring the extras available in Konami's training title. There are loads of options available beyond the bas...
Let's Yoga: Twice the fun
As promised, today we're covering two lessons in our continuing yogathon. Lessons three and four combined for nineteen minutes of yoga (and many glorious minutes spent breathing and relaxing in Shavasana), and at this point, not only is it really starting to feel like a workout (albeit a more rela...
Let's Yoga: Mat recommended
My second day with Let's Yoga taught me two things: forget what the game says! Sure, maybe you don't need any sort of a mat, but it really does make things easier, because carpet is rough (suddenly glad I don't have hardwood), and definitely remember the breathing, because it helps tremendou...
Let's Yoga: We did!
I've always wanted to try yoga. I've bought mats and cubes and even a DVD, and once I went so far as to sign up for a class I never attended. There's just never been time, and these days, I have even fewer moments to spare for something that seemed so esoteric. However, when Konami first announced...
