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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Legend of Zelda 25th Anniversary shirt is a real treasure, for a limited time]]></title><link>http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/</guid><comments>http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/21/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/legendofzeldashirt.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
You enter the quiet, overgrown cavern by pushing open the heavy stone door with all your might. Inside, sunlight streams through the broken ceiling, and dust that hasn't been disturbed in hundreds of years lazily floats through the air, shaken up by your entrance. The sunbeams land on the summit of a small set of stairs, where an ornate, red and gold chest sits, teasing and waiting for you to open it.<br />
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You do. As you crack open the ancient treasury, <a href="http://www.youtube.com/watch?v=5VRr9NG7RE0">a small fanfare plays</a>, starting quietly and then opening up into a triumphant series of simple notes, telling you that you have finally done it. The item you pull out of the centuries-old coffer is fine treasure indeed.<br />
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<a href="http://www.the-king-of-games.com/english/shop/index.php?mode=catalog_list&amp;type=series&amp;series_id=50">It's a shirt</a>, adorned with some kind of legendary logo, a heart container tag, and the number "25" on the back. It's available in five sizes, for a special one-time only printing. Order now, before February 20, 2012, to get it sometime this May. You fold the shirt into your leather pack, and move on through the dungeon -- who knows what fearsome beast you might have to use this on, three different times, to defeat it?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/">Legend of Zelda 25th Anniversary shirt is a real treasure, for a limited time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Dec 2011 01:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20136791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japanese</category><category>king-of-games</category><category>Legend-of-Zelda-2010</category><category>limited-edition</category><category>link</category><category>nintendo</category><category>shirt</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>treasure</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 29 Dec 2011 01:15:00 EST</pubDate></item><item><title><![CDATA[Now you can exchange Club Nintendo Coins for games]]></title><link>http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/</guid><comments>http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/#comments</comments><description><![CDATA[<center>
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If your home is already full to bursting with Mario paraphernalia, you'll be delighted to learn that you can exchange your Club Nintendo Coins for downloadable games. Nintendo is featuring a rotating selection of WiiWare, Virtual Console, DSiWare, and eShop downloads offered on the North American Club Nintendo site.<br />
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Through January 10, your choices include <em>Super Mario Kart </em>(100 Coins), <em>3D Classics: Xevious</em> (100 Coins), <em>Fluidity</em> (150 Coins), and <em>Mario vs. Donkey Kong: Minis March Again </em>(150 Coins). In a way, this is really cheap as it trades illusory fun money for games -- but in another way, it's outrageously expensive as said fun money is only acquired through the for-real purchase of multiple games.<br />
<br />
Those of you with more space for swag have new reward options as well: three different, <a href="https://club.nintendo.com/rewards-details/a/23002.do">adorable</a> <a href="https://club.nintendo.com/rewards-details/a/22510.do">Mario</a> <a href="https://club.nintendo.com/rewards-details/a/23004.do">notebooks</a>, and a <a href="https://club.nintendo.com/rewards-details/a/22517.do">Zelda poster set</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/">Now you can exchange Club Nintendo Coins for games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Dec 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20128269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-classics-xevious</category><category>3ds</category><category>club-nintendo</category><category>ds</category><category>dsiware</category><category>eshop</category><category>fluidity</category><category>mario-vs-donkey-kong-minis-march-again</category><category>nintendo</category><category>super-mario-kart</category><category>virtual-console</category><category>wii</category><category>wiiware</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 Dec 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: Retro could handle a Zelda game, smartphones aren't competition]]></title><link>http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/</guid><comments>http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/miyamoto127.jpg" style="width: 530px; height: 384px; " /></a></div>
The <a href="http://www.wired.com/gamelife/2011/12/miyamoto-interview-transcript/all/1">full transcript</a> of Wired's interview with Shigeru Miyamoto -- in which the industry legend triggered some <a href="http://www.joystiq.com/2011/12/09/miyamoto-definitely-not-retiring-but-setting-up-for-his-eventua/">panic over his future</a> -- has been posted. Surprisingly, that pseudo-retirement news isn't even the juiciest angle; Miyamoto also discussed the company's troubled recent past, as well as its potentially Miyamoto-less future.<br />
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He explained that Nintendo's goals this generation have focused on "the expanding of the gaming population," a task which would seemingly put them at odds with the ever-increasing smartphone market. Miyamoto posits that his company isn't "directly competing" with phones; rather, both might just have increased the size of the gaming market, and "expanded the definition of videogames" themselves.<br />
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In the more recent past (last week, in fact), Nintendo launched the Retro-developed <a href="http://www.joystiq.com/game/mario-kart-7"><em>Mario Kart 7</em></a> for 3DS, a project which Miyamoto said succeeded due to its multicultural development approach. "We were able to join forces in order to realize a variety of different courses, a variety of different tastes," he explained. "I think that's one reason how it worked out well between a Japanese development team and a Western development team."<br />
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It seems Retro has earned the games industry maven's trust, as Miyamoto added, "As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration." We think we speak for everyone when we shout in support of this idea while doing fist pumps into the air. Check out the full interview for more on the future of Zelda, the 3DS, the Wii U and the other pies Miyamoto's got his fingers in.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/">Miyamoto: Retro could handle a Zelda game, smartphones aren't competition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>mario-kart-3ds</category><category>mario-kart-7</category><category>nintendo</category><category>retro-studios</category><category>shigeru-miyamoto</category><category>wii</category><category>wii-u</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 14 Dec 2011 12:15:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword review: Such great heights]]></title><link>http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/</guid><comments>http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/skywardsword718.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /></a></div>
<a href="http://www.joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> is a game that is going to mean a lot of different things to a lot of different people. For the base which took hold of Nintendo's initial vision for the Wii console, imagining future games where the controller in your hand was -- hey! -- not a controller, but the Master Sword itself; it is that. For those who simply imagined a narrative evolution of the long, long-stagnant Hylian franchise, it is that, too. For Wii owners who just want something to play, it is that as well. It <em>must</em> be that.<br />
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As the flagship component of the Zelda franchise's 25th Anniversary, you couldn't ask for a better identikit of the series. As it moves through the all-too-familiar cycle of temples, tools and time-travel, it touches on the franchise's lowest points, adopts its most stellar attributes and, at frequent intervals, taps into a kind of magic that no game ever has before.<p><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/" rel="bookmark">Continue reading <em>The Legend of Zelda: Skyward Sword review: Such great heights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/">The Legend of Zelda: Skyward Sword review: Such great heights</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Nov 2011 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20097252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>nintendo-ead</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 11 Nov 2011 03:01:00 EST</pubDate></item><item><title><![CDATA[Legend of Zelda: Skyward Sword media sets the scene]]></title><link>http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/</guid><comments>http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/#comments</comments><description><![CDATA[<center>
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Link, a young boy from the floating island of Skyloft, sets out on a journey to find his childhood friend in <em><a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword">The Legend of Zelda: Skyward Sword</a>. </em>Both he and Zelda ultimately find themselves on a destined mission handed down by an ancient goddess. At Link's side is a magical sword possessing the spirit of Fi, a servant and aid sent by the goddess herself.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/">The Legend of Zelda: Skyward Sword (9/29/11)</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487932"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92901_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487933"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92902_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487934"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92903_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487935"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92904_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487936"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92905_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/" rel="bookmark">Continue reading <em>Legend of Zelda: Skyward Sword media sets the scene</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/">Legend of Zelda: Skyward Sword media sets the scene</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Sep 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20069794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 29 Sep 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus]]></title><link>http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/</guid><comments>http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/#comments</comments><description><![CDATA[<center>
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You'll need a MotionPlus or Wii Remote Plus to play <a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a>. If you don't already have one, don't worry: Nintendo will offer the game in a $69.99 bundle, which includes the limited-edition gold Wii Remote Plus first seen at <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">E3</a>. If you don't want the fancy (and exclusive) Wiimote, the game will still be available as a standalone, for $49.99.<br />
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The initial print run of <em>both</em> versions, out November 20, will include a CD of performances from the upcoming <a href="http://www.joystiq.com/2011/07/22/the-legend-of-zelda-celebrates-25-years-with-a-symphony/">Zelda 25th anniversary concert</a>. So don't make too much noise when you go to that concert, or you'll ruin our CD. Thanks!<p><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/" rel="bookmark">Continue reading <em>$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/">$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Aug 2011 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20029356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>soundtrack</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>wii-remote-plus</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 29 Aug 2011 12:20:00 EST</pubDate></item><item><title><![CDATA[Nintendo celebrates Zelda's 25th with new website]]></title><link>http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/</guid><comments>http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/zelda25header530px.jpg" style="width: 530px; height: 246px;" /></a></div>
To celebrate 25 years of Octorok abuse, Nintendo has launched a commemorative website. The <a href="http://www.zelda.com/25th">Zelda 25th Anniversary site</a> is home to a mess of goodies aimed at your nostalgia core, including an interactive history of the series, some wallpapers and a video of <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">the 2011 E3 keynote</a> where a live symphony played music from the games.<br />
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For you more artistic types, Nintendo is also asking for your <em>Zelda</em>-themed <em>Flipnote Studios</em> animations, with the best entries receiving top billing on the Zelda 25th site. You can also send in a paper drawing, if you prefer, but we don't know if that'll actually make it onto the site. <em>Flipnote Studios</em>, as you may recall, is available as <a href="http://www.joystiq.com/2008/12/18/nintendo-to-let-users-upload-dsi-animations/">a free download</a> on the DSi and DSi XL. Nintendo will take submissions from now on through September 9.<br />
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The 25th Anniversary site is live right now, so <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">click over</a> if you're looking to take a trip down memory lane. Or, if you're like us and have had enough, feel free to <a href="http://www.ipetitions.com/petition/octorokabuse/">sign our petition</a>. If we don't help the Octorok, who will?!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/">Nintendo celebrates Zelda's 25th with new website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Aug 2011 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20012210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>25th-anniversary</category><category>anniversary</category><category>ds</category><category>flipnote-studios</category><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Aug 2011 17:40:00 EST</pubDate></item><item><title><![CDATA[With Wii U, Mario will use two screens and Zelda won't look like this]]></title><link>http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/</guid><comments>http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/wiiu.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; height: 328px; width: 530px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Yoshiaki Koizumi, producer of the <a href="http://www.joystiq.com/tag/super-mario-bros/"><em>Super Mario</em></a> series, has his team working on a new <em>Mario </em>game for the Wii U, even though he didn't know what Nintendo's new console would even look like prior to its unveiling at E3. In an interview with <a href="http://www.wired.com/gamelife/2011/07/wii-u-mario-zelda/all/1">Wired</a>, Koizumi said now that he knows what the Wii U can do, he wants to "create a console game where two people are playing at the same time but can't see each others' screens." You know, much like how the internet operates, but without all those messy tubes.<br />
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<a href="http://www.joystiq.com/tag/The-Legend-of-Zelda-Skyward-Sword/"><em>Legend of Zelda</em></a> producer Eiji Aonuma also spilled some secrets about the HD demo Nintendo used to show off its new graphics -- mainly, don't believe everything you see. "You probably remember that when we introduced the GameCube, we showed a somewhat realistic <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Zelda</cite> demo," Aonuma said. "And what we actually created was the cel-shaded <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Wind Waker</cite>. So when we show a graphic demo, people think, 'Oh, this is what the next <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Zelda</cite> will look like,' but that's not necessarily the case." Secrets and lies, Nintendo. <em>Secrets and lies</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/">With Wii U, Mario will use two screens and Zelda won't look like this</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Jul 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19982150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>Mario</category><category>nintendo</category><category>Super Mario</category><category>SuperMario</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 02 Jul 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[New HD Zelda hinted for Wii U]]></title><link>http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/</guid><comments>http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/img6632.jpg" style="width: 530px; height: 353px; " /></a></div>
During the last few seconds on Nintendo's <a href="http://www.joystiq.com/2011/06/07/nintendo-wii-u/">Wii U announcement</a> video, we caught a quick glimpse of what looked like a new <em>Zelda</em> title, in which Link fought a massive, hairy spider. <a href="http://www.gameinformer.com/b/news/archive/2011/06/07/nintendo-teases-new-hd-zelda-game.aspx">Game Informer</a> is now reporting that it was indeed real-time footage. Nintendo wouldn't confirm whether or not an actual game is in development, but we'd say it's <em>more</em> than probable.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/">New HD Zelda hinted for Wii U</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2011</category><category>nintendo</category><category>wii</category><category>wii-u</category><category>zelda</category><category>zelda-wii-u</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 07 Jun 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword's music hides a secret in plain sound]]></title><link>http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/</guid><comments>http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#continued"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/zelda54.jpg" vspace="0" /></a></center>
Here's something for all the Zelda continuity conspiracy theorists. <a href="http://www.youtube.com/watch?v=MDV3X8o7WRQ">FPAwesome</a> was reversing the sound on YouTube videos one day, as we all do when bored, and discovered a big secret in <a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword's</em></a> <a href="http://www.joystiq.com/2011/03/02/legend-of-zelda-skyward-sword-gameplay-shown-to-gdc-attendees/">GDC 2011 trailer</a>. The background music, which sounds at first like a totally original composition, is actually "<a href="http://www.youtube.com/watch?v=_qPtuOfQbyI">Zelda's Lullaby</a>" in reverse! GoNintendo extracted just the audio, which you can hear after the break.<br />
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Is it a clue about the storyline of <em>Skyward Sword</em>, or is it the work of a playful composer? That's another one for the conspiracy theorists, as is the possibility that the back-masked music is a form of mind control.<br />
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[Thanks, Sean]<p><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/" rel="bookmark">Continue reading <em>The Legend of Zelda: Skyward Sword's music hides a secret in plain sound</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/">The Legend of Zelda: Skyward Sword's music hides a secret in plain sound</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 May 2011 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19931497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>music</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 04 May 2011 11:40:00 EST</pubDate></item><item><title><![CDATA[Protect your slingshots with an authentic Zelda treasure chest (with sound!)]]></title><link>http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/</guid><comments>http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamzeldatreasurechest530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Are you looking for a quick-and-easy storage solution for the adventure-ready knick-knacks you've got laying around the house? Oh, sure, you could probably just tuck that slingshot, Deku stick and empty bottle into any old Rubbermaid tub, but if you're looking for a more authentic way to put things into other things you need a real-life <em>Legend of Zelda</em> treasure chest, complete with brief musical interlude. (You know <a href="http://www.youtube.com/watch?v=5VRr9NG7RE0">the one</a>.)<br />
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You can follow the instructions posted on <a href="http://www.instructables.com/id/Legend-of-Zelda-Treasure-chest-with-sound/">Instructables</a> to make your own Hylian lockbox, and check out the video after the jump to see (and hear!) it in action. Just be sure that you make everything to scale -- if you make the chest too large, you're going to have to put something <em>way more awesome</em> in it.<p><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/" rel="bookmark">Continue reading <em>Protect your slingshots with an authentic Zelda treasure chest (with sound!)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/">Protect your slingshots with an authentic Zelda treasure chest (with sound!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Apr 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19909134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>craft</category><category>ds</category><category>instructables</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>treasure</category><category>treasure-chest</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 11 Apr 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Reggie admits that Nintendo is 'juggling two big balls']]></title><link>http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/</guid><comments>http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/09/reggie-admits-that-nintendo-is-juggling-two-big-balls/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/reggie.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 297px; " /></a></div>
Speaking to <a href="http://wii.ign.com/articles/115/1154087p1.html">IGN</a> on the current state of the Wii -- which has seen few first party releases lately -- Nintendo president <a href="http://joystiq.com/tag/reggie-fils-aime">Reggie Fils-Aime</a> admitted that the company has "pushed out some Wii launches so that [Nintendo] could focus on our handheld business." Fils-Aime was referring to the launches of <a href="http://joystiq.com/game/pokemon-black-and-white"><em>Pokemon Black/White</em></a> and the <a href="http://joystiq.com/tag/3ds">3DS</a>, saying that Nintendo is "already juggling two big balls" and that adding more to the company's plate would have proven "a little bit challenging."<br />
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Fils-Aime reassured Wii owners that "there's content coming, and we'll be sharing more, certainly, in the weeks ahead." He added that there will be new content released before E3 and that there will be "more news" revealed at the expo this June.<br />
<br />
Finally, Fils-Aime teased <em>The Legend of Zelda</em>'s impending 25th anniversary, which was briefly mentioned by Satoru Iwata during <a href="http://www.joystiq.com/2011/03/02/nintendo-gdc-keynote/">Nintendo's GDC keynote</a> earlier this month. "All I can tell you," said Fils-Aime, "is that it will be different than what we did for Mario, and it will be just as special." If it's anything other than free ocarinas, we'll be disappointed.<p><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/" rel="bookmark">Continue reading <em>Reggie admits that Nintendo is 'juggling two big balls'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/">Reggie admits that Nintendo is 'juggling two big balls'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Mar 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19875735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>reggie-fils-aime</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 10 Mar 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Peach and Zelda come down with a case of Stockholm Syndrome]]></title><link>http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/</guid><comments>http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/stockholmzelda530px.jpg" /></a></div>
Even outside of being recognizable and beloved Nintendo royalty, Peach and Zelda have a lot in common: They've both grown quite contemptuous of their heroic better halves. In their defense, we can't imagine living without central air, either. It's the little things in life, people.<p><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/" rel="bookmark">Continue reading <em>Peach and Zelda come down with a case of Stockholm Syndrome</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/">Peach and Zelda come down with a case of Stockholm Syndrome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Jan 2011 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19798757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>peach</category><category>princess-peach</category><category>princess-zelda</category><category>spoof</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 13 Jan 2011 07:00:00 EST</pubDate></item><item><title><![CDATA[Zelda and Peach are a bit more outgoing in this new music video]]></title><link>http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/</guid><comments>http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/tasteslikeapeach530pxdph.jpg" /></a></div>
While we find the promiscuous portrayal of Princess Peach and Zelda in this music video for "8-bit Ho" unfaithful to the <em>real-life </em>heroines, we're still compelled to give props: Patrick Donahue's rap is a catchy reflection on having your Heart Container broken.<p><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/" rel="bookmark">Continue reading <em>Zelda and Peach are a bit more outgoing in this new music video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/">Zelda and Peach are a bit more outgoing in this new music video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Dec 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19778206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-bit-ho</category><category>ds</category><category>mario</category><category>nes</category><category>nintendo</category><category>patrick-donahue</category><category>princess-peach</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 27 Dec 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[YouTube musician covers Zelda's Song of Healing on wine glasses]]></title><link>http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/</guid><comments>http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/gamzeldawineglasses530.jpg" alt="" /></a></div>
Don't ask us why, but this time of year, we <a href="http://www.joystiq.com/2008/12/27/one-man-band-covers-wind-waker-theme/">love watching</a> YouTube users' creative takes on musical themes from <em>Zelda</em> games -- and they don't get much more creative than <a href="http://www.youtube.com/watch?v=DcZ7OSE6z7s">Sp0ntanius' wine glass rendition</a> of <em>Majora's Mask</em>'s "Song of Healing." It's watchable in the video posted below.<p><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/" rel="bookmark">Continue reading <em>YouTube musician covers Zelda's Song of Healing on wine glasses</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/">YouTube musician covers Zelda's Song of Healing on wine glasses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Dec 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19749916/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cover</category><category>ds</category><category>majoras-mask</category><category>nintendo</category><category>nintendo-64</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 08 Dec 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[First 4 Figures reveals Wolf Link and Midna statue]]></title><link>http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/</guid><comments>http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/midna121.jpg" /></a></center>First 4 Figures has returned to challenge gamers' budgeting skills with another high-end statue: this time <em>The Legend of Zelda: Twilight Princess's</em> Midna, riding Wolf Link. The 15-inch figure, shipping in the second quarter of 2011, is available to order in two options: a $330 "regular" edition or a $350 "exclusive" edition, which adds a light-up feature to Midna's hair.<br />
<br />
If you pre-order a statue before January 1, you can get it a <em>little</em> cheaper. A <a href="https://www.first4figures.com/newsletters/52a078249c49716e390f5f7b5be5a54a-nl14.htm">F4F newsletter</a> on the topic features pre-order coupon codes good for $25 off the regular version or $30 off the "exclusive" glowy one. If you use a coupon, you can also maybe convince yourself that you're being thrifty when buying a $300-plus toy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/">First 4 Figures reveals Wolf Link and Midna statue</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Dec 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19740175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>figures</category><category>First-4-figures</category><category>Midna</category><category>nintendo</category><category>The-Legend-of-Zelda-Twilight-Princess</category><category>toys</category><category>Twilight-Princess</category><category>wii</category><category>wolf-link</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 02 Dec 2010 03:00:00 EST</pubDate></item><item><title><![CDATA['Haunted' Majora's Mask cartridge detailed, on video]]></title><link>http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/</guid><comments>http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/majoramaskhauntv2a.jpg" vspace="4" /></a></div>
<em>The Legend of Zelda: Majora's Mask</em> is already a rather creepy game. The darkest iteration of the franchise yet, <em>MM's</em> tale of a world constantly on the verge of ending is oftentimes haunting. But what if the cartridge were actually <em>haunted?</em> What would the game look like?<br />
<br />
A tale credited to Jadusable has been chronicled on <a href="http://inuscreepystuff.blogspot.com/2010/09/majora.html">Creepy + Pasta</a>. The story begins with a mysterious shop keeper and an odd cartridge -- "It was the standard grey color, except that someone had written Majora on it in black permanent marker." Given away for free, the recipient played through the game without a problem; the only noticeable glitch involved NPCs calling him BEN, the name assigned to the cartridge's first save file.<br />
<br />
Activating the <a href="http://www.youtube.com/watch?v=HW6NkTOZEdE">Day 4 glitch</a>, however, spawned a number of odd, unexplainable events that only a ghost (or a very determined hacker) could produce. One of the game's most iconic lines -- "You've met with a horrible fate, haven't you?" -- repeats throughout the eerie series of events, chronicled on YouTube. Who is BEN? And what could this all mean?<p><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/" rel="bookmark">Continue reading <em>'Haunted' Majora's Mask cartridge detailed, on video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/">'Haunted' Majora's Mask cartridge detailed, on video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Sep 2010 12:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19628566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>haunted</category><category>legend-of-zelda-majoras-mask</category><category>majoras-mask</category><category>nintendo</category><category>the-haunted-cartridge</category><category>wii</category><category>within-hubris</category><category>zelda</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 10 Sep 2010 12:54:00 EST</pubDate></item><item><title><![CDATA[Existence of a secret master timeline for the Zelda universe confirmed]]></title><link>http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/</guid><comments>http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamzeldatimelinemadness530.jpg" /></a></div>
First and foremost, that headline is the most skin-crawlingly nerdy thing we've ever committed to virtual paper, and we write about video games professionally on a daily basis. <em>Moving on</em>.<br />
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In an interview with Official Nintendo Magazine (as <a href="http://www.zeldadungeon.net/2010/07/skyward-sword-before-ocarina-of-time-in-timeline/">transcribed by ZeldaDungeon</a>), Eiji Aonuma commented on the placement of <a href="http://www.joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> in the oft-speculated timeline of the franchise. More notable than the game's positioning was Aonuma's confirmation of an overarching <em>Zelda</em> timeline -- though he explained that it's a "confidential document" to which only "myself, Mr. Miyamoto and the director of the title" have access.<br />
<br />
Aonuma revealed that <em>Skyward Sword</em> comes before <em>Ocarina of Time</em> in said timeline, but wouldn't comment on whether it's the first game in the chronological series. He explained, "for us to add titles to the series, we have to have a way of putting the titles before or after each other," hence the secrecy. That makes sense -- as long as they're all comfortable with the <a href="http://zeldatimeline.com/">swirling, black morass of insanity</a> that's surfaced due to their reticence.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/">Existence of a secret master timeline for the Zelda universe confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19563385/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eiji-Aonuma</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>timeline</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 21 Jul 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Preview: The Legend of Zelda: Skyward Sword]]></title><link>http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/</guid><comments>http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/skywardsword616.jpg" alt="" /></center>Nintendo may be looking to shake things up with <em><a href="http://www.joystiq.com/game/the-legend-of-zelda-2010">The Legend of Zelda: Skyward Sword</a></em>, in terms of visuals and interface, but in every other way, the demo I played at Nintendo's E3 booth was the same <em>Zelda</em> we've seen for twelve years, with some hints of bigger changes behind the curtain that couldn't quite be discerned from where I was.<p><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/" rel="bookmark">Continue reading <em>Preview: The Legend of Zelda: Skyward Sword</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/">Preview: The Legend of Zelda: Skyward Sword</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jun 2010 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19518201/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 Jun 2010 11:45:00 EST</pubDate></item><item><title><![CDATA[Zelda: Skyward Sword trailer is eye-meltingly colorful]]></title><link>http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/</guid><comments>http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.youtube.com/watch?v=Z5V_nauQ5gk"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamzeldaskywardswordtrail.jpg" /></a></div>
We know it's hard for you to stay excited about the new <em>Zelda</em> when the remake of <a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-ocarina-of-time-3d-coming-to-nintendo-3ds/">the <em>best Zelda</em></a> was just teased -- nevertheless, the <a href="http://www.youtube.com/watch?v=Z5V_nauQ5gk">debut gameplay trailer</a> for <a href="http://www.joystiq.com/tag/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> is waiting for you just past the jump. Check out the <em>Twilight Princess</em>-meets-<em>Wind Waker</em> aesthetics, and witness some of the new tools of Link's trade. Which is, of course, Ganon-slaying.<br />
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You can look forward to the write-up of our hands-on time with <em>Skyward Sword</em> later this week.<p><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/" rel="bookmark">Continue reading <em>Zelda: Skyward Sword trailer is eye-meltingly colorful</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/">Zelda: Skyward Sword trailer is eye-meltingly colorful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jun 2010 03:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19518253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>legend-of-zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 16 Jun 2010 03:34:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword revealed and detailed]]></title><link>http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/</guid><comments>http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamzeldaskywardsword530.jpg" /></div>
As <a href="http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/">promised by Cammie</a> earlier this year, Nintendo's <a href="http://www.joystiq.com/tag/e3-2010">E3</a> press conference brought the first solid details on the next installment in the <em>Legend of Zelda</em> franchise, subtitled <em>Skyward Sword</em>. The brief trailer for the game shown during the Nintendo E3 press conference featured far more vivid visuals than those of <em>Twilight Princess</em>, but with a very similar UI. <br />
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It also features a new control scheme, which uses the MotionPlus peripheral for more direct swordplay, and the Nunchuck for more direct ... shieldplay. There's no actual aiming the game's ranged tools using the WiiMote pointer -- everything appears to be motion-based. Unfortunately, the press conference tech demo seems to be experiencing some "technical difficulties." Hopefully we'll have better luck when we try the game out on the E3 show floor.<br />
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New items (which appear on a new radial menu) include a remote-controlled beetle, which you can use to collect faraway objects, and a whip, which you ... can use to collect faraway items. Man, Link has gotten <em>really</em> lazy, hasn't he? Miyamoto announced that the game will be available next year, at which point Link's stationary lifestyle should have transformed the typically lean hero into a slovenly <em>mess</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/">The Legend of Zelda: Skyward Sword revealed and detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jun 2010 12:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19517152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 15 Jun 2010 12:17:00 EST</pubDate></item><item><title><![CDATA[Zelda 2 remade in ... first-person]]></title><link>http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/</guid><comments>http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://3dnes.blogspot.com/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/zelda26410.jpg" alt="" /></a></center>If you just can't deal with <em>Zelda</em> as a side-scroller, good news: <em>Zelda II: The Adventure of Link</em> has been remade in 3D! Credit goes to one Michael A. Johnston, who designed this fan remake as a Unity-based game that you can play right in your browser. <a href="http://3dnes.blogspot.com/"><em>Zelda II FPS</em></a> is an impressive feat, combining authentic 8-bit textures with brand new 3D models of all the creatures and environments.<br />
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It's also freaking impossible. Even the once docile slime enemies are now dangerous, since you can't tell when there are three of them r<em>ight behind you</em>. Enjoy being murdered repeatedly by weak enemies, <span style="font-style: italic;">for n</span><em>ow</em>, before Nintendo catches wind of this project  -- which it will, now that people like us are <em>telling</em> everybody -- and likely shuts it down. Sorry!<br />
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[Via <a href="http://www.kombo.com/article.php?artid=14799">Kombo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/">Zelda 2 remade in ... first-person</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jun 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://3dnes.blogspot.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19503681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>pc</category><category>Unity</category><category>wii</category><category>Zelda</category><category>Zelda-2-FPS</category><category>Zelda-2-The-Adventure-of-Link</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 Jun 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Internet heroes help blind gamer beat Zelda: Ocarina of Time]]></title><link>http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/</guid><comments>http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.cnn.com/video/?/video/us/2010/03/03/dnt.blind.gamer.beats.zelda.wis"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamblindfoldzelda580.jpg" /></a></div>
Man, we hope your hearts are wearing some light, loose-fitting clothing, because they're about to get <em>warmed</em>. <a href="http://www.cnn.com/video/?/video/us/2010/03/03/dnt.blind.gamer.beats.zelda.wis">CNN recently aired a video report</a> on mild-mannered Roy Williams, a young man whose love of <a href="http://www.joystiq.com/tag/ocarina-of-time"><em>The Legend of Zelda: Ocarina of Time</em></a> is surpassed only by his love of doing awesome, considerate things. Like, for instance, playing <em>Ocarina of Time</em> blindfolded, and writing a guide on how to play the game by only using sound clues, so that a visually impaired gamer living in another country can topple Ganon's tyrannical reign. <br />
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Transcribing <em>OoT</em> in this manner took Williams and "three other diehard gamers" <em>two years</em>, but allowed Jordan Verner, a blind gamer living in Ontario, to finish the game for the first time. If that doesn't make you just a little <em>verklempt</em>, then you probably have robot parts where your heart should be.<br />
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[Thanks Kevin!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/">Internet heroes help blind gamer beat Zelda: Ocarina of Time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/video/?/video/us/2010/03/03/dnt.blind.gamer.beats.zelda.wis>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19383053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/internet-heroes-help-blind-gamer-beat-zelda-ocarina-of-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blind</category><category>DS</category><category>legend-of-zelda</category><category>legend-of-zelda-ocarina-of-time</category><category>Nintendo</category><category>nintendo-64</category><category>ocarina-of-time</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 04 Mar 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Dunaway hints at new Zelda in 2010, unsure about Xenoblade and The Last Story]]></title><link>http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/</guid><comments>http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/#comments</comments><description><![CDATA[<center><a href="http://www.wired.com/gamelife/2010/02/nintendo-dunaway/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/monado226.jpg" /></a></center>As if Satoru Iwata's pronouncement of a <a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/">2010 release date</a> for -- let's call it -- <em>"New Legend of Zelda"</em> wasn't exciting enough, Nintendo of America's Cammie Dunaway referenced a similar timeline for the upcoming Wii game at the Nintendo Media Summit this week. Speaking to <a href="http://www.wired.com/gamelife/2010/02/nintendo-dunaway/">GameLife</a>, Dunaway said, "If you compare the first half of 2010 with the first half of 2009, it's night and day. And from some of the things that Mr. Iwata has talked about, and things that we will talk about at E3, like <cite>Zelda</cite>, you know that we're going to have a good back half of the year, as well." So then, <em>Zelda</em> in the back half of 2010? Yes, please.<br />
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In regards to North American releases of RPGs <em><a href="http://joystiq.com/tag/xenoblade">Xenoblade</a> </em>and <a href="http://joystiq.com/tag/the-last-story"><em>The Last Story</em></a>, Dunaway somewhat baffling said, "It's too early to say whether we're going to bring those here" -- even though Nintendo of America already announced <em>Xenoblade</em> back at E3 2009 when it was called <a href="http://www.joystiq.com/2009/06/08/nintendo-sneaks-out-monado-beginning-of-the-world-trailer/"><em>Monado: Beginning of the World</em></a>. It's possible Dunaway simply misspoke, or she just forgot about <em>Monado</em> -- like everyone else in the world.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/">Monado: Beginning of the World</a></strong></p><a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/#2067795"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/rvl_monado_02ss07_e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/#2067794"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/rvl_monado_02ss06_e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/#2067793"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/rvl_monado_02ss05_e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/#2067792"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/rvl_monado_02ss04_e3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/monado-beginning-of-the-world/#2067791"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/rvl_monado_02ss03_e3-copy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/">Dunaway hints at new Zelda in 2010, unsure about Xenoblade and The Last Story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/gamelife/2010/02/nintendo-dunaway/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19375089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>legend-of-zelda</category><category>Legend-of-zelda-2010</category><category>localization</category><category>monado-beginning-of-the-world</category><category>Nintendo</category><category>nintendo-media-summit-2010</category><category>north-america</category><category>release-date</category><category>rpg</category><category>the-last-story</category><category>Wii</category><category>xenoblade</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 26 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Aonuma hopes to show 'playable' build of new Zelda at E3]]></title><link>http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/</guid><comments>http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.andriasang.com/e/blog/2010/02/03/zelda_motion_plus_and_playable_at_e3/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/zelda0605092.jpg" /></a></div>
The latest carrot to be dangled before the teeming mass of <em><a href="http://www.joystiq.com/tag/the-legend-of-zelda">The Legend of Zelda</a> </em>fans comes from a recent interview in <em>Famitsu</em> magazine, via <a href="http://www.andriasang.com/e/blog/2010/02/03/zelda_motion_plus_and_playable_at_e3/">Andriasang</a>. There, director Eiji Aonuma says he hopes that Nintendo will <span>be able to "show something playable</span>" at E3. What? That's, like, four years ahead of schedule! We jest, but it's not like Nintendo really needs to rush anything. It's <em>The Legend of Zelda</em>. You want it, even if <a href="http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/">it's supposed to be different</a> this time around.<br />
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Aonuma wouldn't provide much in terms of how far along the game has come, other than talking up <a href="http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/">the MotionPlus support</a> and stating <span>the team has "progressed in development since last year" and that the "core areas have come into clear view." We take that to mean the team has finished rendering Hyrule Field.<br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/">Aonuma hopes to show 'playable' build of new Zelda at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Feb 2010 21:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/02/03/zelda_motion_plus_and_playable_at_e3/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19343889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/03/aonuma-hopes-to-show-playable-build-of-new-zelda-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eiji-aonuma</category><category>famitsu</category><category>interview</category><category>japan</category><category>Legend-of-Zelda-2010</category><category>motionplus</category><category>Nintendo</category><category>the-legend-of-zelda</category><category>Wii</category><category>wii-motionplus</category><category>zelda</category><category>zelda-wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 03 Feb 2010 21:20:00 EST</pubDate></item><item><title><![CDATA[Ninty News promo video says Zelda Wii coming this year]]></title><link>http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/</guid><comments>http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=44LWY8XR6yU"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/zelda0605092.jpg" /></a></div>
Here in the States, we get a weekly dose of Nintendo marketing via Nintendo Week, a sponsored program that runs on the <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a>. Over in the UK, they get a similar program: Ninty News. Yeah, we're not big fans of the name, either.<br />
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In this week's episode, the spotlight is cast on the upcoming year in gaming on Nintendo platforms. Games like <a href="http://www.joystiq.com/tag/super-mario-galaxy-2"><em>Super Mario Galaxy 2</em></a> and <em><a href="http://www.joystiq.com/tag/epic-mickey">Epic Mickey</a> </em>are discussed, as well as -- wait, did he just say <em><a href="http://www.joystiq.com/tag/legend-of-zelda/">The Legend of Zelda</a> </em>on the Wii would release this year? Rambling Rupees, we think he did!<br />
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You can see the entire episode of -- <em>ugh</em> -- Ninty News past the break. The brief mention of <em>Zelda Wii</em> is a little past the one-minute mark. <br />
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[Via <a href="http://gonintendo.com/viewstory.php?id=112530">Go Nintendo</a>]<p><a href="http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/" rel="bookmark">Continue reading <em>Ninty News promo video says Zelda Wii coming this year</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/">Ninty News promo video says Zelda Wii coming this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Jan 2010 20:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=44LWY8XR6yU>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19338106/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/ninty-news-promo-video-says-zelda-wii-coming-this-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>Nintendo</category><category>ninty-news</category><category>the-legend-of-zelda</category><category>uk</category><category>Wii</category><category>zelda</category><category>zelda-wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 29 Jan 2010 20:29:00 EST</pubDate></item><item><title><![CDATA[Rumor: Zelda Wii to be Majora's Mask sequel]]></title><link>http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/</guid><comments>http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://thewiire.com/blog/post/6183-rumor-new-zelda-wii-details-leaked"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
Let's get this straight: There are rumors about video games, and then there are <em>crazy internet rumors</em> about video games that are so intriguing you can't help but get excited about them, even though you don't believe they're anything more than products of an overactive fan imagination. This post is about the second kind.<br />
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<a href="http://thewiire.com/blog/post/6183-rumor-new-zelda-wii-details-leaked">Information has bubbled up</a> from the Japanese <a href="http://www.2chan.net/">2chan</a> message board about the new Wii <a href="http://www.joystiq.com/tag/zelda,@wii"><em>Zelda</em></a> game and, while <a href="http://www.joystiq.com/tag/2chan">2chan</a>'s record on rumors hasn't been bad (they've broken information on Japanese anime, <em>Resident Evil</em> and other games that later turned out to be true), these rumors are crazy. Like <a href="http://www.joystiq.com/tag/majoras-mask"><em>Majora's Mask</em></a> crazy. See what we mean after the break.<p><a href="http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/" rel="bookmark">Continue reading <em>Rumor: Zelda Wii to be Majora's Mask sequel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/">Rumor: Zelda Wii to be Majora's Mask sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jan 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thewiire.com/blog/post/6183-rumor-new-zelda-wii-details-leaked>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19324917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/rumor-zelda-wii-to-be-majoras-mask-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2chan</category><category>joystiq</category><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>majoras-mask</category><category>message-board</category><category>Nintendo</category><category>ocarina-of-time</category><category>rumor</category><category>rumors</category><category>video-games</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 20 Jan 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010]]></title><link>http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/</guid><comments>http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.google.com/translate?u=http%3A%2F%2Fwww.asahi.com%2Fdigital%2Fpc%2FOSK201001050110.html&amp;langpair=ja%EF%BF%BD7Cen&amp;hl=en&amp;ie=UTF8"><img hspace="0" height="350" border="1" width="580" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
Nintendo president Satoru Iwata has offered the first concrete information about the next DS system -- as in, not the next <em>revision</em> of the current DS, but the true <em>next Nintendo handheld system -- </em> in an interview with the <em>Asahi Shimbun</em> newspaper. "[It will have] highly detailed graphics," Iwata said, "and it will be necessary to have a sensor with the ability to read the movements of people playing." Sort of like the iPhone, yes, but Nintendo isn't exactly an also-ran in the field of motion-controlled gaming. Iwata declined to specify a release window for this <em>DS2</em> -- or a better name than our suggestion.<br />
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Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a <a href="http://www.joystiq.com/2009/11/02/iwata-voices-interest-in-kindle-like-free-3g-service-for-ds/">3G-like service</a> (&agrave; la Kindle or iPhone) for the DS. The "<a href="http://nintendo.joystiq.com/2009/06/15/mcdonalds-nintendo-partnership-goes-nationwide-in-japan-with-new/">Mac de DS</a>" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content.<br />
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In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new <a href="http://www.joystiq.com/tag/zelda,@wii"><em>Zelda </em>game</a> -- <a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">sort of revealed</a> at E3 last year -- is scheduled for release by the end of 2010. And now, <em>that</em> other news: The <a href="http://www.joystiq.com/2009/08/10/iwata-vitality-sensor-coming-not-too-late-in-2010/">Wii Vitality Sensor</a>, the bizarre biofeedback attachment <em>also</em> unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device.<br />
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[Via <a href="http://kotaku.com/5441242/report-new-zelda-out-by-end-of-2010-first-ds-successor-details">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/">Iwata: DS2 to feature movement sensor, new Wii Zelda coming 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jan 2010 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.google.com/translate?u=http%3A%2F%2Fwww.asahi.com%2Fdigital%2Fpc%2FOSK201001050110.html&amp;langpair=ja%EF%BF%BD7Cen&amp;hl=en&amp;ie=UTF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19304730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/06/nintendo-ds2-to-feature-movement-sensor-new-wii-zelda-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>ds2</category><category>handheld</category><category>japan</category><category>Legend-of-Zelda</category><category>Legend-of-Zelda-2010</category><category>mac-de-ds</category><category>Nintendo</category><category>nintendo-wifi-connection</category><category>Satoru-Iwata</category><category>vitality-sensor</category><category>Wii</category><category>wii-vitality-sensor</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 06 Jan 2010 09:40:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Aonuma pitched Link's Crossbow Training 2]]></title><link>http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/</guid><comments>http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.nowgamer.com/news/2119/aonuma-wanted-to-make-crossbow-training-2"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/wiizapperheaderimg580px.jpg" alt="" /></a></div>
Aside from efforts like <a href="http://www.joystiq.com/tag/the-conduit"><em>The Conduit</em></a> and <i>Call of Duty: World at War</i>, Nintendo's Wii hasn't exactly enjoyed a glut of capable FPS titles. According to a recent interview with games[TM] (via <a href="http://www.nowgamer.com/news/2119/aonuma-wanted-to-make-crossbow-training-2">NowGamer</a>), <em>Zelda</em> director Eiji Aonuma recognizes this -- and sees great potential for fixing that problem in <em><a href="http://www.joystiq.com/tag/links-crossbow-training">Link's Crossbow Training</a></em>, the pack-in minigame included with the Wii Zapper. "To tell you the truth, I actually wanted to create <em>Link's Crossbow Training 2</em> ... I thought that we should do something more and better in the field of the first-person shooter." Wait, haven't we heard this <a href="http://nintendo.joystiq.com/2008/05/09/miyamoto-links-crossbow-training-is-fps-training/">before</a>? <br />
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Unfortunately for Aonuma, the execs above him at Nintendo didn't think much of the idea, nixing it in favor of a completely new entry in the <em>Zelda</em> series. "I was thinking that maybe we could intensify the multiplayer mode ... [but] a lot of people inside Nintendo insisted that I should work on a new <em>Legend of Zelda</em> title." We're sorry about that, Mr. Aonuma! And to the Nintendo executives who killed a sequel to <em>Link's Crossbow Training</em>, we'd like to personally thank you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/">Nintendo's Aonuma pitched Link's Crossbow Training 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nowgamer.com/news/2119/aonuma-wanted-to-make-crossbow-training-2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19294420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/26/nintendos-aonuma-pitched-links-crossbow-training-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>eiji-aonuma</category><category>first-person-shooter</category><category>fps</category><category>legend-of-zelda</category><category>links-crossbow-training</category><category>links-crossbow-training-2</category><category>Nintendo</category><category>resident-evil-4</category><category>the-conduit</category><category>Wii</category><category>wii-zapper</category><category>zapper</category><category>zelda</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 26 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Aonuma: Majora's Mask the result of Miyamoto challenge]]></title><link>http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/</guid><comments>http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.nintendodsi.com/iwataasks/vol10_page1.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/aonumahouseholdslide580pxheaderimg.jpg"  alt="" /></a></div>
<div style="text-align: right;"><small>[<a href="http://www.flickr.com/photos/rich_lem/">Image credit: Rich Lem</a>]</small></div>
Eiji Aonuma has spent a lot of time developing <a href="http://www.joystiq.com/tag/zelda"><em>Legend of Zelda</em></a> games. In fact, he's been in a managerial role on the franchise ever since the series' arguably most popular installment, <em>The Ocarina of Time</em>. So when Mario creator (and his boss) Shigeru Miyamoto asked Aonuma and his team to develop an "Ura Zelda" (a flipped version of <em>Ocarina of Time</em> -- what would eventually become the <em>Master Quest</em>), Aonuma protested. Miyamoto's compromise, though, instead turned out to be a much greater challenge -- produce a sequel to <em>OoT</em> within one year. <br />
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"We were supposed to make its sequel in a year ... at first, we had absolutely no idea what sort of thing we were supposed to make, and we just kept expanding our plans," Aonuma told Nintendo prez Satoru Iwata during a recent <a href="http://www.nintendodsi.com/iwataasks/vol10_page1.html">Iwata Asks</a> column."in the beginning, it was all trial and error ... ultimately, we adopted the 'three-day system,' and made it so that, if you couldn't clear the game inside of three days, the world was destroyed." Aonuma claims this concept was what allowed <em>Majora's Mask</em> to be created and released just 18 months after <em>OoT</em> came out. He also adds that lessons he learned from the development of <em>Majora's Mask</em> -- from having to remember a sequence of events in order to proceed, to "deep, compact play" -- helped to shape the development of the most recent Zelda release, <a href="http://www.joystiq.com/tag/spirit-tracks"><em>The Legend of Zelda: Spirit Tracks</em></a>. <br />
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We'd like to say that Aonuma will have a break from the series after serving as producer on <em>Spirit Tracks</em>, but he's the man in charge of the <a href="http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/">upcoming <em>LoZ</em> game</a> for the Wii. We're sorry, Mr. Aonuma! Keep on truckin'!<br />
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[Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=26383&amp;utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29&amp;utm_content=Google+Reader">Gamasutra</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/">Nintendo's Aonuma: Majora's Mask the result of Miyamoto challenge</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Dec 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendodsi.com/iwataasks/vol10_page1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19266723/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/05/nintendos-aonuma-majoras-mask-the-result-of-miyamoto-challeng/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>eiji-aonuma</category><category>legend-of-zelda</category><category>majoras-mask</category><category>Nintendo</category><category>ocarina-of-time</category><category>shigeru-miyamoto</category><category>spirit-tracks</category><category>the-legend-of-zelda</category><category>the-legend-of-zelda-spirit-tracks</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 05 Dec 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Introducing the Spirit Tower in The Legend of Zelda: Spirit Tracks]]></title><link>http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/</guid><comments>http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="372" id="viddler_f6f3a68f"><param name="movie" value="http://www.viddler.com/simple/f6f3a68f/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/f6f3a68f/" width="580" height="372" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f6f3a68f"></embed></object></center>The latest trailer for <em><a href="http://joystiq.com/tag/the-legend-of-zelda-spirit-tracks">The Legend of Zelda: Spirit Tracks</a></em>, featuring what appears to be the game's introduction, highlights what is certain to be one of the most bemoaned features of the new game: the Tower of Spirits. Yes, like <em>Phantom Hourglass</em>, this game has a central dungeon area to which you'll return throughout the game, though players will be able to skip areas they have already completed this time.<br />
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The trailer also seems to suggest that all the train tracks are magical shackles placed on the ground to imprison an evil presence. So that's why there are train tracks around! We would have guessed "interstate commerce."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/">The Legend of Zelda: Spirit Tracks</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/#2287111"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/#2287112"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery1-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/#2287113"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/zeldagallery3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/#1452078"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/zeldaspirit01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-spirit-tracks/#1452079"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/zeldaspirit09_thumbnail.jpg" alt="" title="" /></a></div><br />
<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/">Introducing the Spirit Tower in The Legend of Zelda: Spirit Tracks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Nov 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19248130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/20/introducing-the-spirit-tower-in-the-legend-of-zelda-spirit-trac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Nintendo</category><category>spirit-tracks</category><category>the-legend-of-zelda-spirit-tracks</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 20 Nov 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[Zelda producer teases surprises for next title at E3 2010]]></title><link>http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/</guid><comments>http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.officialnintendomagazine.co.uk/article.php?id=13313"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
Our absolute favorite thing about the <a href="http://www.joystiq.com/tag/zelda"><em>Zelda</em></a> series is how much it saves us on strategy guides. See, you can pretty much follow the walkthrough for <em>Link to the Past</em> to beat every installment in the franchise released thereafter. (Get the sword! Get the shield! Beat the Forest Temple! Get the power bracelet! Beat the Fire Temple!) However, in <a href="http://www.officialnintendomagazine.co.uk/article.php?id=13313">a recent interview with Official Nintendo Magazine</a>, series producer Eiji Aonuma revealed that we can expect some big changes from the franchise's next iteration -- changes which he hopes will be revealed during <a href="http://www.joystiq.com/tag/e3-2010">next year's E3 showcase</a>.<br />
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Aonuma explained that, in order to try and keep the series fresh, he and Shigeru Miyamoto "have been trying something new in terms of the structure of the Wii version of the new Zelda game this time." You know what that means. They're going to put the Fire Temple <em>before</em> the Forest Temple. We're kidding, of course -- that's just <em>crazy talk</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/">Zelda producer teases surprises for next title at E3 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Nov 2009 14:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.officialnintendomagazine.co.uk/article.php?id=13313>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19246239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/19/zelda-producer-teases-surprises-for-next-title-at-e3-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Eiji-Aonuma</category><category>Legend-of-Zelda-2010</category><category>miyamoto</category><category>Nintendo</category><category>the-legend-of-zelda</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 19 Nov 2009 14:29:00 EST</pubDate></item><item><title><![CDATA[Nintendo 'hasn't committed' to new Zelda for Wii in 2010]]></title><link>http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/</guid><comments>http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gametrailers.com/episode/gametrailers-tv/77?ep=77"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
We all know that home console <em>Zelda</em> games take longer to develop than most small, fledgling nations -- still, we'd secretly hoped that Nintendo would pull a hat trick next year, releasing new Wii installments in the <a href="http://www.joystiq.com/tag/metroid-other-m"><em>Metroid</em></a>, <a href="http://www.joystiq.com/tag/super-mario-galaxy-2"><em>Mario</em></a> and the aforementioned <a href="http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/">Triforce-centric series</a>. Sadly, a recent quote from Reggie Fils-Aime has made us doubtful that this scenario will be realized -- <a href="http://www.gametrailers.com/episode/gametrailers-tv/77?ep=77">speaking on GameTrailers TV</a>, Fils-Aime explained that Nintendo hasn't "committed to <em>Zelda </em>for 2010."<br />
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So, feel free to keep that hope in your heart that you'll be Ganon-thwarting once more within the next 365 days -- but don't get too upset if it doesn't happen. Much like a college-aged Lothario, Nintendo's remaining non-committal. You might say the company's as free as a bird, darling -- and this bird, you <em>cannot</em> change.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/">Nintendo 'hasn't committed' to new Zelda for Wii in 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Nov 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/episode/gametrailers-tv/77?ep=77>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19227984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/08/nintendo-hasnt-committed-to-new-zelda-for-wii-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010</category><category>gametrailers-tv</category><category>Legend-of-Zelda-2010</category><category>miyamoto</category><category>nintendo</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 08 Nov 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay]]></title><link>http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/</guid><comments>http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.nintendo.co.jp/ir/library/events/091030qa/index.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the <em>Legend of Zelda </em>series on Wii will make use of <a href="http://www.joystiq.com/tag/wii-motionplus">Wii MotionPlus</a> for more realistic sword combat and targeting. "In this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand," Miyamoto disclosed during an October 30 <a href="http://www.nintendo.co.jp/ir/library/events/091030qa/index.html">Q&amp;A session</a>, as translated by <a href="http://www.wired.com/gamelife/2009/11/zelda-wii/">GameLife</a>.<br />
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"In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience," Miyamoto added.<br />
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Despite these revelations, Nintendo has yet to officially state whether Wii MotionPlus will be an option or a requirement for playing the game. When this next <em>Zelda</em> was <a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">announced</a> during E3 2009, Miyamoto could only say that MotionPlus-exclusivity was "possible." These gameplay elements -- especially the swordplay -- only make it seem more likely.<br />
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[Via <a href="http://www.wired.com/gamelife/2009/11/zelda-wii/">GameLife</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/">Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Nov 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/library/events/091030qa/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19221267/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/03/miyamoto-next-zelda-will-use-motionplus-for-more-realistic-swor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>motionplus</category><category>Nintendo</category><category>shigeru-miyamoto</category><category>Wii</category><category>wii-motionplus</category><category>zelda</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 03 Nov 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: Next Legend of Zelda won't be 'radically different']]></title><link>http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/</guid><comments>http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.aeropause.com/2009/07/read-a-long-with-nintendo-power-244-august-2009/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></div>
If you subscribe to Nintendo Power, the latest issue should be arriving at your house very soon -- <a href="http://www.aeropause.com/2009/07/read-a-long-with-nintendo-power-244-august-2009/">Aeropause</a> has the scoop on some details on Nintendo's upcoming lineup from the issue. Most important to folks reading this text is likely what Miyamoto had to say regarding the new <a href="http://www.joystiq.com/tag/legend-of-zelda"><em>Legend of Zelda</em></a> game, <a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">announced</a> back at E3: "I don't think it's going to be that radically different." But, what about the theory of <a href="http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/">the girl being the Master Sword</a>? Surely <em>that</em> is radically different!<br />
<br />
In typical Nintendo fashion, that's all Miyamoto had to say. He left us hanging to speculate, and we're sure most will be able to turn this appetizer of a quote into a five-course meal. <br />
<br />
[Via <a href="http://www.videogamer.com/news/new_zelda_wont_be_radically_different.html">Videogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/">Miyamoto: Next Legend of Zelda won't be 'radically different'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Jul 2009 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aeropause.com/2009/07/read-a-long-with-nintendo-power-244-august-2009/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19085091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/02/miyamoto-next-legend-of-zelda-wont-be-radically-different/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>link</category><category>master-sword</category><category>miyamoto</category><category>Nintendo</category><category>nintendo-power</category><category>shigeru-miyamoto</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 02 Jul 2009 11:10:00 EST</pubDate></item><item><title><![CDATA[Zelda art from developer roundtable released]]></title><link>http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/</guid><comments>http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/#comments</comments><description><![CDATA[<center><a href="http://www.gpara.com/article/cms_show.php?c_id=14002&amp;c_num=14"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/zelda0605092.jpg" /></a></center>At his developer roundtable event, Shigeru Miyamoto sprang artwork from the <a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">next <em>Legend of Zelda</em> game</a> on us. It <em>killed</em> us to be unable to share the image with you, because photography was prohibited. No exaggeration -- we <em>died</em>, and we've returned to the earth to (haunt people and) write about it.<br />
<br />
Now you can look at it <em>without</em> being locked in a room with Miyamoto. It looks <span style="font-style: italic;">Twilight Princess-</span>esque, but upon closer inspection, the character in front of the (surprisingly menacing-looking) Link looks less like a Zora than we originally thought. Inspect the full image after the break.<p><a href="http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/" rel="bookmark">Continue reading <em>Zelda art from developer roundtable released</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/">Zelda art from developer roundtable released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Jun 2009 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gpara.com/article/cms_show.php?c_id=14002&amp;c_num=14>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19059057/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/05/zelda-art-from-developer-roundtable-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>Nintendo</category><category>shigeru-miyamoto</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Jun 2009 13:45:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: Zelda Wii coming in 2010, at the earliest]]></title><link>http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/</guid><comments>http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="0" hspace="0" height="202" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/evolution-of-link.jpg" /></div>
Wondering where the in-development Zelda for Wii was at this morning's <a href="http://www.joystiq.com/2009/06/02/joystiq-live-from-nintendos-e3-2009-keynote/">Nintendo E3 keynote</a>? At an invite-only developers event with Shigeru Miyamoto, the revered designer confirmed that the title wouldn't see release until at least 2010. "We hope to bring it to you next year but it may take a little longer," he said through a translator. "To be honest, at E3 we wanted to announce a new Zelda game for Wii." Unfortunately, that desire didn't earn the title a spot in Nintendo's keynote and it was instead relegated to the developers event. He also said that the title could "possibly" be a Motion Plus exclusive - though if he's not sure, we don't know who would be. <br />
<br />
The "announcement" included artwork - we weren't allowed to take pictures of (sorry!) - which was <em>Twilight Princess</em>-esque, featuring Link and a female Zora character. Here's the bad news: the more astute amongst you may remember that Miyamoto took the opportunity at last year's E3 developer's event to reveal <a href="http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin/">a new Pikmin title for Wii</a> in development (<a href="http://www.joystiq.com/2008/10/03/pikmin-wiimake-not-the-pikmin-miyamoto-referred-to/">not the Wiimake</a>) and, almost a year and two major keynotes later, we've yet to hear about it again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/">Miyamoto: Zelda Wii coming in 2010, at the earliest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jun 2009 22:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>Legend-of-Zelda-2010</category><category>Nintendo</category><category>Shigeru-Miyamoto</category><category>Wii</category><category>Zelda</category><category>Zelda-Wii</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 02 Jun 2009 22:32:00 EST</pubDate></item><item><title><![CDATA[GameStop CEO: PS3, Wii could drop price, 'key' Nintendo title coming this year]]></title><link>http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/</guid><comments>http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/#comments</comments><description><![CDATA[<a href="http://www.cnbc.com/id/30233636"><img hspace="4" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/dematteo041609.jpg" class="imagepadding" /></a>For once, someone at <a href="http://www.joystiq.com/tag/GameStop/">GameStop</a> wants customers to be able to pay <em>less</em>. Of course, the items CEO Dan DeMatteo thinks are overpriced happen to be consoles, which don't have much of a retail markup -- so dropping the price on them would only give consumers more to spend on stuff with <em>bigger</em> markups.<br /><br />The console most in need of a <a href="http://www.joystiq.com/2009/03/30/sony-has-no-plans-for-a-ps3-price-drop-calls-rumors-false/">cut</a>, according to <a href="http://www.cnbc.com/id/30233636">CNBC's interview</a> with DeMatteo? The PlayStation 3. "That price point is clearly an issue in this economy," DeMatteo said of the $399 PS3 price. And DeMatteo would prefer a $100 cut over a $50 cut when it <em>does</em> happen (which CNBC thinks will <em>obviously</em> be this E3). "I don't know that $50 gets you that much," DeMatteo said.<br /><br />The executive also sees the possibility for a Wii price drop as soon as demand drops. "I think [demand for] the Wii could slow down to the extent that Nintendo may want to cut the price," he says. "Nintendo has it within its arsenal to do that. The component costs have come down considerably. They used to break even on the Wii, but now they're making a considerable margin."<br /><br />If DeMatteo's prediction of a "key" Nintendo game out this year is true (and if it turns out to be a Wii game), the demand may stay steady. The CEO told CNBC, "They haven't given us any insight, but they have told us to reserve [shelf] space." Both CNBC and <a href="http://wii.ign.com/articles/973/973423p1.html">IGN</a> speculate that it could be a new Wii <em>Zelda</em>. What about the <em>Zelda </em>game that we already know is coming out? Nintendo <em><a href="http://www.joystiq.com/2009/03/25/gdc09-train-your-eyes-on-the-legend-of-zelda-spirit-tracks/">already told us about one</a>.</em> And it's coming out on a console with <em>better sales than the Wii</em>. Doesn't that count?<br />
<div align="right">[Image: <a href="http://www.penny-arcade.com/comic/2007/03/30/">Penny Arcade</a>]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/">GameStop CEO: PS3, Wii could drop price, 'key' Nintendo title coming this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Apr 2009 09:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnbc.com/id/30233636>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1518899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/16/gamestop-ceo-ps3-wii-could-drop-price-key-nintendo-title-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dan-dematteo</category><category>DS</category><category>gamestop</category><category>Nintendo</category><category>price-cut</category><category>price-drop</category><category>spirit-tracks</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 16 Apr 2009 09:25:00 EST</pubDate></item><item><title><![CDATA[Rumor: Patent hints at casual Zelda title]]></title><link>http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/</guid><comments>http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=1&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=Nintendo.AS.&amp;OS=AN/Nintendo&amp;RS=AN/Nintendo"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/gam_zeldapatent_490.jpg" /></a><br /></div>
If you feel like a bit of <em>light reading</em>, you might want to turn your attention to <a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=1&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=Nintendo.AS.&amp;OS=AN/Nintendo&amp;RS=AN/Nintendo">a patent recently filed by one Shigeru Miyamoto</a> for a "computer-readable storage medium." Sounds <em>thrilling</em>, right? However, the "medium" in question isn't what has had speculators buzzing for the past 24 hours -- the game which is referenced in the patent as an example for how the medium will be implemented is mysteriously titled <em>Legend of OO</em>. We wouldn't blame you for jumping to pointy-eared, Hylian conclusions.<br /><br /><a href="http://www.neogaf.com/forum/showthread.php?t=348177">NeoGAF's</a> and <a href="http://www.computerandvideogames.com/article.php?id=205631">CVG's analysis</a> of the uber-verbose patent ultimately points to a handful of gameplay features that would make the next <em>Zelda </em>title more casual audience-friendly. These include hint videos which would be embedded into the game, which would unlock when the player gets stuck on a particular puzzle for a set amount of time; a "digest" mode which would show the game's important cinematics and gameplay sequences, giving the player the opportunity to take control of the game at any point; and a "scene menu" which would let the player choose exactly where to jump into the story.<br /><br />This speculation is supported by Miyamoto's <a href="http://www.computerandvideogames.com/article.php?id=163455">expressed wishes to make future Wii <em>Zelda</em> titles more accessible</a> to a broader audience (this sentiment seems echoed in the patent itself) -- but keep in mind that Nintendo doesn't always cash in on every patent it owns. Also, the <em>Legend of OO</em> title described in the patent could just have been an example, not an actual game in development. Even if it is, we can't be certain that <em>OO</em> doesn't stand for, like, <em>Nintendogs</em> or something.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/">Rumor: Patent hints at casual Zelda title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Jan 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=1&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=Nintendo.AS.&amp;OS=AN/Nintendo&amp;RS=AN/Nintendo>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1425617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/10/rumor-patent-hints-at-casual-zelda-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digest</category><category>legend-of-oo</category><category>legend-of-zelda</category><category>nintendo</category><category>patent</category><category>rumor</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 10 Jan 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Analyst predicts new Zelda game in 2009]]></title><link>http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/</guid><comments>http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.gamespot.com/news/6202650.html"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/link2_zelda_maybe_top.jpg" /></a><br /></div>
Here's a little-known fact: If industry analysts go too long without foretelling something - anything - they break out in a nasty case of hives. That may be why Lazard Capital Markets' Colin Sebastian has come forward with his latest prediction, namely that Nintendo will release a new <em><a href="http://www.joystiq.com/tag/zelda">Zelda</a> </em>game for the Wii sometime in 2009.<br /><br />While anticipating "potentially fewer hit titles" across the board next year, the soothsayer notes to <a href="http://www.gamespot.com/news/6202650.html">Gamespot</a> that his prophecy for a follow-up to <em>Twilight Princess</em>, as well as a new "Princess Peach adventure," is little more than guesswork at this point. Traditionally, Nintendo has released just a single principle <em>Zelda </em>title per console cycle, though given that the last game started life on the GameCube gives Sebastian's prediction a bit more weight, if only slightly. As for us, we gave up trying to read Nintendo's body language a long time ago, and have just resigned ourselves to take the waggles as they come.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/">Analyst predicts new Zelda game in 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 11:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6202650.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1410896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/analyst-predicts-new-zelda-game-in-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>colin-sebastian</category><category>lazard</category><category>lazardcapitalmarkets</category><category>nintendo</category><category>predictions</category><category>princess-peach</category><category>the-legend-of-zelda</category><category>Wii</category><category>zelda</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 24 Dec 2008 11:26:00 EST</pubDate></item></channel></rss>
