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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New Zelda: Ocarina of Time bug beats game in 23 minutes as child Link]]></title><link>http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/</guid><comments>http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="350" src="http://www.youtube.com/embed/VV0p9wFmMo8" width="530"></iframe></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/child-link.png" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 300px; " /></a></div><br />Just because a game has been played by millions of people, millions of times over, doesn't mean we've uncovered all of its secrets. Case in point: YouTuber <a href="http://www.youtube.com/user/ZeldaFreakGlitcha?feature=watch">ZeldaFreakGlitcha</a> recently used a bug in <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>Ocarina of Time</em></a> that allows him to complete the game in 23 minutes. The glitch involves defeating Queen Gohma and activating, but not traveling through, the warp gate, which then drops child Link in Ganon's castle, and miniaturized missions ensue.<br /><br />Usually we'd say defeating Ganon is <em>no small feat</em>, but with this, well... you know. ZeldaFreakGlitcha is live-streaming more attempts to beat his best bug time today on <a href="http://www.twitch.tv/zfg1">TwitchTV</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/">New Zelda: Ocarina of Time bug beats game in 23 minutes as child Link</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Apr 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/15/new-zelda-ocarina-of-time-bug-beats-game-in-23-minutes-as-child/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug</category><category>glitch</category><category>ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><category>warp</category><category>zelda</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 15 Apr 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Adorable Valentine's Day card templates from PaperRockScisorz]]></title><link>http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/</guid><comments>http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/" target="_self"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/paperrockscisorzpokemoncard.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Despite <a href="http://www.joystiq.com/2012/01/25/angry-birds-catapulting-to-facebook-on-valentines-day/">previous indications</a> to the contrary, the Joystiq Qrew is actually pretty keen on Valentine's Day. We're all hopeless romantics, but you don't need to be as in love with being in love as we are to recognize how precious, touching and clever these gaming themed Valentine's Day card templates are.<br /><br />Made by Etsy user PaperRockScisorz and available at <a href="http://www.etsy.com/shop/PaperRockScisorz">her shop</a>, these print-your-own card templates feature Pokemon, Dr. Mario, Sonic, Zelda and Portal motifs with cutesy sayings and pixel hearts at $2.75 a pop. It's an easy and inexpensive way to show your significant other that you care, assuming you're lucky enough to share your life with a person that loves games as much as you do. If you're <em>not</em> that lucky, well, maybe get them a gift card or something. Single people are advised to dress up like a member of their preferred gender and have a romantic candle-lit dinner with themselves in a mirror. Ain't love grand?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/">Adorable Valentine's Day card templates from PaperRockScisorz</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Jan 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20159200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/28/adorable-valentines-day-card-templates-from-paperrockscisorz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dr-mario</category><category>duck-hunt</category><category>etsy</category><category>mario</category><category>paperrockscisorz</category><category>pokemon</category><category>portal</category><category>sonic</category><category>template</category><category>valentines-day</category><category>zelda</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 28 Jan 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Official Mario and Zelda songbooks now available in English]]></title><link>http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/</guid><comments>http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/zeldasheetmusic.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>The musician/gamer hybrid isn't as rare as one might think; spending five minutes on YouTube searching for "piano covers" is proof enough that the musically inclined among us are continuing to explore their passion for video games in creative and expressive ways. One of the major hurdles facing musical gamers (or <em>gamicians</em>, if you will) is the difficulty inherent in finding official sheet music or tabulature for video-game soundtracks. Songbooks are often expensive and in Japanese -- if they even exist in the first place. Now though, the hunt for gaming sheet music has just gotten a little easier.<br /><br />Four officially licensed Nintendo-oriented songbooks are now available in The Queen's English from <a href="http://www.alfred.com/Search/SearchResults.aspx?q=nintendo&amp;type=All">Alfred Music Publishing</a>. The books, <em>Super Mario for Guitar</em>, <em>Super Mario for Piano</em>, <em>Super Mario for Easy Piano</em> and <em>The Legend of Zelda for Piano</em> each contain more than 30 songs from various games in their respective series. What's more, <em>Super Mario for Piano</em> and <em>The Legend of Zelda for Piano</em> are also available in ebook format on Apple's iBookstore.<br /><br />Each book retails for between $16.99 and $19.99, and while Mario and Zelda aren't exactly <em>obscure</em>, there's something to be said for learning the classics. Let's hope this is the beginning of a new trend in localizing gaming sheet music; we'd give up an arm for a <em>Mega Man 3</em> songbook. No, wait, we'd give up a <em>leg</em>. We need that arm to play music.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/">Official Mario and Zelda songbooks now available in English</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 22 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20154005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/22/official-mario-and-zelda-songbooks-now-available-in-english/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ebooks</category><category>ibooks</category><category>ibookstore</category><category>ios</category><category>ipad</category><category>mario</category><category>mobile</category><category>sheet-music</category><category>songbook</category><category>songbooks</category><category>soundtracks</category><category>tabulature</category><category>zelda</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 22 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Hyrulecraft: Ocarina of Time reproduced in Minecraft]]></title><link>http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/</guid><comments>http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/" target="_self"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/hyrulecraft.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/0s2m-1e1tc8" width="530"></iframe></div><br />We don't know if you guys are aware of this or not, but people <em>really</em> love Zelda games. Some people, in fact, love Zelda games so much that they've spent nine months completely rebuilding a Zelda game inside of a totally unrelated and entirely different game.<br /><br />The Hyrulecraft project, which is currently in the middle of live public alpha testing, is a to-scale recreation of <em>The Legend of Zelda: Ocarina of Time</em> inside of <em>Minecraft</em>. As you can tell from the above trailer, Hyrulecraft an impressive display of devotion to the franchise, but the team responsible has far more ambitious plans. Ultimately, they want to make Hyrulecraft "a unique Minecraft MMO experience including quests, NPCs, dungeons, free build zones, guilds, and more," according to <a href="http://gengame.net/2012/01/hyrulecraft-goes-public-limited-time-sneak-peak/">their website</a>.<br /><br />If cuboid reproductions of Nintendo 64 games really are your bag, baby, then hit the source link for information about how you can scope out the public alpha test and download the map for yourself. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/">Hyrulecraft: Ocarina of Time reproduced in Minecraft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Jan 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20153862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/21/hyrulecraft-ocarina-of-time-reproduced-in-minecraft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>Minecraft</category><category>mojang</category><category>nintendo</category><category>ocarina-of-time</category><category>pc</category><category>the-legend-of-zelda-ocarina-of-time</category><category>zelda</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 21 Jan 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Zelda lexicon expands, Gerudo language translated and fontified]]></title><link>http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/</guid><comments>http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/zeldaot3d01_530x330.jpg" style="width: 529px; height: 330px; " /></a></div>
The <em>Hyrule Historia</em> continues to divulge dark, long forgotten secrets of the Legend of Zelda mythos. Well, mostly <a href="http://www.joystiq.com/2011/12/24/the-official-legend-of-zelda-timeline-isnt-entirely-official-ye/">timelines</a> and <a href="http://www.joystiq.com/2012/01/04/skyward-swords-language-deciphered-turned-into-font/">fonts</a>, but that's still pretty neat for everyone in the Joystiq chapter of the Hyrulian Historical Society. The latest gem to be unearthed (<a href="http://www.youtube.com/watch?v=ahTyGckSJqw">insert appropriate sound effect here</a>) from the Historia's gushing fount of knowledge is a translation of the written language used by Ganondorf's people, the Gerudo, and a font to go with it.<br />
<br />
Decoded by Sarinilli, the same topographical alchemist responsible for creating the <em>Skyward Sword</em> font, the Gerudo language is also an alternate representation of the 26 characters of the English language. Strangely, the only numerals in the Gerudo alphabet are 1 and 5, which can be used as an effective (if inefficient) alternative for the Roman numerals I and V.<br />
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Hypothetically, this new knowledge could be used to translate Gerudo texts found in <em>Ocarina of Time</em>, but that sounds like <em>way</em> too much work to us. To be honest, we only joined the Hyrulian Historical Society for the political connections. The Gerudo Typography font is available for free, non-commercial use at <a href="http://sarinilli.deviantart.com/#/d4ln2mn">Sarinilli's DeviantArt profile</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/">Zelda lexicon expands, Gerudo language translated and fontified</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20143275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/08/zelda-lexicon-expands-gerudo-language-translated-and-fontified/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>font</category><category>gerudo</category><category>gerudo-typography</category><category>Hyrule-Historia</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><category>zelda</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 08 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Legend of Zelda 25th Anniversary shirt is a real treasure, for a limited time]]></title><link>http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/</guid><comments>http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/12/21/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/legendofzeldashirt.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
You enter the quiet, overgrown cavern by pushing open the heavy stone door with all your might. Inside, sunlight streams through the broken ceiling, and dust that hasn't been disturbed in hundreds of years lazily floats through the air, shaken up by your entrance. The sunbeams land on the summit of a small set of stairs, where an ornate, red and gold chest sits, teasing and waiting for you to open it.<br />
<br />
You do. As you crack open the ancient treasury, <a href="http://www.youtube.com/watch?v=5VRr9NG7RE0">a small fanfare plays</a>, starting quietly and then opening up into a triumphant series of simple notes, telling you that you have finally done it. The item you pull out of the centuries-old coffer is fine treasure indeed.<br />
<br />
<a href="http://www.the-king-of-games.com/english/shop/index.php?mode=catalog_list&amp;type=series&amp;series_id=50">It's a shirt</a>, adorned with some kind of legendary logo, a heart container tag, and the number "25" on the back. It's available in five sizes, for a special one-time only printing. Order now, before February 20, 2012, to get it sometime this May. You fold the shirt into your leather pack, and move on through the dungeon -- who knows what fearsome beast you might have to use this on, three different times, to defeat it?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/">Legend of Zelda 25th Anniversary shirt is a real treasure, for a limited time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Dec 2011 01:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20136791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/29/legend-of-zelda-25th-anniversary-shirt-is-a-real-treasure-for-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>japanese</category><category>king-of-games</category><category>Legend-of-Zelda-2010</category><category>limited-edition</category><category>link</category><category>nintendo</category><category>shirt</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>treasure</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 29 Dec 2011 01:15:00 EST</pubDate></item><item><title><![CDATA[Now you can exchange Club Nintendo Coins for games]]></title><link>http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/</guid><comments>http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/12/14/now-you-can-exchange-club-nintendo-coins-for-games/"><img border="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/clubnintendo1214.jpg" vspace="4" /></a></center>
If your home is already full to bursting with Mario paraphernalia, you'll be delighted to learn that you can exchange your Club Nintendo Coins for downloadable games. Nintendo is featuring a rotating selection of WiiWare, Virtual Console, DSiWare, and eShop downloads offered on the North American Club Nintendo site.<br />
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Through January 10, your choices include <em>Super Mario Kart </em>(100 Coins), <em>3D Classics: Xevious</em> (100 Coins), <em>Fluidity</em> (150 Coins), and <em>Mario vs. Donkey Kong: Minis March Again </em>(150 Coins). In a way, this is really cheap as it trades illusory fun money for games -- but in another way, it's outrageously expensive as said fun money is only acquired through the for-real purchase of multiple games.<br />
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Those of you with more space for swag have new reward options as well: three different, <a href="https://club.nintendo.com/rewards-details/a/23002.do">adorable</a> <a href="https://club.nintendo.com/rewards-details/a/22510.do">Mario</a> <a href="https://club.nintendo.com/rewards-details/a/23004.do">notebooks</a>, and a <a href="https://club.nintendo.com/rewards-details/a/22517.do">Zelda poster set</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/">Now you can exchange Club Nintendo Coins for games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Dec 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20128269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/15/now-you-can-exchange-club-nintendo-coins-for-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-classics-xevious</category><category>3ds</category><category>club-nintendo</category><category>ds</category><category>dsiware</category><category>eshop</category><category>fluidity</category><category>mario-vs-donkey-kong-minis-march-again</category><category>nintendo</category><category>super-mario-kart</category><category>virtual-console</category><category>wii</category><category>wiiware</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 Dec 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Miyamoto: Retro could handle a Zelda game, smartphones aren't competition]]></title><link>http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/</guid><comments>http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/miyamoto127.jpg" style="width: 530px; height: 384px; " /></a></div>
The <a href="http://www.wired.com/gamelife/2011/12/miyamoto-interview-transcript/all/1">full transcript</a> of Wired's interview with Shigeru Miyamoto -- in which the industry legend triggered some <a href="http://www.joystiq.com/2011/12/09/miyamoto-definitely-not-retiring-but-setting-up-for-his-eventua/">panic over his future</a> -- has been posted. Surprisingly, that pseudo-retirement news isn't even the juiciest angle; Miyamoto also discussed the company's troubled recent past, as well as its potentially Miyamoto-less future.<br />
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He explained that Nintendo's goals this generation have focused on "the expanding of the gaming population," a task which would seemingly put them at odds with the ever-increasing smartphone market. Miyamoto posits that his company isn't "directly competing" with phones; rather, both might just have increased the size of the gaming market, and "expanded the definition of videogames" themselves.<br />
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In the more recent past (last week, in fact), Nintendo launched the Retro-developed <a href="http://www.joystiq.com/game/mario-kart-7"><em>Mario Kart 7</em></a> for 3DS, a project which Miyamoto said succeeded due to its multicultural development approach. "We were able to join forces in order to realize a variety of different courses, a variety of different tastes," he explained. "I think that's one reason how it worked out well between a Japanese development team and a Western development team."<br />
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It seems Retro has earned the games industry maven's trust, as Miyamoto added, "As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration." We think we speak for everyone when we shout in support of this idea while doing fist pumps into the air. Check out the full interview for more on the future of Zelda, the 3DS, the Wii U and the other pies Miyamoto's got his fingers in.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/">Miyamoto: Retro could handle a Zelda game, smartphones aren't competition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/miyamoto-retro-could-handle-a-zelda-game-smartphones-arent-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>mario-kart-3ds</category><category>mario-kart-7</category><category>nintendo</category><category>retro-studios</category><category>shigeru-miyamoto</category><category>wii</category><category>wii-u</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 14 Dec 2011 12:15:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword review: Such great heights]]></title><link>http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/</guid><comments>http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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<a href="http://www.joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> is a game that is going to mean a lot of different things to a lot of different people. For the base which took hold of Nintendo's initial vision for the Wii console, imagining future games where the controller in your hand was -- hey! -- not a controller, but the Master Sword itself; it is that. For those who simply imagined a narrative evolution of the long, long-stagnant Hylian franchise, it is that, too. For Wii owners who just want something to play, it is that as well. It <em>must</em> be that.<br />
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As the flagship component of the Zelda franchise's 25th Anniversary, you couldn't ask for a better identikit of the series. As it moves through the all-too-familiar cycle of temples, tools and time-travel, it touches on the franchise's lowest points, adopts its most stellar attributes and, at frequent intervals, taps into a kind of magic that no game ever has before.<p><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/" rel="bookmark">Continue reading <em>The Legend of Zelda: Skyward Sword review: Such great heights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/">The Legend of Zelda: Skyward Sword review: Such great heights</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Nov 2011 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20097252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/11/the-legend-of-zelda-skyward-sword-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>nintendo-ead</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 11 Nov 2011 03:01:00 EST</pubDate></item><item><title><![CDATA[Zelda, Robin Williams and his beard in Four Swords commercial]]></title><link>http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/</guid><comments>http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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Robin Williams, his beard, and their daughter Zelda are <a href="http://www.joystiq.com/2011/06/15/ocarina-of-time-3ds-ad-starring-robin-williams-his-daughter-an/">no strangers to 3DS commercials</a>, and now the three of them are back to promote the <a href="http://www.joystiq.com/2011/09/28/psa-four-swords-anniversary-edition-out-now-worldwide/">DSiWare launch</a> of <a href="http://www.joystiq.com/game/the-legend-of-zelda-four-swords-adventures"><em>The Legend of Zelda: Four Swords Anniversary Edition</em></a>. Be warned, however. This commercial's ending may shock those with weak constitutions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/">Zelda, Robin Williams and his beard in Four Swords commercial</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 09 Oct 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20077246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/09/zelda-robin-williams-and-his-beard-in-four-swords-commercial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>anniversary</category><category>anniversary-edition</category><category>beard</category><category>DSiWare</category><category>Four-Swords</category><category>Four-Swords-Adventures</category><category>nintendo</category><category>robin-williams</category><category>robin-williams-beard</category><category>The-Legend-of-Zelda-Four-Swords-Adventures</category><category>zelda</category><category>zelda-williams</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 09 Oct 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Legend of Zelda: Skyward Sword media sets the scene]]></title><link>http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/</guid><comments>http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/#comments</comments><description><![CDATA[<center>
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Link, a young boy from the floating island of Skyloft, sets out on a journey to find his childhood friend in <em><a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword">The Legend of Zelda: Skyward Sword</a>. </em>Both he and Zelda ultimately find themselves on a destined mission handed down by an ancient goddess. At Link's side is a magical sword possessing the spirit of Fi, a servant and aid sent by the goddess herself.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/">The Legend of Zelda: Skyward Sword (9/29/11)</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487932"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92901_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487933"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92902_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487934"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92903_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487935"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92904_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-skyward-sword-9-29-11/#4487936"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/zeldaskyward92905_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/" rel="bookmark">Continue reading <em>Legend of Zelda: Skyward Sword media sets the scene</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/">Legend of Zelda: Skyward Sword media sets the scene</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Sep 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20069794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/29/legend-of-zelda-skyward-sword-media-sets-the-scene/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 29 Sep 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus]]></title><link>http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/</guid><comments>http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/#comments</comments><description><![CDATA[<center>
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You'll need a MotionPlus or Wii Remote Plus to play <a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a>. If you don't already have one, don't worry: Nintendo will offer the game in a $69.99 bundle, which includes the limited-edition gold Wii Remote Plus first seen at <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">E3</a>. If you don't want the fancy (and exclusive) Wiimote, the game will still be available as a standalone, for $49.99.<br />
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The initial print run of <em>both</em> versions, out November 20, will include a CD of performances from the upcoming <a href="http://www.joystiq.com/2011/07/22/the-legend-of-zelda-celebrates-25-years-with-a-symphony/">Zelda 25th anniversary concert</a>. So don't make too much noise when you go to that concert, or you'll ruin our CD. Thanks!<p><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/" rel="bookmark">Continue reading <em>$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/">$70 Zelda: Skyward Sword bundle includes gold Wii Remote Plus</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Aug 2011 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20029356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/29/zelda-skyward-sword-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>soundtrack</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>wii-remote-plus</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 29 Aug 2011 12:20:00 EST</pubDate></item><item><title><![CDATA[Nintendo celebrates Zelda's 25th with new website]]></title><link>http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/</guid><comments>http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/zelda25header530px.jpg" style="width: 530px; height: 246px;" /></a></div>
To celebrate 25 years of Octorok abuse, Nintendo has launched a commemorative website. The <a href="http://www.zelda.com/25th">Zelda 25th Anniversary site</a> is home to a mess of goodies aimed at your nostalgia core, including an interactive history of the series, some wallpapers and a video of <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">the 2011 E3 keynote</a> where a live symphony played music from the games.<br />
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For you more artistic types, Nintendo is also asking for your <em>Zelda</em>-themed <em>Flipnote Studios</em> animations, with the best entries receiving top billing on the Zelda 25th site. You can also send in a paper drawing, if you prefer, but we don't know if that'll actually make it onto the site. <em>Flipnote Studios</em>, as you may recall, is available as <a href="http://www.joystiq.com/2008/12/18/nintendo-to-let-users-upload-dsi-animations/">a free download</a> on the DSi and DSi XL. Nintendo will take submissions from now on through September 9.<br />
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The 25th Anniversary site is live right now, so <a href="http://www.joystiq.com/2011/06/07/nintendo-e3-keynote/">click over</a> if you're looking to take a trip down memory lane. Or, if you're like us and have had enough, feel free to <a href="http://www.ipetitions.com/petition/octorokabuse/">sign our petition</a>. If we don't help the Octorok, who will?!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/">Nintendo celebrates Zelda's 25th with new website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Aug 2011 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20012210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/08/nintendo-celebrates-zeldas-25th-with-new-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>25th-anniversary</category><category>anniversary</category><category>ds</category><category>flipnote-studios</category><category>legend-of-zelda</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 08 Aug 2011 17:40:00 EST</pubDate></item><item><title><![CDATA[Link to the Past with a Portal Gun is better than without a portal gun]]></title><link>http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/</guid><comments>http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<object data="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=18879&amp;use_node_id=true&amp;fullscreen=1" height="290" id="dorkly18879" type="application/x-shockwave-flash" width="530"><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="always" /><param name="movie" quality="best" value="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=18879&amp;use_node_id=true&amp;fullscreen=1" /><embed allowscriptaccess="always" height="290" src="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=18879&amp;use_node_id=true&amp;fullscreen=1" type="application/x-shockwave-flash" width="530" wmode="transparent"></embed></object><br /><br />
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/linkportal.jpg" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; height: 296px; width: 530px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></div>
As if we needed more proof that <em>everything </em>is better with a portal gun, the boys at Dorkly put one in <a href="http://www.joystiq.com/tag/Zelda/"><em>The Legend of Zelda: A Link to the Past</em></a>, and the results are awesome. Any weapon that allows chickens to do the dirty work for you is a good weapon.<br />
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But really, name one thing that wouldn't be better with a portal gun. We dare you. Heavy construction sites don't count. Neither do fault lines. Or volcano cores. Fine, name four things. We <em>dare </em>you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/">Link to the Past with a Portal Gun is better than without a portal gun</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jul 2011 16:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19992522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/15/link-to-the-past-with-a-portal-gun-is-better-than-without-a-port/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dorkly</category><category>microsoft</category><category>pc</category><category>playstation</category><category>portal-2</category><category>portal-gun</category><category>portal-zelda</category><category>ps3</category><category>xbox</category><category>zelda</category><category>zelda-a-link-to-the-past</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 15 Jul 2011 16:53:00 EST</pubDate></item><item><title><![CDATA[With Wii U, Mario will use two screens and Zelda won't look like this]]></title><link>http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/</guid><comments>http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/wiiu.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; height: 328px; width: 530px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Yoshiaki Koizumi, producer of the <a href="http://www.joystiq.com/tag/super-mario-bros/"><em>Super Mario</em></a> series, has his team working on a new <em>Mario </em>game for the Wii U, even though he didn't know what Nintendo's new console would even look like prior to its unveiling at E3. In an interview with <a href="http://www.wired.com/gamelife/2011/07/wii-u-mario-zelda/all/1">Wired</a>, Koizumi said now that he knows what the Wii U can do, he wants to "create a console game where two people are playing at the same time but can't see each others' screens." You know, much like how the internet operates, but without all those messy tubes.<br />
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<a href="http://www.joystiq.com/tag/The-Legend-of-Zelda-Skyward-Sword/"><em>Legend of Zelda</em></a> producer Eiji Aonuma also spilled some secrets about the HD demo Nintendo used to show off its new graphics -- mainly, don't believe everything you see. "You probably remember that when we introduced the GameCube, we showed a somewhat realistic <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Zelda</cite> demo," Aonuma said. "And what we actually created was the cel-shaded <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Wind Waker</cite>. So when we show a graphic demo, people think, 'Oh, this is what the next <cite style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; ">Zelda</cite> will look like,' but that's not necessarily the case." Secrets and lies, Nintendo. <em>Secrets and lies</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/">With Wii U, Mario will use two screens and Zelda won't look like this</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Jul 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19982150/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/02/with-wii-u-mario-will-use-two-screens-and-zelda-wont-look-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>Mario</category><category>nintendo</category><category>Super Mario</category><category>SuperMario</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 02 Jul 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[What you didn't know about The Legend of Zelda: Ocarina of Time]]></title><link>http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/</guid><comments>http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/zeldaot3d01_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 529px; height: 330px; " /></a></div>
After playing <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time"><em>The Legend of Zelda: The Ocarina of Time</em></a> in both two and three dimensions, you probably think you know everything there is to know about the watershed action-adventure, but how wrong you are! In a recent Iwata Asks, Shigeru Miyamoto and Iwata unearthed even more dirt on the game.<br />
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For example, did you know Miyamoto and team didn't think cutting grass was particularly fun, but fans of <em>Link to the Past</em> demanded it? It's true! Did you know it was kind of inspired by Twin Peaks? It's true! Did you know that Navi is the real Keyser S&ouml;ze? It's true!<br />
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No, sorry. We misread. That last one's made up.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/">What you didn't know about The Legend of Zelda: Ocarina of Time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jun 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19978419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/28/what-you-didnt-know-about-the-legend-of-zelda-ocarina-of-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>nintendo</category><category>shigeru-miyamoto</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><category>zelda</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 28 Jun 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[New HD Zelda hinted for Wii U]]></title><link>http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/</guid><comments>http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/img6632.jpg" style="width: 530px; height: 353px; " /></a></div>
During the last few seconds on Nintendo's <a href="http://www.joystiq.com/2011/06/07/nintendo-wii-u/">Wii U announcement</a> video, we caught a quick glimpse of what looked like a new <em>Zelda</em> title, in which Link fought a massive, hairy spider. <a href="http://www.gameinformer.com/b/news/archive/2011/06/07/nintendo-teases-new-hd-zelda-game.aspx">Game Informer</a> is now reporting that it was indeed real-time footage. Nintendo wouldn't confirm whether or not an actual game is in development, but we'd say it's <em>more</em> than probable.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/">New HD Zelda hinted for Wii U</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/new-hd-zelda-hinted-for-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2011</category><category>nintendo</category><category>wii</category><category>wii-u</category><category>zelda</category><category>zelda-wii-u</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 07 Jun 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword's music hides a secret in plain sound]]></title><link>http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/</guid><comments>http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#continued"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/zelda54.jpg" vspace="0" /></a></center>
Here's something for all the Zelda continuity conspiracy theorists. <a href="http://www.youtube.com/watch?v=MDV3X8o7WRQ">FPAwesome</a> was reversing the sound on YouTube videos one day, as we all do when bored, and discovered a big secret in <a href="http://joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword's</em></a> <a href="http://www.joystiq.com/2011/03/02/legend-of-zelda-skyward-sword-gameplay-shown-to-gdc-attendees/">GDC 2011 trailer</a>. The background music, which sounds at first like a totally original composition, is actually "<a href="http://www.youtube.com/watch?v=_qPtuOfQbyI">Zelda's Lullaby</a>" in reverse! GoNintendo extracted just the audio, which you can hear after the break.<br />
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Is it a clue about the storyline of <em>Skyward Sword</em>, or is it the work of a playful composer? That's another one for the conspiracy theorists, as is the possibility that the back-masked music is a form of mind control.<br />
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[Thanks, Sean]<p><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/" rel="bookmark">Continue reading <em>The Legend of Zelda: Skyward Sword's music hides a secret in plain sound</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/">The Legend of Zelda: Skyward Sword's music hides a secret in plain sound</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 May 2011 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19931497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/04/the-legend-of-zelda-skyward-swords-music-hides-a-secret-in-pla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Legend-of-Zelda-2010</category><category>music</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 04 May 2011 11:40:00 EST</pubDate></item><item><title><![CDATA[Miyamoto would most like to see a Link to the Past remake on 3DS]]></title><link>http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/</guid><comments>http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamalinktothepasthome530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Shigeru Miyamoto has a habit for developing games that show off the strength of new Nintendo platforms -- and it sounds like he's planning on doing so once again for the 3DS. Speaking to <a href="http://www.next-gen.biz/news/miyamoto-%E2%80%9Cwe%E2%80%99ll-focus-more-on-gaming%E2%80%9D">Edge</a>, Miyamoto explained now that Nintendo has finished developing the 3DS hardware, it can "focus more on gaming" in the coming year, adding that we can expect "remakes of games on 3DS as well." When asked for a specific title he'd like to see remade, Miyamoto reached into his own back catalog, answering, "I think <em>A Link To The Past.</em>"<br />
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Deciding that wasn't enough of a pseudo-sadistic tease, Miyamoto explained some of the functionality he'd like to see in a 3DS <em>Link to the Past</em> remake. "Do you remember <em>Xevious</em>," Miyamoto asked. "It's two-layered and I really wanted to create that at the time. So to see <em>Link To The Past</em> in two layers would be quite attractive for me." Such a remake sounds just perfect for the 3D Classics section of the <a href="http://www.joystiq.com/2011/01/28/3ds-eshop-update-actually-available-in-may-worldwide/">3DS eShop</a> -- a storefront which, serendipitously enough, will play host to a renovated version of <a href="http://www.joystiq.com/2010/06/16/preview-the-3ds-lineup/"><em>Xevious</em></a> itself.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/">Miyamoto would most like to see a Link to the Past remake on 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Apr 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19921129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/22/miyamoto-would-most-like-to-see-a-link-to-the-past-remake-on-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-classics</category><category>3ds</category><category>ds</category><category>nintendo</category><category>remake</category><category>shigeru-miyamoto</category><category>the-legend-of-zelda-a-link-to-the-past</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 22 Apr 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Ocarina of Time 3D preview: Ageless beauty]]></title><link>http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/</guid><comments>http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/zeldaot3d01_530x330.jpg" style="border-width: 0px; border-style: solid; width: 529px; height: 330px;" /></a></div>
Imagine you're 30 years old -- heck, imagine you're 40. You're single, looking up old flames on Facebook and you start talking to an old mate, one that always had a special place in your heart. You reconnect and meet up for coffee -- at first glance, you're taken aback by how beautiful this person is. Time hasn't seemed to touch them one bit. In fact, they look <em>better </em>than the last time you saw them.<br />
<br />
This is the exact feeling I had while playing <a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time">The Legend of Zelda: Ocarina of Time 3D</a> on the 3DS earlier this week. I didn't expect to be blown away, but after going inside the Deku Tree, stomping around the Hyrule Fields and witnessing the new, lush palette of colors as the day cycle progressed from dawn to dusk, that old love stirred again.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/">The Legend of Zelda: Ocarina of Time 3D (4/13/11)</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/#4050718"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zeldaocarinaoftimess1_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/#4050719"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zeldaocarinaoftimess2_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/#4050720"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zeldaocarinaoftimess3_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/#4050721"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zeldaocarinaoftimess4_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-4-13-11/#4050722"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zeldaocarinaoftimess5_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/" rel="bookmark">Continue reading <em>The Legend of Zelda: Ocarina of Time 3D preview: Ageless beauty</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/">The Legend of Zelda: Ocarina of Time 3D preview: Ageless beauty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Apr 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19909816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/13/the-legend-of-zelda-ocarina-of-time-3d-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>the-legend-of-zelda-ocarina-of-time-3d</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 13 Apr 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Protect your slingshots with an authentic Zelda treasure chest (with sound!)]]></title><link>http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/</guid><comments>http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamzeldatreasurechest530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Are you looking for a quick-and-easy storage solution for the adventure-ready knick-knacks you've got laying around the house? Oh, sure, you could probably just tuck that slingshot, Deku stick and empty bottle into any old Rubbermaid tub, but if you're looking for a more authentic way to put things into other things you need a real-life <em>Legend of Zelda</em> treasure chest, complete with brief musical interlude. (You know <a href="http://www.youtube.com/watch?v=5VRr9NG7RE0">the one</a>.)<br />
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You can follow the instructions posted on <a href="http://www.instructables.com/id/Legend-of-Zelda-Treasure-chest-with-sound/">Instructables</a> to make your own Hylian lockbox, and check out the video after the jump to see (and hear!) it in action. Just be sure that you make everything to scale -- if you make the chest too large, you're going to have to put something <em>way more awesome</em> in it.<p><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/" rel="bookmark">Continue reading <em>Protect your slingshots with an authentic Zelda treasure chest (with sound!)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/">Protect your slingshots with an authentic Zelda treasure chest (with sound!)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Apr 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19909134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/11/protect-your-slingshots-with-an-authentic-zelda-treasure-chest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>craft</category><category>ds</category><category>instructables</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>treasure</category><category>treasure-chest</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 11 Apr 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Reggie admits that Nintendo is 'juggling two big balls']]></title><link>http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/</guid><comments>http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/09/reggie-admits-that-nintendo-is-juggling-two-big-balls/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/reggie.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 297px; " /></a></div>
Speaking to <a href="http://wii.ign.com/articles/115/1154087p1.html">IGN</a> on the current state of the Wii -- which has seen few first party releases lately -- Nintendo president <a href="http://joystiq.com/tag/reggie-fils-aime">Reggie Fils-Aime</a> admitted that the company has "pushed out some Wii launches so that [Nintendo] could focus on our handheld business." Fils-Aime was referring to the launches of <a href="http://joystiq.com/game/pokemon-black-and-white"><em>Pokemon Black/White</em></a> and the <a href="http://joystiq.com/tag/3ds">3DS</a>, saying that Nintendo is "already juggling two big balls" and that adding more to the company's plate would have proven "a little bit challenging."<br />
<br />
Fils-Aime reassured Wii owners that "there's content coming, and we'll be sharing more, certainly, in the weeks ahead." He added that there will be new content released before E3 and that there will be "more news" revealed at the expo this June.<br />
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Finally, Fils-Aime teased <em>The Legend of Zelda</em>'s impending 25th anniversary, which was briefly mentioned by Satoru Iwata during <a href="http://www.joystiq.com/2011/03/02/nintendo-gdc-keynote/">Nintendo's GDC keynote</a> earlier this month. "All I can tell you," said Fils-Aime, "is that it will be different than what we did for Mario, and it will be just as special." If it's anything other than free ocarinas, we'll be disappointed.<p><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/" rel="bookmark">Continue reading <em>Reggie admits that Nintendo is 'juggling two big balls'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/">Reggie admits that Nintendo is 'juggling two big balls'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Mar 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19875735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/10/reggie-admits-that-nintendo-is-juggling-two-big-balls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>reggie-fils-aime</category><category>the-legend-of-zelda</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 10 Mar 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Ocarina of Time 3D preview]]></title><link>http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/</guid><comments>http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/5303dszeldaot03scrn03ev.jpg" alt="" /></a></div>
Nothing does a better job of upgrading a game's graphics than your memory. There's something about the PS1/N64 era of games that makes us remember them better than they actually looked. The 3DS version of <em>Ocarina of Time</em> is unquestionably a better looking game than its predecessor, with new textures, new character models, better lighting, and a new widescreen aspect ratio. So, why does <em>Ocarina of Time</em> still look so dated?<br />
<br />
Although Nintendo has updated the visuals of the N64 classic, it hasn't changed enough to shake off the N64 origins -- and the new sheen of paint can't help it compete with the other games that were present at the 3DS preview event, like <em>Resident Evil</em>. The 3D effect also seems relatively muted, even with the toggle set to the maximum settings. Its shortcomings make me realize that I wouldn't mind seeing a more thorough remake, one that truly pushes the 3DS' graphical capabilities.<br />
<br />
But for most, <em>Zelda</em> isn't about the visuals, and the gameplay is just as you remember it.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/">The Legend of Zelda: Ocarina of Time 3D (1/9/11)</a></strong></p><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/#3764579"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/oot3d1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/#3764580"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/oot3d2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/#3764581"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/oot3d3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/#3764582"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/oot3d4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-legend-of-zelda-ocarina-of-time-3d-1-9-11/#3764583"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/oot3d5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/" rel="bookmark">Continue reading <em>The Legend of Zelda: Ocarina of Time 3D preview</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/">The Legend of Zelda: Ocarina of Time 3D preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Jan 2011 09:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19807830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/20/the-legend-of-zelda-ocarina-of-time-3d-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>zelda</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 20 Jan 2011 09:32:00 EST</pubDate></item><item><title><![CDATA[Peach and Zelda come down with a case of Stockholm Syndrome]]></title><link>http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/</guid><comments>http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/stockholmzelda530px.jpg" /></a></div>
Even outside of being recognizable and beloved Nintendo royalty, Peach and Zelda have a lot in common: They've both grown quite contemptuous of their heroic better halves. In their defense, we can't imagine living without central air, either. It's the little things in life, people.<p><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/" rel="bookmark">Continue reading <em>Peach and Zelda come down with a case of Stockholm Syndrome</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/">Peach and Zelda come down with a case of Stockholm Syndrome</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Jan 2011 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19798757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/13/peach-and-zelda-come-down-with-a-case-of-stockholm-syndrome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>peach</category><category>princess-peach</category><category>princess-zelda</category><category>spoof</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 13 Jan 2011 07:00:00 EST</pubDate></item><item><title><![CDATA[Zelda: Ocarina of Time 3D screens tickle our nostalgia bone]]></title><link>http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/</guid><comments>http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamoot3dgohma530.jpg" /></a></div>
Link's not the only one getting a three-dimensional facelift for <em><a href="http://www.joystiq.com/game/the-legend-of-zelda-ocarina-of-time">Ocarina of Time 3D</a></em> -- a few familiar enemies are getting a little added depth as well. Check out Famitsu's new batch of screenshots for the spring 3DS release in the gallery below to see how Gohma and King Dodongo have changed.<p><a href="http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/" rel="bookmark">Continue reading <em>Zelda: Ocarina of Time 3D screens tickle our nostalgia bone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/">Zelda: Ocarina of Time 3D screens tickle our nostalgia bone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 09 Jan 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19793604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/09/zelda-ocarina-of-time-3d-screens-tickle-our-nostalgia-bone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>nintendo</category><category>the-legend-of-zelda-ocarina-of-time</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 09 Jan 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Alleged Legend of Zelda prototype released]]></title><link>http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/</guid><comments>http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/gamzeldaprototype530.jpg" alt="" /></a></div>
Lost Levels, a website dedicated to pulling unreleased video games out of the void of obscurity, recently <a href="http://forums.lostlevels.org/viewtopic.php?t=2471">obtained</a> a pretty epic find: An alleged prototype build of the original, Famicom version of <em>The Legend of Zelda</em>. What's different about this early build? Well, apparently, while the retail version of <em>Zelda</em> was responsible for crushing the spirits of many a lesser gamer, this prototype build was designed to be played by sweet, little <em>babies</em>.<br />
<br />
The difficulty of the early version of the game appears to be fairly reduced, as the prototype features a much more liberal rate of rupee distribution and an easier palette of enemies compared to the retail release, as evidenced by the screenshot comparison above (prototype on the left). If you've got the right emulator, you can download and play the prototype <em>right now</em> -- or, if you're not in the dungeon-diving mood, you can check more details about the <em>Zelda </em>prototype on <a href="http://tcrf.net/Proto:The_Legend_of_Zelda">The Cutting Room Floor wiki</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/">Alleged Legend of Zelda prototype released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Dec 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19778968/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/28/alleged-legend-of-zelda-prototype-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulator</category><category>famicom</category><category>nes</category><category>nintendo</category><category>prototypes</category><category>the-legend-of-zelda</category><category>zelda</category><category>zelda-no-densetsu</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 28 Dec 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Zelda and Peach are a bit more outgoing in this new music video]]></title><link>http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/</guid><comments>http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/tasteslikeapeach530pxdph.jpg" /></a></div>
While we find the promiscuous portrayal of Princess Peach and Zelda in this music video for "8-bit Ho" unfaithful to the <em>real-life </em>heroines, we're still compelled to give props: Patrick Donahue's rap is a catchy reflection on having your Heart Container broken.<p><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/" rel="bookmark">Continue reading <em>Zelda and Peach are a bit more outgoing in this new music video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/">Zelda and Peach are a bit more outgoing in this new music video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Dec 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19778206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/27/zelda-and-peach-are-a-bit-more-outgoing-in-this-new-music-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-bit-ho</category><category>ds</category><category>mario</category><category>nes</category><category>nintendo</category><category>patrick-donahue</category><category>princess-peach</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 27 Dec 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[YouTube musician covers Zelda's Song of Healing on wine glasses]]></title><link>http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/</guid><comments>http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/gamzeldawineglasses530.jpg" alt="" /></a></div>
Don't ask us why, but this time of year, we <a href="http://www.joystiq.com/2008/12/27/one-man-band-covers-wind-waker-theme/">love watching</a> YouTube users' creative takes on musical themes from <em>Zelda</em> games -- and they don't get much more creative than <a href="http://www.youtube.com/watch?v=DcZ7OSE6z7s">Sp0ntanius' wine glass rendition</a> of <em>Majora's Mask</em>'s "Song of Healing." It's watchable in the video posted below.<p><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/" rel="bookmark">Continue reading <em>YouTube musician covers Zelda's Song of Healing on wine glasses</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/">YouTube musician covers Zelda's Song of Healing on wine glasses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Dec 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19749916/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/08/youtube-musician-covers-zeldas-song-of-healing-on-wine-glasses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cover</category><category>ds</category><category>majoras-mask</category><category>nintendo</category><category>nintendo-64</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 08 Dec 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[First 4 Figures reveals Wolf Link and Midna statue]]></title><link>http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/</guid><comments>http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/midna121.jpg" /></a></center>First 4 Figures has returned to challenge gamers' budgeting skills with another high-end statue: this time <em>The Legend of Zelda: Twilight Princess's</em> Midna, riding Wolf Link. The 15-inch figure, shipping in the second quarter of 2011, is available to order in two options: a $330 "regular" edition or a $350 "exclusive" edition, which adds a light-up feature to Midna's hair.<br />
<br />
If you pre-order a statue before January 1, you can get it a <em>little</em> cheaper. A <a href="https://www.first4figures.com/newsletters/52a078249c49716e390f5f7b5be5a54a-nl14.htm">F4F newsletter</a> on the topic features pre-order coupon codes good for $25 off the regular version or $30 off the "exclusive" glowy one. If you use a coupon, you can also maybe convince yourself that you're being thrifty when buying a $300-plus toy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/">First 4 Figures reveals Wolf Link and Midna statue</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Dec 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19740175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/02/first-4-figures-reveals-wolf-link-and-midna-statue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>figures</category><category>First-4-figures</category><category>Midna</category><category>nintendo</category><category>The-Legend-of-Zelda-Twilight-Princess</category><category>toys</category><category>Twilight-Princess</category><category>wii</category><category>wolf-link</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 02 Dec 2010 03:00:00 EST</pubDate></item><item><title><![CDATA['Haunted' Majora's Mask cartridge detailed, on video]]></title><link>http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/</guid><comments>http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/majoramaskhauntv2a.jpg" vspace="4" /></a></div>
<em>The Legend of Zelda: Majora's Mask</em> is already a rather creepy game. The darkest iteration of the franchise yet, <em>MM's</em> tale of a world constantly on the verge of ending is oftentimes haunting. But what if the cartridge were actually <em>haunted?</em> What would the game look like?<br />
<br />
A tale credited to Jadusable has been chronicled on <a href="http://inuscreepystuff.blogspot.com/2010/09/majora.html">Creepy + Pasta</a>. The story begins with a mysterious shop keeper and an odd cartridge -- "It was the standard grey color, except that someone had written Majora on it in black permanent marker." Given away for free, the recipient played through the game without a problem; the only noticeable glitch involved NPCs calling him BEN, the name assigned to the cartridge's first save file.<br />
<br />
Activating the <a href="http://www.youtube.com/watch?v=HW6NkTOZEdE">Day 4 glitch</a>, however, spawned a number of odd, unexplainable events that only a ghost (or a very determined hacker) could produce. One of the game's most iconic lines -- "You've met with a horrible fate, haven't you?" -- repeats throughout the eerie series of events, chronicled on YouTube. Who is BEN? And what could this all mean?<p><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/" rel="bookmark">Continue reading <em>'Haunted' Majora's Mask cartridge detailed, on video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/">'Haunted' Majora's Mask cartridge detailed, on video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Sep 2010 12:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19628566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/10/haunted-majoras-mask-cartridge-detailed-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>haunted</category><category>legend-of-zelda-majoras-mask</category><category>majoras-mask</category><category>nintendo</category><category>the-haunted-cartridge</category><category>wii</category><category>within-hubris</category><category>zelda</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 10 Sep 2010 12:54:00 EST</pubDate></item><item><title><![CDATA[Existence of a secret master timeline for the Zelda universe confirmed]]></title><link>http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/</guid><comments>http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gamzeldatimelinemadness530.jpg" /></a></div>
First and foremost, that headline is the most skin-crawlingly nerdy thing we've ever committed to virtual paper, and we write about video games professionally on a daily basis. <em>Moving on</em>.<br />
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In an interview with Official Nintendo Magazine (as <a href="http://www.zeldadungeon.net/2010/07/skyward-sword-before-ocarina-of-time-in-timeline/">transcribed by ZeldaDungeon</a>), Eiji Aonuma commented on the placement of <a href="http://www.joystiq.com/game/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> in the oft-speculated timeline of the franchise. More notable than the game's positioning was Aonuma's confirmation of an overarching <em>Zelda</em> timeline -- though he explained that it's a "confidential document" to which only "myself, Mr. Miyamoto and the director of the title" have access.<br />
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Aonuma revealed that <em>Skyward Sword</em> comes before <em>Ocarina of Time</em> in said timeline, but wouldn't comment on whether it's the first game in the chronological series. He explained, "for us to add titles to the series, we have to have a way of putting the titles before or after each other," hence the secrecy. That makes sense -- as long as they're all comfortable with the <a href="http://zeldatimeline.com/">swirling, black morass of insanity</a> that's surfaced due to their reticence.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/">Existence of a secret master timeline for the Zelda universe confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19563385/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/existence-of-a-secret-master-timeline-for-the-zelda-universe-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eiji-Aonuma</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>timeline</category><category>wii</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 21 Jul 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Preview: The Legend of Zelda: Skyward Sword]]></title><link>http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/</guid><comments>http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/skywardsword616.jpg" alt="" /></center>Nintendo may be looking to shake things up with <em><a href="http://www.joystiq.com/game/the-legend-of-zelda-2010">The Legend of Zelda: Skyward Sword</a></em>, in terms of visuals and interface, but in every other way, the demo I played at Nintendo's E3 booth was the same <em>Zelda</em> we've seen for twelve years, with some hints of bigger changes behind the curtain that couldn't quite be discerned from where I was.<p><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/" rel="bookmark">Continue reading <em>Preview: The Legend of Zelda: Skyward Sword</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/">Preview: The Legend of Zelda: Skyward Sword</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jun 2010 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19518201/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/16/preview-the-legend-of-zelda-skyward-sword/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 Jun 2010 11:45:00 EST</pubDate></item><item><title><![CDATA[Zelda: Skyward Sword trailer is eye-meltingly colorful]]></title><link>http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/</guid><comments>http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.youtube.com/watch?v=Z5V_nauQ5gk"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamzeldaskywardswordtrail.jpg" /></a></div>
We know it's hard for you to stay excited about the new <em>Zelda</em> when the remake of <a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-ocarina-of-time-3d-coming-to-nintendo-3ds/">the <em>best Zelda</em></a> was just teased -- nevertheless, the <a href="http://www.youtube.com/watch?v=Z5V_nauQ5gk">debut gameplay trailer</a> for <a href="http://www.joystiq.com/tag/the-legend-of-zelda-skyward-sword"><em>The Legend of Zelda: Skyward Sword</em></a> is waiting for you just past the jump. Check out the <em>Twilight Princess</em>-meets-<em>Wind Waker</em> aesthetics, and witness some of the new tools of Link's trade. Which is, of course, Ganon-slaying.<br />
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You can look forward to the write-up of our hands-on time with <em>Skyward Sword</em> later this week.<p><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/" rel="bookmark">Continue reading <em>Zelda: Skyward Sword trailer is eye-meltingly colorful</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/">Zelda: Skyward Sword trailer is eye-meltingly colorful</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jun 2010 03:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19518253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/16/zelda-skyward-sword-trailer-is-eye-meltingly-colorful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>legend-of-zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 16 Jun 2010 03:34:00 EST</pubDate></item><item><title><![CDATA[The Legend of Zelda: Skyward Sword revealed and detailed]]></title><link>http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/</guid><comments>http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamzeldaskywardsword530.jpg" /></div>
As <a href="http://www.joystiq.com/2010/02/26/dunaway-hints-at-new-zelda-in-2010/">promised by Cammie</a> earlier this year, Nintendo's <a href="http://www.joystiq.com/tag/e3-2010">E3</a> press conference brought the first solid details on the next installment in the <em>Legend of Zelda</em> franchise, subtitled <em>Skyward Sword</em>. The brief trailer for the game shown during the Nintendo E3 press conference featured far more vivid visuals than those of <em>Twilight Princess</em>, but with a very similar UI. <br />
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It also features a new control scheme, which uses the MotionPlus peripheral for more direct swordplay, and the Nunchuck for more direct ... shieldplay. There's no actual aiming the game's ranged tools using the WiiMote pointer -- everything appears to be motion-based. Unfortunately, the press conference tech demo seems to be experiencing some "technical difficulties." Hopefully we'll have better luck when we try the game out on the E3 show floor.<br />
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New items (which appear on a new radial menu) include a remote-controlled beetle, which you can use to collect faraway objects, and a whip, which you ... can use to collect faraway items. Man, Link has gotten <em>really</em> lazy, hasn't he? Miyamoto announced that the game will be available next year, at which point Link's stationary lifestyle should have transformed the typically lean hero into a slovenly <em>mess</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/">The Legend of Zelda: Skyward Sword revealed and detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jun 2010 12:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19517152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/15/the-legend-of-zelda-skyward-sword-revealed-and-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Legend-of-Zelda-2010</category><category>nintendo</category><category>The-Legend-of-Zelda-Skyward-Sword</category><category>wii</category><category>Zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 15 Jun 2010 12:17:00 EST</pubDate></item><item><title><![CDATA[Zelda 2 remade in ... first-person]]></title><link>http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/</guid><comments>http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://3dnes.blogspot.com/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/zelda26410.jpg" alt="" /></a></center>If you just can't deal with <em>Zelda</em> as a side-scroller, good news: <em>Zelda II: The Adventure of Link</em> has been remade in 3D! Credit goes to one Michael A. Johnston, who designed this fan remake as a Unity-based game that you can play right in your browser. <a href="http://3dnes.blogspot.com/"><em>Zelda II FPS</em></a> is an impressive feat, combining authentic 8-bit textures with brand new 3D models of all the creatures and environments.<br />
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It's also freaking impossible. Even the once docile slime enemies are now dangerous, since you can't tell when there are three of them r<em>ight behind you</em>. Enjoy being murdered repeatedly by weak enemies, <span style="font-style: italic;">for n</span><em>ow</em>, before Nintendo catches wind of this project  -- which it will, now that people like us are <em>telling</em> everybody -- and likely shuts it down. Sorry!<br />
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[Via <a href="http://www.kombo.com/article.php?artid=14799">Kombo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/">Zelda 2 remade in ... first-person</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jun 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://3dnes.blogspot.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19503681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/04/zelda-2-remade-in-first-person/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>pc</category><category>Unity</category><category>wii</category><category>Zelda</category><category>Zelda-2-FPS</category><category>Zelda-2-The-Adventure-of-Link</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 Jun 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[We can't rap our minds around the latest 3D Dot Game Heroes trailer]]></title><link>http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/</guid><comments>http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_70cf3c42"><param name="movie" value="http://www.viddler.com/simple/70cf3c42/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/70cf3c42/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_70cf3c42"></embed></object></div>
Without the proper prior information, the <a href="http://www.joystiq.com/tag/3d-dot-game-heroes"><em>3D Dot Game Heroes</em></a> trailer posted above would seem like a rare miss for Atlus' clever marketing machine. After all, it features <a href="http://www.viddler.com/explore/Joystiq/videos/3358/">a fairly <em>horrific</em> rap</a> about some of the game's bonus modes, most of which have been shoehorned into an incredibly awkward rhyme scheme. However, once you realize the commercial is a parody of this <a href="http://www.youtube.com/watch?v=69_l1oZ2b2M">1986 <em>Legend of Zelda</em> ad</a>, you realize -- well, it's still a trainwreck, but it's a <em>parodical trainwreck</em>.<br />
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Better still, it's an <em>appropriate</em> parodical trainwreck, considering the rest of <em>3D Dot Game Heroes</em> borrows inspiration from Nintendo's emerald-hatted adventurer. And by "borrows," of course, we mean "straight-up <em>plunders</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/">We can't rap our minds around the latest 3D Dot Game Heroes trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 19:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/3358/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19473364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/we-cant-rap-our-minds-around-the-latest-3d-dot-game-heroes-trai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-dot-game-heroes</category><category>3d-game-heroes</category><category>advertisement</category><category>atlus</category><category>from-software</category><category>rap</category><category>Silicon-Studio</category><category>trailer</category><category>video</category><category>zelda</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 11 May 2010 19:20:00 EST</pubDate></item><item><title><![CDATA[The most expensive toy Goron you'll see today]]></title><link>http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/</guid><comments>http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/darunia-figurine/"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/darunia5410.jpg" alt="" /></a><br />
<small>Goron into the gallery</small></center><a href="http://www.joystiq.com/tag/first4figures/"> First 4 Figures</a> has created a niche for itself as a destination for insane, rich Nintendo fans' extra money. The company has dipped pretty deep into the <em>Zelda</em> character catalog for its latest high-quality, high-cost figurine: <em>Ocarina of Time's</em> Goron King, Darunia.<br />
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<em>Zelda</em> adherents who <em>really</em> want to festoon their desks, shelves or dioramas with a 15-inch rock man (he's to scale with First 4 Figures' other <em>Zelda</em> toys) can order one of these for $154.99 in advance of its Q4 2010 release. The rest of us can just look at pictures of the thing in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/darunia-figurine/">Darunia figurine</a></strong></p><a href="http://www.joystiq.com/photos/darunia-figurine/#2952372"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/horizontal01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darunia-figurine/#2952373"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/horizontal02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darunia-figurine/#2952374"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/horizontal03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darunia-figurine/#2952375"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/horizontal04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/darunia-figurine/#2952376"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/horizontal05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/">The most expensive toy Goron you'll see today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 May 2010 16:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://www.first4figures.com/component/option,com_myphp/Itemid,3/product,77/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19464332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/04/the-most-expensive-toy-goron-youll-see-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darunia</category><category>figures</category><category>first-4-figures</category><category>first4figures</category><category>goron</category><category>ocarina-of-time</category><category>toys</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 04 May 2010 16:44:00 EST</pubDate></item><item><title><![CDATA[Review: 3D Dot Game Heroes]]></title><link>http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/</guid><comments>http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/3ddgh4202-1271743606.jpg" /></center>Silicon Studio set out to make a game primarily as a means of <a href="http://www.siliconera.com/2010/03/17/silicon-studio-president-talks-3d-dot-game-heroes-and-how-they-started-making-games/">showing off its graphical effect middleware</a> -- and then chose a retro-style action RPG as that showcase. That <em>shouldn't work at all. </em>But somehow, the developer managed to pull it off; <em><a href="http://joystiq.com/tag/3d-dot-game-heroes">3D Dot Game Heroes</a></em> is a faithful, expertly crafted reproduction of NES-era gameplay that happens to highlight spectacular visual effects in a logical way.<br />
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The studio pulled this impressive feat off by designing a world composed of giant cubes, essentially 3D versions of 8-bit sprites. This style is overlaid with insane visual effects, like an exaggerated depth of field that makes everything look miniature, and surreal, sparkling water. Even the spells are winkingly based on graphical effects like shaders and parallax maps. It's essentially the lost NES <em>Zelda</em> game. Or, rather, it's a parody of the <em>Zelda</em> series executed so perfectly that it is itself an excellent <em>Zelda</em> game.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/">3D Dot Game Heroes (PS3)</a></strong></p><a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/#2222172"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/3ddgh01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/#2222173"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/3ddgh08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/#2222174"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/3ddgh05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/#2222175"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/3ddgh15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/3d-dot-game-heroes-ps3/#2222176"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/3ddgh16_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/" rel="bookmark">Continue reading <em>Review: 3D Dot Game Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/">Review: 3D Dot Game Heroes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19444481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/review-3d-dot-game-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-dot-game-heroes</category><category>3d-game-heroes</category><category>atlus</category><category>from-software</category><category>retro</category><category>rpg</category><category>Silicon-Studio</category><category>silicon-studios</category><category>zelda</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 20 Apr 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Game Informer puts Link in 3D Dot Game Heroes]]></title><link>http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/</guid><comments>http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://gameinformer.com/b/news/archive/2010/04/08/link-invades-3d-dot-games-hero.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/heyitslink.jpg" alt="" /></a></div>
It was almost too obvious: <a href="http://www.joystiq.com/tag/3d-dot-game-heroes"><em>3D Dot Game Heroes</em></a> looks a lot like <em>Zelda</em>, it lets you make characters, boom: You put Link in it. Done. But like all innovations that were so natural as to be almost self-evident, someone had to be first. In our case, that someone is <a href="http://gameinformer.com/b/news/archive/2010/04/08/link-invades-3d-dot-games-hero.aspx">Game Informer's Tim Turi</a>, whose achievement you can find after the break.<br />
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Congratulations, Tim. It may have been obvious, but that's what they said about going to the moon and <a href="http://abc.go.com/shows/dancing-with-the-stars/bio/buzz-aldrin/400889"><em>now</em> who's on <em>Dancing With The Stars</em></a>, eh?<p><a href="http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/" rel="bookmark">Continue reading <em>Game Informer puts Link in 3D Dot Game Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/">Game Informer puts Link in 3D Dot Game Heroes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gameinformer.com/b/news/archive/2010/04/08/link-invades-3d-dot-games-hero.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19432450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/game-informer-puts-link-in-3d-dot-game-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-dot-game-heroes</category><category>3d-game-heroes</category><category>atlus</category><category>game-informer</category><category>legend-of-zelda</category><category>link</category><category>Silicon-Studio</category><category>zelda</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 08 Apr 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Latest 3D Dot Game Heroes trailer is Error]]></title><link>http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/</guid><comments>http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_db545946"><param name="movie" value="http://www.viddler.com/simple/db545946/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/db545946/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_db545946"></embed></object></center> It's no secret that From Software's <a href="http://joystiq.com/tag/3d-dot-game-heroes"><em>3D Dot Game Heroes</em></a> borrows -- and borrows <em>heavily</em> -- from the <em>Zelda</em> series. So, Atlus, <a href="http://www.joystiq.com/2010/03/17/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-f/">cheeky publisher that it is</a>, has released a new trailer for <em>3D Dot Game Heroes</em> that outright exposes the game's aping of <em>Zelda</em>. Give it a watch and see if you can spot all the references.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/">Latest 3D Dot Game Heroes trailer is Error</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Apr 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/latest-3d-dot-game-heroes-trailer-is-error/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-dot-game-heroes</category><category>3d-game-heroes</category><category>atlus</category><category>from-software</category><category>i-am-error</category><category>Silicon-Studio</category><category>trailer</category><category>video</category><category>zelda</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 06 Apr 2010 19:30:00 EST</pubDate></item></channel></rss>
