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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bethesda teases first concept of Mikami's 'Zwei,' explains what 'pure survival horror' means]]></title><link>http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/</guid><comments>http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mikamizweitangogworks.jpg" /></a></div>After Tango Gameworks head and veteran game dev Shinji Mikami outed news on his current game, "Project Zwei," to Famitsu <a href="http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/">earlier this week</a>, publisher Bethesda apparently decided to do its own big debut. In an email missive early this morning, Bethesda announced Mikami's project as "the realization of *pure* survival horror" (Bethesda's asterisks, not ours), and included a collage of various environments in <em>Zwei</em>, "that communicate the tone and direction that the production is taking."<br /><br />Mikami said true survival horror is a situation "in which the player confronts and overcomes fear." From that note, we can only assume that the Black Eyed Peas <em>must</em> play some role in <em>Zwei</em>. Mikami added, "I've found my focus and once again I'm striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured."<br /><br />As reported earlier, the game is still in the initial stages of development (as evidenced by the collage of environments above). It's expected to launch on "HD consoles" at some point in 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/">Bethesda teases first concept of Mikami's 'Zwei,' explains what 'pure survival horror' means</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20225160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/26/bethesda-teases-first-concept-of-mikamis-zwei-explains-what/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-game-studios</category><category>bethesda-softworks</category><category>concept</category><category>horror</category><category>microsoft</category><category>playstation</category><category>project-zwei</category><category>ps3</category><category>shinji-mikami</category><category>survival-horror</category><category>tango</category><category>tango-gameworks</category><category>xbox</category><category>zenimax-media</category><category>zwei</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Apr 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Resident Evil's Mikami welcomes Bethesda to the world of survival horror]]></title><link>http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/</guid><comments>http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/shinji.jpg" style="width: 530px; height: 294px; " /></a></div>Nope, it's not Billy Corgan's next group - "Project Zwei" is actually Resident Evil creator Shinji Mikami's first project from his Bethesda Softworks-supported Tango Gameworks. The name (codename?) of Mikami's project was revealed to Famitsu in a recent interview (interpreted by <a href="http://andriasang.com/con0st/shinji_mikami_zwei_interview/">Andriasang</a>, via <a href="http://hokanko-alt.ldblog.jp/archives/67468292.html">Sokuho</a>), wherein Mikami says the game will be of the survival horror variety, drawing on his past work with the Resident Evil series.<br /><br />The interview also reveals that the game is still rather early in development - not entirely unexpected for a game not due for <a href="http://www.joystiq.com/2012/03/13/expect-shinji-mikamis-next-game-in-2013-or-beyond/">at least another year</a> - and that Mikami is content in his relationship with Maryland-based publisher Bethesda Softworks.<br /><br />Little else is known about the title, with Mikami only saying that the game is intended for "HD consoles." As for the name? "Zwei" is tied to the German for "two," but Mikami says the name has no connection to the game's content.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/">Resident Evil's Mikami welcomes Bethesda to the world of survival horror</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2012 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20223960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/25/resident-evils-mikami-welcomes-bethesda-to-the-world-of-surviva/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>project-zwei</category><category>shinji-mikami</category><category>survival-horror</category><category>tango-gameworks</category><category>zwei</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 25 Apr 2012 13:15:00 EST</pubDate></item><item><title><![CDATA[Zwei RPG breaks out in this debut trailer]]></title><link>http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/</guid><comments>http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/425_00_ss03.jpg" /></div>
We don't know too much about this action-RPG for PSP called <em>Zwei!!</em>, but we do know one thing -- it's really pretty. A little research revealed the title was originally a PC game and it's currently being made by Falcom (makers of <a href="http://www.joystiq.com/tag/gurumin"><em>Gurumin</em></a>). December 11 is the game's release date for Japan, which isn't too far off. Hopefully, like <em>Gurumin</em>, North America will also get to enjoy this Falcom RPG. Check out the debut trailer posted after the break.<p><a href="http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/" rel="bookmark">Continue reading <em>Zwei RPG breaks out in this debut trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/">Zwei RPG breaks out in this debut trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Oct 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1351925/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/24/zwei-rpg-breaks-out-in-this-debut-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>falcom</category><category>zwei</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Fri, 24 Oct 2008 11:45:00 EST</pubDate></item></channel></rss>