The once-delayed PlayStation Vita version of Insomniac's hybrid tower defense-action game Ratchet & Clank: Full Frontal Assault will launch next week as a downloadable PlayStation Network title in North America and Europe.
Full Frontal Assault was originally released as a retail and downloadable PlayStation 3 title back in November, boasting cross-play features with a Vita edition that was subsequently hit with a series of delays. Buyers of the retail version of Full Frontal Assault – and its renamed European counterpart Ratchet & Clank: QForce – will be able to download the Vita edition for free starting May 21 in North America and May 22 in Europe by accessing the game's "Disc Benefits" option.
Those who purchased Full Frontal Assault's retail edition will also receive an additional bonus after redeeming the PS Vita version when it launches next week. Ratchet Deadlocked HD, an Idol Minds-developed PlayStation 3 port of the fourth PS2 entry in the Ratchet & Clank series, will be available as a free download for Full Frontal Assault buyers when it launches in the PlayStation Store.
A release date for Deadlocked HD (also known as Ratchet: Gladiator in Europe) has not been announced.
Full Frontal Assault was originally released as a retail and downloadable PlayStation 3 title back in November, boasting cross-play features with a Vita edition that was subsequently hit with a series of delays. Buyers of the retail version of Full Frontal Assault – and its renamed European counterpart Ratchet & Clank: QForce – will be able to download the Vita edition for free starting May 21 in North America and May 22 in Europe by accessing the game's "Disc Benefits" option.
Those who purchased Full Frontal Assault's retail edition will also receive an additional bonus after redeeming the PS Vita version when it launches next week. Ratchet Deadlocked HD, an Idol Minds-developed PlayStation 3 port of the fourth PS2 entry in the Ratchet & Clank series, will be available as a free download for Full Frontal Assault buyers when it launches in the PlayStation Store.
A release date for Deadlocked HD (also known as Ratchet: Gladiator in Europe) has not been announced.

Killzone: Mercenary, the upcoming PS Vita installment in Sony's shooter series from Guerrilla Cambridge, has had its release bumped up a week. Previously pegged for a September 17 launch in North America, Killzone: Mercenary is now due on September 10.
In addition to moving up the date, Sony has revealed some pre-order incentives for Killzone: Mercenary over on the PlayStation Blog. The first perk is a 48-hour double XP boost, which spans all in-game contracts, bonuses and payouts. Joining that is additional in-game cash at the outset and a pre-order exclusive machine gun, the M224-A1.
The former Sony Liverpool devs at Sawfly Studios are bringing Men's Room Mayhem to Vita next week, via PSN. It should arrive on May 21 in North America, although as always with news revealed by the PlayStation Blogcast, dates can be subject to change.
If you're curious about the curiously named game, Phil Gaskell from publisher Ripstone describes it as "Flight Control meets Carry on at Your Convenience." – No, it's not the flight paths of... that stuff, but about getting patrons to where they need to go.
"In Men's Room Mayhem you're hired as the janitor of your very own chaotic men's room," said Gaskell on the PlayStation Blog. "You're responsible for directing patrons, keeping everywhere sparkling clean and steering patrons away from trouble! You need to get your customers safely to the urinals and cubicles in time – otherwise there'll be a few nasty accidents for you to clean up!"
The Blogcast also outed a wee (ahem) bit of other content in next week's PS Store update. A "smattering of DLC" is coming to Aliens: Colonial Marines, although the podcast wasn't any more specific than that. A digital PS3 version of Mugen Souls is also due.
If you're curious about the curiously named game, Phil Gaskell from publisher Ripstone describes it as "Flight Control meets Carry on at Your Convenience." – No, it's not the flight paths of... that stuff, but about getting patrons to where they need to go.
"In Men's Room Mayhem you're hired as the janitor of your very own chaotic men's room," said Gaskell on the PlayStation Blog. "You're responsible for directing patrons, keeping everywhere sparkling clean and steering patrons away from trouble! You need to get your customers safely to the urinals and cubicles in time – otherwise there'll be a few nasty accidents for you to clean up!"
The Blogcast also outed a wee (ahem) bit of other content in next week's PS Store update. A "smattering of DLC" is coming to Aliens: Colonial Marines, although the podcast wasn't any more specific than that. A digital PS3 version of Mugen Souls is also due.

Roll7, a development studio located in London, is working on a 2D pixelated infini-skater for the PS Vita called OlliOlli. Due in November, OlliOlli combines infinite runner style of play with the trick-heavy chains made famous in the Tony Hawk's Pro Skater series.
OlliOlli is built on a trick system of over 100 moves, with customizable characters and daily challenges on top of the usual leaderboards. You can see an early build of OlliOlli running in the video above, posted to YouTube by developer Roll7.
OlliOlli will be exclusive to the PlayStation Vita, thanks to funding for the project that was provided by Sony. OlliOlli will be playable at Sony's E3 booth, so we'll be sure to get our hands on it next month between June 11-13 when the 19th annual Electronic Entertainment Expo kicks off at the Los Angeles Convention Center.
Foosball 2012 and One Epic Game developer Grip Games announced the upcoming PlayStation Network release of Atomic Ninjas, a multiplayer action game for the PlayStation 3 and PS Vita.
Atomic Ninjas is a competitive 2.5D platformer in which up to four players compete in trap-filled arenas to be the last ninja standing. The twist is that players aren't able to harm each other directly; instead, you'll need to make clever use of environmental hazards, hiding spots, and item pick-ups in order to lead competing players to their doom. The game offers seven arenas and multiple gameplay modes, including a selection of team-based competitions.
Creator Grip Games describes Atomic Ninjas as the theoretical love child of Fat Princess and Crash Commando -- a worrisome mental image, for sure, but potentially a worthwhile gameplay mix. Atomic Ninjas is set to launch this summer.
Atomic Ninjas is a competitive 2.5D platformer in which up to four players compete in trap-filled arenas to be the last ninja standing. The twist is that players aren't able to harm each other directly; instead, you'll need to make clever use of environmental hazards, hiding spots, and item pick-ups in order to lead competing players to their doom. The game offers seven arenas and multiple gameplay modes, including a selection of team-based competitions.
Creator Grip Games describes Atomic Ninjas as the theoretical love child of Fat Princess and Crash Commando -- a worrisome mental image, for sure, but potentially a worthwhile gameplay mix. Atomic Ninjas is set to launch this summer.

British publisher/developer System 3 has announced an enhanced remake of its blue-blob-based action platformer Putty Squad, available sometime this summer on Xbox 360, Wii U, PlayStation 3, Vita, 3DS and Windows 8.
The original Putty Squad was initially released on Super NES back in 1994, as a sequel to 1992's Putty for the Amiga. A demo was also released for Amiga and DOS systems, but the full game never dropped for either of those platforms. This new version, beyond offering obvious graphical improvements, will also include free downloadable levels and "location-based services used for extra content."
It's not that there are too many indie games; it's that there aren't enough hours in a day to play all of them. The Joystiq Indie Pitch curates the best indies to play now and watch out for in the future.
What's your game called and what's it about?Guacamelee! is all about kicking ass and saving the girl.
Sell Guacamelee in one sentence:
Guacamelee is a Mexican-themed cross-platform cooperative multiplayer metroidvania dimension-swapping brawler. Warning: reading this sentence out loud may cause seizures or loss of bowel control.

Ubisoft contributes its stellar year to the continued success of its main three franchises, Assassin's Creed, Just Dance and Far Cry, the latest entries in which have all sold between six and 12 million copies.
European PlayStation Plus subscribers have plenty to keep themselves busy with when the rain inevitably lashes down on Wimbledon next month. June's Plus update brings two very different breeds of RPG to the PS3's Instant Game Collection in Kingdoms of Amalur: Reckoning and Demon's Souls, as well the Ico and Shadow of the Colossus HD Collection. All three games arrive a wee bit early on May 29.
Meanwhile on Vita, June features Rayman Origins and Coconut Dodge Revitalized for the portable. Both Vita games join the Collection on June 5. Coconut Dodge Revitalized is the next Futurlab PS Mini to get the HD treatment. As before, the self-explanatory (or not) 2D high-scorer gets leaderboards and trophies support on Vita.
As ever, the revolving door that is PS Plus means new arrivals are countered by departures. Hitman: Absolution, Joe Danger 2, and Dead or Alive 5 leave the service on May 29, followed by Sine Mora on June 5, and Futurlab's Velocity Ultra on June 12.
Meanwhile on Vita, June features Rayman Origins and Coconut Dodge Revitalized for the portable. Both Vita games join the Collection on June 5. Coconut Dodge Revitalized is the next Futurlab PS Mini to get the HD treatment. As before, the self-explanatory (or not) 2D high-scorer gets leaderboards and trophies support on Vita.
As ever, the revolving door that is PS Plus means new arrivals are countered by departures. Hitman: Absolution, Joe Danger 2, and Dead or Alive 5 leave the service on May 29, followed by Sine Mora on June 5, and Futurlab's Velocity Ultra on June 12.

It's quite the week for content on Sony platforms, with several major releases making their debut on the PlayStation Network today. Metro: Last Light, the 4A Games' sequel salvaged by Deep Silver, launches today. If you haven't had a chance to read our review yet, be sure to give that a gander.
It's joined by CCP's EVE Online offshoot (get it?) Dust 514, available free to all PSN users. Jacob Jones and the Bigfoot Mystery eases its way onto PS Vita today as a $3 download, while Rockstar makes good on its promised Manhunt for $10.
PlayStation Plus subscribers' freebie this week is Knytt Underground, which is flanked by discounts on both Metro: Last Light and a special pre-order price on Grid 2. For the full list of what's in this week's content dump, hit up the PS Blog through the source link below.
Twenty-one randomly selected indie developers walk into a digital room and ponder the question, "Which online distribution system has been the most effective for your games?"
If this were the set-up to a joke, the punchline would probably be, "Facebook." But for many indie developers, the question of which platform to publish their games on is a very serious one, with potentially dire consequences. Pared down, platform success is all about accessibility, upload and support, and in terms of those factors, there's a clear, unsurprising favorite: Steam.
But maybe not for long.
I asked 21 indie developers this question, and while the majority mentioned Steam in the same casual manner that begets an unchallenged king, there were consistent whispers of other platforms doing things well, perhaps even better than Steam, from a backend perspective. One of these platforms was the Humble Store, which received the second-highest number of solid votes and a handful of positive shout-outs.
"I owe pretty much my entire survival the last few years to iOS, the Humble Store, and to a lesser extent Android and Steam," Adam Saltsman, the creator of Canabalt, said. But iOS ran into some bad censorship issues, Android had discoverability problems and Steam was "obviously" too closed, he said. If Saltsman could choose just one of those platforms to release his next game on, it would be, "Humble Store," hands-down.
If this were the set-up to a joke, the punchline would probably be, "Facebook." But for many indie developers, the question of which platform to publish their games on is a very serious one, with potentially dire consequences. Pared down, platform success is all about accessibility, upload and support, and in terms of those factors, there's a clear, unsurprising favorite: Steam.
But maybe not for long.
I asked 21 indie developers this question, and while the majority mentioned Steam in the same casual manner that begets an unchallenged king, there were consistent whispers of other platforms doing things well, perhaps even better than Steam, from a backend perspective. One of these platforms was the Humble Store, which received the second-highest number of solid votes and a handful of positive shout-outs.
"I owe pretty much my entire survival the last few years to iOS, the Humble Store, and to a lesser extent Android and Steam," Adam Saltsman, the creator of Canabalt, said. But iOS ran into some bad censorship issues, Android had discoverability problems and Steam was "obviously" too closed, he said. If Saltsman could choose just one of those platforms to release his next game on, it would be, "Humble Store," hands-down.

The game features Jacob, a kid who prefers traipsing the outdoors to milling around with his peers. Thankfully, his trip to Camp Eagle Feather includes bumping into Bigfoot, an event that always brightened our summer camp excursions.
Meanwhile, we're still waiting on Lucid's mid-May announcement, which looks to be a racing game, and one possibly tied to Microsoft's own mid-May announcement. The studio, comprised of ex-Bizarre devs, gave a brief shout-out today to fans of Blur and Project Gotham Racing who'd sent the studio messages recently. Which group will be the more pleased later this month, if either, remains to be seen.
This week, PlayStation Plus members in North America can snag a free copy of Knytt Underground, along with a sizable discount for Metro: Last Light.
Knytt Underground, normally priced at $15, is an exploration-based 2D platformer in which players solve environmental puzzles by swapping between their default humanoid form and a bouncy "ball" shape that can access hard-to-reach areas. Knytt Underground is available as a Cross-Buy title, and is playable on both the PlayStation 3 and PS Vita.
4A Games' first-person shooter Metro: Last Light, due for release tomorrow, is available to PlayStation Plus members for $48, or $12 off of its retail price. Codemasters' motorsports title GRID 2 also gets a discount ahead of its launch later this month, and PlayStation Plus members can pre-order it this week for $54.
Other free titles coming to PlayStation Plus this month include Pinball Arcade, Germinator, and BlazBlue: Continuum Shift Extend.
Knytt Underground, normally priced at $15, is an exploration-based 2D platformer in which players solve environmental puzzles by swapping between their default humanoid form and a bouncy "ball" shape that can access hard-to-reach areas. Knytt Underground is available as a Cross-Buy title, and is playable on both the PlayStation 3 and PS Vita.
4A Games' first-person shooter Metro: Last Light, due for release tomorrow, is available to PlayStation Plus members for $48, or $12 off of its retail price. Codemasters' motorsports title GRID 2 also gets a discount ahead of its launch later this month, and PlayStation Plus members can pre-order it this week for $54.
Other free titles coming to PlayStation Plus this month include Pinball Arcade, Germinator, and BlazBlue: Continuum Shift Extend.
Dead Island Riptide is the second game this year to keep the competition at bay for three weeks in a row. Despite a 55 percent drop in sales, the semi-sequel repeats the run of BioShock Infinite earlier in the year. That's no surprise given the new releases shelves are just tumbleweeds rolling past each other.
The charts do include two (sort of) new releases, and both did well. Coming in at ninth is the physical box set of The Walking Dead, which released in North America late last year. Another latecomer to Europe is Persona 4 Arena, and distributor Zen United must be pleased with the fighter punching in at 11th.
As we said last week, you know it's quiet season when Call of Duty's re-gunning for the top; Black Ops 2 is now up to second place, a full six months after being released. Oh, and on the day Square Enix releases its financial results for the fiscal year, Tomb Raider makes it 10/10 - that's ten weeks in the UK top ten. Just. Saying.
The charts do include two (sort of) new releases, and both did well. Coming in at ninth is the physical box set of The Walking Dead, which released in North America late last year. Another latecomer to Europe is Persona 4 Arena, and distributor Zen United must be pleased with the fighter punching in at 11th.
As we said last week, you know it's quiet season when Call of Duty's re-gunning for the top; Black Ops 2 is now up to second place, a full six months after being released. Oh, and on the day Square Enix releases its financial results for the fiscal year, Tomb Raider makes it 10/10 - that's ten weeks in the UK top ten. Just. Saying.
Final Fantasy X-2 HD could feature content never previously released outside of Japan, although Square Enix is reportedly "undecided" about including it. According to Famitsu (via Yahoo Japan), the publisher is considering the "Last Mission" content from the Japan-only 'International Version.' It features an extra mission set after the original's ending.
Extra content would definitely make the HD remaster more enticing for western fans - although some might argue X-2's perfect ending (spoilers) tinkered with the storyline quite enough thank you. In any case (we're not bitter honestly) the remasters of X and X-2 come west (really we're not) later this year, arriving together on PS3 but separately on Vita.
Extra content would definitely make the HD remaster more enticing for western fans - although some might argue X-2's perfect ending (spoilers) tinkered with the storyline quite enough thank you. In any case (we're not bitter honestly) the remasters of X and X-2 come west (really we're not) later this year, arriving together on PS3 but separately on Vita.
C-Wars, the cyberpunk roguelike RTS by Beijing developer OniPunks Studio, raised a total of $95,574 in its Kickstarter campaign, which ended Saturday. That's $63,574 more than its initial $32,000 goal, just under 300 percent of its funding aspirations thanks to 3,348 backers.
The campaign hit a number of stretch goals along the way, which will result in the PC, Mac, Linux and Android game also coming to 3DS, Vita, Wii U and iOS. C-Wars is estimated to launch in late 2013.
The campaign hit a number of stretch goals along the way, which will result in the PC, Mac, Linux and Android game also coming to 3DS, Vita, Wii U and iOS. C-Wars is estimated to launch in late 2013.
Atlus released the sixth character trailer for Dragon's Crown today, and it features the Amazon - remember when you saw that word and thought of female warriors rather than online deals? What this Amazon lacks in outerwear (or anywear), she makes up for with brute strength. ...
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EA senior vice president and General Counsel Stephen Bene followed suit, today exercising an option to buy 25,000 shares from EA at $16.06 per share for $401,500 in total, well below the current market value. Bene then sold those shares for $22.40 each, making $560,000. After subtracting the amount originally spent when the option to buy the shares was exercised, Bene made a net profit of $158,500. Unlike Wilson, Bene is still in possession of 6,700 shares of EA, according to SEC documents.

Guacamelee launched in both regions the week of April 9, and was bolstered by a week-long sale for PlayStation Plus members. The game beat out Terraria and the downloadable version of Square Enix's Tomb Raider for the top PS3 chart spot stateside, and overtook Sony's Soul Sacrifice and Muteki's Dragon Fantasy Book I to lead PS Vita sales.
Over in Europe, Guacamelee toppled PSN favorites Journey, Hitman: Blood Money HD and Crysis to champion the PS3 sales list, and outsold Urban Trial Freestyle and Sound Shapes in a no-holds-barred Triple Threat match on the Vita.
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Steam is king in service wars, Humble Store a sleeping giant, indies say
Posted on May 14th 2013 1:45PM

