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PS TV hits US on October 14 with 'nearly 700' compatible games

Though the PlayStation TV won't support all Vita games at its October 14 debut, the miniscule console will play "nearly 700" Vita releases, according to Sony.

Less a proper console and more a device that combines the functionality of numerous Sony gaming machines, the PlayStation TV plays digital Vita games, PSP games and PlayStation One games, while streaming PS3 games via PlayStation Now and PlayStation 4 games via that console's Remote Play feature. Specifically named among supported Vita games are hits like Rayman Origins, the God of War Collection, Borderlands 2 and Persona 4 Golden. Additionally, Sony has announced that the upcoming Adventure Time tie-in game, Adventure Time: The Secret of the Nameless Kingdom from Little Orbit, will launch simultaneously for both the Vita handheld and the PlayStation TV on November 18.

Sony has revealed plans to add support for additional games in the future (including Minecraft), though the PlayStation.blog offers no timeline on when those updates might be available.
[Image: Sony]

Destiny retains UK No.1 against Disney Infinity 2.0, Hyrule Warriors

Destiny "comfortably" held on to top spot in the UK, says data compilers Chart Track, despite new releases Disney Infinity 2.0 and Hyrule Warriors charging into second and third. Sales of the space-roaming shooter had a typical second week dip, going down by 78 percent, but it was enough for Bungie's guardians of the galaxy to see off Marvel's guardians of the toy box.

While it didn't take top spot, Disney Infinity 2.0 sold 32 percent better than the first entry did in its debut week in the UK. Similarly Hyrule Warriors, Nintendo's link to the Dynasty Warriors, notched one of the best UK charts debuts for a Wii U game, only bested by the likes of Mario Kart 8 and Pikmin 3. In other Nintenews, 3DS nostalgia-fest Theatrhythm Final Fantasy Curtain Call fell short of the top ten, placing 17th in its first week.

For the full UK top ten (and customary music video), head below the break.

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Persona 4: Dancing All Night delayed, Persona team leading development

Atlus' Persona team is now leading Persona 4: Dancing All Night's development troupe, according to IGN's translation of a blog post from the game's producer and director, Kazuhisa Wada. Hatsune Miku: Project Diva series developer and Dancing All Night collaborator Dingo will continue working with Atlus on the routine for Vita, but a delayed Japanese release to January 2015 suggests the rhythm game needs some more time to practice.

Dancing All Night was first announced alongside spinoff Persona Q: Shadow of the Labyrinth, fighter expansion Persona 4 Arena Ultimax, and the next entry in the main series, Persona 5. We know that P4 Arena Ultimax's ring opens on September 30 and that Shadow of the Labyrinth's dungeons will flood with monsters on November 25, but Persona 5 and Dancing All Night share a less specific launch target of 2015.
[Image: Atlus]

Project Scissors is a spiritual successor to Clock Tower

Nude Maker, a Japanese developer led by Clock Tower series creator Hifumi Kouno, has begun development on a new horror-focused franchise. According to the studio's press release, Project Scissors is meant to be a spiritual successor to Clock Tower, and will involve Masahiro Ito, creature designer for the Silent Hill series, Takashi Shimizu, director of the Ju-on films, and other "well known talents in the Japanese game industry" that will be announced later on.

In Project Scissors, a luxurious cruise ship has a murder mystery problem. Once enough of the crew fall victim to the killer, the ship is essentially adrift at sea, leaving passengers to share an inescapable space with whatever is keen on knocking them into the afterlife. Solving the mystery is the player's focus, although the increasingly-difficult goal of not dying is of comparable importance.

Project Scissors will eventually welcome aboard iOS, Android and Vita owners, but a release date and a glimpse of the game itself are currently as elusive as Project Scissors' killer.
[Image: Nude Maker]

Weekend-long PSN Flash Sale discounts a pack of racers

Even if your weekend pace is relaxed and leisurely, you should still be able to reach the PlayStation Store's Flash Sale before it ends on September 22 at 3pm EST. You can make up for your slow-and-steady demeanor by setting lap records in this Flash Sale's racing-oriented deals, unless you prefer to destroy everything in sight in Burnout Crash.

Pack leaders include Need for Speed: Most Wanted for $4.99 on PS3 and Vita, Sonic & All-Stars Racing Transformed for $9.99 on PS3 and Vita, Cel Damage HD for $2.49 on PS3, PS4 and Vita, Crazy Taxi for $2.49 on PS3, and GRID Autosport on PS3 for $12.49, among others. You can check the PlayStation Blog's complete breakdown of the sale's standings, or just round the corner as fast as possible and race straight into the deals.
[Image: PlayStation]

Hohokum dev's latest boasts llamas that go boom

Super Exploding Zoo is a game that developer Honeyslug describes as a "arcade-y tower defense-y explode-em-up," though most players will simply know it as "that game where explosive llamas stop an alien invasion."

"That old family favorite, the Super Exploding Zoo, is under attack from evil aliens who've come to devour all the lovely, tasty animal eggs," reads the developer's brief story synopsis. Since humanity is useless in the face of alien invasion, it's up to a squad of militant animals to fight off the omelette-loving extraterrestrials. Some critters feature their own unique abilities – the crocodile can ford rivers while the meerkat can dig – but regardless of which critters you lead into combat, gameplay in Super Exploding Zoo boils down to a war of attrition against increasingly lethal waves of alien invaders. Helpfully, Honeyslug mixes things up a bit with the addition of puzzle stages and online multiplayer gameplay.

Super Exploding Zoo is slated to appear on the PlayStation 4 and Vita handheld where it will feature cross-play functionality. Honeyslug has yet to reveal a release date for either version of the game.
[Image: Honeyslug]

Final Fantasy series developers unveil Zodiac for Vita, iOS


French developer Kobojo has assembled a team of Final Fantasy series veterans for Zodiac, an upcoming multiplayer online RPG for iOS platforms and the PlayStation Vita.

Taking place in a persistent online world, Zodiac features gameplay that spans side-scrolling 2D environments interspersed with turn-based battles. The project boasts the involvement of Final Fantasy 7 and Final Fantasy 10 scenario writer Kazushige Nojima and Final Fantasy Tactics composer Hitoshi Sakimoto, among other creative talent.

Zodiac is due to launch in 2015.

[Video: Kobojo]

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Murasaki Baby review: A touch of weird

I'll say it first to get it out of the way: Murasaki Baby looks like something that spawned from the slimy, deliciously quirky mind of Tim Burton. Specifically, Murasaki Baby on the Vita looks like the gamification of Tim Burton's The Melancholy Death of Oyster Boy & Other Stories, a short book of dark children's tales told and illustrated by Burton himself.

It's important to note that this book is short, because it shares that descriptor with Murasaki Baby, and for an apparently similar reason: They're both too strange to support a longer format. From a holistic perspective, Murasaki Baby is a triumph of editing, in recognizing the limits of an absurd idea and executing it to its full potential – and no more.

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Final Fantasy Agito+ is a free Vita game for Japan

Final Fantasy Agito is coming to Vita in Japan as a free game called Final Fantasy Agito+, due out on January 15, 2015. A new trailer details the Vita game, with information translated by Final Fantasy Union. Final Fantasy Agito+ contains the content in the original mobile RPG launched in May in Japan. The new game will be available digitally for free or at retail for 3,800 yen ($35).

There's no word on a western release of Final Fantasy Agito+ or its original counterpart for iOS and Android.
[Image: Square Enix]

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Unity Pro now free for all licensed PlayStation developers

Unity Pro is now available for all licensed PlayStation developers at the low, low cost of nothing. Those that become approved developers for Sony's platforms will have access to "PlayStation ready versions" of Unity Pro, which offers developers the tools to create 2D and 3D games and applications. Unity Pro normally costs $1,500 or $75 per month, as listed on Unity's store.

Unity entered a partnership with Sony to offer optimized tools for the PlayStation platforms in March 2013. Sony has since shown greater interest in hosting the creations of independent developers, adding "fully-integrated solutions" for PS3 and Vita this past March. PlayStation Mobile developers received free access to Unity for PSM in June before Sony killed support for PSM on Android last month.
[Image: Unity]

Capcom slashes prices on PSN, from Okami to Street Fighter

Capcom fans with access to the PlayStation Network have good reason to be excited, as the publisher has unleashed a deluge of discounts on games ranging from classic 2D fighters to modern survival horror epics.

Highlights of the sale include fan-favorite PlayStation 2 crossover fighter Capcom vs SNK 2: Mark of the Millennium 2001 at $5 and Lost Planet 3 at $13.49. The Resident Evil games are likewise discounted, with Resident Evil 4 HD at $6.80, Resident Evil 5 Gold Edition at $15 and the HD remake of Resident Evil: Revelations at a mere $13.49, among other sizable survival horror discounts. Capcom's discounts on Street Fighter Alpha 3 Max and Dragon's Dogma: Dark Arisen are especially tempting, as both the classic 2D fighter and the uneven but compelling third-person fantasy adventure can be purchased together for less than $10.

For full details on all of Capcom's newly-announced discounts, visit Capcom Unity. Not only are all of the discounted games listed in an easy to read format, but Capcom also links directly to the Sony Entertainment Network, saving potential customers the hassle of looking up each game individually on their Sony console of choice.
[Image: Capcom]

PSN Tuesday: Murasaki Baby, Fibbage

This week's PlayStation Store update brings a handful of games to PS4 that began life elsewhere. The future-set strategy game Anomaly 2 arrives ($14.99) after first emerging on PC and mobile platforms, alongside a "special edition" of the originally PS3/Vita exclusive rhythm game, KickBeat ($9.99). Fibbage ($6.99), a local co-op party game that first launched on Xbox One, is also now available for PlayStation platforms.

The marquee game of this week's release list is Murasaki Baby ($14.99), a Vita-only platforming title that Sony put in the spotlight during its Gamescom 2013 presentation. A Joystiq review for the game is forthcoming.

For more PlayStation Store updates, including details on a number of discounted items across all platforms, check the official PlayStation Blog.
[Image: Sony Europe]

Xbox chief: Minecraft will continue on PlayStation, mobile


When word spread last week that Microsoft was considering a purchase of Mojang and its gaming titan Minecraft, fans were concerned about the game's future. Would Minecraft become an Xbox exclusive? Would it be locked to Windows Phones going forward? In a video discussing the acquisition, Xbox chief Phil Spencer said that Microsoft would continue to help develop Minecraft on all the platforms that made it a $2.5 billion brand in the first place.

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Destiny claims biggest launch ever for new IP in UK history

Destiny sold more at launch in the UK than any other new intellectual property in gaming history, following Activision's claim it shipped $500 million worldwide last week. Bungie's shooter is the second game to break the new-IP record this year, the first being Watch Dogs in May. The most successful UK launch of any game ever still belongs to Grand Theft Auto 5, but Destiny now boasts the biggest launch of 2014.

Not that any of that's surprising, frankly, and we're still waiting on hard sales figures from Activision. It's maybe more revealing to dissect Destiny's UK sales-by-platform percentages, especially since they offer a 50-50 cross-generation split between PlayStation and Xbox. While PS4 leads the way with 46 percent, Xbox One and Xbox 360 come in second and third with 36 and 14 percent respectively, and PS3 makes up the remaining 4 percent.

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Sony UK boss: Vita sales are 'robust,' banking on Minecraft

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Sony has been fairly low-key on Vita recently, with little mention of the device at its Gamescom press conference this year, and just a little Vita love during its Japan & Asia conference. However, Sony hasn't forgotten Vita – its sales are "robust and consistent," Sony UK head Fergal Gara claimed in an interview with Eurogamer.

"It's trucking along," Gara said. "It's currently in year-on-year growth and enjoying a healthy year, and it's about to hit its biggest and potentially most powerful release of the year, which is Minecraft. That could be an extraordinary release for Vita."

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