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PSN Tuesday: Murasaki Baby, Fibbage

This week's PlayStation Store update brings a handful of games to PS4 that began life elsewhere. The future-set strategy game Anomaly 2 arrives ($14.99) after first emerging on PC and mobile platforms, alongside a "special edition" of the originally PS3/Vita exclusive rhythm game, KickBeat ($9.99). Fibbage ($6.99), a local co-op party game that first launched on Xbox One, is also now available for PlayStation platforms.

The marquee game of this week's release list is Murasaki Baby ($14.99), a Vita-only platforming title that Sony put in the spotlight during its Gamescom 2013 presentation. A Joystiq review for the game is forthcoming.

For more PlayStation Store updates, including details on a number of discounted items across all platforms, check the official PlayStation Blog.
[Image: Sony Europe]

Xbox chief: Minecraft will continue on PlayStation, mobile

When word spread last week that Microsoft was considering a purchase of Mojang and its gaming titan Minecraft, fans were concerned about the game's future. Would Minecraft become an Xbox exclusive? Would it be locked to Windows Phones going forward? In a video discussing the acquisition, Xbox chief Phil Spencer said that Microsoft would continue to help develop Minecraft on all the platforms that made it a $2.5 billion brand in the first place.

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Destiny claims biggest launch ever for new IP in UK history

Destiny sold more at launch in the UK than any other new intellectual property in gaming history, following Activision's claim it shipped $500 million worldwide last week. Bungie's shooter is the second game to break the new-IP record this year, the first being Watch Dogs in May. The most successful UK launch of any game ever still belongs to Grand Theft Auto 5, but Destiny now boasts the biggest launch of 2014.

Not that any of that's surprising, frankly, and we're still waiting on hard sales figures from Activision. It's maybe more revealing to dissect Destiny's UK sales-by-platform percentages, especially since they offer a 50-50 cross-generation split between PlayStation and Xbox. While PS4 leads the way with 46 percent, Xbox One and Xbox 360 come in second and third with 36 and 14 percent respectively, and PS3 makes up the remaining 4 percent.

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Sony UK boss: Vita sales are 'robust,' banking on Minecraft

Sony has been fairly low-key on Vita recently, with little mention of the device at its Gamescom press conference this year, and just a little Vita love during its Japan & Asia conference. However, Sony hasn't forgotten Vita – its sales are "robust and consistent," Sony UK head Fergal Gara claimed in an interview with Eurogamer.

"It's trucking along," Gara said. "It's currently in year-on-year growth and enjoying a healthy year, and it's about to hit its biggest and potentially most powerful release of the year, which is Minecraft. That could be an extraordinary release for Vita."

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Jungle Rumble brings musical monkey mayhem to Vita 'very soon'

Developer Disco Pixel has announced that its rhythm-based platformer Jungle Rumble: Freedom, Happiness and Bananas is coming to Sony's Vita handheld.

In Jungle Rumble, players control a troop of monkeys that must battle an opposing simian faction for control of the local banana supply. "Using the PS Vita's touch screen to tap along to the beat of the jungle, players drum on monkeys and then drum on trees to have their simian soldiers swing through the trees," reads the developer's official gameplay description. "Drum on coconuts and then drum on enemies to throw those coconuts with rhythmic flair." Unlike most rhythm games, Jungle Rumble doesn't require that players mimic existing songs, but instead the game creates a dynamic soundtrack to match the rhythmic drum hits which control the in-game action.

Though Disco Pixel offers a solid description of the game, the developer fails to mention when Jungle Rumble might reach the Vita, beyond saying that it should arrive "very soon."
[Image: Dead Pixel]

Marvel Super Heroes star in LittleBigPlanet Vita re-release

Just over two years after the adorable burlap creatures of LittleBigPlanet first reached Sony's Vita, the charming, creative platformer is being relaunched with an extra helping of Marvel Comics cross-brand synergy.

Dubbed LittleBigPlanet PS Vita: Marvel Super Hero Edition, the new version of the handheld game features all the content included in its original release as well as a host of Marvel Comics-themed DLC. Exactly which heroes might appear is unknown, though given the long history of Marvel Comics character skins in LittleBigPlanet, it could be anyone from the ubiquitous Thor and Iron Man to more esoteric faces like Forbush Man and Squirrel Girl. In total, 18 character costumes will appear in the re-release, alongside three mini-games, "Avengers: Ultimate Escape, S.H.I.E.L.D Interceptor and Hero Rush."

According to the EU, LittleBigPlanet PS Vita: Marvel Super Hero Edition will reach European territories on November 19 at a price of €20. There's no word on a North American release just yet, but we've attempted to contact Sony and will update this piece when we hear more.
[Image: Sony]

Vita oddball Murasaki Baby on board next week

Murasaki Baby - AKA that touch-based Vita game where you guide a little girl who has her mouth on top of her head - is out on September 16 in North America and September 17 in Europe. It's priced $15 for regular users, but if you've got Plus membership you'll be able to grab it for $12 during its first week.

Murasaki Baby marks the debut of Sony Europe's self-proclaimed "avant-garde" Ovosonico studio, which was founded by former Grasshopper Manufacture director Massimo Guarini. That might explain the why of the game, but not the what: Well, in it you're guiding the head-mouth girl, a lost child called Baby, through nightmarish landscapes. While you can drag, tap and swipe to help Baby along, you're also in control of the world around her. Swipes of the rear pad, for example, can change the background to useful effect, like bringing in a wind turbine to drive lurking bats away. You can also tap on the front screen to take out dangers like, er, flying safety pins. They may not sound the deadliest of foes, but if one of them hits Baby's heart balloon then she immediately dies.

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Bloomberg: Mojang's Notch 'unlikely' to stay on after MS buyout

If Microsoft's reported attempt to buy Mojang is successful, a Bloomberg source says founder and owner Markus "Notch" Persson is "unlikely" to stay on at the Swedish studio afterwards. According to the source, which Bloomberg notes as a person "familiar with Microsoft," the two companies are finalizing details after agreeing a framework and approximate price, which The Wall Street Journal and Bloomberg believe to be in excess of $2 billion. Bloomberg's insider adds Persson will remain to help during a transition period, but will probably leave the company afterwards.

Yesterday The Wall Street Journal claimed Microsoft is in talks to buy Minecraft studio Mojang, and "three people with knowledge of the talks" back that up for Bloomberg. Both Microsoft and Mojang declined to comment to Bloomberg, while a Microsoft spokesperson told Joystiq, "We don't comment on rumors or speculation." According to the reports, the deal could be finalized this week.

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Danganronpa 2: Goodbye Despair Review: Magically malicious

A game with new ideas, even bizarre ones, can be a refreshing palate cleanser after playing so many shooters, platformers, and RPGs, and Vita exclusive Danganronpa: Trigger Happy Havoc certainly had new ideas. Combining brain-tickling courtroom drama with finger-breaking twitch mechanics, it was an odd game whose story ultimately won out over its discordant mechanics. Its sequel, Danganronpa 2: Goodbye Despair, doesn't stray terribly far from the original, except to add more weird mechanics apparently just for the sake of being weirder. Its well-crafted story still makes it worth pursuing all the way to the end, but it tries its hardest to annoy you with aggravating game styles before you get there.

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Sony unveils Tokyo Game Show line-up

Disgaea 5, Tales of Zestiria and Resident Evil Revelations 2 are some of the standouts among the playable games Sony's exhibiting at the 2014 Tokyo Game Show. Sony unveiled the first and last of that trio at its Japan & Asia press conference, but Persona 5, newly announced for PS4 as well as PS3, isn't coming to the show floor.

Other games that have graduated from the presser to this month's expo include Bladestorm: The Hundred Years War & Nightmare for PS4 and God Eater 2: Rage Burst on Vita. Attendees can also get their hands on, among others, Bloodborne, The Order: 1886, Minecraft Vita and Kingdom Hearts 2.5 HD Remix, as well PS4 VR headset Project Morpheus. To see the full list of confirmed games, queue up in front of the break for 3 hours before heading below it.

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The Sims move in to No. 1 in this week's UK charts

As Jess explains to Alexander in the Joystiq house, it's absotively positutely no surprise the new UK No.1 is The Sims 4. With Destiny not yet on shelves, EA's The Real World simulator has no other major new releases to oppose it, and even if it did, we're talking about a series that's sold over 175 million units to date. What'll be more interesting is seeing how long it can stick in the top ten, and how much it can match the longevity of previous entries.

Chart Track notes price promos helped Watch Dogs boost back up to second, but maybe the most telling story lies outside the top ten. The first Danganronpa debuted at just 42nd back in February, as you might expect for a niche Vita game. Half a year on and its sequel, Goodbye Despair, breaks into the top 40 at 29th, which superficially looks like decent improvement.

As ever, you'll find the full top ten (as well as this week's music video) below the break.

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Run Like Hell! to Vita in September

Diplomacy can be tough to conduct with a language barrier in the way. Of course, it doesn't help if spears are flung before the first untranslated word is even exchanged. Such is the scenario in Run Like Hell!, Mass Creation's runner that follows a treasure hunter's long-distance sprint from a disgruntled group of cannibals through procedurally-generated environments. North American Vita owners can join the run on September 16, with European adventurers giving chase on September 17.

There's three ways to handle cardio in Run Like Hell!; the story-focused Great Escape mode, the endless runner-style Arcade mode or the Online section that handles versus and tournament play as well as 50 unspecified objectives. Speaking of unspecified, Run Like Hell!'s pricing info has yet to be announced, but maybe you'll break even once you find that treasure you're after.
[Image: Mass Creation]

Frozen Synapse primes itself for Vita on September 23

Turn-based tactical game Frozen Synapse Prime will reach Vita on September 23, PlayStation Blog revealed. Its soundtrack will also be available on PSN at that time, bundled with the game in the Prime Soundtrack Edition. The asynchronous strategy game allows players to tackle multiple matches at once, and also features a single-player campaign set in a dystopian future.

Frozen Synapse Prime is the Vita port of Mode 7's strategy game, first revealed as Frozen Synapse Tactics in February 2013 before changing the game's name last month. The move from PC and Mac is being handled by LittleBigPlanet Vita developer Double Eleven, the same studio that brought PixelJunk Studio Ultimate to PS4 and Vita in June as well as PlayDead's Limbo to Vita last year.
[Image: Double Eleven]

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The Binding of Isaac: Rebirth spins to November [Update: trailer]

The Binding of Isaac: Rebirth, the twin-stick shooter's total remake for consoles, will launch November 4. Nicalis flashed gameplay clips and the release date for the remake in a new disturbing trailer, which has since been pulled from public view on YouTube. The developer teased that an announcement for the game was imminent on Twitter.

The Binding of Isaac first launched on PC in September 2011, and Rebirth was originally discussed by creator Edmund McMillen in November 2012. The console port was previously expected to arrive in early 2014, but will hit PS4, Vita and Steam now in November. Rebirth was also originally planned for PS3 and 3DS, though the latter was disallowed by Nintendo due to the game's religious content. As of July, McMillen did not rule out an eventual appearance by Isaac on the 3DS eShop.
[Image: Nicalis]

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Run Sackboy! Run! starts an endless stitch-hunt on Vita, mobile

Sony is pumping up the volume ahead of LittleBigPlanet 3 with Run Sackboy! Run!, a free-to-play side-scroller on its way to Vita , iOS and Android sometime in October. Going by Senior Producer Tom O'Connor's announcement on the PlayStation Blog, it sounds like an endless auto-runner in the vein of Canabalt and Jetpack Joyride.

O'Connor said players use tap and swipe movements to make Sackboy avoid obstacles and for as long as possible stay ahead of the chasing Negativitron, which LBP2 players may remember as that game's main antagonist. The ragdoll hero can collect bubbles to unlock costumes and upgrades, as well as use power-ups such as jet-packs and gliders.

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