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Seen@PAX: The Behemoth's arcade

Above is the massive control panel that powers The Behemoth's untitled fourth game, currently codenamed "Game 4." After organizing their troops across a hex-based field, players confirm their selections with a tantalizing glowing green button, and send out orders by pulling an unusually shaped lever at their side, slot machine-style. After completing the PAX Prime demo, the screen instructs players to fill out a nearby comment card to rate the experience.

This isn't the only throwback hardware The Behemoth has on display at PAX, though. Hit the break below to get a look at some unique arcade cabinets created for Alien Hominid, Battleblock Theater, and Castle Crashers.

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Final Fantasy Type-0 launching within the next year

Final Fantasy Type-0 is expected to launch within the next year, Square Enix confirmed to Joystiq during a hands-off demo of the game at PAX Prime. The HD port of the Japan-only PSP game is a "speedy, action-oriented" spin on the series' formula, featuring real-time battles with 14 playable characters, three of which were shown in the demo. "We probably wouldn't age another year until it's released," the game's director Hajime Tabata said. Type-0's move to PS4 and Xbox One was announced at E3 in June.

Tabata stressed that Final Fantasy Type-0 is approaching a more mature tone in comparison to other games in the series, including magic and special abilities acting as "devastating attacks" that can cause enemies to burn to death, for example. Additionally, much of the feedback Square Enix received after launching the game in Japan revolved around its steep difficulty. To alleviate those concerns, the developer implemented four difficulty modes and tuned the combat balance so the HD port "makes sense for the big screen," Tabata explained.

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Titanfall Update 6 adds 8-on-8 combat with no 'bots

Developer Respawn has issued a new update for its flagship giant robot shooter, Titanfall, the highlight of which strips out said robots in favor of mano a mano gunplay.

Dubbed "Pilot Skirmish," the new gameplay mode removes both Titans and those pesky AI-controlled robots that most players view as vaguely intelligent cannon fodder. The result is a first-person shooter more akin to Halo or Call of Duty, but with the acrobatic movement and unique weaponry of Titanfall. Other changes include the addition of the "Marked for Death" mode to Titanfall's permanent roster of gameplay types, new UI options designed to aid colorblind players and the ability to win an "ultra-rare" Burn Card that allows players to access and use any Card from their stash during gameplay.

Game Update Six is now available to Titanfall players on Xbox One, Xbox 360 and PC. For a full rundown of the update's tweaks, visit the game's official website.

Xbox One update adds Smartglass features, USB media playback

It's official, the Xbox One September update is poorly named, as it has already been released, days before September even begins. The update adds several new features, most notably the Media Player, which allows users to view and listen to media stored on a USB device. That includes pictures, music and movies. The player supports "dozens" of formats, according to Microsoft's Larry Hryb AKA Major Nelson. More formats will be added by the end of the year (including animated GIFs!), as will DLNA network playback.

SmartGlass gains the ability to post updates to your activity feed and read threaded messages. More importantly, SmartGlass can now be used to record gameplay clips. The party system gets some love as well, in particular the ability to require invitations and boot unwanted players. Users with limited internet plans will also be happy to know that the update now allows you to track your bandwidth usage. Perhaps the last noteworthy addition is the ability to have your Xbox One boot directly to TV when turned on.

Check out the video after the break for the full rundown of new features.
[Image: Microsoft]

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Halo: The Master Chief Collection revitalizes Halo 2's Lockout

One of the most beloved maps from Halo 2, the twisty-turny Lockout, is getting an extreme makeover in Halo: The Master Chief Collection. Apart from looking much, much better, the new-and-improved Lockout will feature a few new gameplay twists, notably some extra cover near the grav lift and "a dynamic element that should help counter an entrenched group of enemies."

See it for yourself in new screens and a trailer after the break.

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Saints Row 4 re-elected, will serve terms on Xbox One, PS4

Saints Row 4 is coming to Xbox One and PS4 as Saints Row 4: Re-elected, Volition has revealed. Developer High Voltage is helping with the port, which will contain all the game's released DLC. This updated version of the game will release January 27 - the same day as the newly-announced Saints Row: Gat Out of Hell - and will cost $29.99.
[Image: Deep Silver]

How to Survive lures the horde to Xbox One, PS4 this fall

How to Survive: Storm Warning Edition is on its way to Xbox One and PS4 in fall 2014, packing in all of the crafting and zombies (and crafty zombies) you never knew you wanted.

Storm Warning Edition includes a lineup of DLC, including the Heat Wave DLC, which dresses the three original characters in fireproof suits and gives them the ability to craft incendiary ammo, and the Barricade DLC, in which players attempt to protect survivors by throwing down traps and obstacles. In total, the Storm Warning Edition comes with six pieces of DLC, as outlined by developer Eko Software below.

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State of Decay Xbox One edition hits in 2015, 1080p

And other numbers. State of Decay: Year-One Survival Edition is heading to Xbox One in spring 2015. The game includes the add-on packs Breakdown and Lifeline, plus new content, and all of it running in 1080p.

In January, State of Decay developer Undead Labs announced it had signed a "multi-year, multi-title agreement" with Microsoft Studios.
[Image: Microsoft]

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Games with Gold in September: Super Time Force, Halo: Reach

Xbox Live's Games with Gold rolls into a new month with Super Time Force and Crimson Dragon free on Xbox One starting on September 1. Super Time Force takes the place of August's Strike Suit Zero, and Crimson Dragon carries over into another month of high-flying, scaly action.

Xbox 360 Gold members get Monaco: What's Yours is Mine for free from September 1 - 15, and Halo: Reach for free from September 16 - 30. Happy shooting, flying, sneaking and reaching this September!
[Image: Capy]

Ska Studios shifts to Sony after 6 years on Xbox

Ska Studios has been around for seven years, and during six of those it's had a close relationship with Microsoft. All of its games, from The Dishwasher: Dead Samurai to Charlie Murder, have launched on Xbox 360 or Windows Phone only. Dead Samurai won the Dream Build Play competition in 2007, serving as a catalyst for Ska's tight partnership with Microsoft.

"I've said it before: XBLA literally made all of my dreams come true," Ska founder James Silva said in 2012.

And now for the twist: Ska's first next-gen game, Salt and Sanctuary, will launch exclusively on Sony's PS4 and Vita. James and Michelle Silva, Ska's artist and community manager, made the announcement today.

"There were a bunch of factors that led to us deciding to publish Salt and Sanctuary with Sony, but it really came down to an overwhelming amount of enthusiasm from them," James told Joystiq in an email. "They loved Salt and Sanctuary, they loved our previous work, and maybe most importantly, they offered us Pub Fund support; after a bit of talking it became apparent that working together just made an insane amount of sense to us as both a business decision and a creative decision."

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Madden NFL 15 review: Getting defensive

For years, EA has presented its flag-bearing sports series as an attempt at a pixel-for-pixel simulation of professional football. It has consistently billed the latest game in the annual series as "the most authentic Madden," leaving the door open a crack for anyone outside its PR department to point out all the ways Madden is not a mirror image of the sport that dominates America's Sundays.

As the NFL continues its slide towards a future where defenders that side-eye a star receiver may very well be tagged with an illegal contact penalty (it's okay folks, it's just the preseason), Madden stopped at the fork in the road this year to do a little soul-searching. The man on Madden 15's cover, Richard Sherman, made headlines for calling out the league's mandates after his team's defense shut down a league-best offense in the Super Bowl, and he's emblematic of the game's renewed focus on defense.

Madden 15 is a big step in carving out the series' identity as a video game first and a football simulator second, driving a much-needed wedge between the game and the sport, while retaining what fans crave from both sides.

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Pre-order Destiny on Xbox One, pre-load it before launch

Building on a trend set by the recent launch of Madden NFL 15, those who pre-order the Xbox One version of Bungie's open-universe shooter Destiny will be able to download the game's data prior to its September 9 debut.

Earlier today, Microsoft unveiled its digital Xbox Live Marketplace listing for Destiny, which offers prospective players a choice of two versions of the game for pre-order: the relatively spartan $60 "Destiny Pre-Order Edition" which features the game and Vanguard Armory access, or the $90 "Destiny Digital Guardian Edition" which includes the game, a reservation for two upcoming expansions and a host of other bonus items.

Regardless of which version you choose, your pre-order will allow you to download Destiny to your Xbox One console at some nebulous point before the game's official release date. You won't be able to play it early, but you'll have everything ready to go the moment the game's servers open to the public.
[Image: Activision]

Stick It To The Man now stuck to Xbox One

Following a successful run on PS4, PS3, Vita, Wii U and Steam, Zoink Games and publisher Ripstone have created a new version of wacky psychic adventure Stick It To The Man expressly for the Xbox One.

Stick It To The Man centers on a hapless hardhat tester named Ray who wakes up one day to discover a noodly pink appendage has inexplicably sprouted from his head. That seems initially inconvenient, but the new limb allows Ray to read peoples' minds and manipulate objects in his environment – two skills that prove crucial as our hero attempts to flee the clutches of The Man. No new gameplay additions have been added to the Xbox One version of Stick It To The Man, but it does boast all of the lovely, colorful graphics found in its PS4 and PC incarnations.

Stick It To The Man is now available for purchase from the Xbox Live Marketplace, where it features a $10 price tag. For more information on the quirky platforming adventure, pay a visit to the game's official website.
[Image: Ripstone]

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Assassin's Creed Unity delayed to November 11

Assassin's Creed Unity will launch on November 11 in North America and on November 13 in Europe, a delay from the previously announced release date of October 28 in the US. Ubisoft says the extra two weeks will be spent bringing the game up to fans' and the team's expectations.

"As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin's Creed Unity is exceptional," Ubisoft Senior Producer Vincent Pontbriand says in a press release. "We sincerely appreciate players' commitment to the game and their patience. It's just a couple more weeks. And it's going to be worth it."
[Image: Ubisoft]

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Wang tough, 'small delay' to Shadow Warrior console ports

Shadow Warrior isn't slicing and dicing into consoles until October 24 in the UK, Bandai Namco revealed in a release schedule sent to Joystiq this morning. As VideoGamer reports, a statement from developer Flying Wild Hog suggests the delay to the PS4 and Xbox One ports is likely to be reflected stateside, while both Amazon and GameStop are now listing the US release for October 21.

"Bringing Shadow Warrior to PS4 and XB1 has proven to be a challenge for us as we want to make sure the player experience is perfect," reads the statement to VideoGamer. "In play testing we have been focusing in on the controller inputs and response. We recognized that we needed more time to improve this as Shadow Warrior is an old school FPS and this demands perfection. Sadly this means a small delay in the release date, but Lo Wang needs to be at his best on these shiny new consoles."

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