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Reader Comments (61)

Posted: Nov 8th 2010 5:22PM sammo21 said

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Lame.

I platinumed DS and loved it, although it did have its issues. I was really hoping to see what would come after the ending of the first game (won't spoil anything, even though I think its well past the limit of "I don't care you should have played it by now"), but I suppose you could be playing a demon or an angel...which it would have to be, right? There are no more humans.

Which brings up a good question that I always had...why was the power working in a lot of areas, lol.

Posted: Nov 8th 2010 9:49PM honkyjesusownsu said

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@sammo21


Thanks for sharing.
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Posted: Nov 9th 2010 5:04AM Tachyonic Cargo said

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@sammo21 The plan had always been from the very beginning to give each one of the Horsemen their own game in the series, to tell the story from their perspective.

The original title for the game was, "Darksiders: Wrath of War", not just merely Darksiders. The emphasis of the original title, being that you would know this game was War's story, and each of the Horsemen in turn, Famine, Pestilence and Death, would get their own stories to be told.

Think of it like Shining Force 3 from the SEGA Saturn. For those of you did not own a Saturn and did not know, Shining Force 3 was an RPG told in three parts; scenarios 1, 2, and 3. Each scenario being a full 30 to 50 hour RPG, each released months apart. Each scenario literally features a different hero from either side of the conflict, and tells the story of the same war from three differing perspectives. Ultimately in the end, the three heroes unite to reveal to the world, and defeat, the true villain who orchestrated the war that would have led to total destruction, and save the day. As role-playing games go, Shining Force 3 is one of the all-time best, and definitely one of the most ambitious games ever developed.

According to early interviews concerning the Darksiders series, Darksiders was originally supposed to follow a similar path - four games, one dedicated to each of the four horsemen as the central protagonist, telling the same tale from differing perspectives, with a fifth game uniting the horsemen to resolve the whole story.

Admittedly, for a small publisher like THQ, that is a rather ambitious project to undertake, but then that is one of the things I love the most about the new THQ - they are not afraid to take chances that other, larger publishers would immediately tuck their tails and run and hide from.

For the final year of development, and even for months after Darksiders was released, it appeared as if THQ had dropped the ambitious nature of their original plans, to follow a more mundane and generic approach to completing the Darksiders story. But after today's announcements, that the original plan is back on, that is probably the best gaming news that I have heard in months. Darksiders was an awesome game, that left the story wide open for more to come after, and now knowing that THQ has every intent on completing that story based on their original plans of a five game story arc that would allow each horseman to have his day, I could not be more excited.
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Posted: Nov 9th 2010 5:06AM Milky1985 said

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@sammo21

So the sequal is a sidestory that still isn't going to sort out the cliffhanger style ending from the first game :/

This is a new one from the game industry tbh!
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Posted: Nov 9th 2010 11:08AM SoCoolCurt said

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@sammo21

"although it did have its issues"

yea like a game ending glitch within sprinting distance of the end of the game. i'm still bitter about that and banished the game to the shelf because of it since i'm not playing it all the way through again for a couple hours i didn't see.
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Posted: Nov 8th 2010 5:29PM Protome said

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And I just lost interest in Darksiders 2.

Posted: Nov 8th 2010 5:48PM Electrium said

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@Protome Why's that? Because War was such a unique and engaging character?
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Posted: Nov 8th 2010 6:05PM Protome said

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@Electrium
No, because the story towards the end of Darksiders was pretty interesting and I would like to see it continued, not elaborated upon.
I never expected to be playing as War again, but I did expect the story to be continued.
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Posted: Nov 8th 2010 5:31PM Ezio Auditore da Firenze said

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Please be one of the Angel dudes.

Posted: Nov 8th 2010 9:03PM Nintendo Tim said

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@Ezio Auditore da Firenze - I'm hoping Pestilence, Death or Famine so we can see what the hell they were doing; yes, I'm aware they explain it, but I want to play as Death, dammit!
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Posted: Nov 8th 2010 5:32PM Van Redd said

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Interesting idea. It would be neat to see how another horseman, Death for instance, would play differently then War.

Posted: Nov 8th 2010 5:36PM Ezio Auditore da Firenze said

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@Van Redd

I'd love to see what they could do with Famine as a female character.
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Posted: Nov 8th 2010 5:37PM Ezio Auditore da Firenze said

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@Ezio Auditore da Firenze

Wait, did they ever depict the other horsemen?

I never finished the game, sadly. Loved it, but too many damned monster arenas.
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Posted: Nov 8th 2010 5:39PM XperimntNterror said

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@Ezio Auditore da Firenze you never actually got to see the other horsemen :(. That would've been cool, even they were only shown in a cutscene or something.
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Posted: Nov 8th 2010 5:41PM Billlop said

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@Ezio Auditore da Firenze

They did on the official site but i dont think they ever did in game. Im too lazy to search for the image from the site
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Posted: Nov 8th 2010 5:43PM Billlop said

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@XperimntNterror

Low and behold im not too lazy. A quick google search came up with these


Strife: http://bulk2.destructoid.com/ul/160250-/horsemen_strife-noscale.jpg

Fury: http://bulk2.destructoid.com/ul/160250-/horsemen_fury-noscale.jpg

Death: http://bulk2.destructoid.com/ul/160250-/horsemen_death-noscale.jpg


In my opinion Death looks the coolest so i hope you control him.
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Posted: Nov 8th 2010 5:51PM Ezio Auditore da Firenze said

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@Billlop

Ooh, thanks for that.

Fury looks like she'd be awesome to control.
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Posted: Nov 8th 2010 6:02PM Crayola Q Pants ESQ said

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@Billlop
Death looks like Rick Taylor (see: Splatterhouse)
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Posted: Nov 8th 2010 6:21PM This Little Man Says His Name Is said

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@Ezio Auditore da Firenze

They never depicted them in the game. But as part of the lead up to the launch, or it might have been with collectors editions or such, they released a few comic books which provide some 'back story' on the horseman.
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Posted: Nov 8th 2010 6:41PM Billlop said

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@Van Redd

I have a theory that the sequel has you playing as all 3 of the horseman at different parts. That would be cool. Death could be like a god of war gameplay, Fury could be puzzle solving with that whip and Strife could be DmC type shooting
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Posted: Nov 8th 2010 5:34PM XperimntNterror said

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i have to say i'm pretty stoked for this. while i didn't think the first one was the greatest thing ever made, i really enjoyed every bit of it. it had some issues, but hopefully these will get addressed in the sequel (my biggest gripe was how weightless War felt). I think it makes sense a sequel with a story running parallel to the first is the direction they want to take, but i have to admit, a continuation from the end would be more appealing. maybe this time will get to play as Death? that might make up for it a little.

Posted: Nov 8th 2010 5:36PM Shadowbender said

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I'm really liking the fact that THQ is rapidly becoming a more serious developer/publisher.

And depending on how much it is now, I really need to jump in to this Darksiders business. I've heard good and bad things about it. I'm curious...

Posted: Nov 8th 2010 5:38PM XperimntNterror said

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@Shadowbender i would say the good outweighs the bad and is absolutely worth picking up, 10000%, if you can find it for a bargain price (though even the full price was worth it to me). if you like the zelda-style gameplay, you'll have a good time with this game for sure.
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Posted: Nov 8th 2010 5:40PM Ezio Auditore da Firenze said

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@XperimntNterror

You can get it for $13 at Glyde.
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Posted: Nov 8th 2010 5:38PM WolfForager said

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But.... but..... war?.......WAR?????!!!!!

Posted: Nov 8th 2010 5:44PM ChooChooCharlie said

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Though I want it to be one of the other horsemen that stars in the sequel, how could it be?

The events of the first game (namely, the ending sequence) make another horseman dong anything concurrently with War's story impossible. Unless they just retcon the whole thing, I guess.

Posted: Nov 8th 2010 5:53PM mylittlepwny said

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@ChooChooCharlie

I want to fight god!

But seriously the end set up war to: (SPOILERZZZZZZZZ)

fight the council/the white city/others who would hunt him, and he was going to need the help of the other horsemen to do it.

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Posted: Nov 8th 2010 6:38PM ChooChooCharlie said

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@mylittlepwny

Right, I got that part. But the fact that they mention #2 will happen simultaneously with #1 concerns me.

SPOILERS

If it's not War, and the other horsemen didn't arrive until the end of #1, who else could it be?
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Posted: Nov 8th 2010 5:45PM Billlop said

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Darkstalkers was an awesome Zelda/God of War mash up. Very fun and well worth a buy. Was actually a decent length too. Im so glad its getting a sequel as long as the same devs work on it

Posted: Nov 8th 2010 5:46PM Billlop said

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@Billlop

Darkstalkers = Darksiders. Bah, Joystiq needs an edit button. Even if it was only active for like... 5 mins after the post was posted itd still help a lot
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Posted: Nov 8th 2010 5:46PM mylittlepwny said

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War was a pretty bland/generic hulking dude. The supporting cast was much more interesting.I was looking forward to playing as one of the other horseman, I hate this simultaneous story sh*t, give me a f*ckin break. Like I didn't have to back track enough in the first game. Disappointing to hear after they setup the first game's story to continue with the other horsemen.

Posted: Nov 8th 2010 5:47PM (Unverified) said

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As long as it uses as many colors as the original did, you can count me in. Just no more challenge levels, PLEASE.

Posted: Nov 8th 2010 5:50PM mikeymilkshake said

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War never changes... Oh wait.

Jokes aside, great game, can't wait. And its been a while, but if I recall, it does show a glimpse of the other 3 horsemen but I don't want to get into spoiler territory... And I might just be confused.

Posted: Nov 8th 2010 5:52PM BoBsS said

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BOOOO

I loved Darksiders a lot, I finished it twice and I think the ending was fantastic. I was very much excited for the sequel in hopes of it continuing the story but I guess it won't which sucks.

I am excited for the sequel nonetheless, because its more Darksiders I can play!

Anyway ... how epic was the line at the end? *DONT WORRY NO SPOILER*

"No... not alone"

Posted: Nov 8th 2010 6:02PM Edsabre said

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Well, it's not what I was expecting of the sequel, but Darksiders was a great game so I'm still very excited to see more of it.

Posted: Nov 8th 2010 6:07PM Faenix said

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I was hoping it take place after DS1, and have the other three horsemen. :/

Posted: Nov 8th 2010 6:10PM Zorque said

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War. War sometimes changes.

Posted: Nov 8th 2010 6:10PM oJMan240o said

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Really I'm not sure why people are surprised by this in any way. I didn't even really get into the game, in fact I didn't enjoy what little I played of it in any way shape or form, but if you read anything about it during it's development you would know that it was originally supposed to be the story of all four horsemen but they decided to focus on War instead.

In fact, unless I'm horribly mistaken which I don't believe I am, Game Informer's story on Darksiders a couple years ago hinted heavily at the other horsemen being involved at some point in time.

So... that would make this a completely logical next step.

Posted: Nov 8th 2010 6:13PM Bluebreaker said

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I bet some focus group said War wasn't appealling enough or something.

Plus, what do MEAN you can't have more than one apocalypse? You wipe the slate clean or do an alternate version of Earth. Stories have been doing this for YEARS!!

All these concerns will be muted if Death is the playable hero though.

Posted: Nov 8th 2010 6:20PM Nier said

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SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!

Keep going!

Oh yeah!

Down here!

Oh my!

How can you play as another horseman? Up until the end of the game, the seal was still intact. Weren't the others still asleep until it was broken by Uriel in order to give War back all his powers? The council had summoned War by himself after they let the apocalypse start, because they knew the others wouldn't do their dirty work for them. Therefore, War was the only Rider awake during the events of the game.

It just seems illogical to have such an awesome ending to the first game and not continue on with it. :(

Posted: Nov 8th 2010 6:25PM This Little Man Says His Name Is said

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@Nier

Just because they weren't summoned to earth doesn't mean they were sitting in some interdimensional deep freeze not doing anything.
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Posted: Nov 8th 2010 6:26PM Faenix said

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@Nier

Someone wasnt paying attention ;)
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Posted: Nov 8th 2010 6:33PM Nier said

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@Faenix

Tell me! Tell meeeeeeeeeeeeeeeeeeee! What did I miss?
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Posted: Nov 8th 2010 6:40PM Finito said

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@This Little Man Says His Name Is

That may be, but the apocalypse happened on Earth, certainly not in the dimension were the other Riders were resting. If it takes place alongside the events of the first game Nier is right, you shouldn't be controlling another Rider. It would be a cop-out if they explained it by saying that a Rider somehow escaped without being summoned.
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Posted: Nov 8th 2010 6:28PM mcnichoj said

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Cool idea imo.
The first one didn't do so well but was still a great game, so having a new character in there might interest some new people to pick up the series and they may go back and find appreciation for the first game.

Posted: Nov 8th 2010 6:42PM akmdpc said

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Great game, got the plat. Personally, I would like to see a storyline where a group humans somehow survive, as opposed to ALL LIFE CEASING TO EXIST.

Now I'm depressed ..... where's my beer....

Posted: Nov 8th 2010 6:54PM ch3burashka said

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I'm interested to see how it turns out. On one hand, they can't put out the same game 4 times, on the other, the can't change it up too much if they plan to keep the Darksiders name.

Posted: Nov 8th 2010 7:28PM Lerkero said

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As long as they don't ignore the cliffhanger from the first game I'll be happy. That was a good, but ultimately unsatisfying way to end the game.

Maybe the first half of Darksiders 2 should end where the last half of Darksiders 1 did so that we will know what happens after that.

Posted: Nov 8th 2010 7:54PM prankster506 said

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i was hoping the sequel would have 4-player co-op where each person controls a different horseman. here's to hoping that the next installment will be great.

Posted: Nov 8th 2010 8:06PM faceturd said

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Woah... what happened with the:

Chick Babe : "You can't do this alone"
War: "I won't be"

3 meteors streak through the sky?

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