Follow us on:

Top stories

Shadowrun Returns to Kickstarter in January 2015

A recent addition to the two-year-old Shadowrun Returns Kickstarter page reveals that developer Harebrained Schemes will return to crowdfunding in January 2015, though the reasons why aren't entirely clear.

The image above is the entirety of the update. That pseudo-shamanic green dragon symbol is the de facto logo for Shadowrun Returns, suggesting that Harebrained Schemes is seeking money to develop additional content for a game we described as a loving, cyberpunk homage to the roleplaying games of the 1990s. Whether this new content might be a second expansion (a la Dragonfall) or even a sequel is unknown.

While Harebrained Schemes' first stab at crowdfunding went very well - the developer was seeking $400,000 and attracted over $1.8 million - that was two years ago. Since that time Kickstarter and sites like it have been flooded by developers seeking money. As we pointed out earlier this year, this glut (not to mention reports of Kickstarter scams) has decreased the amount of money available via crowdfunding. The success of Shadowrun Returns will no doubt bolster Harebrained Schemes' fundraising attempt, but it seems unlikely that the developer will again draw more than four times its goal.
[Image: Kickstarter/Harebrained Schemes]

Joystiq Deals: 180 QX Drone With Extra Battery

We all know that one day the robo-revolution will come and the machines will cast all us lowly humans into the dirt, so why not enjoy your time at the top by commanding a robot to fly, take pictures, and do loop-de-loops? Joystiq Deals has just such a robot for you: the 180 QX quadcopter drone with built-in 720p camera and a spare battery to keep you flying.

Normally priced at $240, you can snap a 180 QX for $189.99 via Joystiq Deals until December 23. And just because we like you so much, take another $5 off by using the code "QXDRONE5."
Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Win part of a $50,000 pool at Guild Wars 2's PAX East tournament

gw2
Fancy yourself a not-half-bad PvP player? Are you keen on the notion of winning enough money to avoid work or school for a year so that you can concentrate on MMO gaming? Then step right up to Guild Wars 2's World Tournament Series Championship at PAX East next spring, where the winners will dip into a $50,000 prize pool.

The tournament will take place on March 7th, 2015, at the gaming convention in Boston. Players from several countries are welcome to face off against each other, although teams will have to compete and win in earlier qualifiers to make it to the championship. You'll have to be at least 18 and from the US, Canada, Mexico, or the EU to participate. A cool perk of making it to the championship is that ArenaNet will foot the bill for teams' airfare, hotel, and a per diem.

Joystiq Streams: Halo 5 beta, live and uncut [UPDATE: Live!]



Halo is on the brain this December. We're chock full of conflicting emotions about Master Chief, personable AI, and the many ancient technology entanglements they find themselves snared in. Revisiting all of Chief's tales in the Master Chief Collection reminded us just how awesome Halo campaigns can be. That said, the plague of matchmaking problems in that anthology caused some serious negative connotations to attach themselves to Halo multiplayer in our brains. What we need is a palate cleanser! A view of the future, not the past. The Halo 5: Guardians beta will be our virtual sorbet.

We're streaming Halo 5: Guardians on Joystiq.com/Twitch starting at 4:00PM EST. Iron sights? Crazy dash moves? We'll see what 343's cooked up. You can come on by and hang with us while we do it.

Joystiq.com/Twitch broadcasts every Tuesday and Thursday at 4:00PM EST, but we stream at unusual times as we're doing today, so make sure to follow us on Twitch to catch all our streams.
[Images: Microsoft]

Assassin's Creed director's next game is 'historical action'

Former Assassin's Creed series Creative Director Patrice Desilets discussed the direction of his upcoming game this week. The game will be of the third-person, "historical-action-survival" variety, as noted in a press release found after the break. Desilets launched Panache Digital Games just over one month ago, a Montreal-based studio consisting of "industry veterans that got together to tell stories that we feel are original and cool," according to the developer's website.

"Indeed AAA Games, I believe in them," Desilets added. "I believe wholeheartedly that this medium we call 'video games' can be a positive force for change in our society and that AAA quality gaming experiences have unmatched strength to achieve this." The statement complements Panache's mission, per its website: "We make AAA quality third-person action-adventure games, with a narrative twist. We're not a 'me-too' company. We don't do trendy game models or content." To thank "first and beloved supporters" that showed immediate interest in Panache's ambitions, Desilets said the team decided to give those fans a "full copy" of its next game. "Let's call it a free to play game that's not a 'free-to-play' game," he added.

Desilets was let go by Ubisoft in May 2013, marking his second departure from the company. The Assassin's Creed director first left the publisher in June 2010 to take a "creative break from the industry" before joining THQ Montreal one year later, following the expiration of the non-compete clause in his contract. THQ Montreal was acquired by Ubisoft in January 2013 along with Desilets' project at the time, 1666. Just two months after Desilets officially re-joined Ubisoft, the publisher suspended development on 1666. He filed a lawsuit against Ubisoft in June 2013 with the option to acquire the rights to the game.
[Image: Panache Digital Games]

Continue Reading

Flight Simulator X lands on Steam at an 80 percent discount

Dovetail Games' updated, Steam-friendly version of Microsoft's seminal Flight Simulator X only just reached Steam yesterday but is already being swept up in one of the digital retailers' seasonal sales.

For the next 24 hours, Flight Simulator X: Steam Edition is available on Steam for $5. At the end of the day, the game will jump in price to $12.49 (which is still only half of its regular $25 price) and will remain that way until the end of the Steam Holiday Sale on January 2.

Flight Simulator X: Steam Edition includes not only Flight Simulator X, but also all of the content found in its official expansions. Dovetail's agreement with Microsoft precludes the developer from updating the game's graphics, but the studio has added new multiplayer functionality reliant on Steam instead of the now-defunct GameSpy service and has made it possible to run Flight Simulator X under the Windows 8.1 operating system.
[Image: Microsoft/Dovetail Games]

Continue Reading

Nintendo currently plotting next console, Miyamoto confirms

In an interview with the Associated Press, Super Mario Bros. creator and leading Nintendo visionary Shigeru Miyamoto mentioned that the Japanese console giant is already working on a successor to the now two-year-old Wii U.

"For the time being, our focus is on the Wii U hardware, but Nintendo as a whole has groups working on ideas for new hardware systems," Miyamoto said. "While we're busy working on software for the Wii U, we have production lines that are working on ideas for what the next system might be."

Keep in mind, this sort of far-future planning is routine for console manufacturers. It would be surprising if the "production lines" Miyamoto mentioned have moved beyond the early planning stages. Don't worry, it's going to be at least a few more years before you have to work another Nintendo console into your budget.
[Image: Nintendo]

Toys R Us: Lucario amiibo pre-orders not being canceled

Numerous Toys R Us customers received emails from the retailer this morning, seemingly canceling their pre-orders for the Lucario amiibo figure. As a Toys R Us spokesperson told Joystiq in a phone conversation today, the emails were part of a "technical issue," and pre-orders for the figure will not be canceled.

Toys R Us added via email, "we apologize for any inconvenience that may have been caused pertaining to customers' amiibo pre-orders. Please know that we are working on an email communication to all customers effected, which will provide instructions on how we plan to fulfill their order." The Lucario amiibo was revealed in November as a Toys R Us-exclusive figure, though the retailer's listing for the figure is currently missing from its storefront. Toys R Us was unable to offer specific inventory data for amiibo, but assured that the issue was unrelated to its supply of the figures.

Continue Reading

I only play Hotline Miami 2 on vinyl

There's this game coming out called Hotline Miami 2. You probably haven't heard of it. Anyway, I found out you can get this sweet collector's edition with the soundtrack on vinyl. It's, like, sixty bucks and comes with three discs – all of them 180 gram, colored vinyl, of course – and it features 28 different tracks from the game. You also get a Steam download code for the game, printed on a special "phone card," which is, like, what old people used before smartphones or something.

You probably haven't pre-ordered it yet. I mean, I heard about it months ago, but it's cool if you like it now, or whatever.
[image: Devolver Digital]

Continue Reading

Super Joystiq Podcast 126: Dying Light, Bloodborne, Evolve, story in games

Image
This week's Super Joystiq Podcast welcome you to step into the magical world of Larry Potter.

It's the penultimate podcast of 2014, and we still have plenty of games, released and forthcoming, to discuss. Ludwig, Xav, Jess, and Anthony are here with impressions of Dying Light, praise for Bloodborne's authentic goth, and hope for Evolve's team play. Also on the slate, Jess's thoughts about Croteam's The Talos Principle, and a lengthy discussion about the role and scope of story in games.

*Podcast feed is back baby! Who loves ya?! (Pssst-- it's us!)

Listen to the Super Joystiq Podcast: Podcast timestamps and relevant links are available after the break.

Continue Reading

Joystiq Discussion: Do you pre-order games?

Halo: The Master Chief Collection. Assassin's Creed: Unity. Driveclub. What do these games share? All of them hit consoles this fall in semi-functional states. Halo's matchmaking is still busted, Assassin's Creed is still working to iron out kinks, and Driveclub's many social features, the very things that distinguish it from other driving games, took weeks to properly work at all. As Joystiq's Richard Mitchell put it in his recent editorial, we're paying for broken games.

One reason that the big budget gaming industry is able to sell incomplete products as part of its business model is the pre-order ecosystem. The "insidious psychology" of wanting the latest thing first, as Richard puts it, is taken advantage of by the publishers producing the most expensive games in the world and people end up buying broken goods as a result. A solution to the problem: Stop pre-ordering.

Problem is, sometimes pre-ordering games is the only way to reliably get your hands on them. Limited run items like the retail PS4 version of Retro City Rampage sold out before the game was released. Obviously an international release like Assassin's Creed: Unity isn't going to suffer from the same shortage issues, but some physical releases by larger publishers are rare all the same, particularly limited editions.

The question: Do you pre-order games? Do you do it regularly or only in special circumstances? Take the poll and discuss in the comments.
[Images: Ubisoft]

Miyamoto says players can share levels in Mario Maker

Players of Mario Maker, the upcoming Wii U game that lets players build their own 2D worlds in the style of the Super Mario Bros. series, will be able to share their creations online, according to Nintendo's Shigeru Miyamoto.

In a recent interview with YouTube personality iJustine (translated by Nintendo Senior Product Marketing Manager Bill Trinen) Miyamoto said, "You'll be able to see what happens when other people play your course or when you play other people's courses. There will be some popularity rankings for the most popular courses and things like that. So there's a lot on the community side."

Miyamoto hopes you won't forsake those in your own home though, elaborating that he still pictures couch-based play, with a creator handing off their level to a friend or family member who is in the room. "But of course we will have the internet ability to exchange courses as well." We can't wait to see all the age-appropriate and completely family-friendly designs that the internet will come up with.
[Image: Nintendo]

Sony: PS4 demand is challenging European supply

The PlayStation 4 is in high demand for the second holiday season in a row, according to Sony Computer Entertainment Europe CEO Andrew House. Without offering specific sales numbers, House told Reuters that the console is potentially "going to be quite inventory challenged." Shipments for the PS4 reached 13.5 million consoles as of the end of October.

"I'm not going to say you won't be able to find a PlayStation 4," House added. "I think it's going to be kind of hand to mouth in terms of that market." The CEO noted that sales for the system in December were in line with Sony's projections, though it was a "tougher" month thanks to the $50 holiday price cut by its main competitor in the United States, Microsoft's Xbox One. While its gaming division is thriving, Sony upped its loss forecast to $2 billion in September due to struggling smartphone sales and opted to not renew its FIFA sponsorship at the beginning of this month to spend more money on structural reforms.
[Image: Sony]

Marvel vs. Capcom Origins leaving online storefronts soon

Marvel vs. Capcom Origins is retiring from online storefronts later this year, in the hopes of living a normal life free from superpowers, arch-villains and all that fun stuff.

Capcom announced the crossover compilation goes off sale from PSN on December 23 and XBLA on December 31. The publisher didn't explain why it's delisting the Xbox 360 and PS3 game, but expired licensing wouldn't be a giant leap of speculation.

Continue Reading

Report: Captain Toad's release date brought forward in UK

Captain Toad's UK adventure may be starting early, after his game began showing up on British doorsteps ahead of its January 2, 2015 due date. While Nintendo's yet to comment, multiple reports indicate the publisher's given retailers the green light to release Captain Toad: Treasure Tracker early - or less late compared to the North American release date.

MCV reports it's "been told" all UK online retailers can start shipping the game ahead of a new launch date of Monday, December 22. Similarly, Nintendo Life sources indicate GAME has begun shipping the game out, while VideoGamer.com went to its local GAME store and bought a copy this morning. In other words, if you're a Brit waiting patiently for the Wii U puzzle-platformer, you might want to track down some early treasure on the high street.

While you're doing that, we've reached out to Nintendo for official clarification.

Continue Reading

Advertisement


The Joystiq Podcast

The Joystiq Podcast

Super Joystiq Podcast 126: Dying Light, Bloodborne, Evolve, story in games

Latest episode: Friday, December 19th, 2014

Facebook Activity

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW