We've downloaded the update and can't see any obvious changes. Maybe the Wii U just wanted to make itself heard over the clamor of a certain other box.
He added that a Japanese company is handling the port. Furthermore, the game will be out "as soon as possible," and the recently crowd-funded DLC characters will be added in future updates.
Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine Studios executive producer Jeremy Gaffney, who pulls a Gaffney (I'm coining that) and can't resist leaking a bit of new info about tradeskills while filling Gavin in on how endgame will work, why we should play the Settler path, and whether talent trees are passé. If you think making 10 pairs of cotton space pants sounds boring, then yeah -- you're going to like what he's got to say.
Enjoy all three articles plus the brand-new path videos we've embedded past the cut!
|Hands-on with WildStar's Scientist path and Esper class
There is something exciting about taking your first steps into the mysteries of a new planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a few plants -- that is, until I saw a flower burst from the ground as a giant vine-like beast.
|WildStar's Jeremy Gaffney on the Settler path
WildStar's Settlers don't just build bonfires for sappy Explorers to sing around; these titans of construction will save you time in dungeons, establish bigger outposts, and open up new realms of quests for everyone.
|WildStar's Jeremy Gaffney on progression, tradeskills, and endgame
Jeremy Gaffney divulges the beautiful details on essential parts of the game: character progression, tradeskills that don't suck, and life in the elder game.
At one point, Slant Six Games was apparently working on a Medal of Honor game for PS Vita. Some concept art for the game showed up over on an artist's portfolio site, spotted by the @supererogatory Twitter account.
Medal of Honor: Warfighter was the latest entry in the Medal of Honor series, developed by EA's Danger Close studio. Following that game's poor reception, EA's Peter Moore announced the franchise is now "out of the rotation."
Slant Six Games' last release was the lackluster Resident Evil: Operation Raccoon City for Capcom - a spin-off that takes place during the outbreak of Raccoon City, first seen in Resident Evil 2. In April, Slant Six Games issued temporary layoffs, a stopgap measure to help keep interim operating costs down in-between contract work. Slant Six issued similar layoffs in 2010 and after shipping RE: Operation Raccoon City last year.
Regardless, Dying clearly has a Saw vibe. It's story revolves around characters being trapped in foreboding environments, forcing them to solve strange puzzles and try to escape. The game will be released episodically with the first episode, "Last Hour," slated to arrive on May 25.
The Firaxis bundle headlines Amazon's Digital Mayhem promotion, with other discounts spanning Telltale's The Walking Dead, Battlefield 3, BioShock, Mark of the Ninja and many more. The sale ends on May 31, so feel free to take your time perusing the hundreds of eligible discounts.
PS Vita owners can opt for the budget-priced janitor sim Men's Room Mayhem or the Cross-Buy enabled tower defense game Ratchet & Clank: Full Frontal Assault, which includes a free copy of the PlayStation 3 version with purchase. Reminder: Ratchet: Deadlocked is available as a free download for players who purchased the retail PlayStation 3 version of Full Frontal Assault.
Pinball Arcade and Germinator headline this week's PlayStation Plus update, and subscribers also have access to discounts for ten DLC-bundled Ultimate Edition titles.
The full list of this week's store additions is available on the PlayStation Blog.
Microsoft also said that the Xbox One will require a separate cable box, specifying "at launch," so it's possible that the console maker has other plans to deliver television content. The Xbox One is set for release later on this year, and Microsoft has not yet revealed a price.
Ludwig and Alexander are in Redmond covering the full goings-on at the Xbox One announcement event, but the home crew of Xav, Dave, and Jess are here to recap all the currently known details. There are still plenty of questions surrounding the system, especially when it comes to software, but Microsoft did spill plenty of details regarding the hardware.
Facts, opinions, speculation – it's all here.
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So far, apps listed include such staples as Netflix, Hulu Plus and HBOgo, in addition to slightly more esoteric offerings such as Crackle and The CW. Microsoft has yet to specifically name any of these apps during today's flurry of announcements, however, so we're keeping an ear to the ground for further confirmation and (hopefully) information on other streaming media apps launching with the system.
In a brief demonstration in one of its Kinect testing rooms, Microsoft showed press how the Kinect kept track of two player profiles, each tied to a controller in use. When Player 1 and Player 2 swap controllers, the Xbox One is able to recognize which profile is the new Player 1. The Kinect also monitors the position of players, meaning it can match portions of split-screen games to the side of the screen at which that player is looking. This may also translate to fighting games, which is good news if you're the sort to get confused when your spot in the couch isn't aligned with your character.
Microsoft also demonstrated a few more tricks made possible by the new Kinect's enhanced sense of depth, its greater field of view - which does make closer gaming in smaller apartments a more feasible – its ability to see in the dark via infrared, and its flattering scrutiny of facial features. By examining your face's skin color and transparency, the Kinect and Xbox One are able to estimate your current heart rate. Whether or not someone puts that information to good use in Kinect games or fitness programs is another matter, as we've learned from Nintendo's flatlined "vitality sensor."
Valve has experimented with biometric data in games too, adjusting game difficulty, objectives and timers in response to the player's physical state. With a Kinect shipping alongside every Xbox One, and assuming the camera is relatively accurate, biometric influence over gameplay may become less esoteric in the near future.
Microsoft issued a statement after the market's close regarding Wired's report, stating the news wasn't accurate, but wouldn't detail exactly how the information was incorrect.
"It doesn't help Microsoft to block, and will alienate consumers. They should stay out of the controversy," said Wedbush Security analyst Michael Pachter who attended today's reveal of the new console at the Microsoft campus. "It is a dumb idea for Microsoft to get involved."
He continued, "They could just as easily invalidate a download if the same disc is subsequently downloaded to another Xbox One, and the seller of the game wouldn't complain. The article reaches a conclusion without foundation, and was irresponsible."
As of this posting it's still unclear what Microsoft's plans are for the used games market. GameStop's pre-owned video game products represented $2.4 billion in sales, representing 27.4 percent of the company's income and $1.1 billion (48.1 percent) of company's gross profit in its previous fiscal year.
Game lists a pre-order holding price of £20 for the Xbox One, while Zavvi's pre-order down payment is £400. Zavvi also has a lineup of Xbox One games for £50, including Call of Duty: Ghosts and four EA Sports games.
While users will be unable to service the Xbox One's internal hard drive or replace it with a larger-capacity device, Penello notes that external storage devices can be connected via one of the console's three included USB 3.0 ports. Connected USB devices will be capable of storing all content supported by the Xbox One's hard drive, including installed game data and downloaded software.
Update: The live segment is over, but you can watch the recording right here.
Huffpost Live is diving into today's Xbox One announcement at 6:20 ET tonight – right now, even – for Tech Tuesday. Of course the Huffpost team needs an expert on the matter, so it brought in Joystiq Reviews Editor Richard Mitchell – after all, he spent the day immersed in Xbox One news.
Watch Huffpost Live's "Tech Tuesday Talks Xbox, Apple & Microsoft!" right here, right now.
The Thief reboot reportedly suffered many setbacks during its five-year development period, including significant turnover in staff at Eidos Montreal. The developer included a "glimpse" at the next-gen game in its Tumblr post in the form of a screen with an alarming amount of fire in it.
It's a cloud-based machine sporting an improved Kinect camera, along with a redesigned controller with a new d-pad and integrated battery compartment. The console itself has a Blu-ray drive, 500GB of internal storage and an eight-core x86 CPU paired with 8GB of system memory. In many ways, it's similar to the make-up of the PS4.
E3 is right around the corner, with the Microsoft conference on June 10. Maybe that's where all of the Xbox One games are hiding, along with the console's indie plan. We asked a handful of indie developers what Microsoft's presentation today said to them specifically, and what they want to see at E3. Below we have responses from Rami Ismail of Ridiculous Fishing fame, Octodad's Philip Tibitoski, DLC Quest's Ben Kane, Charlie Murder's James Silva, Retro City Rampage's Brian Provinciano and Fez's Phil Fish.
Microsoft hasn't provided further details, but it sounds like reputation is the biggest difference between Smart Match and TrueSkill, Xbox Live's current skill rating system. TrueSkill only takes player skill into account when creating matches.
Microsoft has also provided a little more info on the new persistent side of Xbox Live. Called "Living Games," the tech leverages cloud computing to create persistent worlds. The company adds that "your games stay in sync with the real world, which means the latest stats can be automatically fed into your sports games." Furthermore, "Advanced AI even allows your friends to play against your shadow when you're not available."
We're assuming Microsoft got the idea after a late night viewing of Michael Keaton's 1996 comedy smash, Multiplicity.
The meme began with The Elder Scrolls 5: Skyrim, in which droves of melancholic guards told the same story about an old injury.
To extrapolate from Greenawalt's comment, it seems Microsoft is keen to further distance itself from the idea of the game as a static disc. Xbox 360 games had their Achievement lists extended with significant title updates and downloadable expansions, but the Xbox One is expected to update the rewards list more fluidly. Game creators may use Achievements to encourage comical or topical behavior, or use them to educate players if they're missing certain features or secrets.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
What's In A Name
'You know what? We're Blacklist, let's try to build on it.'— Splinter Cell: Blacklist Producer Sébastien Ebacher on evolving Spies vs. Mercs multiplayer.
The Joystiq Podcast
Latest episode: Tuesday, May 21st, 2013