The ESPN app also showed off some Snap stuff, letting Xbox One users watch live sports on ESPN, then using Snap to research stats on key players by speaking to Kinect. Xbox One will even let fantasy sports fans update their teams and interact with their leagues through Snap mode.
For a sense of symmetry with our PlayStation 4 reveal post, the announcement of the new Xbox console comes seven years and six months (2,737 days) after the launch of the Xbox 360, marking one of the longest distances of wibbly-wobbly timey-wimey stuff between one console and its next regeneration.
The distance in time between this console and the last certainly makes up for the original Xbox's lifespan, which was one of the shortest, at a mere four years and one day.
Watch the entire reveal, in high-def, after the break and make sure to keep a window opened to stay updated on our liveblog, with impressions live from the reveal event.
Who is Peter Moore wearing?! Did Bobby Kotick really paint the Xbox logo on his chest?! Is J. Allard haunting the reveal rafters Phantom of the Opera style?! We'll let you know in the liveblog.
The next Xbox is about to be unveiled in Microsoft's Redmond campus, and Joystiq will be there to scrutinize and document the whole presentation. It starts at 1PM EDT (10AM PDT, 6PM GMT), so get your glib reactionary .gifs ready before then.
Once the event starts, we'll switch this post over to liveblog mode and unleash the flood of quotes, observations and ill-advised jokes about computer chips. (Note: The presence of chips in the new Xbox is a rumor until Microsoft says otherwise.)
The Barbara Gordon version of Batgirl is now available as a playable fighter in Injustice: Gods Among Us, provided you're willing to pony up the $4.99/400 MS Points required to download her; however, Season pass holder have already paid their dues. As we've seen previously, Batgirl's fighting style is a mixture of zoning capabilities and rushdown, rather than a carbon copy of Batman or Nightwing.
Two new costume packs are also available: The Red Son pack, which we've discussed at length, and the Killing Joke pack, which features new costumes from ol' Joker's finest hour. Both are available for $2.99/240 MS Points.
It wouldn't be far-fetched to believe NBA Live will have a presence at today's event, given the expectation that both FIFA and EA Sports UFC will be shown, or at least teased in some capacity. NBA Live was also listed among the publisher's 11 games planned for fiscal 2014, and will be a next-gen title. This comes after NBA Live 13 was canceled in September 2012, two years after NBA Elite 11 was also canceled and the same point at which the NBA Live team's social media accounts stopped updating. That brings us full-circle, like a basketball.
Microsoft may have to overcome this public perception with its next-gen Xbox conference today at 10 a.m. PT. But from an indie developer's standpoint, the issues in publishing with Microsoft are different – or nonexistent.
"Working with Microsoft is great," writes James Silva, one half of Ska Studios and creator of The Dishwasher series of XBLA games. "I have heard a few stories that contradict my experience, and I know quite a few people who are happier on platforms other than XBLA, and that's fine for them. XBLA is a closed, carefully curated platform with its own set of fairly rigid standards and protocols."
Ska Studios works with only Microsoft, publishing The Dishwasher: Dead Samurai after winning the Dream Build Play competition in 2007, and from there developing The Dishwasher: Vampire Smile for XBLA, I MAED A GAM3 W1TH ZOMB1ES 1N IT!!!1 on XBLIG and a version on Windows Phone, and now polishing another XBLA game, Charlie Murder.
Silva makes enough money developing games for Microsoft platforms to support a life of developing games for Microsoft platforms. He says that with Microsoft as a publisher, he retains full creative control, and Microsoft supports him in terms of bug-squashing, meeting goals, play-testing, and even taking him to dinner when he's in town.
"Shortly after The Dishwasher: Dead Samurai launched, I absolutely spent a night at my producer's cabin in Snoqualmie, drinking IPA and playing around with GarageBand," Silva says. "Yes, it was fine, it was fun, and it's unfortunate that 'everything's fine' doesn't really register as newsworthy, because there is currently a 'Microsoft is bad for indies' narrative trending in gaming news."
- The font is a different color.
- The sphere doesn't have the same sheen.
- The X on the sphere is darker, and a bit wider
"Mobile games development is possibly the most dynamic and exciting industry in the world, and it's an honor to be able to help so many developers be so successful in fulfilling their visions and in building their businesses," said Unity CEO David Helgason. "We were able to make Unity free for the web and for desktop computers a while ago, but have been dreaming of doing the same for mobile for what seems like forever."
To contextualize this, Unity is already a beast in the mobile field in terms of market share and developer relations. The company just opened the flood gates further.
The first episode will feature Carl Barat, Everything Everything, Don Broco and Swim Deep. The interactive portion of the show will display three options asking what the audience wants to see next. Sadly, playing 1 vs. 100 doesn't appear to be an option.
We'll have our liveblog and a live stream straight from the show, and they'll get going on the front page at around 12PM ET (9AM PT, 5PM Brit-time). The show, the main event, the big Kahuna itself starts at 1PM ET - you can check your local converted time here. And don't forget to bring a towel.
The Wii U fell below targets In Nintendo's year-end financials, coming in at 3.45 million shipped worldwide as of March 31. According to the estimates of Wedbush analyst Michael Pachter, aka the Pachter-tron, the Wii U sold 55,000 units in the US last month.
Sony's Japan Studio followed up last week's mysterious 'Panopticon' trailer with a second offering today, unveiling the project a a Vita multiplayer action game called Freedom Wars. The trailer also revealed it's coming to Japan sometime next year.
The new trailer is an embellishment of the first one, providing more context. Panopticon seems to be the region Freedom Wars takes place in, a totalitarian dystopia in the future. The world is devastated by dwindling resources and zero population growth - maybe because hundreds of millions are dying in war.
The YouTube blurb denotes Freedom Wars as a "multiplayer action" game. A collection of screens on the game's website show what looks like skirmishes taking place across regions in Japan. One screen is a Yahoo Maps snapshot of the Shibuya region in Tokyo, but with icons superimposed on it indicating particular in-game locations.
Freedom Wars remains shrouded in mystery - although at least we now know it's a Vita game. The website indicates more info will be spilled later this month.
Update: Here's a bit more info, courtesy of a press release translated by NeoGAF. According to it, Freedom Wars supports 8-player co-op and competitive modes, supports both Adhoc and Wi-Fi, and use the Vita's GPS and Near tech - which may explain the Yahoo Maps screen (see above).
Freedom Wars is a brand new game which aims to offer a new gaming experience in the popular multiplayer action genre by taking advantage of the PS Vita's unique functions. The player is a criminal in a post-apocalyptic near future, sentenced to a million years of hard labor, fighting for his freedom. By completing missions where you rescue civilians and allies who have been captured by huge enemies known as Abductors, you can reduce your sentence. The game supports a maximum of 8 players at a time in both co-op and competitive modes, and supports Adhoc and Wi-Fi Online functions so players all over the country can play together. The game will also support the GPS and Near capabilities of the PS Vita to enhance the gameplay experience.
BlazBlue Alter Memory is set to launch this fall.
Brave New World, the second expansion to Civilization 5, is due in July and will add nine new civilizations, several new wonders and modified mechanics from the base game. The first expansion, Gods and Kings, arrived last summer, adding new espionage and religious mechanics.
Godus will use DeNA's Mobage platform for mobile and social games, joining previous handheld iterations within the No More Heroes, Final Fantasy and Professor Layton franchises, to name a few.
"IPTV" could mean any number of platforms, including set-top boxes such as Apple TV and Roku. The job listing noted that the developer is working on a "new ground-breaking multi-platform and mobile project."
FreeStyle Games posted a number of jobs to LinkedIn in the last week, including one for a mobile gaming producer role that will "develop strategies to leverage mobile enabled business models including free-to-play and freemium." That person would also be in charge of creating "features to bridge online, console and mobile games to create a connected product."
FreeStyle Games' most recent efforts were seen in Sing Party for Wii U, so the Activision-owned developer hasn't strayed too far from music-based games. Whether its next multi-platform and potentially free-to-play project falls in line with that genre remains to be seen.
One of Swords has preview images of all four personalization options. Voting ends May 28; the winning pack will go on sale the following day, May 29.
Personalizations are optional "micro items" you can purchase in Black Ops 2 on Xbox 360. While Activision has said the functionality will come to other platforms, it has yet to announce any additional details.
The crowd funding movement has reached an inevitable point in its trendiness arc: Parody. To promote the micro-game infused Game & Wario on the Wii U, Nintendo has launched (sigh...) Crowdfarter. The site pokes fun at services like Kickstarter and Indiegogo, asking fans to donate "coins" to help fund the project.
What that really entails is liking the site on Facebook or sharing it on Twitter. Doing so will unlock "stretch goals" that grant access to things like wallpapers, a new trailer and a ringtone spoken by Wario himself. If you don't feel like "donating," you can at least look around the site, which has a few little Easter eggs to discover.
Whether it gets "funded" or not, Game & Wario hits Wii U in America on June 23 and Europe on June 28.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
What's In A Name
'You know what? We're Blacklist, let's try to build on it.'— Splinter Cell: Blacklist Producer Sébastien Ebacher on evolving Spies vs. Mercs multiplayer.
The Joystiq Podcast
Latest episode: Friday, May 17th, 2013