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Enjoy 16 minutes of Dragon Age: Inquisition gameplay



Dragon Age: Inquisition Creative Director Mike Laidlaw takes us through 16 minutes of the game's E3 demo, wherein one super-cool dude with horns and a magic staff walks through some beautiful scenery, an aerobic lady with a bow and arrow takes out some baddies, and a hulking guy with a giant axe helps defeat a big, angry dragon.

Dragon Age: Inquisition is due out on October 7, also known as "the day you might accidentally spend $300 on video games."
[Image: BioWare]

Test Mann Co.'s beta maps in Team Fortress 2 starting this week

Feeling adventurous, Team Fortress 2 fans? Valve is beta testing a series of new maps for its hat-filled free-to-play multiplayer FPS, and all current players have a chance to check them out prior to their public launch.

Starting this week, Team Fortress 2 players can opt-in to the beta test by enabling the "Play Beta Maps" option within the "Play Multiplayer" menu. Don't get too attached to what you see, though – Valve warns that beta map layouts will change frequently based on player feedback, and existing rule sets may see "drastic swings" as testing continues.

Valve is also offering a set of official beta servers to power quickplay matchmaking, and community servers are also welcome to host beta maps.
[Image: Valve]

Print your own 3D Evolve figures

The age of purchasing video game figurines from a store, like a peasant, has ... evolved.

You can print out your own 3D Evolve hunters and monsters using files direct from Turtle Rock Studios and 2K Games. Find the 3D file for each character on their individual hunter and monster pages, and print them out at home on the 3D printer that you definitely own, right next to your Twitter-connected refrigerator, talking air conditioning unit, hologram phone system and cotton candy maker. That said, if you don't own a 3D printer, Turtle Rock suggests uploading the files to Sculpteo, Shapeways or Thingiverse, and following the instructions to get the figurines direct from there.

See the Evolve 3D printing overview in video form below.
[Image: 2K Games]

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PC and PS4 best in Sniper Elite 3 graphics showdown


The tech geeks at Digital Foundry have put the three versions of brutal World War 2 shooter Sniper Elite 3 to the test, finding that the PlayStation 4 game looks better than its Xbox One counterpart, but not quite as good as the PC version.

The footage above is a comparison pitting the Xbox One against its PS4 competitor. As you can see, the Xbox One game features noticeable screen tearing, reduced image depth and less detail at distance. A later video measures the two games' framerates and found that while the PlayStation 4 version of Sniper Elite 3 averages "a near-solid 60fps," the Xbox One game "trails behind in the mid-40s."

Below the break you'll find a similar aesthetic quality comparison, weighing the PlayStation 4 game against the PC. The latter looks better, but the difference is minor - at least until you push the PC game beyond the PS4's capabilities, into the 4K resolution range. For full technical details, visit Digital Foundry's analysis.
[Image: 505 Games]

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Shadow Warrior slices, dices on Xbox One, PS4 this Fall


Lo Wang's politically incorrect quest to murder a ton of goons using only the power of Asian stereotypes continues in late September as Devolver Digital has announced an agreement with Majesco to re-release the 2013 first-person action spectacle Shadow Warrior for the latest generation of game consoles.

Described as a "bold new vision of the 1997 cult classic," this new Shadow Warrior is an entertaining, happily low brow first-person shooter that combines the typical juvenilia you'd expect from a Duke Nukem 3D offshoot with surprisingly competent first-person swordfights that prove functional and exceedingly bloody. It's unknown what upgrades the PlayStation 4 and Xbox One versions of Shadow Warrior might feature, but Devolver has announced a $40 price tag for both versions.

"Our fans have been very vocal about bringing Shadow Warrior to PlayStation 4 and Xbox One so we're absolutely thrilled to be working with our friends at Majesco to put Wang in a box later this year," said Devolver CFO and perennial quote goldmine Fork Parker.
[Image: Majesco]

The Elder Scrolls Online's third update lands in August

ESO
ZeniMax says that The Elder Scrolls Online's next patch, which includes the preliminary veteran rank system changes and balance fixes previewed in yesterday's dev blog, is officially on the way next month.
The patch is coming in early August and introduces armor dyes, guild tabards, public guild store locations, a new difficulty mode for Trials, and plenty of fixes and improvements. You'll be able to personalize your look more than ever before, represent your guild, and charge with them into a new level of challenge.
The team has posted a preview video focusing on the many changes to guilds due in the patch. Wanna join our guild? We have tabards, yo! Enjoy the video below.

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Dead Island 2 collector's edition contents up for public vote

Deep Silver is polling Dead Island series fans to determine the contents of the Dead Island 2 Collector's Edition prior to the sequel's multiplatform launch next year.

Available options range from standard fare (art books, character figurines, digital content) to the unexpected (back scratchers, beer coolers, alarm clocks, character-themed maneki-neko) to the outright impossible ("a real zombie"). Dead Island: Riptide's controversial torso statue is not an option, unsurprisingly.

Voting ends July 14, so make sure you vote for the "real zombie" option before then. Assuming their bio-technology is able to keep up with production, Deep Silver could make a real-world zombie apocalypse happen, and you can help.

[Image: Deep Silver]

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Joystiq Deals: iOS 8 development training

Joystiq Deals is taking a moment from highlighting discount games to highlight the software needed to build them. In this case, Bitfountain's The Complete iOS8 + Swift Developers Course. Boasting over 70 hours of guided instruction, The Course is normally priced at $998, but for the next five days can be pre-ordered for only $79.

On the proper gaming side of things, Amazon has Civilization 5: Complete Edition at $25 - half its normal price - while the Dark Souls 2 Collector's Edition has fallen from $90 to $61.56. Day two of Microsoft's "Xbox 360 Ultimate Games Sale" likewise brings big discounts. Both Halo 4 and WWE 2K14 are priced at half off, while Dragon Age 2 is available at $5.

10 Years, 10 Great Games: Susan's picks

Throughout the week, Joystiq celebrates its tenth anniversary by revealing each writer's favorite - not "best" - games of the last decade. Aside from selecting a number one, each list is unordered.

Joystiq Managing Editor Susan Arendt marvels at sentient bear suits with her pick, one of Atlus' most beloved RPG titles.

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Behind the mic drop: Sony re-wrote E3 script after Microsoft backlash

Sony's E3 2013 press conference was the definition of mic drop – Sony Computer Entertainment of America CEO Jack Tretton stepped on stage and devoted his finale speech to tearing down the contentious DRM, always-online and used-game restrictions that Microsoft had just announced for the Xbox One. He never mentioned Microsoft by name, but instead simply listed the things that the PS4 would allow. And the crowd went wild.

Sony Computer Entertainment head Andrew House re-wrote that speech the weekend before E3, after witnessing backlash to Microsoft's policies, he said during the Develop 2014 conference (as reported by Eurogamer).

"I remember reading an article literally the weekend before E3 that was basically saying that this is the direction Microsoft was taking and that it was only a matter of time before Sony adopts the same approach," House said. "That sort of put me on the back foot and I went and re-wrote portions of my E3 presentation script that weekend and we re-crafted the presentation because there was now an onus on us not to be seen to be going down the same path."

House said Sony's policies never changed; only the messaging did. One week after E3 2013, Microsoft reversed the most scandalous of its Xbox One DRM policies. A few of Sony's promised features for the PS4 haven't yet materialized – such as sleep mode and the ability to let a friend take over your game online – but Sony is "working on it."

Microsoft denies abandoning Xbox One dev kit conversion plans

Microsoft has responded to a report from earlier today stating that the company had abandoned its previously announced plans to make retail Xbox One consoles double as debug-oriented dev kits.

"The comments today were inaccurate," a Microsoft spokesperson told Joystiq. "We remain committed to ensuring the best possible solutions for developers and hobbyists to create games for Xbox One. We will share more details at a later date."

Doubt regarding Microsoft's plans spread following recent statements from Xbox Advanced Technology Group's Martin Fuller at the Develop conference in Brighton. "We were in the early stages of Xbox One looking at the idea of a retail kit that could be turned into a development kit, and vice versa," Fuller said. "In the end, although that was a very admirable goal, it hasn't happened unfortunately."

Prior to the launch of the Xbox One, Microsoft announced that it would remove the barrier separating retail Xbox One consoles and developer kits. "Our vision is that every person can be a creator. That every Xbox One can be used for development," Xbox corporate VP Marc Whitten said.

[Image: Microsoft]

Report: Thief movie under way from Vertigo, Prime

A Thief film is in development from Vertigo and Prime Universe, Hollywood news site Tracking Board reports. Adrian Askarieh and Roy Lee, two of the people behind film adaptations of Deus Ex and Minecraft, are tagged to produce.

There's no extra juice to the report, but we can imagine what a Thief movie would look like: Garrett, the brooding and highly trained medieval burglar, is on a mission to steal an expensive trinket from a castle overlooking a seedy village. After an hour of establishing his sad backstory, Garrett sneaks past the guards, kills a few (silently), and makes it to the grand ballroom that houses the shiny object. He approaches it, reaches out a steady hand, and then – a voice interrupts him. He turns, only to be immediately blinded by the regal beauty of the queen. His heart is forever stolen. Tagline: Who's the real thief?

What. A. Twist. (Please, Askarieh and Lee, don't do anything like that. Not that you would, but ... please.)
[Image: Square Enix]

PAX South passes on sale ... right now!

It's official, PAX South passes are now on sale. The news come via the official PAX Twitter account. Those interested in grabbing passes can point their browser here, where you'll be placed in a virtual queue that will let you purchase a pass when the time comes. The queue was fairly short as of this writing, but given how quickly PAX badges tend to sell out, anyone wishing to attend the San Antonio conference best get while the gettin's good.

PAX South goes down this January.
[Image: Indie Mega Booth]

Samsung's virtual reality headset might look something like this

Samsung's in-development virtual reality headset will look like the mockup above when it's officially revealed later this year, according to a report form SamMobile.

Samsung had reportedly partnered with Oculus Rift creator Oculus VR this year in a bid to develop its own VR headset technology. According to reports, Samsung's headset will work in conjunction with a USB-connected smartphone, instead of using its own dedicated hardware like the Oculus Rift and Sony's Project Morpheus. A side-mounted touchpad will aid user navigation.

Codenamed "Gear VR," Samsung's headset is expected to debut at the IFA 2014 trade show in September. Though Engadget notes that developer kits exist, Samsung has not yet officially announced Gear VR or its release plans.

[Image: Samsung / SamMobile]

Shantae: Risky's Revenge finds a home on Steam this month

Following a stay in the purgatory of Steam's Greenlight district, WayForward has announced that classically-styled platforming adventure Shantae: Risky's Revenge will make its Steam debut on July 15.

"Shantae: Risky's Revenge – Director's Cut hits STEAM for Win PC next week, July 15!" WayForward tweeted. "Features to be announced shortly!" For those keeping score at home, this will be the third platform for Shantae: Risky's Revenge, a colorful platformer which initially debuted on DSiWare in 2011 before earning a special new outfit in its iOS re-release. WayForward is playing coy, but with any luck that "Director's Cut" qualifier will indicate that the Steam version includes all content and features found in its predecessors.
[Image: WayForward]

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