Microsoft has announced that the live TV features coming to its newly revealed Xbox One will first be available in North America, and then will then transition into other regions after that. In a press release from the company, Microsoft noted that "live TV with Kinect Navigation, live TV with OneGuide, Trending, and NFL on Xbox" will all roll out in the US "at launch," but was "anticipating global scale over time."
Microsoft also said that the Xbox One will require a separate cable box, specifying "at launch," so it's possible that the console maker has other plans to deliver television content. The Xbox One is set for release later on this year, and Microsoft has not yet revealed a price.
Microsoft also said that the Xbox One will require a separate cable box, specifying "at launch," so it's possible that the console maker has other plans to deliver television content. The Xbox One is set for release later on this year, and Microsoft has not yet revealed a price.
Sony made the first move in the next-gen battle in February, and now, mere weeks before E3 2013, Microsoft has revealed its next console, the Xbox One.
Ludwig and Alexander are in Redmond covering the full goings-on at the Xbox One announcement event, but the home crew of Xav, Dave, and Jess are here to recap all the currently known details. There are still plenty of questions surrounding the system, especially when it comes to software, but Microsoft did spill plenty of details regarding the hardware.
Facts, opinions, speculation – it's all here.
Listen to the Super Joystiq Podcast: Details about each segment are available after the break.
Ludwig and Alexander are in Redmond covering the full goings-on at the Xbox One announcement event, but the home crew of Xav, Dave, and Jess are here to recap all the currently known details. There are still plenty of questions surrounding the system, especially when it comes to software, but Microsoft did spill plenty of details regarding the hardware.
Facts, opinions, speculation – it's all here.
Listen to the Super Joystiq Podcast: Details about each segment are available after the break.

So far, apps listed include such staples as Netflix, Hulu Plus and HBOgo, in addition to slightly more esoteric offerings such as Crackle and The CW. Microsoft has yet to specifically name any of these apps during today's flurry of announcements, however, so we're keeping an ear to the ground for further confirmation and (hopefully) information on other streaming media apps launching with the system.

In a brief demonstration in one of its Kinect testing rooms, Microsoft showed press how the Kinect kept track of two player profiles, each tied to a controller in use. When Player 1 and Player 2 swap controllers, the Xbox One is able to recognize which profile is the new Player 1. The Kinect also monitors the position of players, meaning it can match portions of split-screen games to the side of the screen at which that player is looking. This may also translate to fighting games, which is good news if you're the sort to get confused when your spot in the couch isn't aligned with your character.
Microsoft also demonstrated a few more tricks made possible by the new Kinect's enhanced sense of depth, its greater field of view - which does make closer gaming in smaller apartments a more feasible – its ability to see in the dark via infrared, and its flattering scrutiny of facial features. By examining your face's skin color and transparency, the Kinect and Xbox One are able to estimate your current heart rate. Whether or not someone puts that information to good use in Kinect games or fitness programs is another matter, as we've learned from Nintendo's flatlined "vitality sensor."
Valve has experimented with biometric data in games too, adjusting game difficulty, objectives and timers in response to the player's physical state. With a Kinect shipping alongside every Xbox One, and assuming the camera is relatively accurate, biometric influence over gameplay may become less esoteric in the near future.
Microsoft's plans for the used games market on the newly announced Xbox One were a roller coaster ride this afternoon, with GameStop being the one to lose its lunch on the ride. The company's stock started an immediate dip once the news began to circulate that the console wouldn't support used games, closing the day down five percent (down -1.98 to 36.78/share).
Microsoft issued a statement after the market's close regarding Wired's report, stating the news wasn't accurate, but wouldn't detail exactly how the information was incorrect.
"It doesn't help Microsoft to block, and will alienate consumers. They should stay out of the controversy," said Wedbush Security analyst Michael Pachter who attended today's reveal of the new console at the Microsoft campus. "It is a dumb idea for Microsoft to get involved."
He continued, "They could just as easily invalidate a download if the same disc is subsequently downloaded to another Xbox One, and the seller of the game wouldn't complain. The article reaches a conclusion without foundation, and was irresponsible."
As of this posting it's still unclear what Microsoft's plans are for the used games market. GameStop's pre-owned video game products represented $2.4 billion in sales, representing 27.4 percent of the company's income and $1.1 billion (48.1 percent) of company's gross profit in its previous fiscal year.
Microsoft issued a statement after the market's close regarding Wired's report, stating the news wasn't accurate, but wouldn't detail exactly how the information was incorrect.
"It doesn't help Microsoft to block, and will alienate consumers. They should stay out of the controversy," said Wedbush Security analyst Michael Pachter who attended today's reveal of the new console at the Microsoft campus. "It is a dumb idea for Microsoft to get involved."
He continued, "They could just as easily invalidate a download if the same disc is subsequently downloaded to another Xbox One, and the seller of the game wouldn't complain. The article reaches a conclusion without foundation, and was irresponsible."
As of this posting it's still unclear what Microsoft's plans are for the used games market. GameStop's pre-owned video game products represented $2.4 billion in sales, representing 27.4 percent of the company's income and $1.1 billion (48.1 percent) of company's gross profit in its previous fiscal year.
[Image: nuttapol yupothong via Shutterstock]
We don't know when it's coming out, but the Xbox One is available for pre-order at European retailers Game and Zavvi. It's also up for "pre-order notifications" on Amazon, the Microsoft Store, GameStop and Best Buy. Best Buy's ad lists the Xbox One with a "holiday 2013" release window, though all we know officially is that it's coming "later this year."
Game lists a pre-order holding price of £20 for the Xbox One, while Zavvi's pre-order down payment is £400. Zavvi also has a lineup of Xbox One games for £50, including Call of Duty: Ghosts and four EA Sports games.
Game lists a pre-order holding price of £20 for the Xbox One, while Zavvi's pre-order down payment is £400. Zavvi also has a lineup of Xbox One games for £50, including Call of Duty: Ghosts and four EA Sports games.
Microsoft senior director of product planning Albert Penello confirmed with Engadget that the upcoming Xbox One console will ship with 500GB of non-removable, non-replaceable integrated storage. He assures, however, that alternative storage solutions are available.
While users will be unable to service the Xbox One's internal hard drive or replace it with a larger-capacity device, Penello notes that external storage devices can be connected via one of the console's three included USB 3.0 ports. Connected USB devices will be capable of storing all content supported by the Xbox One's hard drive, including installed game data and downloaded software.
While users will be unable to service the Xbox One's internal hard drive or replace it with a larger-capacity device, Penello notes that external storage devices can be connected via one of the console's three included USB 3.0 ports. Connected USB devices will be capable of storing all content supported by the Xbox One's hard drive, including installed game data and downloaded software.
Update: The live segment is over, but you can watch the recording right here.
Huffpost Live is diving into today's Xbox One announcement at 6:20 ET tonight – right now, even – for Tech Tuesday. Of course the Huffpost team needs an expert on the matter, so it brought in Joystiq Reviews Editor Richard Mitchell – after all, he spent the day immersed in Xbox One news.
Watch Huffpost Live's "Tech Tuesday Talks Xbox, Apple & Microsoft!" right here, right now.
Eidos Montreal confirmed through its official Tumblr today that Thief will be coming to Xbox One. The game, first announced in 2009, was confirmed for PS4, PC and other next-gen consoles in March, which we can now take to mean the next-generation Xbox revealed today.
The Thief reboot reportedly suffered many setbacks during its five-year development period, including significant turnover in staff at Eidos Montreal. The developer included a "glimpse" at the next-gen game in its Tumblr post in the form of a screen with an alarming amount of fire in it.
The Thief reboot reportedly suffered many setbacks during its five-year development period, including significant turnover in staff at Eidos Montreal. The developer included a "glimpse" at the next-gen game in its Tumblr post in the form of a screen with an alarming amount of fire in it.
Microsoft's Xbox reveal event went down today, where the company unveiled its next Xbox, called the Xbox One.
It's a cloud-based machine sporting an improved Kinect camera, along with a redesigned controller with a new d-pad and integrated battery compartment. The console itself has a Blu-ray drive, 500GB of internal storage and an eight-core x86 CPU paired with 8GB of system memory. In many ways, it's similar to the make-up of the PS4.
It's a cloud-based machine sporting an improved Kinect camera, along with a redesigned controller with a new d-pad and integrated battery compartment. The console itself has a Blu-ray drive, 500GB of internal storage and an eight-core x86 CPU paired with 8GB of system memory. In many ways, it's similar to the make-up of the PS4.
Microsoft's reveal of its next-gen console, the Xbox One, was high on broad entertainment apps such as Skype, interactive programming, media management and Kinect-powered features. Games saw a smaller showing, with two new announcements and a trailer for Call of Duty: Ghosts. Indie games got an even smaller nod – that is, none at all.
E3 is right around the corner, with the Microsoft conference on June 10. Maybe that's where all of the Xbox One games are hiding, along with the console's indie plan. We asked a handful of indie developers what Microsoft's presentation today said to them specifically, and what they want to see at E3. Below we have responses from Rami Ismail of Ridiculous Fishing fame, Octodad's Philip Tibitoski, DLC Quest's Ben Kane, Charlie Murder's James Silva, Retro City Rampage's Brian Provinciano and Fez's Phil Fish.
E3 is right around the corner, with the Microsoft conference on June 10. Maybe that's where all of the Xbox One games are hiding, along with the console's indie plan. We asked a handful of indie developers what Microsoft's presentation today said to them specifically, and what they want to see at E3. Below we have responses from Rami Ismail of Ridiculous Fishing fame, Octodad's Philip Tibitoski, DLC Quest's Ben Kane, Charlie Murder's James Silva, Retro City Rampage's Brian Provinciano and Fez's Phil Fish.
Apart from its whiz-bang voice, motion and video capture features, the Xbox One also features some new tech under the hood to improve Xbox Live. In addition to a huge server boost and dynamic Achievements, the new Xbox Live will use a feature called Smart Match, which "uses advanced algorithms to pair players based on skill, language, and now reputation."
Microsoft hasn't provided further details, but it sounds like reputation is the biggest difference between Smart Match and TrueSkill, Xbox Live's current skill rating system. TrueSkill only takes player skill into account when creating matches.
Microsoft has also provided a little more info on the new persistent side of Xbox Live. Called "Living Games," the tech leverages cloud computing to create persistent worlds. The company adds that "your games stay in sync with the real world, which means the latest stats can be automatically fed into your sports games." Furthermore, "Advanced AI even allows your friends to play against your shadow when you're not available."
We're assuming Microsoft got the idea after a late night viewing of Michael Keaton's 1996 comedy smash, Multiplicity.
Microsoft hasn't provided further details, but it sounds like reputation is the biggest difference between Smart Match and TrueSkill, Xbox Live's current skill rating system. TrueSkill only takes player skill into account when creating matches.
Microsoft has also provided a little more info on the new persistent side of Xbox Live. Called "Living Games," the tech leverages cloud computing to create persistent worlds. The company adds that "your games stay in sync with the real world, which means the latest stats can be automatically fed into your sports games." Furthermore, "Advanced AI even allows your friends to play against your shadow when you're not available."
We're assuming Microsoft got the idea after a late night viewing of Michael Keaton's 1996 comedy smash, Multiplicity.

The meme began with The Elder Scrolls 5: Skyrim, in which droves of melancholic guards told the same story about an old injury.
To extrapolate from Greenawalt's comment, it seems Microsoft is keen to further distance itself from the idea of the game as a static disc. Xbox 360 games had their Achievement lists extended with significant title updates and downloadable expansions, but the Xbox One is expected to update the rewards list more fluidly. Game creators may use Achievements to encourage comical or topical behavior, or use them to educate players if they're missing certain features or secrets.
Infinity Ward is back in the driver's seat of Call of Duty with Call of Duty: Ghosts. In this behind-the-scenes video diary, key talent opine on what that means for them. ...
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Additionally, EA's announced Battlefield 4's first expansion pack, called China Rising. The pack will contain four extra maps, along with extra vehicles and weapons. It will be available at launch, and come free with any pre-order of the game.
And speaking of confirmed Xbox One titles, Bungie has also made it clear that Destiny is due out on Xbox One as well. Stay tuned for more confirmations on next-gen titles for Microsoft's new console.
Info on Microsoft's 'Meet Xbox One' page reveals the newly unveiled console allows you to play 'immediately as games install.' The Xbox One can install games to the console's 500GB hard drive. According to one report the console may require games to be installed, with a fee required if you want to install them onto a second account. Either way, going by this, players can boot games as soon as they start installing them.
In terms of instantly switching between games and the system's other functions like live TV and movies, as detailed during Microsoft's presser, the page confirms the Xbox One lets you suspend games "right where you left off, so you can resume instantly." Think how the Vita, Wii U, or 3DS work when you exit and suspend a game to use the systems' other functions. Except not with those systems, but with a shiny new Xbox.
Update: Microsoft told our friends at Engadget that Xbox One 50GB Blu-ray discs automatically rip to the system's 500GB hard drive, although it's not clear if installation is mandatory or not. Also, Microsoft Support indicated via Twitter the report mentioned above about installing games to a second account was inaccurate.
In terms of instantly switching between games and the system's other functions like live TV and movies, as detailed during Microsoft's presser, the page confirms the Xbox One lets you suspend games "right where you left off, so you can resume instantly." Think how the Vita, Wii U, or 3DS work when you exit and suspend a game to use the systems' other functions. Except not with those systems, but with a shiny new Xbox.
Update: Microsoft told our friends at Engadget that Xbox One 50GB Blu-ray discs automatically rip to the system's 500GB hard drive, although it's not clear if installation is mandatory or not. Also, Microsoft Support indicated via Twitter the report mentioned above about installing games to a second account was inaccurate.
Xbox One, Microsoft's next-gen console, does not require users to be constantly connected to the internet, but it does require an internet connection, a Q&A post on Xbox Wire said. The post itself has since been removed.
The answer said the Xbox One "does not have to be always connected, but Xbox One does require a connection to the Internet."
Developers are able to use Microsoft's Azure cloud computing service with Xbox One – this could potentially shift certain computations to the cloud and require players to be online, even for single-player runs, Wired reports.
For pre-owned games, the Xbox One is designed "to enable customers to trade in and resell games," Microsoft said in the same Q&A post, promising more details later.
All games can be installed to the Xbox One's 500GB hard drive, removing the need for a disc entirely after the initial load-up, Microsoft tells Wired. If a second account wants to play that game the player will be asked to pay a fee and install the game on his own console. Whether this is a mandatory installation for every game, Microsoft says, "On the new Xbox, all game discs are installed to the HDD to play."
The answer said the Xbox One "does not have to be always connected, but Xbox One does require a connection to the Internet."
Developers are able to use Microsoft's Azure cloud computing service with Xbox One – this could potentially shift certain computations to the cloud and require players to be online, even for single-player runs, Wired reports.
For pre-owned games, the Xbox One is designed "to enable customers to trade in and resell games," Microsoft said in the same Q&A post, promising more details later.
All games can be installed to the Xbox One's 500GB hard drive, removing the need for a disc entirely after the initial load-up, Microsoft tells Wired. If a second account wants to play that game the player will be asked to pay a fee and install the game on his own console. Whether this is a mandatory installation for every game, Microsoft says, "On the new Xbox, all game discs are installed to the HDD to play."
EA Sports' next-generation Ignite Engine was on display at the Xbox One reveal event at Microsoft's Redmond campus today. We have four trailers that demonstrate the engine's capabilities, three of which can be found after the break.
EA Sports Executive Vice President Andrew Wilson told attendees of the Xbox One event that the Ignite Engine will perform "four times more calculations per second" than the publisher's current offerings. Wilson said the engine will allow for 3D crowds and dynamic sidelines.
EA will launch four sports games for the console within 12 months, namely FIFA 14, Madden NFL 25, EA Sports UFC and NBA Live 14. Each game will be powered by the Ignite Engine.

The next Xbox is about to be unveiled in Microsoft's Redmond campus, and Joystiq will be there to scrutinize and document the whole presentation. It starts at 1PM EDT (10AM PDT, 6PM GMT), so get your glib reactionary .gifs ready before then.
Once the event starts, we'll switch this post over to liveblog mode and unleash the flood of quotes, observations and ill-advised jokes about computer chips. (Note: The presence of chips in the new Xbox is a rumor until Microsoft says otherwise.)
"Xbox, reveal!"
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— Splinter Cell: Blacklist Producer Sébastien Ebacher on evolving Spies vs. Mercs multiplayer.
The Joystiq Podcast
Super Joystiq Podcast Special: Xbox One revealed
Latest episode: Tuesday, May 21st, 2013

