Here's how it's going down. Anthony John Agnello will jump head first into Divinity to create a character and learn the ropes during the stream pre-show at 3:30PM EST. Alexander Sliwinski, a Divinity vet, will join him to help. Then both brave souls will wander into Rivellon starting at 4PM EST on Joystiq.com/Twitch. The chat's open all day so pop in and give us tips on how to play.
Joystiq Streams broadcasts every Tuesday and Thursday at 4PM right here and at Twitch.tv/Joystiq.
[Images: Larian Studios]
Reporting €360 million (approximately $490 million) in sales for the first quarter of 2014-2015, Ubisoft notes a year-on-year improvement of 374 percent compared to the €76 million recorded for the same quarter last year.
The publisher attributes its growth to the release of Watch Dogs and a strong showing in its digital segment with recent games like Valiant Hearts, Child of Light, and Trials Fusion. Ubisoft previously reported a 32 percent jump in year-on-year digital sales for the 2014 fiscal year.
More details regarding Ubisoft's first-quarter financial performance will be available soon.
Sales for the quarter were above expectations, hitting €360 million of an expected €310 million, and that's thanks in large part to Watch Dogs, Ubisoft says. In its first week at retail, Watch Dogs sales hit 4 million, making it Ubisoft's "best-selling game ever in week one." It also broke the publisher's day-one sales records.
"The success of Watch Dogs and the quality of our games portfolio presented at this year's E3 highlight our strategic positioning as well as our continuous drive for innovation, and affirm our long-term approach," Ubisoft CEO Yves Guillemot said in today's report. "Watch Dogs is now well-positioned as a major franchise and we will be able to replicate and build on its success in the coming years. Its sales performance testifies to Ubisoft's expertise as a creator of blockbuster brands."
Throughout the week, Joystiq celebrates its tenth anniversary by revealing each writer's favorite – not "best" – games of the last decade. Aside from selecting a number one, each list is unordered.
For his top game of the last decade, Weekend Editor Thomas Schulenberg talks about one of the latest games starring the video game industry's most beloved mascot.
Featured games are Asher Vollmer's sliding number-cruncher Threes (99 cents), ustwo's perspective-shifting adventure game Monument Valley ($1.99), and Denis Mikan's touchscreen puzzler Blek (99 cents).
Other award-nominated sale highlights include Tengami ($1.99), Eliss Infinity (99 cents), and Lost Toys ($1.99). There's no word as to when these app discounts will expire, so grab 'em while you can.
Three other digital Games on Demand titles are on sale through the end of the day, starting with Plants vs Zombies: Garden Warfare at 33 percent off ($20.09 / £16.74 / €20.09). Bethesda's 2006 RPG The Elder Scrolls 4: Oblivion is 75 percent off today ($3.74 / £2.99 / €3.74) as well, and wrapping the day's deals is Red Faction: Armageddon at 77 percent off ($6.89 / £4.59 / €14.94). Microsoft is also sporting a number of deals that extend further into the month, such as Titanfall at $20 off and 40 percent off the Call of Duty: Ghosts season pass, both for Xbox One and discounted through July 14.
The long and short of Roundabout is it's exactly like being a chauffeur in the 1970s, except your limo is always spinning around. Teasdale's No Goblin studio joshes the game includes "cutting edge full motion video technology," with games industry faces taking the limelight.
Check out a new trailer below the break.
"And we know that actions speak louder than words, so we are challenging ourselves to draw from more diverse voices within and outside of the company and create more diverse heroes and content," wrote Blizzard President Mike Morhaime, responding to a rather well-detailed bit of criticism. "We are also actively looking at our story development and other processes to ensure that our values are fully represented."
A new trailer for Danganronpa 2: Goodbye Despair claims to offer a "simple explanation" of the class trial. And it's true, we can't say it doesn't explain the game's Survivor-like twist on its Ace Attorney-esque gameplay. That said, it's also utterly bonkers.
Suffice to say, here's a warning if you don't like talking rabbits getting thumped by talking bears, or NSFW content (Teruteru, man, what's up with you?) Anyway, Spike Chunsoft's Vita game hits North America on September 2 and Europe three days later.
If you'd prefer something a bit lighter, below the break there's another NIS America trailer for Vita platformer The Firefly Diary, which is due on PSN this fall.
Cinedigm announced the Heavenly Sword movie arrives on Blu-ray. DVD and the PlayStation Store on September 2, proving this is still a reality in which the Heavenly Sword movie exists. It's still so weird to see Blockade Entertainment's CGI film in action, knowing it's the first major use of the Sony property since Ninja Theory's 2007 PS3 game.
As IGN reports, the film stars Fringe actress Anna Torv as heroine Nariko, Alfred Molina as King Bohan, Thomas Jane as Loki and Nolan North in a surprise Nathan Drake cameo - okay, that last one's not true, but maybe it should be. North is really in the film, but a man who isn't is Andy Serkis, who wasn't available to reprise his role as the villainous Bohan.
Meanwhile, rumors of a Haze film adaptation remain something we made up just now.
Digi-Capital managing director Tim Merel pointed to five reasons for the "consolidation crush" that occurred in the past year. For starters, Merel said that companies acquiring mobile developers are "buying into a large, high-growth market," as the firm forecasted that mobile games will generate $33 billion in revenue by 2017, growing from $4 billion in 2011 and $16 billion in 2013. Merel pointed to Zynga's purchase of Backbreaker developer NaturalMotion in January to the tune of $527 million as an example of its second reason for the industry's consolidation, mobile's cannibalization of other media and platforms.
Under the terms of the agreement, not only is Dovetail now able to create new Flight Simulator games, but the company is also licensed to distribute 2006's Flight Simulator X on Steam. Dubbed "Microsoft Flight Simulator X: Steam Edition," the late-2014 re-release will include both Flight Simulator X expansions, as well as the base game. "When it comes to licensing our simulation engine, Dovetail Games is the obvious choice for us to work with," stated Microsoft executive producer Kevin Perry. "We respect their approach in terms of delivering premium quality simulation games and look forward to seeing their vision of the next chapter in flight simulations unfold."
In Habitat, players must use space debris to repair and build their ships, and to create homes for humanity to live in. You're able to create weapons and take out enemy space stations, and then salvage them for parts. It's a blend of strategy, resource management, creativity and zero-gravity physics simulation.
Habitat is in Early Access form at the moment, so it's not yet feature complete, but the game currently allows players to manage their teams, fly around procedurally generated space, build ships and weapons out of 40 different items and connectors, and take on those evil space stations.
Habitat raised $64,000 of a $50,000 goal on Kickstarter in May, and it's due out in full on PC, Mac, Linux and Xbox One by the end of 2014.
Dragon Age: Inquisition Creative Director Mike Laidlaw takes us through 16 minutes of the game's E3 demo, wherein one super-cool dude with horns and a magic staff walks through some beautiful scenery, an aerobic lady with a bow and arrow takes out some baddies, and a hulking guy with a giant axe helps defeat a big, angry dragon.
Dragon Age: Inquisition is due out on October 7, also known as "the day you might accidentally spend $300 on video games."
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Latest episode: Friday, July 4th, 2014