Kevin Conroy will be in Batman: Arkham Origins, and he's already spent 10 months in the studio recording those gruff-yet-dulcet tones. Conroy confirmed his involvement at Dallas Comic-Con, but didn't specify if he plays The Bat himself – not that he has to. He opened the panel with, "I am vengeance. I am the night. I am Batman." Because, you know, he is.
NAG magazine reported in April that Warner Bros. had passed on Conroy for Arkham Origins.
Conroy voiced Batman in both Arkham Asylum and Arkham City, and he was the man behind Bruce Wayne in Batman: The Animated Series, Batman: Beyond and subsequent DC universe cartoon spin-offs. Arkham Origins is scheduled to launch on October 25 for Xbox 360, PS3, PC and Wii U.
Meanwhile, $35 Steam codes through Groupon for the game appear to still be available until the end of the day. What we're trying to say is, today might be a good day to buy a new game.
[Thanks to everyone who sent this in!]
So, this week's question is: If you were in charge of naming the console being unveiled on May 21, what would you call it? While you contemplate just how viable a system named "infinity" is, check out last week's webcomics and vote for your favorites after the break!
Increasingly Damn Late (Penny Arcade)
Card Captor Engie (Nerf Now)
A Berry Important Job (Awkward Zombie)
Nailed It (The Gamercat)
Why it won't be called Xbox Infinity (Another Videogame Webcomic)
The Sims Career Ladder (Dorkly)
Sonic Shredder (Angimoto)
Leave It to Weegee (Life in Aggro)
At 57 hot jams long, Mega Man 5's soundtrack was composed by Mari Yamaguchi, who was often credited mononymously (as "Mari") for her work at Capcom. She also composed the music for Super Ghouls 'n Ghosts and several of the songs on the Breath of Fire soundtrack, in addition to handling arrangement duties for the TurboGrafx-16 version of Street Fighter 2: Champion Edition. Yamaguchi returned to the Mega Man franchise in 2010, penning the stage theme for Mega Man 10's Sheep Man.
We're guessing this release date means that Ubisoft is going to continue to ignore our repeated (and might we add, quite generous) offers to write the film as a reimagined version of You've Got Mail.
All that extra cash will be put towards buying ice cream, Oculus Rift compatibility and a developer commentary track, though the campaign's bonus earnings didn't extend far enough for the "supersecret free DLC" stretch goal to be funded. Among the Sleep is expected to launch on PC, OSX and Linux during the fourth quarter of this year, but intrigued folks can go ahead and check out the game's public alpha.
Costumes are unlocked by playing through the game's Campaign and Raid modes, in addition to "other unlocking mechanisms" that Capcom is keeping a secret. We're just hoping Capcom eventually rides this train of thought all the way to its logical extreme: Pretty Soldier Sailor Claire Redfield.
Santiago says Ouya will provide developers with "everything you'll need to put on a killer game demo," such as an Ouya console, controllers and TV, during the convention's entire three-day stretch from June 11 to June 13. Registered developers, of which there are over 10,000, have until May 28 to submit a form declaring their intent to show off their game at the Ouya lot, with hourly time slots available for each of the three days.
Hunicke left thatgamecompany in late March 2012 for Tiny Speck, before co-founding indie studio Funomena in September 2012 with former thatgamecompany programmer Martin Middleton.
The Boston Festival of Indie Games, which is in its second year of existence, will be held on September 14. Its planners are raising funds on Kickstarter to improve the event, and are currently $2,414 shy of their $15,000 goal with 11 days left in the funding campaign. Incentive for those pledging $25 or more (aside from a warm, charitable feeling) is a PC bundle that includes Fieldrunners and Go Home Dinosaurs.
The body is available in "your own choice of colour" and is made out of various combinations of composite materials, alloys and carbon fiber, with real wheels, tyres, chromed-out exhaust tips and everything. There's no engine or transmission, obviously, but it does come with one of those totally awesome detachable steering wheels.
The gaming portion of the rig is powered by an Intel Core i7, an SSD of unknown capacity, 16 gigs of RAM and a non-specified graphics card outputting to three 23-inch adjustable TFT monitors. Meanwhile, sweet jams are pumped through a 5.1 audio system into both the car's body and your body, since the subwoofer is located directly behind the driver's seat.
EA recently provided us with a producer walkthrough video for The Sims 3 Island Paradise DLC, an upcoming expansion pack for the game. The DLC takes players to the Isle Paradiso where, as seen in the video, they can cruise on houseboats from port to port.
Players will also get to build their own resort on the island when the expansion launches June 28. Before that, however, The Sims 3 Dragon Valley world will open on May 30.
Dust: An Elysian Tail is a 2D action platformer in the vein of Metroid and Castlevania, featuring beautiful hand-drawn sprites throughout. Aside from being visually appealing, it's also a delight – a game our review said "doesn't do much to innovate the platform-adventure sub-genre, but it does manage to look and play beautifully throughout, and sometimes that's enough."
The first community-created updated for Team Fortress 2 has rolled out: 'Robotic Boogaloo.' Continuing the robot theme of previous Team Fortress 2 updates, Robotic Boogaloo adds 57 new artisanal hats, helmets, bonnets, turbans, crowns, toppers and other headgear – all created by the community.
Robotic Boogaloo isn't all hats but, naturally, it's mostly hats. Each new Team Fortress 2 item can be found within RoboCrates – rare drops after June 3 – that can be opened with a key from the Mann Co. store, each costing $2.50. The revenue from these items will then be shared amongst all creators responsible for Robotic Boogaloo content.
The ever-sullen Squall and his friends are set to make a high-resolution return, as Famitsu reports that Square Enix is developing a remastered PC version of Final Fantasy VIII.
Final Fantasy VIII was originally released for the PlayStation in 1999, and PC players saw a no-frills Windows port one year later. News of Final Fantasy VIII's forthcoming rerelease follows up on last year's upgraded PC port of Final Fantasy VII, which added cloud saving and unlockable achievements. While the new version of Final Fantasy VIII boasts a graphical update, no further details are known, and a release date has not been announced.
What's everyone playing this weekend?
"We're really going to tell one story across two events. So we're going to start on the 21st and really that's about revealing the next Xbox platform, really our vision for the future of games, the future of entertainment. We definitely have a lot of surprises planned." Greenberg then specifically called out Call of Duty: Ghosts, which will have its next-generation engine demoed during the Microsoft event.
"People are going to get a great inside look at really the making of the new platform and the team that's brought it to life," Greenberg added. "I mean, to be honest it's really about the team, the people here. That's why we're inviting people to campus, we're going to bring them behind the scenes a little bit. We've never done this before and so it's really exciting to be able to do that. But I think it's a lot of laying the foundation - probably the best way to describe it - and then just a couple of weeks later we go to E3."
Greenberg concluded that more will be shown at E3 and after, leading into this holiday season. "E3 is all about the games. At E3, I mean, if you're a gamer, it's going to be tons of exclusives, world premieres and obviously even beyond that we have a lot to share between then and this holiday."
The Xbox event takes place on May 21 at Microsoft's Redmond campus, located in Washington state. Be sure to have your browser locked to Joystiq starting at 1pm ET (6pm UK, 10am PT) for all of the scoops, commentary and neatly organized words you've come to expect.
The company additionally seeks a core technology programmer and an animation director. Lionhead notes that the animation director position requires a "background working on new franchises or reimaginings of existing franchises."
Previous Lionhead job listings sought online multiplayer level designers, hinting that the developer was working on "an MMO-like title for next generation consoles." Ex-Cryptic CEO John Needham was recently named Lionhead's Studio Head following the departure of co-founder Peter Molyneux.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
Fully armed and operational.
What's In A Name
'You know what? We're Blacklist, let's try to build on it.'— Splinter Cell: Blacklist Producer Sébastien Ebacher on evolving Spies vs. Mercs multiplayer.
The Joystiq Podcast
Latest episode: Friday, May 17th, 2013