Follow us on:

Top stories

Final Fantasy Type-0 HD trailer shows before and after

Previously limited to PSPs in Japan, Final Fantasy Type-0 HD is coming to PS4 and Xbox One in North America on March 17, 2015, and Europe on March 20. It's priced $60 for the consoles, and as an extra incentive Square Enix is bundling in vouchers for the upcoming FF15 demo.

A new trailer - which you'll find below the break - showcases the visual leap from PSP to 1080p on current-gen hardware, while also providing a idea of what to expect from the fast-paced, mission-based action-RPG. While there are recognizable FF themes of magic mixed with sci-fi and a beautiful but war-torn world, the way you control, fight and explore using students from the Class 0 military academy isn't as familiar.

Continue Reading

Nomura no longer directing Final Fantasy 15, new TGS trailer [update]

Square Enix announced designer Tetsuya Nomura is stepping away from Final Fantasy 15 to focus on other projects, with Final Fantasy Type-0 and Before Crisis: Final Fantasy 7 director Hajime Tabata appointed as the game's new director. In a statement released today, Square Enix CEO Yosuke Matsuda said Nomura will shift efforts to "production of titles that can only be made possibly by Nomura himself," and that includes the upcoming Kingdom Hearts 3.

The news comes as Square Enix confirmed reports of the Episode Duscae demo for Final Fantasy 15, which players can access via vouchers included with copies of Final Fantasy Type-0 HD. The PS4 and Xbox One versions of the 2011 PSP game are due in North America on March 17, 2015, Japan on March 19 and Europe on March 20, with a US price-tag of $60. As for the Duscae demo, Square Enix said the it's based on the game's opening sections "but alters story progression and more to create a unique first-play experience." [Update: On the PlayStation Europe Blog, Square Enix's Daniel Seto says the demo will be available for PS4 on March 20, which suggests it'll likely also be available on the same day Type-0 releases stateside]

Square Enix marked the news with a two-minute Tokyo Game Show trailer for Final Fantasy 15 featuring some of the real-time combat, and you can check it out below the break. The trailer closes with main protagonist Noctis saying, "It's been a long time coming. Almost there." That said, the PS4 and Xbox One JRPG remains without a release window.

Continue Reading

Deadly Premonition designer's D4 out on Xbox One tomorrow

Surprise! D4: Dark Dreams Don't Die, the cel-shaded mystery game from Deadly Premonition designer Hidetaka "Swery65" Suehiro, debuts on Xbox One tomorrow, September 19. The $15 downloadable marks the start of D4's episodic series, and Suehiro told Eurogamer it includes the prologue, first and second episodes. Later episodes are due at an undisclosed date.

If you've played 2010 psychological horror Deadly Premonition, you'll know some of what to expect from D4. Just as Suehiro's cult hit riffed on the surrealism of Twin Peaks, D4 looks to bring its own batch of weird to the party. You play as David Young, a detective who's lost his memory following the unsolved murder of his wife. However, the amnesic gumshoe has a special power up his sleeve: the ability to travel back to the past by touching certain objects.

Check out the launch trailer below the break.

Continue Reading

Gran Turismo 6 gets its first original track in 1.12 update

It's been 10 months since Gran Turismo 6 first hit retail shelves, but developer Polyphony Digital is still adding new content to the PlayStation 3 racing simulation.

The latest update, version 1.12, brings with it a handful of bug fixes and gameplay tweaks, but is most notable for the additional content it adds to the game. Two new vehicles highlight the update, including the Nissan GT-R NISMO and the Toyota FT1 Vision Gran Turismo (pictured above). While the latter is a fancy concept car available exclusively to Gran Turismo 6 players, the former vehicle is a bit more commonplace - assuming that's a descriptor that could ever reasonably be attached to a machine that once set the record at Germany's legendary Nürburgring racetrack for the world's fastest volume production car.

Additionally, the 1.12 update adds a new track to Gran Turismo 6, the "Circuito de la Sierra." This mark's Polyphony's first attempt at crafting an original long course for Gran Turismo 6, though, according to the developers, the track draws aesthetic inspiration from the Ronda region of Southern Spain.

As with all updates, everything included in the 1.12 patch is available at no charge to Gran Turismo 6 owners. Simply fire up your PlayStation 3, start the racing sim and you should be prompted to download the update, assuming your console hasn't already done so. For more information, visit the Gran Turismo website.

NBA 2K15 scans your face, thinks you're beautiful

NBA 2K15 will feature the ability for players to scan their faces into the game and onto the bodies of digital athletes. 2K Sports revealed the feature in a tutorial video, which instructs prospective virtual basketballers to hold the PlayStation Camera six to 12 inches away from their faces. After slowly turning their head both ways, players will find their mapped mugs in the game, at which point they can fine-tune their features. Created players can then be used in MyCareer mode, where they will likely get dunked on by cover star Kevin Durant.

While the tutorial mentioned the PlayStation Camera by name, 2K says the feature uses "first-party camera hardware." The publisher also doesn't specify whether the feature is locked to a given console, indicating that Xbox One players can use the Kinect to scan their faces as well. NBA 2K15 will launch October 7 for PS4, Xbox One, PS3, Xbox 360 and PC.

Continue Reading

Zelda-inspired Blossom Tales looks to bloom on Steam

Rex Rocket developer Castle Pixel recently launched a Kickstarter campaign for Blossom Tales, the studio's Zelda-like adventure game. The action-RPG is also on Steam Greenlight seeking community approval for distribution on the PC platform. Castle Pixel is seeking $45,000 by October 17 to fund the rest of the game's development. Blossom Tales has players exploring dungeons that "combine pre-designed layouts and randomized areas," completing quests as the young warrior Lily.

While Castle Pixel did not list any other guaranteed platforms for the game on its Kickstarter page. Rather, additional destinations for Blossom Tales will be unlocked should the project achieve its numerous stretch goals; it will head to Mac and Linux at the $60,000 mark and Wii U at $250,000. The Pittsburgh-based developer announced its Wii U and 3DS ambitions for the game back in May 2013.
[Image: Castle Pixel]

Continue Reading

Turn in violent video games, get ice cream in California county

The District Attorney of Marin county, California, is hosting a buyback day for residents' toy guns and violent video games, in an effort to highlight issues of domestic violence during October, Domestic Violence Awareness Month. District Attorney Ed Berberian is working with the Center for Domestic Peace and Ben & Jerry's Ice Cream for the event, to be held on October 4 at Novato police headquarters. Participants will receive ice cream, Marin IJ says.

"As we know, domestic violence incidents almost always have children present and these children develop over time imprinted images of the family violence," Berberian said in a written message. "These children then carry those experiences into their adult lives and often repeat the pattern of violence in their own family units."

Continue Reading

Destiny's plot condensed to Dinklebot size

Image A brief and accurate retelling of Destiny's story. Take that information in whatever spirit you wish to interpret it.... Continue Reading

Terrorists invade Gone Home in new Counter-Strike map

If you felt that critical darling Gone Home featured too little gameplay and not nearly enough gunplay, today's your lucky day: A Counter-Strike fan going by the name of "Nipper" has recreated Gone Home's idyllic suburban location within Valve's beloved first-person shooter.

Designed for up to 32 players (but recommended for far fewer), cs_gonehome essentially transplants the tenets of Counter-Strike into the meticulously detailed home that served as the setting for Gone Home. Each new round sees players purchasing weaponry and gear before setting out to hunt down the opposing faction, while hostages are spawned at random each time the game resets itself.

Despite this, many commenters on Steam are quick to point out that the design of the Gone Home house doesn't lend itself well to Counter-Strike's gameplay. Complaints range from a lack of lighting in the cellar, to too many areas in which campers can hide and narrow corridors that make Counter-Strike's most overpowered guns even more effective.

"There are several ways in which the map doesn't work all the well in [Counter-Strike], but that's hardly the point, I think," writes Steam user Space Hamlet before describing the map as "a fascinating intersection of the design of two games."
[Image: Valve]

Alien: Isolation Season Pass is for Survivor Mode DLC

Alien: Isolation's Survivor Mode is simple and scary: survive against the clock and the alien, with limited resources on each map. The first Survivor Mode map, Basement, is included with the game when it launches on October 7. Alien: Isolation is getting a Season Pass for all five of its Survivor Mode map packs, the first of which launches on October 28. Each Survivor Mode pack includes three maps.

The first map pack has its "own set objective and challenges, a new playable character and a variety of enemy types between you and your escape," Sega writes in a press release. "Over the following months, four more add-on packs will release, each featuring a new playable character, and a mix of new maps and game modes to challenge even the most proficient player."

All of the Survivor Mode maps are due to be out by March 2015, Sega says. There's no word on a price for the individual packs or the Season Pass, but the pass gives players a discount of "up to" 25 percent.

Continue Reading

Unity Pro now free for all licensed PlayStation developers

Unity Pro is now available for all licensed PlayStation developers at the low, low cost of nothing. Those that become approved developers for Sony's platforms will have access to "PlayStation ready versions" of Unity Pro, which offers developers the tools to create 2D and 3D games and applications. Unity Pro normally costs $1,500 or $75 per month, as listed on Unity's store.

Unity entered a partnership with Sony to offer optimized tools for the PlayStation platforms in March 2013. Sony has since shown greater interest in hosting the creations of independent developers, adding "fully-integrated solutions" for PS3 and Vita this past March. PlayStation Mobile developers received free access to Unity for PSM in June before Sony killed support for PSM on Android last month.
[Image: Unity]

Steam summons Final Fantasy 4 PC redux

Following hints from earlier today that the Final Fantasy 13 trio may be coming to Steam, we discover that an earlier entry in Square Enix's classic roleplaying franchise has already taken up residence on Valve's ubiquitous digital distribution platform.

Final Fantasy 4, a game initially released in the United States as Final Fantasy 2, can now be purchased from Steam at a price of $16. According to the game's listing, this new PC version of Final Fantasy 4 boasts "fully voiced, dramatic cut-scenes," a new system for charting in-game dungeons and an "inspiring score" which can be accessed in-game via a new jukebox feature. This latest iteration of Final Fantasy 4 utilizes the same super-deformed polygonal characters first seen in the 2007 Nintendo DS remake, but with graphics that are optimized for the PC.

For more information and a full rundown on the game's technical requirements, visit the Final Fantasy 4 Steam listing. The game is currently available exclusively for PC, and Square Enix has yet to mention additional versions for the Mac or Linux operating systems.
[Image: Square Enix]

Capcom slashes prices on PSN, from Okami to Street Fighter

Capcom fans with access to the PlayStation Network have good reason to be excited, as the publisher has unleashed a deluge of discounts on games ranging from classic 2D fighters to modern survival horror epics.

Highlights of the sale include fan-favorite PlayStation 2 crossover fighter Capcom vs SNK 2: Mark of the Millennium 2001 at $5 and Lost Planet 3 at $13.49. The Resident Evil games are likewise discounted, with Resident Evil 4 HD at $6.80, Resident Evil 5 Gold Edition at $15 and the HD remake of Resident Evil: Revelations at a mere $13.49, among other sizable survival horror discounts. Capcom's discounts on Street Fighter Alpha 3 Max and Dragon's Dogma: Dark Arisen are especially tempting, as both the classic 2D fighter and the uneven but compelling third-person fantasy adventure can be purchased together for less than $10.

For full details on all of Capcom's newly-announced discounts, visit Capcom Unity. Not only are all of the discounted games listed in an easy to read format, but Capcom also links directly to the Sony Entertainment Network, saving potential customers the hassle of looking up each game individually on their Sony console of choice.
[Image: Capcom]

Joystiq Deals: iDrive offers a year of 1TB cloud storage

Thanks to fires, floods and other acts of a random universe, it's just not safe keeping all your important documents on your home computer. This is where iDrive comes in: Instead of storing all of your photos, tax documents and steamy love letters at home, you can instead send it all to the cloud for safekeeping.

For the next 11 days, Joystiq Deals is offering a one year subscription to the iDrive Pro Personal Plan for $19 - less than one-third of the Plan's standard $60 price. Not only does the iDrive Pro Personal Plan offer 1TB of storage, it also offers 1TB of sync space and free mobile file access. The Plan also encrypts all files with "military grade" 256-bit AES encryption, ensuring that anyone attempting to take a peek at your (tasteful) nudes will need a powerful computer and a few millennia to crack iDrive's protection.

The iDrive Pro Personal Plan is available on Windows, Mac and Linux. For full details and more information on the iDrive Pro Personal Plan, visit the Joystiq Deals website.
Joystiq Deals is a partnership between AOL and StackSocial. A portion of sales goes to funding this site. Deals are curated by StackSocial independently of the Joystiq editorial team.

Ice Climbers won't be in the new Smash Bros, and here's why

Fans of the Nintendo Entertainment System launch title Ice Climber (yes, they exist) may be disappointed to learn that stars Popo and Nana will not return for the latest entry in the Super Smash Bros. series, due out this year for the Nintendo Wii U and 3DS. In a recent issue of Famitsu, Super Smash Bros. director Masahiro Sakurai revealed that the pair's absence was due to technical limitations, rather than any ill will aimed at Ice Climber.

Sakurai notes, via a Nintendo Everything translation, that the Ice Climbers were up and running in the Wii U version of Super Smash Bros, but the 3DS lacked the hardware horsepower to render the team, making a roster cut necessary. In Super Smash Bros. Brawl and Melee, players controlled both Popo and Nana simultaneously, requiring hardware capable of rendering eight playable characters at once in the event that all four players chose the Ice Climbers.

As consolation, players can look forward to a similar retro-inspired team making its debut in Super Smash Bros. No, it's not Balloon Fight's heroes, sadly, nor is it a pair of whatever-they-ares from Clu Clu Land. You get one more guess.

[Image: Nintendo]

Advertisement


The Joystiq Podcast

The Joystiq Podcast

Super Joystiq Podcast 112: Danganronpa 2, Azure Striker Gunvolt, downtime & future games

Latest episode: Friday, September 12th, 2014

Facebook Activity

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW