Electronic Arts continues to chase the mobile market, today announcing an agreement to purchase Firemint, the Australia-based developer behind iOS hits like Flight Control, Real Racing and, notably, "an attractive future slate of games." Flight Racing, anyone? While it may be true love, EA and Firemint aren't ones to kiss-and-tell; the purchase price isn't being disclosed.
EA isn't just buying Firemint, however. The developer recently purchased fellow Australians Infinite Interactive, the devs behind the popular Puzzle Quest series. For its part, EA recently purchased a company called MPP, a "leader in high quality cross-platform development and porting of games for smartphones." We don't know about you, but we detect a faint whiff of synergy.
Oh, here it is: "The added technical expertise of MPP, combined with the creative talent of Firemint and our EAi studio teams, fuels EA's leadership in delivering top selling, high quality games across mobile phones and smartphones, tablets and future digital interactive entertainment platforms," EA Interactive's Barry Cottle said in a press release.
This courtship has ostensibly been going on for some time. Before it struck it rich on the App Store, Firemint labored in the EA Mobile mines working on the Madden NFL 3D series, a 2006 mobile release of Need for Speed Most Wanted, and something called The Sims DJ. You can't say Firemint hasn't paid its dues.
Reader Comments (12)
Posted: May 3rd 2011 12:25PM Hoops said
Nice to see EA hasn't lost their touch.
Posted: May 3rd 2011 12:57PM Hoops said
Since the Burnout team has to make Need for Speed, maybe the Real Racing team will be put on Burnout?
Posted: May 3rd 2011 1:09PM Chibi Chaingun said
I seem to remember EA saying indie-devs have no future not so long ago.
Posted: May 3rd 2011 1:15PM DarkSonata said
Talking about racing, Steam just announced 2nd EA deal and yep! it's Need for Speed day.. this matches Real Racing and "Flight Racing" perfectly
Posted: May 3rd 2011 1:17PM TexRob said
EA is the devil, this makes me sad. All this does is they get the IPs, the guys at Firemint get some money, then all the good devs leave over time and start new companies that make new good games, that then get bought by EA or the slightly less of a devil, Activision.
If you can't beat 'em, buy em. That makes me sick.
If you can't beat 'em, buy em. That makes me sick.
Posted: May 3rd 2011 1:35PM Chibi Chaingun said
@TexRob
I'm fairly certain Activision has surpassed EA's evilness.
Reply
I'm fairly certain Activision has surpassed EA's evilness.
Posted: May 3rd 2011 2:11PM ND92 said
In all fairness EA is putting out good games on the iOS for the most part.
Posted: May 3rd 2011 6:42PM DrRadon said
To bad... real racing just got slowed down in development forever. I doubt you will ever see a big update like the HDMI output inbetwen new releases again.





