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Reader Comments (21)

Posted: Aug 23rd 2011 5:37PM MiceInATank said

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Nice. Can't wait to pick up the PSN verison, I hope we get a solid release date on that soon.

Posted: Aug 23rd 2011 5:38PM matthargett said

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Can't wait to play this on PS3. Seeing the beautiful art rendered in native 1080p and hearing HD-quality audio is going to be awesome!!

Posted: Aug 23rd 2011 5:45PM bm111 said

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It's been out on PC for quite a while, you know... ;)
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Posted: Aug 23rd 2011 6:30PM (Unverified) said

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@bm111

But it suffers from a low resolution on PC.
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Posted: Aug 23rd 2011 5:47PM Dick Socrates said

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Bought collector's edition for PC, forgot to even open the box. :/ Came across it the other day while clearing up, covered in dust, still cellophane wrapped. I was extra busy with stuff at the time, and then other things happened. I know I should, I even signed up for the alert email to tell me when the game was finished after really liking Samorost!

True story that adds nothing to anything.

Posted: Aug 23rd 2011 6:00PM Pure Black World Tendency said

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I've only got the first iPad, so I'll be getting it for PS3 instead.

Yes, nice story, I know... ;)

Posted: Aug 23rd 2011 6:01PM Courtney said

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I wonder what the price on it will be. I've had the PC version for awhile, but have never got around to playing it. Might be more likely on a different platform.

Posted: Aug 23rd 2011 6:03PM mguniverse said

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And iPad 1...? Because the iPad 2 is basically an iPad 1 with cameras and a faster processor, correct?

Posted: Aug 23rd 2011 6:09PM FriedConsole said

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Steve Jobs approves! Buy a new iPad 2 and then buy an iPad 3 the next year.

"HAHHAAHA Suckers" - Steve Jobs

Posted: Aug 23rd 2011 6:32PM JCat said

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@FriedConsole And because you're paying $59.95 for a game, you're not a sucker at all.
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Posted: Aug 23rd 2011 7:50PM LivingDream said

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@FriedConsole Or just stick to the iPad 1st Gen...
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Posted: Aug 23rd 2011 7:22PM KGameLover1 said

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Noooooooo.
Oh wait.
I have this.:)

Posted: Aug 23rd 2011 7:30PM Hoops said

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Pretty terrible to leave behind a platform that was replaced less than a year ago. Is this what we can expect in the future? This time next year, all those Ipad2 owners won't be able to play some games because they don't have the Ipad3? Ridiculous. Apple shouldn't allow this.

Posted: Aug 23rd 2011 8:23PM emperorzeroxx said

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Oh yes the original Ipad could never handle 2D, simply an impossible feat!!

Posted: Aug 23rd 2011 10:27PM sigma8 said

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I think I own this game, but I have no idea. Darn you, Humble Indie Bundle! Err, I mean, bless you, too.

I find it hard to believe that this game can't run on the original iPad. Dead Space runs fine on the first iPad. This is basically a flash game. I can only think the codebase for this is an inefficient mess. Normally, I wouldn't care. With desktops, we are pretty accustomed to throwing extra CPU power at sloppy code, but when you're dealing with mobile, efficiency counts, because it sucks your battery and CPU from other stuff.

While I hold that as a general truth, I may be wrong about Machinarium, specifically... I will hold final judgement until I find it hiding in one of my Humble Bundle folders that I haven't unzipped yet.

Posted: Aug 23rd 2011 11:12PM greatslack said

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I saw "Mechanarium...2 on Sept. 8" and got way too excited. Alas, the pitfalls of skimming.

Posted: Aug 24th 2011 5:21AM Design by Adrian said

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It has some high-resolution images, and sublet animations. If it's too intensive, or requires too much memory for an iPad 1 - it's a BAD PORT!

Posted: Aug 24th 2011 7:04AM Pyrii said

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Or it was made in FLASH and they're having a poke at Job's stupidity for not allowing FLASH apps on the market.

Posted: Aug 24th 2011 7:40AM LarZen said

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There is something "magical" with playint these types of games on a iPad...day 1 buy for me.

Posted: Aug 24th 2011 9:40AM (Unverified) said

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WHAT? Pardon me, iPad 1 not able to carry this game? Sorry guys, this means you should be probably back to school realning about developing games. CPU intensive? Resource intensive? Please, don't be funny with this.

With carefull thinking I can see this game fit and work on DS. The original DS. With 4MB RAM and 640 kb VRAM and 67 MHz. Yeah, that requires some streaming of textures, some downscaling, optimizations, but say, isn't it what skillful development is about?

So, I regret buying Machinarium in the first place after this. I say NO to lame ports and NO to such politics.

Posted: Aug 24th 2011 3:02PM Dshark said

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WHAT THE F!? I love this game and only have an iPad1. This makes me so sad. :(

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