won the third annual Indie Game Challenge at this year's DICE
show in Las Vegas. The clever puzzle platformer, which works off the premise that only illuminated objects exist in the game world, has players manipulating lights to solve challenge rooms. The team will receive $100,000 for taking the top prize, sponsored by The Guildhall at SMU, GameStop and the AIAS. The game will be available soon on PSN.
Other category winners included Symphony
for technical achievement, The Bridge
for achievements in art direction and gameplay, and Nitronic Rush
received the "Gamer's Choice Award." The teams receive $2,500 for each category.
Check out all ten of this year's talented nominees by heading over to the Indie Game Challenge