Q-Games' PixelJunk Inc has long been in development, and will see an alpha version launch on Steam's Early Access service on March 13. The game, which was originally codenamed "PixelJunk 1-6" in November 2012, will also undergo a name change and be known as Nom Nom Galaxy from here on out.
Q-Games originally planned to launch Nom Nom Galaxy on Steam last year, and now has a quirky Early Access trailer to make up for lost time. In the trailer, Q-Games serves up the game's new name and places items like a PS3 and a copy of StarFox Command in a giant pot of soup. Given that players use lasers to destroy the environment in the 2D platformer and in turn build their soup empire, we guess boiling a game console in a video makes sense on some level.
PlayStation Network and Steam, is gearing up for an amazing BitSummit this weekend at Miyako
Messe in Kyoto, Japan. As a founding member of the BitSummit team, we are excited to show how
much the event, and Q-Games, has to offer this year.
The show floor will be packed with amazing indie games from local developers, and as one of
Japan's premier independent developers, we are excited to put our games into the hands of fellow
developers and the public.
Those looking for more news about the eighth PixelJunk title, our genre bending, intergalactic
soup shipping playground, will be happy to hear that big announcements are in store at
BitSummit. To reflect development, PixelJunk Inc. will now be known as Nom Nom Galaxy! While
we've loved the name former name, during development this past year we've wanted a name
captures the spacey deliciousness of the game. "Nom Nom," which is an onomatopoeia for
enjoying delicious food in both English and Japanese, fits this perfectly. The latest build of Nom
Nom Galaxy will be ready to play at the Q-Games booth.
But good news doesn't stop there! We know that our fans are ready to hear when they can
partake of the next batch of PixelJunk soup in the comfort of their homes. Everything will be
revealed in the PixelJunk Kitchen!
Nom Nom Galaxy Reveal: http://www.youtube.com/watch?v=I9AsQOPw9Lk
Finally, at the Q-Games booth we'll be showing the newly announced PixelJunk Shooter Ultimate
for PlayStation 4 and PlayStation Vita. This will be the first time gamers will be able to play the
new enhanced version of the classic PSN title, which was developed in partnership with Double
Eleven, Ltd. (PixelJunk Monsters Ultimate, Little Big Planet PS Vita).
PixelJunk Inc. is currently being developed for Steam on PC with an anticipated release later this
year. Mac and Linux versions will follow the initial PC release. Gamers can follow PixelJunk Inc.'s
progress on our weekly developer's blog here, pixeljunk.jp/inc, and stay updated with new
screenshots, trailers, and wallpapers.
PixelJunk Shooter. is currently being developed for PS4 and PSVita by Double Eleven Ltd. and will
be released Summer 2014.
Screenshots and logos available here:
For questions or more info please contact John Davis (firstname.lastname@example.org).
About Q-Games: Founded in 2001, Q-Games is an independent development studio based in Kyoto, Japan,
known both for its technological innovations and its pioneering video game software. During its decade-plus
history Q-Games has crafted games for Game Boy Advance, Nintendo DS, PlayStation 2, PlayStation
Portable, PlayStation 3, Nintendo 3DS, and PC platforms. On the technical side Q-Games founder, Dylan
Cuthbert, along with Kentaro Yoshida, both industry veterans who worked on classics like StarFox and
Panzer Dragoon, created the iconic PlayStation 2 "duck demo" (showcasing the processing power of the
system's 'Emotion Engine'). Q-Games later fueled the graphics technology behind the PlayStation 3's
XrossMediaBar and music visualizers. Embracing the future, Q-Games continues to innovate and expand its
portfolio as the game industry evolves, branching out into the PC and mobile gaming arenas. For more
information about Q-Games, its history and its future, please visit the company's website at